Init 0.1 - DATA
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65
DATA/SOLAR/ASTEROIDS/ew01_malvinas_mineable_asteroids.ini
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65
DATA/SOLAR/ASTEROIDS/ew01_malvinas_mineable_asteroids.ini
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 400
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fill_dist = 1440
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diffuse_color = 170, 220, 255
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ambient_color = 60, 60, 60
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ambient_increase = 0, 0, 0
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empty_cube_frequency = 0.5
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[properties]
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flag = rock_objects
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flag = Object_density_med
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[Exclusion Zones]
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exclusion = Zone_Ew01_to_Bw08_hole
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exclude_billboards = 1
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exclusion = Zone_Ew01_Malvinas_exclusion_001
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exclude_billboards = 1
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exclusion = Zone_Ew01_Malvinas_exclusion_002
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exclude_billboards = 1
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exclusion = Zone_Ew01_02_exclusion
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exclude_billboards = 1
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exclusion = ZONE_Ew01_Large_asteroid_1
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exclusion = ZONE_Ew01_Large_asteroid_2
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[Cube]
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asteroid = mineable1_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
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asteroid = mineable1_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
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asteroid = mineable1_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
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asteroid = mineable1_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
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asteroid = mineable1_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
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asteroid = mineable1_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
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[DynamicAsteroids]
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asteroid = DAsteroid_mineable_small1
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count = 10
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placement_radius = 150
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placement_offset = 90
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max_velocity = 10
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max_angular_velocity = 2
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color_shift = 1, 1, 1
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[LootableZone]
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zone = zone_ew01_img_mining_area
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asteroid_loot_container = lootcrate_ast_loot_niobium
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asteroid_loot_commodity = commodity_niobium
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dynamic_loot_container = lootcrate_ast_loot_niobium
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dynamic_loot_commodity = commodity_niobium
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asteroid_loot_count = 0, 0
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dynamic_loot_count = 1, 1
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asteroid_loot_difficulty = 20
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dynamic_loot_difficulty = 2
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[LootableZone]
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asteroid_loot_container = lootcrate_ast_loot_niobium
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asteroid_loot_commodity = commodity_niobium
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dynamic_loot_container = lootcrate_ast_loot_niobium
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dynamic_loot_commodity = commodity_niobium
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asteroid_loot_count = 0, 0
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dynamic_loot_count = 1, 1
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asteroid_loot_difficulty = 70
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dynamic_loot_difficulty = 1
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