diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini
index 63fbd95e..68c60e21 100644
--- a/DATA/EQUIPMENT/weapon_equip.ini
+++ b/DATA/EQUIPMENT/weapon_equip.ini
@@ -21373,12 +21373,12 @@ nickname = special_gun21_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
-hull_damage = 925
-energy_damage = 135
+hull_damage = 328.8
+energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = nightfall_impact
const_effect = nightfall_proj
-lifetime = 1
+lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -21399,10 +21399,11 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
-power_usage = 190.8
-refire_delay = 0.330000
-muzzle_velocity = 700
-toughness = 17.600000
+power_usage = 68.05
+refire_delay = 0.12
+muzzle_velocity = 750
+use_animation = Sc_fire
+toughness = 17.6
flash_particle_name = nightfall_flash
flash_radius = 15
light_anim = l_gun01_flash
@@ -21411,9 +21412,9 @@ separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
-LODranges = 0, 40, 80, 150
+LODranges = 0, 999999
-; NIGHTFALL
+; SPECTRE
[Munition]
nickname = special_gun22_ammo
@@ -21432,8 +21433,8 @@ volume = 0.0001
[Gun]
nickname = special_gun22
-ids_name = 299020
-ids_info = 299021
+ids_name = 299022
+ids_info = 299023
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
@@ -21460,6 +21461,287 @@ turn_rate = 90
lootable = true
LODranges = 0, 40, 80, 150
+; DAWNBREAKER
+
+[Munition]
+nickname = special_gun23_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = dawnbreaker_impact
+const_effect = dawnbreaker_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun23
+ids_name = 299024
+ids_info = 299025
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = dawnbreaker_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun23_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+; FROSTBITE
+
+[Munition]
+nickname = special_gun24_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = frostbite_impact
+const_effect = frostbite_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun24
+ids_name = 299026
+ids_info = 299027
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = frostbite_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun24_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+; HYDRA
+
+[Munition]
+nickname = special_gun25_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = hydra_impact
+const_effect = hydra_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun25
+ids_name = 299028
+ids_info = 299029
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = hydra_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun25_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+; MOONSHARD
+
+[Munition]
+nickname = special_gun26_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = moonshard_impact
+const_effect = moonshard_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun26
+ids_name = 299030
+ids_info = 299031
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = moonshard_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun26_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+; NYX
+[Munition]
+nickname = special_gun27_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = nyx_impact
+const_effect = nyx_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun27
+ids_name = 299032
+ids_info = 299033
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = nyx_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun27_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+; VENATOR
+[Munition]
+nickname = special_gun28_ammo
+hp_type = hp_gun
+requires_ammo = false
+hit_pts = 2
+hull_damage = 875
+energy_damage = 175
+one_shot_sound = fire_tachyon5
+munition_hit_effect = venator_impact
+const_effect = venator_proj
+lifetime = 0.8
+force_gun_ori = false
+mass = 1
+volume = 0.0001
+
+[Gun]
+nickname = special_gun28
+ids_name = 299034
+ids_info = 299035
+DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+HP_child = HPConnect
+hit_pts = 6752
+explosion_resistance = 1
+debris_type = debris_normal
+parent_impulse = 20
+child_impulse = 80
+volume = 0
+mass = 10
+hp_gun_type = hp_gun_special_10
+damage_per_fire = 0
+power_usage = 195.8
+refire_delay = 0.330000
+muzzle_velocity = 750
+toughness = 17.600000
+flash_particle_name = venator_flash
+flash_radius = 15
+light_anim = l_gun01_flash
+projectile_archetype = special_gun28_ammo
+separation_explosion = sever_debris
+auto_turret = false
+turn_rate = 90
+lootable = true
+LODranges = 0, 40, 80, 150
+
+
; Scythe Mk I
[Munition]
diff --git a/DATA/EQUIPMENT/weapon_good.ini b/DATA/EQUIPMENT/weapon_good.ini
index bea875bc..ca5d5fa8 100644
--- a/DATA/EQUIPMENT/weapon_good.ini
+++ b/DATA/EQUIPMENT/weapon_good.ini
@@ -8383,6 +8383,112 @@ ids_info = 299019
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
+; Codename NIGHTFALL
+
+[Good]
+nickname = special_gun21
+equipment = special_gun21
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299020
+ids_info = 299021
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename SPECTRE
+
+[Good]
+nickname = special_gun22
+equipment = special_gun22
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299022
+ids_info = 299023
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename DAWNBREAKER
+[Good]
+nickname = special_gun23
+equipment = special_gun23
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299024
+ids_info = 299025
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename FROSTBITE
+[Good]
+nickname = special_gun24
+equipment = special_gun24
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299026
+ids_info = 299027
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename HYDRA
+[Good]
+nickname = special_gun25
+equipment = special_gun25
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299028
+ids_info = 299029
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename MOONSHARD
+[Good]
+nickname = special_gun26
+equipment = special_gun26
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299030
+ids_info = 299031
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename NYX
+[Good]
+nickname = special_gun27
+equipment = special_gun27
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299032
+ids_info = 299033
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
+; Codename VENATOR
+[Good]
+nickname = special_gun28
+equipment = special_gun28
+category = equipment
+price = 115660
+item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
+combinable = false
+ids_name = 299034
+ids_info = 299035
+shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
+material_library = equipment\models\ge_equip.mat
+
; Scythe Mk I
[Good]
diff --git a/DATA/FX/WEAPONS/customs/dawnbreaker.ale b/DATA/FX/WEAPONS/customs/dawnbreaker.ale
new file mode 100644
index 00000000..7a77dbbe
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/dawnbreaker.ale differ
diff --git a/DATA/FX/WEAPONS/customs/frostbite.ale b/DATA/FX/WEAPONS/customs/frostbite.ale
new file mode 100644
index 00000000..dfd9adf5
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/frostbite.ale differ
diff --git a/DATA/FX/WEAPONS/customs/hydra.ale b/DATA/FX/WEAPONS/customs/hydra.ale
new file mode 100644
index 00000000..59da41c0
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/hydra.ale differ
diff --git a/DATA/FX/WEAPONS/customs/moonshard.ale b/DATA/FX/WEAPONS/customs/moonshard.ale
new file mode 100644
index 00000000..bcf0764e
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/moonshard.ale differ
diff --git a/DATA/FX/WEAPONS/customs/nightfall.ale b/DATA/FX/WEAPONS/customs/nightfall.ale
new file mode 100644
index 00000000..0f3ac29a
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/nightfall.ale differ
