Add tractor_beam blueprint & schematics
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@@ -789,8 +789,8 @@ hit_pts = 250
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[Commodity]
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nickname = commodity_nomad_prototyp_schematic
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ids_name = 222012
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ids_info = 222205
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ids_name = 222012x
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ids_info = 222205x
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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@@ -798,6 +798,33 @@ decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Tractor Beam Blueprint
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[Commodity]
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nickname = commodity_tractor_beam_blueprint
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ids_name = 222013
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ids_info = 222206
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Tractor Beam Schematic
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[Commodity]
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nickname = commodity_tractor_beam_schematic
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ids_name = 222014
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ids_info = 222207
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Vip
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