Added Hakodate Const Site (Hokkaido) + Tradelanes
This commit is contained in:
@@ -1419,6 +1419,18 @@ MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 2.1053
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MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 0.2
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MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 2.75
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[BaseGood]
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base = Ku05_05_base
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MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 2
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MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1.5
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MarketGood = commodity_water, 0, -1, 150, 500, 0, 1.5
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MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.5517
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MarketGood = commodity_H_fuel, 0, -1, 150, 500, 0, 0.3
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MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 5
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MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 2.1053
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MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 0.2
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MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 2.75
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[BaseGood]
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base = Ku06_01_base
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MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 2
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@@ -9754,6 +9754,98 @@ MarketGood = high_perfomance_amplifier, 0, -1, 100, 100, 0, 1
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MarketGood = control_grid_stabilizer, 0, -1, 100, 100, 0, 1
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MarketGood = rotary_power_connector, 0, -1, 100, 100, 0, 1
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[BaseGood]
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base = Ku05_05_base
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MarketGood = ku_gun01_mark01, 10, -1, 10, 10, 0, 1
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MarketGood = ku_gun01_mark02, 16, 0, 10, 10, 0, 1
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MarketGood = ku_gun01_mark04, 26, 0.5, 10, 10, 0, 1
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MarketGood = ku_gun02_mark01, 10, -1, 10, 10, 0, 1
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MarketGood = ku_gun02_mark02, 16, 0, 10, 10, 0, 1
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MarketGood = ku_gun02_mark04, 26, 0.5, 10, 10, 0, 1
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MarketGood = ku_turret02_mark01, 10, -1, 10, 10, 0, 1
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MarketGood = ku_turret02_mark02, 16, 0, 10, 10, 0, 1
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MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
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MarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = missile01_mark02, 2, -0.2, 10, 10, 0, 1
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MarketGood = missile01_mark02_ammo, 2, -1, 50, 50, 0, 1
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MarketGood = missile01_mark03, 10, 0, 10, 10, 0, 1
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MarketGood = missile01_mark03_ammo, 10, -1, 50, 50, 0, 1
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MarketGood = missile01_mark04_ammo, 22, -1, 50, 50, 0, 1
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MarketGood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1
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MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = missile02_mark02, 2, -0.2, 10, 10, 0, 1
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MarketGood = missile02_mark02_ammo, 2, -0.2, 50, 50, 0, 1
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MarketGood = missile02_mark03, 10, 0.2, 10, 10, 0, 1
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MarketGood = missile02_mark03_ammo, 10, 0.2, 50, 50, 0, 1
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MarketGood = missile02_mark04_ammo, 22, 0.4, 50, 50, 0, 1
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MarketGood = missile02_mark05_ammo, 30, 0.75, 50, 50, 0, 1
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MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = missile03_mark02, 6, -0.2, 10, 10, 0, 1
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MarketGood = missile03_mark02_ammo, 6, -1, 50, 50, 0, 1
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MarketGood = missile03_mark03_ammo, 22, -1, 50, 50, 0, 1
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MarketGood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1
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MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
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MarketGood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1
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MarketGood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1
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MarketGood = torpedo01_mark01, 10, 0, 10, 10, 0, 1
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MarketGood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1
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MarketGood = torpedo01_mark02_ammo, 30, -1, 50, 50, 0, 1
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MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = mine01_mark02, 2, -0.2, 10, 10, 0, 1
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MarketGood = mine01_mark02_ammo, 2, -1, 50, 50, 0, 1
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MarketGood = mine01_mark03, 10, 0, 10, 10, 0, 1
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MarketGood = mine01_mark03_ammo, 10, -1, 50, 50, 0, 1
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MarketGood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1
