diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 06234e23..c937966e 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -22040,12 +22040,12 @@ nickname = special_gun24_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 870 -energy_damage = 182 +hull_damage = 468.2 +energy_damage = 94 one_shot_sound = fire_tachyon5 munition_hit_effect = frostbite_impact const_effect = frostbite_proj -lifetime = 1 +lifetime = 0.8 force_gun_ori = false mass = 1 volume = 0.0001 @@ -22066,9 +22066,9 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 191.8 -refire_delay = 0.330000 -muzzle_velocity = 700 +power_usage = 95 +refire_delay = 0.17 +muzzle_velocity = 750 toughness = 17.600000 flash_particle_name = frostbite_flash flash_radius = 15 @@ -22461,12 +22461,12 @@ nickname = special_gun33_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 870 +hull_damage = 925 energy_damage = 182 one_shot_sound = fire_tachyon5 munition_hit_effect = nightfrost_impact const_effect = nightfrost_proj -lifetime = 1 +lifetime = 1.166 force_gun_ori = false mass = 1 volume = 0.0001 @@ -22489,7 +22489,7 @@ hp_gun_type = hp_gun_special_10 damage_per_fire = 0 power_usage = 191.8 refire_delay = 0.330000 -muzzle_velocity = 700 +muzzle_velocity = 600.3 toughness = 17.600000 flash_particle_name = nightfrost_flash flash_radius = 15 @@ -22508,12 +22508,12 @@ nickname = special_gun34_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 870 -energy_damage = 182 +hull_damage = 686.4 +energy_damage = 129 one_shot_sound = fire_tachyon5 munition_hit_effect = frostbite_impact const_effect = firefreeze_proj -lifetime = 1 +lifetime = 0.8 force_gun_ori = false mass = 1 volume = 0.0001 @@ -22534,9 +22534,9 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 191.8 +power_usage = 146.7 refire_delay = 0.25 -muzzle_velocity = 700 +muzzle_velocity = 750 toughness = 17.600000 flash_particle_name = frostbite_flash flash_radius = 15 @@ -22555,8 +22555,8 @@ nickname = special_gun35_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 870 -energy_damage = 182 +hull_damage = 685 +energy_damage = 134 one_shot_sound = fire_tachyon5 munition_hit_effect = frostbite_impact const_effect = winterfresh_proj @@ -22581,8 +22581,8 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 191.8 -refire_delay = 0.330000 +power_usage = 145.2 +refire_delay = 0.25 muzzle_velocity = 700 toughness = 17.600000 flash_particle_name = frostbite_flash @@ -22595,6 +22595,55 @@ turn_rate = 90 lootable = true LODranges = 0, 40, 80, 150 +; ICESPLINTER + +[Munition] +nickname = special_gun36_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 328.8 +energy_damage = 62 +one_shot_sound = fire_tachyon5 +munition_hit_effect = nightfall_impact +const_effect = nightfall_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun36 +ids_name = 299020 +ids_info = 299021 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 68.05 +refire_delay = 0.12 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 17.6 +flash_particle_name = nightfall_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun36_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 999999 + + ; MIRAGE [Munition] diff --git a/DATA/FX/WEAPONS/customs/icesplinter.ale b/DATA/FX/WEAPONS/customs/icesplinter.ale new file mode 100644 index 00000000..1b711da1 Binary files /dev/null and b/DATA/FX/WEAPONS/customs/icesplinter.ale differ diff --git a/DATA/FX/WEAPONS/weapons_ale.ini b/DATA/FX/WEAPONS/weapons_ale.ini index f47aff03..01f911c6 100644 --- a/DATA/FX/WEAPONS/weapons_ale.ini +++ b/DATA/FX/WEAPONS/weapons_ale.ini @@ -5586,6 +5586,26 @@ alchemy = fx\weapons\customs\nightfrost.ale effect_crc = -178517499 textures = fx\planetflare.txm +; Codename: ICESPLINTER +[VisEffect] +nickname = icesplinter_proj +alchemy = fx\weapons\customs\icesplinter.ale +effect_crc = 319401777 +textures = fx\treewyrm.txm + +[VisEffect] +nickname = icesplinter_impact +alchemy = fx\weapons\customs\icesplinter.ale +effect_crc = -238753465 +textures = fx\smoke.txm +textures = fx\sarma.txm + +[VisEffect] +nickname = icesplinter_flash +alchemy = fx\weapons\customs\icesplinter.ale +effect_crc = 263963525 +textures = fx\standardeffects.txm + ; Codename: HYDRA [VisEffect] nickname = hydra_proj diff --git a/DATA/FX/beam_effects.ini b/DATA/FX/beam_effects.ini index beb4f478..8b5093fa 100644 --- a/DATA/FX/beam_effects.ini +++ b/DATA/FX/beam_effects.ini @@ -964,4 +964,22 @@ head_brightness = 1 trail_brightness = 1 head_texture = star trail_texture = wide +flash_size = 3 + +; ICESPLINTER Beam effect + +[BeamSpear] +nickname = icesplinter_beam +tip_length = 15 +tail_length = 15 +head_width = 0.5 +core_width = 0.8 +tip_color = 120, 220, 255 +core_color = 120, 220, 255 +outter_color = 120, 220, 255 +tail_color = 120, 220, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide flash_size = 3 \ No newline at end of file diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini index 279013e8..f41f0b41 100644 --- a/DATA/FX/effects.ini +++ b/DATA/FX/effects.ini @@ -4025,6 +4025,23 @@ nickname = nightfrost_proj effect_type = EFT_WEAPON_PROJ vis_effect = nightfrost_proj +; ICESPLINTER +[Effect] +nickname = icesplinter_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = icesplinter_flash + +[Effect] +nickname = icesplinter_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = icesplinter_impact + +[Effect] +nickname = icesplinter_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = icesplinter_proj +vis_beam = icesplinter_beam + ; HYDRA [Effect] nickname = hydra_flash diff --git a/EXE/equipresources.dll b/EXE/equipresources.dll index e23b6c09..16799934 100644 Binary files a/EXE/equipresources.dll and b/EXE/equipresources.dll differ