This commit is contained in:
Nekura
2026-05-14 21:08:07 +02:00
parent d45580ba18
commit 692df711fd
7 changed files with 450 additions and 5 deletions
+9
View File
@@ -47117,3 +47117,12 @@ fixture = ku09_01_base_bar_npc_06, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\
nickname = ShipDealer nickname = ShipDealer
character_density = 2 character_density = 2
fixture = ku09_01_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer fixture = ku09_01_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
[MBase]
nickname = KU09_02_Base
local_faction = sh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU09_02_Base
[MVendor]
num_offers = 0, 0
+58
View File
@@ -0,0 +1,58 @@
[TexturePanels]
file = solar\nebula\crow_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 2000
color = 80, 40, 100
[properties]
flag = nebula
[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 14000
bit_radius_random_variation = 0.4
min_bits = 2
max_bits = 7
move_bit_percent = 0.5
equator_bias = 0.5
color = 140, 60, 130
[NebulaLight]
ambient = 60, 0, 80
sun_burnthrough_intensity = 1
sun_burnthrough_scaler = 1
[Clouds]
max_distance = 300
puff_count = 10
puff_radius = 100
puff_colora = 100, 130, 200
puff_colorb = 50, 100, 160
puff_max_alpha = 0.5
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1
near_fade_distance = 125, 200
lightning_intensity = 1
lightning_color = 65, 25, 85
lightning_gap = 20
lightning_duration = 0.5
[BackgroundLightning]
duration = 0.55
gap = 4
color = 50, 60, 80
; Copied by FL Atlas from file: solar\NEBULA\ku02_shiun_cloud.ini
+58
View File
@@ -0,0 +1,58 @@
[TexturePanels]
file = solar\nebula\crow_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1600
color = 0, 100, 250
[properties]
flag = nebula
[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 8
move_bit_percent = 0.750000
equator_bias = 0.500000
color = 30, 80, 200
[NebulaLight]
ambient = 50, 80, 150
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 2
[Clouds]
max_distance = 300
puff_count = 20
puff_radius = 100
puff_colora = 50, 120, 255
puff_colorb = 255, 255, 255
puff_max_alpha = 0.500000
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1.000000
near_fade_distance = 125, 200
lightning_intensity = 1.000000
lightning_color = 25, 75, 95
lightning_gap = 20.000000
lightning_duration = 0.500000
[BackgroundLightning]
duration = 0.750000
gap = 3.000000
color = 50, 50, 50
; Copied by FL Atlas from file: solar\NEBULA\pleiades_nebula_02.ini
@@ -0,0 +1,8 @@
[BaseInfo]
nickname = KU09_02_Base
start_room = Deck
price_variance = 0.00
[Room]
nickname = Deck
file = Universe\Systems\KU09\Bases\Rooms\KU09_02_Base_deck.ini
@@ -0,0 +1,14 @@
[Room_Info]
set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn
[Room_Sound]
ambient = ambience_deck_space_smaller
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
+297 -5
View File
@@ -10,13 +10,19 @@ space = music_ku_space
danger = music_ku_danger danger = music_ku_danger
battle = music_ku_battle battle = music_ku_battle
[Nebula]
file = solar\NEBULA\KU09_nebula_003.ini
zone = Zone_KU09_nebula_003
[Nebula]
file = solar\NEBULA\KU09_nebula_002.ini
zone = Zone_KU09_nebula_002
[Dust] [Dust]
spacedust = Dust spacedust = Dust
[Nebula] [Nebula]
file = solar\NEBULA\KU09_nebula_001.ini file = solar\NEBULA\KU09_nebula_001.ini
zone = Zone_KU09_nebula_001 zone = Zone_KU09_nebula_001
[Ambient] [Ambient]
color = 50, 40, 100 color = 50, 40, 100
@@ -27,7 +33,15 @@ nebulae = solar\starsphere\starsphere_ku02.cmp
[LightSource] [LightSource]
nickname = KU09_system_light nickname = KU09_system_light
pos = 0, 0, 0 pos = -6325.35, 0.00, 11811.44
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = KU09_system_light1
pos = -83768.15, 0.00, -32616.93
color = 253, 230, 180 color = 253, 230, 180
range = 100000 range = 100000
type = DIRECTIONAL type = DIRECTIONAL
@@ -35,7 +49,7 @@ atten_curve = DYNAMIC_DIRECTION
[Object] [Object]
nickname = KU09_sun_001 nickname = KU09_sun_001
pos = -27320.66, 0.00, 16775.85 pos = -6325.35, 0.00, 11811.44
rotate = 0, 0, 0 rotate = 0, 0, 0
archetype = sun_2000 archetype = sun_2000
atmosphere_range = 5000 atmosphere_range = 5000
@@ -44,7 +58,7 @@ ids_info = 66162
[Zone] [Zone]
nickname = Zone_KU09_sun_001_death nickname = Zone_KU09_sun_001_death
pos = -27320.656250, 0.000000, 16775.845703 pos = -6325.35, 0.00, 11811.44
rotate = 0, 0, 0 rotate = 0, 0, 0
shape = SPHERE shape = SPHERE
size = 2000.000000, 0.000000, 0.000000 size = 2000.000000, 0.000000, 0.000000
@@ -222,7 +236,7 @@ reputation = sh_n_grp
[Object] [Object]
nickname = KU09_01 nickname = KU09_01
pos = 35306.94, 0.00, 78247.81 pos = 35306.94, 0.00, 78247.81
rotate = 0, 0, 0 rotate = 0, -15, 0
ids_name = 500059 ids_name = 500059
ids_info = 500060 ids_info = 500060