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MarketGood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1
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MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = mine02_mark02, 6, -0.2, 10, 10, 0, 1
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MarketGood = mine02_mark02_ammo, 6, -1, 50, 50, 0, 1
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MarketGood = mine02_mark03, 16, 0, 10, 10, 0, 1
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MarketGood = mine02_mark03_ammo, 16, -1, 50, 50, 0, 1
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MarketGood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1
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MarketGood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1
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MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
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MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
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MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
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MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
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MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
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MarketGood = shield01_mark03_lf, 2, -1, 10, 10, 0, 1
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MarketGood = shield01_mark04_lf, 6, -1, 10, 10, 0, 1
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MarketGood = shield01_mark05_lf, 10, -1, 10, 10, 0, 1
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MarketGood = shield01_mark06_lf, 16, -1, 10, 10, 0, 1
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MarketGood = shield01_mark03_hf, 2, -1, 10, 10, 0, 1
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MarketGood = shield01_mark04_hf, 6, -1, 10, 10, 0, 1
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MarketGood = shield01_mark05_hf, 10, -1, 10, 10, 0, 1
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MarketGood = shield01_mark06_hf, 16, -1, 10, 10, 0, 1
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MarketGood = shield01_mark03_fr, 2, -1, 10, 10, 0, 1
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MarketGood = shield01_mark04_fr, 6, -1, 10, 10, 0, 1
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MarketGood = shield01_mark05_fr, 10, -1, 10, 10, 0, 1
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MarketGood = shield01_mark06_fr, 16, -1, 10, 10, 0, 1
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MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1
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MarketGood = nomad_torpedo01_player_ammo, 10, -1, 50, 50, 0, 1
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MarketGood = sensor_probe_player_ammo, 10, -1, 50, 50, 0, 1
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MarketGood = rem_cargopod_blue, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_green, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_yellow, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_red, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_grey, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_white, 1, -1, 10, 10, 0, 1
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MarketGood = rem_cargopod_drab, 1, -1, 10, 10, 0, 1
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MarketGood = ge_s_tractor_01, 0, -1, 10, 10, 0, 1
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MarketGood = ge_gf6_engine_01, 0, -1, 100, 100, 0, 1
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MarketGood = ge_lf_engine_01, 0, -1, 100, 100, 0, 1
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MarketGood = ge_fighter4_power01, 0, -1, 100, 100, 0, 1
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MarketGood = ge_fighter6_power01, 0, -1, 100, 100, 0, 1
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MarketGood = transport_power01, 0, -1, 100, 100, 0, 1
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MarketGood = conductive_system_charger, 0, -1, 100, 100, 0, 1
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MarketGood = propulsion_epicyclic_gear, 0, -1, 100, 100, 0, 1
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MarketGood = mono_power_converter, 0, -1, 100, 100, 0, 1
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MarketGood = cluster_power_plug, 0, -1, 100, 100, 0, 1
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MarketGood = external_weapon_cooler, 0, -1, 100, 100, 0, 1
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MarketGood = high_perfomance_amplifier, 0, -1, 100, 100, 0, 1
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MarketGood = control_grid_stabilizer, 0, -1, 100, 100, 0, 1
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MarketGood = rotary_power_connector, 0, -1, 100, 100, 0, 1
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[BaseGood]
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base = Ku06_01_base
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MarketGood = fc_bd_gun01_mark01, 10, -1, 10, 10, 0, 1
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@@ -28155,6 +28155,35 @@ character_density = 2
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fixture = ku0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, trader
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fixture = ku0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
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[MBase]
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nickname = Ku05_05_Base
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local_faction = ku_p_grp
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diff = 2
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msg_id_prefix = gcs_refer_base_Ku05_05_Base
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[BaseFaction]
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faction = ku_p_grp
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weight = 1
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offers_missions = false
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[MRoom]
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nickname = bar