diff --git a/DATA/FX/WEAPONS/customs/nyx.ale b/DATA/FX/WEAPONS/customs/nyx.ale
new file mode 100644
index 00000000..4a2fb61a
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/nyx.ale differ
diff --git a/DATA/FX/WEAPONS/customs/spectre.ale b/DATA/FX/WEAPONS/customs/spectre.ale
new file mode 100644
index 00000000..d073c1e0
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/spectre.ale differ
diff --git a/DATA/FX/WEAPONS/customs/venator.ale b/DATA/FX/WEAPONS/customs/venator.ale
new file mode 100644
index 00000000..ea9c9bac
Binary files /dev/null and b/DATA/FX/WEAPONS/customs/venator.ale differ
diff --git a/DATA/FX/WEAPONS/weapons_ale.ini b/DATA/FX/WEAPONS/weapons_ale.ini
index 42f3efb8..3d534f7b 100644
--- a/DATA/FX/WEAPONS/weapons_ale.ini
+++ b/DATA/FX/WEAPONS/weapons_ale.ini
@@ -5309,7 +5309,6 @@ textures = fx\nomad.txm
textures = fx\hexagon.txm
; Codename: ECLIPSE
-
[VisEffect]
nickname = eclipse_proj
alchemy = fx\weapons\customs\eclipse.ale
@@ -5340,65 +5339,170 @@ textures = fx\newglows.txm
textures = fx\sarma.txm
; Codename: NIGHTFALL
-
[VisEffect]
nickname = nightfall_proj
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -63966299
-textures = fx\kioncannon.txm
-textures = fx\beam.txm
-textures = fx\newglows.txm
-textures = fx\sarma.txm
+textures = fx\treewyrm.txm
[VisEffect]
nickname = nightfall_impact
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -131312480
-textures = fx\kioncannon.txm
-textures = fx\beam.txm
-textures = fx\newglows.txm
+textures = fx\smoke.txm
textures = fx\sarma.txm
[VisEffect]
nickname = nightfall_flash
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -533286268
-textures = fx\kioncannon.txm
-textures = fx\beam.txm
-textures = fx\newglows.txm
-textures = fx\sarma.txm
+textures = fx\standardeffects.txm
; Codename: SPECTRE
-
[VisEffect]
nickname = spectre_proj
alchemy = fx\weapons\customs\spectre.ale
effect_crc = -44409701
textures = fx\kioncannon.txm
-textures = fx\beam.txm
textures = fx\newglows.txm
-textures = fx\sarma.txm
+textures = fx\lightning2.txm
[VisEffect]
nickname = spectre_impact
alchemy = fx\weapons\customs\spectre.ale
effect_crc = 123007185
-textures = fx\kioncannon.txm
-textures = fx\beam.txm
-textures = fx\newglows.txm
textures = fx\sarma.txm
[VisEffect]
nickname = spectre_flash
alchemy = fx\weapons\customs\spectre.ale
effect_crc = -178857344
-textures = fx\kioncannon.txm
-textures = fx\beam.txm
+textures = fx\planetflare.txm
+
+; Codename: Dawnbreaker
+[VisEffect]
+nickname = dawnbreaker_proj
+alchemy = fx\weapons\customs\dawnbreaker.ale
+effect_crc = -84914732
+textures = fx\ice.txm
textures = fx\newglows.txm
+textures = fx\lightning2.txm
+
+[VisEffect]
+nickname = dawnbreaker_impact
+alchemy = fx\weapons\customs\dawnbreaker.ale
+effect_crc = -99646397
textures = fx\sarma.txm
-; Scythe
+[VisEffect]
+nickname = dawnbreaker_flash
+alchemy = fx\weapons\customs\dawnbreaker.ale
+effect_crc = 422718608
+textures = fx\planetflare.txm
+; Codename: Frostbite
+[VisEffect]
+nickname = frostbite_proj
+alchemy = fx\weapons\customs\frostbite.ale
+effect_crc = 512310596
+textures = fx\kioncannon.txm
+textures = fx\newglows.txm
+textures = fx\lightning2.txm
+
+[VisEffect]
+nickname = frostbite_impact
+alchemy = fx\weapons\customs\frostbite.ale
+effect_crc = 61578012
+textures = fx\sarma.txm
+
+[VisEffect]
+nickname = frostbite_flash
+alchemy = fx\weapons\customs\frostbite.ale
+effect_crc = 165267108
+textures = fx\planetflare.txm
+
+; Codename: HYDRA
+[VisEffect]
+nickname = hydra_proj
+alchemy = fx\weapons\customs\hydra.ale
+effect_crc = 1283823
+textures = fx\newglows.txm
+textures = fx\lightning2.txm
+
+[VisEffect]
+nickname = hydra_impact
+alchemy = fx\weapons\customs\hydra.ale
+effect_crc = -34694460
+textures = fx\sarma.txm
+
+[VisEffect]
+nickname = hydra_flash
+alchemy = fx\weapons\customs\hydra.ale
