Init 0.1 - DATA
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DATA/SOLAR/ASTEROIDS/ku03_hayate_dust_field.ini
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DATA/SOLAR/ASTEROIDS/ku03_hayate_dust_field.ini
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 400
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fill_dist = 3700
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diffuse_color = 150, 150, 220
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ambient_color = 90, 90, 90
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ambient_increase = 50, 30, 50
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empty_cube_frequency = 0.8
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[properties]
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flag = rock_objects
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flag = Object_density_low
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[Cube]
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asteroid = rock_asteroid30, 0.1, 0.8, 0.6, 9, 53, 0
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asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 175
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asteroid = rock_asteroid10, -0.9, -0.3, 0.8, 111, 0, 185
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asteroid = rock_asteroid10, -0.7, 0.2, -0.4, 75, 44, 70
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[Band]
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render_parts = 6
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shape = asteroid_belt_dust
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height = 4000
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offset_dist = 2000
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fade = 1.4, 1.9, 15, 17
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texture_aspect = 1
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color_shift = 1, 1, 1
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ambient_intensity = 1
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vert_increase = 2
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[AsteroidBillboards]
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count = 400
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start_dist = 2000
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fade_dist_percent = 0.35
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shape = roid_rock_tri
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color_shift = 1, 1, 1
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ambient_intensity = 1
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size = 20, 60
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[DynamicAsteroids]
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asteroid = DAsteroid_rock_small1
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count = 15
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placement_radius = 120
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placement_offset = 90
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max_velocity = 15
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max_angular_velocity = 3
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color_shift = 1, 1, 1
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