KU09
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[Room_Info]
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set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn
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[Room_Sound]
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ambient = ambience_deck_space_smaller
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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