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character_density = 5
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fixture = ku0505_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender
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[MRoom]
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nickname = trader
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character_density = 2
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fixture = ku0505_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
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[MRoom]
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nickname = Equipment
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character_density = 2
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fixture = ku0505_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
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[MVendor]
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num_offers = 0, 0
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[MBase]
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nickname = Ku06_01_Base
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local_faction = fc_bd_grp
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@@ -3206,6 +3206,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3244,6 +3245,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3282,6 +3284,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3320,6 +3323,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3358,6 +3362,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3396,6 +3401,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3434,6 +3440,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3472,6 +3479,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3510,6 +3518,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3548,6 +3557,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3586,6 +3596,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3624,6 +3635,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3662,6 +3674,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3700,6 +3713,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3739,6 +3753,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3777,6 +3792,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3815,6 +3831,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3854,6 +3871,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3892,6 +3910,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3930,6 +3949,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -3968,6 +3988,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -4006,6 +4027,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -4045,6 +4067,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -4083,6 +4106,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -4121,6 +4145,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
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base = Ku07_01_Base
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base = Ku07_02_Base
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@@ -4160,6 +4185,7 @@ base = Ku05_01_Base
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base = Ku05_02_Base
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base = Ku05_03_Base
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base = Ku05_04_Base
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base = Ku05_05_Base
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base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4198,6 +4224,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4236,6 +4263,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4274,6 +4302,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4313,6 +4342,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4351,6 +4381,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4389,6 +4420,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4427,6 +4459,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4466,6 +4499,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4504,6 +4538,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4542,6 +4577,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -4580,6 +4616,7 @@ base = Ku05_01_Base
|
||||
base = Ku05_02_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
base = Ku06_01_Base
|
||||
base = Ku07_01_Base
|
||||
base = Ku07_02_Base
|
||||
@@ -6171,6 +6208,7 @@ base = Ku04_06_Base
|
||||
base = Ku05_01_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
|
||||
[NewsItem]
|
||||
rank = base_0_rank, mission_end
|
||||
@@ -6347,6 +6385,7 @@ base = Ku03_02_Base
|
||||
base = Ku05_01_Base
|
||||
base = Ku05_03_Base
|
||||
base = Ku05_04_Base
|
||||
base = Ku05_05_Base
|
||||
|
||||
[NewsItem]
|
||||
rank = base_0_rank, mission_end
|
||||
|
||||
47
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_bar.ini
Normal file
47
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_bar.ini
Normal file
@@ -0,0 +1,47 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
|
||||
scene = ambient, scripts\bases\cv_01_bar_ambi_Ku05_04.thn
|
||||
scene = ambient, scripts\bases\Ambi_Nebula_Puffs_Norm.thn
|
||||
scene = ambient, scripts\bases\Ambi_Lightning.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic07
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = Scripts\Bases\cv_01_bar_enter_01.thn
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
|
||||
79
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_deck.ini
Normal file
79
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_deck.ini
Normal file
@@ -0,0 +1,79 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\ku_07_Deck_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\ku_07_Deck_ambi_int_01.thn
|
||||
animation = Sc_loop
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_deck_space_larger
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Equipment
|
||||
|
||||
64
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_equipment.ini
Normal file
64
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_equipment.ini
Normal file
@@ -0,0 +1,64 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\Ku_02_equipment_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\bases\Ku_02_equipment_ambi_int_01.thn
|
||||