+effect_crc = -87873937
+textures = fx\planetflare.txm
+
+; Codename: MOONSHARD
+[VisEffect]
+nickname = moonshard_proj
+alchemy = fx\weapons\customs\moonshard.ale
+effect_crc = 350834598
+textures = fx\hexagon.txm
+textures = fx\rain.txm
+textures = fx\missleeffect.txm
+textures = fx\snow.txm
+
+[VisEffect]
+nickname = moonshard_impact
+alchemy = fx\weapons\customs\moonshard.ale
+effect_crc = 357830658
+textures = fx\sarma.txm
+
+[VisEffect]
+nickname = moonshard_flash
+alchemy = fx\weapons\customs\moonshard.ale
+effect_crc = 69786238
+textures = fx\planetflare.txm
+
+; Codename: NYX
+[VisEffect]
+nickname = nyx_proj
+alchemy = fx\weapons\customs\nyx.ale
+effect_crc = 508765898
+textures = fx\nomad.txm
+
+[VisEffect]
+nickname = nyx_impact
+alchemy = fx\weapons\customs\nyx.ale
+effect_crc = 70969327
+textures = fx\sarma.txm
+
+[VisEffect]
+nickname = nyx_flash
+alchemy = fx\weapons\customs\nyx.ale
+effect_crc = -136727912
+textures = fx\planetflare.txm
+
+; Codename: Venator
+[VisEffect]
+nickname = venator_proj
+alchemy = fx\weapons\customs\venator.ale
+effect_crc = -254038256
+textures = fx\snow.txm
+textures = fx\storm.txm
+
+[VisEffect]
+nickname = venator_impact
+alchemy = fx\weapons\customs\venator.ale
+effect_crc = -370860170
+textures = fx\sarma.txm
+
+[VisEffect]
+nickname = venator_flash
+alchemy = fx\weapons\customs\venator.ale
+effect_crc = -47119909
+textures = fx\planetflare.txm
+
+; Scythe
[VisEffect]
nickname = scythe_proj
alchemy = fx\weapons\customs\scythe.ale
@@ -5406,9 +5510,6 @@ effect_crc = -112767069
textures = fx\planetflare.txm
textures = fx\efx.txm
-
-
-
; Pulse Effects
; Blue Pulse
diff --git a/DATA/FX/beam_effects.ini b/DATA/FX/beam_effects.ini
index 756ee147..beb4f478 100644
--- a/DATA/FX/beam_effects.ini
+++ b/DATA/FX/beam_effects.ini
@@ -946,4 +946,22 @@ head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
+flash_size = 3
+
+; NIGHTFALL Beam effect
+
+[BeamSpear]
+nickname = nightfall_beam
+tip_length = 15
+tail_length = 15
+head_width = 0.5
+core_width = 0.8
+tip_color = 166, 0, 255
+core_color = 166, 0, 255
+outter_color = 166, 0, 255
+tail_color = 166, 0, 255
+head_brightness = 1
+trail_brightness = 1
+head_texture = star
+trail_texture = wide
flash_size = 3
\ No newline at end of file
diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini
index 0831af80..788c516f 100644
--- a/DATA/FX/effects.ini
+++ b/DATA/FX/effects.ini
@@ -3798,7 +3798,6 @@ vis_effect = nemesis_proj
vis_beam = nemesis_01_beam
; ECLIPSE
-
[Effect]
nickname = eclipse_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3815,6 +3814,109 @@ effect_type = EFT_WEAPON_PROJ
vis_effect = eclipse_proj
vis_generic = min_photon_01_proj
+; DAWNBREAKER
+[Effect]
+nickname = dawnbreaker_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = dawnbreaker_flash
+
+[Effect]
+nickname = dawnbreaker_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = dawnbreaker_impact
+
+[Effect]
+nickname = dawnbreaker_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = dawnbreaker_proj
+;vis_generic = min_photon_01_proj
+
+; FROSTBITE
+[Effect]
+nickname = frostbite_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = frostbite_flash
+
+[Effect]
+nickname = frostbite_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = frostbite_impact
+
+[Effect]
+nickname = frostbite_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = frostbite_proj
+;vis_generic = min_photon_01_proj
+
+; HYDRA
+[Effect]
+nickname = hydra_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = hydra_flash
+
+[Effect]
+nickname = hydra_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = hydra_impact
+
+[Effect]
+nickname = hydra_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = hydra_proj
+;vis_generic = min_photon_01_proj
+
+; MOONSHARD
+
+[Effect]