Archetype = space_freeport01 Archetype = space_freeport01
@@ -402,3 +416,281 @@ shape = SPHERE
size = 3100 size = 3100
damage = 200000 damage = 200000
ids_info = 0 ids_info = 0
[Zone]
nickname = Zone_KU09_nebula_002
ids_name = 0
pos = 68543.21, 0, 47003.33
rotate = 0,0,0
shape = ELLIPSOID
size = 25749, 24749, 39713
property_flags = 32768
ids_info = 66146
visit = 32
damage = 0
property_fog_color = 60, 55, 120
spacedust = attractdust_purple
spacedust_maxparticles = 50
interference = 0.60
[Object]
nickname = KU09_planet_003
ids_name = 0
ids_info = 458768
pos = -21716.91, 0.00, 4589.66
rotate = 0,0,0
archetype = planet_gasorgcld_5000
spin = 0,0,0
atmosphere_range = 5200
[Zone]
nickname = Zone_KU09_planet_003_death
pos = -21716.91, 0, 4589.66
rotate = 0,0,0
shape = SPHERE
size = 5100
damage = 200000
ids_info = 0
[Object]
nickname = KU09_Trade_Lane_Ring_18
ids_name = 0
pos = -30059.00, 0.00, 39076.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = KU09_Trade_Lane_Ring_19
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_19
ids_name = 0
pos = -30767.00, 0.00, 31372.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_18
next_ring = KU09_Trade_Lane_Ring_20
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_20
ids_name = 0
pos = -31475.00, 0.00, 23667.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_19
next_ring = KU09_Trade_Lane_Ring_21
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_21
ids_name = 0
pos = -32184.00, 0.00, 15962.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_20
next_ring = KU09_Trade_Lane_Ring_22
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_22
ids_name = 0
pos = -32892.00, 0.00, 8258.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_21
next_ring = KU09_Trade_Lane_Ring_23
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_23
ids_name = 0
pos = -33600.00, 0.00, 553.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_22
next_ring = KU09_Trade_Lane_Ring_24
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_24
ids_name = 0
pos = -34308.00, 0.00, -7152.00
rotate = 0, 5, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_23
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_sun_002
ids_name = 261008
ids_info = 66162
pos = -83768.15, 0.00, -32616.93
rotate = 0,0,0
archetype = sun_2000
atmosphere_range = 5000
star = Br04_sun
[Zone]
nickname = Zone_KU09_sun_002_death
pos = -83768.15, 0.00, -32616.93
rotate = 0,0,0
shape = SPHERE
size = 2000
damage = 200000
ids_info = 0
[Object]
nickname = KU09_02
pos = -48801.47, 0.00, -2905.18
rotate = 0, 90, 0
ids_name = 0
ids_info = 458769
Archetype = prison
dock_with = KU09_02_Base
base = KU09_02_Base
behavior = NOTHING
difficulty_level = 1
loadout = prison
pilot = pilot_solar_easiest
reputation = sh_n_grp
voice = atc_leg_m01
space_costume = benchmark_male_head, benchmark_male_body
[Zone]
nickname = Zone_KU09_nebula_003
ids_name = 0
pos = 6657.73, 0, -53413.15
rotate = 0.00, -16.14, 0.00
shape = ELLIPSOID
size = 33289, 12862, 12862
property_flags = 32768
ids_info = 66146
visit = 32
damage = 0
property_fog_color = 60, 55, 120
spacedust = attractdust_purple
spacedust_maxparticles = 50
interference = 0.60
[Object]
nickname = KU09_Trade_Lane_Ring_25
ids_name = 0
pos = -33285.00, 0.00, -10771.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = KU09_Trade_Lane_Ring_26
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_26
ids_name = 0
pos = -28623.00, 0.00, -16740.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_25
next_ring = KU09_Trade_Lane_Ring_27
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_27
ids_name = 0
pos = -23962.00, 0.00, -22708.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_26
next_ring = KU09_Trade_Lane_Ring_28
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_28
ids_name = 0
pos = -19300.00, 0.00, -28676.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_27
next_ring = KU09_Trade_Lane_Ring_29
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_29
ids_name = 0
pos = -14638.00, 0.00, -34645.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_28
next_ring = KU09_Trade_Lane_Ring_30
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
[Object]
nickname = KU09_Trade_Lane_Ring_30
ids_name = 0
pos = -9977.00, 0.00, -40613.00
rotate = 0, -38, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = KU09_Trade_Lane_Ring_29
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
reputation = sh_n_grp
+6
View File
@@ -2365,3 +2365,9 @@ nickname = KU09_01_Base
system = KU09 system = KU09
strid_name = 500059 strid_name = 500059
file = Universe\Systems\KU09\Bases\KU09_01_Base.ini file = Universe\Systems\KU09\Bases\KU09_01_Base.ini
[Base]
nickname = KU09_02_Base
system = KU09
strid_name = 0
file = Universe\Systems\KU09\Bases\KU09_02_Base.ini