goodscart_script = scripts\bases\Ku_02_equipment_carts_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_equip_ground_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
51
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_trader.ini
Normal file
51
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ROOMS/ku05_05_trader.ini
Normal file
@@ -0,0 +1,51 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\bases\Ku_02_Trader_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\bases\Ku_02_Trader_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_comm
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\bases\Ku_02_Trader_enter_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
20
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_05_base.ini
Normal file
20
DATA/UNIVERSE/SYSTEMS/KU05/BASES/ku05_05_base.ini
Normal file
@@ -0,0 +1,20 @@
|
||||
[BaseInfo]
|
||||
nickname = Ku05_05_Base
|
||||
start_room = Deck
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\Ku05\Bases\Rooms\Ku05_05_Bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\Ku05\Bases\Rooms\Ku05_05_Deck.ini
|
||||
|
||||
[Room]
|
||||
nickname = Trader
|
||||
file = Universe\Systems\Ku05\Bases\Rooms\Ku05_05_trader.ini
|
||||
|
||||
[Room]
|
||||
nickname = Equipment
|
||||
file = Universe\Systems\Ku05\Bases\Rooms\Ku05_05_equipment.ini
|
||||
|
||||
@@ -291,6 +291,23 @@ difficulty_level = 11
|
||||
loadout = space_police01_ku_01
|
||||
pilot = pilot_solar_hardest
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_05
|
||||
ids_name = 500002
|
||||
pos = 23172.75, 162.8508, -548.25586
|
||||
archetype = depot
|
||||
ids_info = 65633
|
||||
base = Ku05_05_Base
|
||||
dock_with = Ku05_05_Base
|
||||
reputation = ku_p_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
voice = atc_leg_f01
|
||||
space_costume = ku_kym_head_gen, ku_kym_body_gen
|
||||
difficulty_level = 11
|
||||
loadout = depot_pi_02
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku05_Unyo_cloud
|
||||
ids_name = 261266
|
||||
@@ -812,85 +829,150 @@ archetype = jumpgate_nodock
|
||||
parent = Ku05_03
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_B_1
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_B_1
|
||||
ids_name = 500000
|
||||
pos = 4095, 0, 21427
|
||||
rotate = 0, -40, 0
|
||||
archetype = Trade_Lane_Ring_Construct_B
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
next_ring = Ku05_Trade_Lane_Ring_B_2
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_B_2
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_B_2
|
||||
ids_name = 500000
|
||||
pos = 8915, 0, 15681
|
||||
rotate = 0, 140, 0
|
||||
archetype = Trade_Lane_Ring_Construct_B
|
||||
rotate = 0, -40, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_B_1
|
||||
next_ring = Ku05_Trade_Lane_Ring_B_3
|
||||
behavior = NOTHING
|
||||
difficulty_level = 7
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easiest
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_B_3
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_B_3
|
||||
ids_name = 500000
|
||||
pos = 13735, 0, 9934
|
||||
rotate = 0, 140, 0
|
||||
archetype = Trade_Lane_Ring_Construct_B
|
||||
rotate = 0, -40, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_B_2
|
||||
next_ring = Ku05_Trade_Lane_Ring_B_4
|
||||
behavior = NOTHING
|
||||
difficulty_level = 7
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easiest
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_B_4
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_B_4
|
||||
ids_name = 500000
|
||||
pos = 18555, 0, 4188
|
||||
rotate = 0, -40, 0
|
||||
archetype = Trade_Lane_Ring_Construct_B
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_B_3
|
||||
next_ring = Ku05_Trade_Lane_Ring_B_5
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_A_1
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_B_5
|
||||
ids_name = 500000
|
||||
pos = 21898.096, 0, 203.88582
|
||||
rotate = 0, -40, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_B_4
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_A_1
|
||||
ids_name = 500001
|
||||
pos = 553, 0, -23552
|
||||
rotate = 0, -135, 0
|
||||
archetype = Trade_Lane_Ring_Construct_A
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
next_ring = Ku05_Trade_Lane_Ring_A_2
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_A_2
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_A_2
|
||||
ids_name = 500001
|
||||
pos = 5811, 0, -18205
|
||||
rotate = 0, -135, 0
|
||||
archetype = Trade_Lane_Ring_Construct_A
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_A_1
|
||||
next_ring = Ku05_Trade_Lane_Ring_A_3
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_A_3
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_A_3
|
||||
ids_name = 500001
|
||||
pos = 11069, 0, -12857
|
||||
rotate = 0, -135, 0
|
||||
archetype = Trade_Lane_Ring_Construct_A
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_A_2
|
||||
next_ring = Ku05_Trade_Lane_Ring_A_4
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_A_4
|
||||
ids_name = 60245
|
||||
nickname = Ku05_Trade_Lane_Ring_A_4
|
||||
ids_name = 500001
|
||||
pos = 16328, 0, -7509
|
||||
rotate = 0, -135, 0
|
||||
archetype = Trade_Lane_Ring_Construct_A
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_A_3
|
||||
next_ring = Ku05_Trade_Lane_Ring_A_5
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_Trade_Lane_Ring_Construct_A_5
|
||||
ids_name = 60245
|
||||
pos = 21586, 0, -2161
|
||||
nickname = Ku05_Trade_Lane_Ring_A_5
|
||||
ids_name = 500001
|
||||
pos = 22366.246, 0, -1380.7673
|
||||
rotate = 0, -135, 0
|
||||
archetype = Trade_Lane_Ring_Construct_A
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_info = 66170
|
||||
reputation = co_me_grp
|
||||
reputation = ku_p_grp
|
||||
prev_ring = Ku05_Trade_Lane_Ring_A_4
|
||||
behavior = NOTHING
|
||||
difficulty_level = 8
|
||||
loadout = trade_lane_ring_ku_01
|
||||
pilot = pilot_solar_easy
|
||||
|
||||
[Object]
|
||||
nickname = Ku05_space_tankl4x4_1
|
||||
|
||||
@@ -701,6 +701,13 @@ strid_name = 196762
|
||||
file = Universe\Systems\Ku05\Bases\Ku05_04_Base.ini
|
||||
BGCS_base_run_by = W02bF29
|
||||
|
||||
[Base]
|
||||
nickname = Ku05_05_Base
|
||||
system = Ku05
|
||||
strid_name = 500002
|
||||
file = Universe\Systems\Ku05\Bases\Ku05_05_Base.ini
|
||||
BGCS_base_run_by = W02bF29
|
||||
|
||||
[Base]
|
||||
nickname = Ku06_01_Base
|
||||
system = Ku06
|
||||
|
||||
Reference in New Issue
Block a user