+nickname = moonshard_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = moonshard_flash
+
+[Effect]
+nickname = moonshard_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = moonshard_impact
+
+[Effect]
+nickname = moonshard_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = moonshard_proj
+;vis_generic = min_photon_01_proj
+
+; NYX
+[Effect]
+nickname = nyx_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = nyx_flash
+
+[Effect]
+nickname = nyx_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = nyx_impact
+
+[Effect]
+nickname = nyx_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = nyx_proj
+;vis_generic = min_photon_01_proj
+
+; VENATOR
+[Effect]
+nickname = venator_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = venator_flash
+
+[Effect]
+nickname = venator_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = venator_impact
+
+[Effect]
+nickname = venator_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = venator_proj
+;vis_generic = min_photon_01_proj
+
; Scythe
[Effect]
nickname = scythe_proj
@@ -3823,7 +3925,6 @@ vis_effect = scythe_proj
vis_generic = min_photon_01_proj
; NIGHTFALL
-
[Effect]
nickname = nightfall_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3838,10 +3939,9 @@ vis_effect = nightfall_impact
nickname = nightfall_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nightfall_proj
-vis_generic = min_photon_01_proj
+vis_beam = nightfall_beam
; SPECTRE
-
[Effect]
nickname = spectre_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3856,7 +3956,24 @@ vis_effect = spectre_impact
nickname = spectre_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = spectre_proj
-vis_generic = min_photon_01_proj
+;vis_generic = min_photon_01_proj
+
+; NIGHTFALL
+[Effect]
+nickname = nightfall_flash
+effect_type = EFT_MUZZLE_FLASH
+vis_effect = nightfall_flash
+
+[Effect]
+nickname = nightfall_impact
+effect_type = EFT_WEAPON_IMPACT
+vis_effect = nightfall_impact
+
+[Effect]
+nickname = nightfall_proj
+effect_type = EFT_WEAPON_PROJ
+vis_effect = nightfall_proj
+;vis_generic = min_photon_01_proj
; Pulse Effects
diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua
index 3302be27..6f8ebe2c 100644
--- a/EXE/REM/Lua/Infocards.lua
+++ b/EXE/REM/Lua/Infocards.lua
@@ -594,6 +594,18 @@ rem.AddInfoCard(299020, "NIGHTFALL")
rem.AddInfoCard(299021, [[Weapon Codename: NIGHTFALLINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
rem.AddInfoCard(299022, "SPECTRE")
rem.AddInfoCard(299023, [[Weapon Codename: SPECTREINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299024, "DAWNBREAKER")
+rem.AddInfoCard(299025, [[Weapon Codename: DAWNBREAKERINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299026, "FROSTBITE")
+rem.AddInfoCard(299027, [[Weapon Codename: FROSTBITEINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299028, "HYDRA")
+rem.AddInfoCard(299029, [[Weapon Codename: HYDRAINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299030, "MOONSHARD")
+rem.AddInfoCard(299031, [[Weapon Codename: MOONSHARDINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299032, "NYX")
+rem.AddInfoCard(299033, [[Weapon Codename: NYXINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
+rem.AddInfoCard(299034, "VENATOR")
+rem.AddInfoCard(299035, [[Weapon Codename: VENATORINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]])
rem.AddInfoCard(299050, "Scythe Mk II")
rem.AddInfoCard(299051, [[GMG "Scythe Mk II"" Particle BlasterThis is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption. This is the best Particle Gun The Order has to offer.]])
rem.AddInfoCard(299052, "Scythe Mk I")
@@ -621,7 +633,7 @@ rem.AddInfoCard(299521, "Combined Thermal Cooler")
rem.AddInfoCard(299522, [[Combined Thermal Cooler...]])
rem.AddInfoCard(299531, "High Performance Amplifier")
rem.AddInfoCard(299532, [[High Performance Amplifier...]])
