diff --git a/EXE/REM/FPV-Zones/Li01_01_Base_Bar.ini b/EXE/REM/FPV-Zones/Li01_01_Base_Bar.ini new file mode 100644 index 00000000..4186aa79 --- /dev/null +++ b/EXE/REM/FPV-Zones/Li01_01_Base_Bar.ini @@ -0,0 +1,278 @@ +[Init] +target_z = 1.6 ; Feste Z-Position der Kamera (Höhe) +start_x = 3.703124 ; Start-X-Position +start_y = -6.287891 ; Start-Y-Position +start_blickrichtung = 90.0 ; Start-Blickrichtung (Yaw-Winkel in Grad) + +[Zone1] +; Hauptbereich +min_x = -5.000000 +min_y = -12.500000 +min_z = -48.0 ; Etwas unter target_z=2.0, da Z fixiert ist +max_x = 5.250000 +max_y = 12.500000 +max_z = 52.0 ; Etwas über target_z=2.0 + +[Object1] +; Pillar1 +name = Pillar1 +min_x = 4.000000 +min_y = -7.400000 +min_z = -10.0 +max_x = 5.250000 +max_y = -5.900000 +max_z = 10.0 + +[Object2] +; Pillar2 +name = Pillar2 +min_x = -1.750000 +min_y = -7.400000 +min_z = -10.0 +max_x = 2.950000 +max_y = -5.900000 +max_z = 10.0 + +[Object3] +; Table1 +name = Table1 +min_x = 2.850000 +min_y = -4.400000 +min_z = -10.0 +max_x = 4.250000 +max_y = -3.000000 +max_z = 10.0 + +[Object4] +; Table2 +name = Table2 +min_x = 2.850000 +min_y = -2.400000 +min_z = -10.0 +max_x = 4.250000 +max_y = -1.00000 +max_z = 10.0 + +[Object5] +; Table3 +name = Table3 +min_x = 2.850000 +min_y = -0.650000 +min_z = -10.0 +max_x = 4.250000 +max_y = 0.750000 +max_z = 10.0 + +[Object6] +; Table4 +name = Table4 +min_x = 2.850000 +min_y = 1.000000 +min_z = -10.0 +max_x = 4.250000 +max_y = 2.400000 +max_z = 10.0 + +[Object6] +; Table5 +name = Table5 +min_x = 2.850000 +min_y = 2.900000 +min_z = -10.0 +max_x = 4.250000 +max_y = 4.300000 +max_z = 10.0 + +[Object7] +; Chair1 +name = Chair1 +min_x = 0.500000 +min_y = -3.000000 +min_z = -10.0 +max_x = 1.000000 +max_y = -2.500000 +max_z = 10.0 + +[Object7] +; Chair2 +name = Chair2 +min_x = -0.200000 +min_y = -1.600000 +min_z = -10.0 +max_x = 0.300000 +max_y = -1.100000 +max_z = 10.0 + +[Object8] +; Chair3 +name = Chair3 +min_x = -0.400000 +min_y = -0.300000 +min_z = -10.0 +max_x = 0.100000 +max_y = 0.200000 +max_z = 10.0 + +[Object9] +; Chair4 +name = Chair4 +min_x = 0.000000 +min_y = 1.100000 +min_z = -10.0 +max_x = 0.500000 +max_y = 1.600000 +max_z = 10.0 + +[Object11] +; Bar_Element1 +name = Bar_Element1 +min_x = -2.500000 +min_y = -8.000000 +min_z = -10.0 +max_x = -0.300000 +max_y = 8.000000 +max_z = 10.0 + +[Object12] +; Bar_Element2_Left +name = Bar_Element2_Left +min_x = -2.500000 +min_y = -3.900000 +min_z = -10.0 +max_x = 1.000000 +max_y = -1.500000 +max_z = 10.0 + +[Object13] +; Bar_Element3_Left +name = Bar_Element3_Left +min_x = -2.000000 +min_y = -4.200000 +min_z = -10.0 +max_x = 0.700000 +max_y = -3.500000 +max_z = 10.0 + +[Object15] +; Bar_Element2_Right + Chair5 +name = Bar_Element2_Right +min_x = -2.500000 +min_y = 2.500000 +min_z = -10.0 +max_x = 1.000000 +max_y = 3.900000 +max_z = 10.0 + +[Object16] +; Bar_Element3_Right +name = Bar_Element3_Right +min_x = -2.000000 +min_y = 3.500000 +min_z = -10.0 +max_x = 0.700000 +max_y = 4.200000 +max_z = 10.0 + +[Object17] +; Bar_Element4_Right +name = Bar_Element3_Right +min_x = -2.000000 +min_y = 1.700000 +min_z = -10.0 +max_x = 0.180000 +max_y = 3.000000 +max_z = 10.0 + +[Object18] +; Bar_Element5_Right +name = Bar_Element5_Right +min_x = -2.500000 +min_y = 1.100000 +min_z = -10.0 +max_x = 0.050000 +max_y = 2.900000 +max_z = 10.0 + +[Object19] +; Wall_Bar_Left +name = Wall_Bar_Right +min_x = 0.500000 +min_y = -8.000000 +min_z = -10.0 +max_x = 2.200000 +max_y = -5.400000 +max_z = 10.0 + +[Object20] +; Wall_Bar_Right1 +name = Wall_Bar_Right1 +min_x = -0.500000 +min_y = 5.500000 +min_z = -10.0 +max_x = 0.500000 +max_y = 8.000000 +max_z = 10.0 + +[Object21] +; Wall_Bar_Right +name = Wall_Bar_Right2 +min_x = 0.500000 +min_y = 5.400000 +min_z = -10.0 +max_x = 2.200000 +max_y = 8.000000 +max_z = 10.0 + +[Object22] +; Pillar3 +name = Pillar1 +min_x = 4.000000 +min_y = 5.900000 +min_z = -10.0 +max_x = 5.250000 +max_y = 7.400000 +max_z = 10.0 + +[Object23] +; Pillar4 +name = Pillar2 +min_x = -1.750000 +min_y = 5.900000 +min_z = -10.0 +max_x = 2.950000 +max_y = 7.400000 +max_z = 10.0 + +[Object24] +; Wall_Left +name = Wall_Left1 +min_x = 0.000000 +min_y = -13.500000 +min_z = -10.0 +max_x = 2.500000 +max_y = -7.500000 +max_z = 10.0 + +[Object24] +; Wall_Right1 +name = Wall_Right1 +min_x = 0.000000 +min_y = 7.500000 +min_z = -10.0 +max_x = 2.500000 +max_y = 13.500000 +max_z = 10.0 + +;[InteractiveObject1] +;name = Func_Button1 +;min_x = 0.374799 +;min_y = 12.056148 +;min_z = -4.0 +;max_x = 2.078362 +;max_y = 13.280120 +;max_z = 4.0 +;action = control_panel.lua +;in_range = 3.0 +;facing = 90.0 ; Vorderseite in positive Y-Richtung +;collision_offset = 1.0 +