-rem.AddInfoCard(299541, "Control Grid Stabilizier ")
+rem.AddInfoCard(299541, "Control Grid Stabilizier")
rem.AddInfoCard(299542, [[High Perfomance Amplifier...]])
rem.AddInfoCard(299551, "Rotary Power Connector")
rem.AddInfoCard(299552, [[Rotary Power Connector...]])
@@ -653,8 +665,41 @@ rem.AddInfoCard(299818, "ECLIPSE Schematic")
rem.AddInfoCard(299819, [[ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.]])
rem.AddInfoCard(299820, "NIGHTFALL Blueprint")
rem.AddInfoCard(299821, [[NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.]])
-rem.AddInfoCard(299822, "SPECTRE Schematic")
-rem.AddInfoCard(299823, [[SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299822, "NIGHTFALL Schematic")
+rem.AddInfoCard(299823, [[NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299824, "SPECTRE Blueprint")
+rem.AddInfoCard(299825, [[SPECTRE Blueprints are lootable items from special enemies and locations. It must be cloned to a SPECTRE Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299826, "SPECTRE Schematic")
+rem.AddInfoCard(299827, [[SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299828, "DAWNBREAKER Blueprint")
+rem.AddInfoCard(299829, [[DAWNBREAKER Blueprints are lootable items from special enemies and locations. It must be cloned to a DAWNBREAKER Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299830, "DAWNBREAKER Schematic")
+rem.AddInfoCard(299831, [[DAWNBREAKER Schematics are limited cloned DAWNBREAKER Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299832, "FROSTBITE Blueprint")
+rem.AddInfoCard(299833, [[FROSTBITE Blueprints are lootable items from special enemies and locations. It must be cloned to a FROSTBITE Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299834, "FROSTBITE Schematic")
+rem.AddInfoCard(299835, [[FROSTBITE Schematics are limited cloned FROSTBITE Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299836, "HYDRA Blueprint")
+rem.AddInfoCard(299837, [[HYDRA Blueprints are lootable items from special enemies and locations. It must be cloned to a HYDRA Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299838, "HYDRA Schematic")
+rem.AddInfoCard(299839, [[HYDRA Schematics are limited cloned HYDRA Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299840, "MOONSHARD Blueprint")
+rem.AddInfoCard(299841, [[MOONSHARD Blueprints are lootable items from special enemies and locations. It must be cloned to a MOONSHARD Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299842, "MOONSHARD Schematic")
+rem.AddInfoCard(299843, [[MOONSHARD Schematics are limited cloned MOONSHARD Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299844, "NIGHTFALL Blueprint")
+rem.AddInfoCard(299845, [[NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299846, "NIGHTFALL Schematic")
+rem.AddInfoCard(299847, [[NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299848, "NYX Blueprint")
+rem.AddInfoCard(299849, [[NYX Blueprints are lootable items from special enemies and locations. It must be cloned to a NYX Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299850, "NYX Schematic")
+rem.AddInfoCard(299851, [[NYX Schematics are limited cloned NYX Blueprints which are usable for weapon crafting and trading purposes.]])
+rem.AddInfoCard(299852, "VENATOR Blueprint")
+rem.AddInfoCard(299853, [[VENATOR Blueprints are lootable items from special enemies and locations. It must be cloned to a VENATOR Schematic to use this item for further limited crafting purposes.]])
+rem.AddInfoCard(299854, "VENATOR Schematic")
+rem.AddInfoCard(299855, [[VENATOR Schematics are limited cloned VENATOR Blueprints which are usable for weapon crafting and trading purposes.]])
+
-- Infocards Solars