diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 63fbd95e..68c60e21 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -21373,12 +21373,12 @@ nickname = special_gun21_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 925 -energy_damage = 135 +hull_damage = 328.8 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = nightfall_impact const_effect = nightfall_proj -lifetime = 1 +lifetime = 0.8 force_gun_ori = false mass = 1 volume = 0.0001 @@ -21399,10 +21399,11 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 190.8 -refire_delay = 0.330000 -muzzle_velocity = 700 -toughness = 17.600000 +power_usage = 68.05 +refire_delay = 0.12 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 17.6 flash_particle_name = nightfall_flash flash_radius = 15 light_anim = l_gun01_flash @@ -21411,9 +21412,9 @@ separation_explosion = sever_debris auto_turret = false turn_rate = 90 lootable = true -LODranges = 0, 40, 80, 150 +LODranges = 0, 999999 -; NIGHTFALL +; SPECTRE [Munition] nickname = special_gun22_ammo @@ -21432,8 +21433,8 @@ volume = 0.0001 [Gun] nickname = special_gun22 -ids_name = 299020 -ids_info = 299021 +ids_name = 299022 +ids_info = 299023 DA_archetype = equipment\models\weapons\co_proton_cooker.cmp material_library = equipment\models\ge_equip.mat HP_child = HPConnect @@ -21460,6 +21461,287 @@ turn_rate = 90 lootable = true LODranges = 0, 40, 80, 150 +; DAWNBREAKER + +[Munition] +nickname = special_gun23_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dawnbreaker_impact +const_effect = dawnbreaker_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun23 +ids_name = 299024 +ids_info = 299025 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = dawnbreaker_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun23_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +; FROSTBITE + +[Munition] +nickname = special_gun24_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = frostbite_impact +const_effect = frostbite_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun24 +ids_name = 299026 +ids_info = 299027 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = frostbite_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun24_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +; HYDRA + +[Munition] +nickname = special_gun25_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = hydra_impact +const_effect = hydra_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun25 +ids_name = 299028 +ids_info = 299029 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = hydra_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun25_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +; MOONSHARD + +[Munition] +nickname = special_gun26_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = moonshard_impact +const_effect = moonshard_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun26 +ids_name = 299030 +ids_info = 299031 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = moonshard_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun26_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +; NYX +[Munition] +nickname = special_gun27_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = nyx_impact +const_effect = nyx_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun27 +ids_name = 299032 +ids_info = 299033 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = nyx_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun27_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +; VENATOR +[Munition] +nickname = special_gun28_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 875 +energy_damage = 175 +one_shot_sound = fire_tachyon5 +munition_hit_effect = venator_impact +const_effect = venator_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = special_gun28 +ids_name = 299034 +ids_info = 299035 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 195.8 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 17.600000 +flash_particle_name = venator_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun28_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + + ; Scythe Mk I [Munition] diff --git a/DATA/EQUIPMENT/weapon_good.ini b/DATA/EQUIPMENT/weapon_good.ini index bea875bc..ca5d5fa8 100644 --- a/DATA/EQUIPMENT/weapon_good.ini +++ b/DATA/EQUIPMENT/weapon_good.ini @@ -8383,6 +8383,112 @@ ids_info = 299019 shop_archetype = equipment\models\weapons\co_proton_cooker.cmp material_library = equipment\models\ge_equip.mat +; Codename NIGHTFALL + +[Good] +nickname = special_gun21 +equipment = special_gun21 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299020 +ids_info = 299021 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename SPECTRE + +[Good] +nickname = special_gun22 +equipment = special_gun22 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299022 +ids_info = 299023 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename DAWNBREAKER +[Good] +nickname = special_gun23 +equipment = special_gun23 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299024 +ids_info = 299025 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename FROSTBITE +[Good] +nickname = special_gun24 +equipment = special_gun24 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299026 +ids_info = 299027 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename HYDRA +[Good] +nickname = special_gun25 +equipment = special_gun25 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299028 +ids_info = 299029 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename MOONSHARD +[Good] +nickname = special_gun26 +equipment = special_gun26 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299030 +ids_info = 299031 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename NYX +[Good] +nickname = special_gun27 +equipment = special_gun27 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299032 +ids_info = 299033 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +; Codename VENATOR +[Good] +nickname = special_gun28 +equipment = special_gun28 +category = equipment +price = 115660 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 299034 +ids_info = 299035 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + ; Scythe Mk I [Good] diff --git a/DATA/FX/WEAPONS/customs/dawnbreaker.ale b/DATA/FX/WEAPONS/customs/dawnbreaker.ale new file mode 100644 index 00000000..7a77dbbe Binary files /dev/null and b/DATA/FX/WEAPONS/customs/dawnbreaker.ale differ diff --git a/DATA/FX/WEAPONS/customs/frostbite.ale b/DATA/FX/WEAPONS/customs/frostbite.ale new file mode 100644 index 00000000..dfd9adf5 Binary files /dev/null and b/DATA/FX/WEAPONS/customs/frostbite.ale differ diff --git a/DATA/FX/WEAPONS/customs/hydra.ale b/DATA/FX/WEAPONS/customs/hydra.ale new file mode 100644 index 00000000..59da41c0 Binary files /dev/null and b/DATA/FX/WEAPONS/customs/hydra.ale differ diff --git a/DATA/FX/WEAPONS/customs/moonshard.ale b/DATA/FX/WEAPONS/customs/moonshard.ale new file mode 100644 index 00000000..bcf0764e Binary files /dev/null and b/DATA/FX/WEAPONS/customs/moonshard.ale differ diff --git a/DATA/FX/WEAPONS/customs/nightfall.ale b/DATA/FX/WEAPONS/customs/nightfall.ale new file mode 100644 index 00000000..0f3ac29a Binary files /dev/null and b/DATA/FX/WEAPONS/customs/nightfall.ale differ diff --git a/DATA/FX/WEAPONS/customs/nyx.ale b/DATA/FX/WEAPONS/customs/nyx.ale new file mode 100644 index 00000000..4a2fb61a Binary files /dev/null and b/DATA/FX/WEAPONS/customs/nyx.ale differ diff --git a/DATA/FX/WEAPONS/customs/spectre.ale b/DATA/FX/WEAPONS/customs/spectre.ale new file mode 100644 index 00000000..d073c1e0 Binary files /dev/null and b/DATA/FX/WEAPONS/customs/spectre.ale differ diff --git a/DATA/FX/WEAPONS/customs/venator.ale b/DATA/FX/WEAPONS/customs/venator.ale new file mode 100644 index 00000000..ea9c9bac Binary files /dev/null and b/DATA/FX/WEAPONS/customs/venator.ale differ diff --git a/DATA/FX/WEAPONS/weapons_ale.ini b/DATA/FX/WEAPONS/weapons_ale.ini index 42f3efb8..3d534f7b 100644 --- a/DATA/FX/WEAPONS/weapons_ale.ini +++ b/DATA/FX/WEAPONS/weapons_ale.ini @@ -5309,7 +5309,6 @@ textures = fx\nomad.txm textures = fx\hexagon.txm ; Codename: ECLIPSE - [VisEffect] nickname = eclipse_proj alchemy = fx\weapons\customs\eclipse.ale @@ -5340,65 +5339,170 @@ textures = fx\newglows.txm textures = fx\sarma.txm ; Codename: NIGHTFALL - [VisEffect] nickname = nightfall_proj alchemy = fx\weapons\customs\nightfall.ale effect_crc = -63966299 -textures = fx\kioncannon.txm -textures = fx\beam.txm -textures = fx\newglows.txm -textures = fx\sarma.txm +textures = fx\treewyrm.txm [VisEffect] nickname = nightfall_impact alchemy = fx\weapons\customs\nightfall.ale effect_crc = -131312480 -textures = fx\kioncannon.txm -textures = fx\beam.txm -textures = fx\newglows.txm +textures = fx\smoke.txm textures = fx\sarma.txm [VisEffect] nickname = nightfall_flash alchemy = fx\weapons\customs\nightfall.ale effect_crc = -533286268 -textures = fx\kioncannon.txm -textures = fx\beam.txm -textures = fx\newglows.txm -textures = fx\sarma.txm +textures = fx\standardeffects.txm ; Codename: SPECTRE - [VisEffect] nickname = spectre_proj alchemy = fx\weapons\customs\spectre.ale effect_crc = -44409701 textures = fx\kioncannon.txm -textures = fx\beam.txm textures = fx\newglows.txm -textures = fx\sarma.txm +textures = fx\lightning2.txm [VisEffect] nickname = spectre_impact alchemy = fx\weapons\customs\spectre.ale effect_crc = 123007185 -textures = fx\kioncannon.txm -textures = fx\beam.txm -textures = fx\newglows.txm textures = fx\sarma.txm [VisEffect] nickname = spectre_flash alchemy = fx\weapons\customs\spectre.ale effect_crc = -178857344 -textures = fx\kioncannon.txm -textures = fx\beam.txm +textures = fx\planetflare.txm + +; Codename: Dawnbreaker +[VisEffect] +nickname = dawnbreaker_proj +alchemy = fx\weapons\customs\dawnbreaker.ale +effect_crc = -84914732 +textures = fx\ice.txm textures = fx\newglows.txm +textures = fx\lightning2.txm + +[VisEffect] +nickname = dawnbreaker_impact +alchemy = fx\weapons\customs\dawnbreaker.ale +effect_crc = -99646397 textures = fx\sarma.txm -; Scythe +[VisEffect] +nickname = dawnbreaker_flash +alchemy = fx\weapons\customs\dawnbreaker.ale +effect_crc = 422718608 +textures = fx\planetflare.txm +; Codename: Frostbite +[VisEffect] +nickname = frostbite_proj +alchemy = fx\weapons\customs\frostbite.ale +effect_crc = 512310596 +textures = fx\kioncannon.txm +textures = fx\newglows.txm +textures = fx\lightning2.txm + +[VisEffect] +nickname = frostbite_impact +alchemy = fx\weapons\customs\frostbite.ale +effect_crc = 61578012 +textures = fx\sarma.txm + +[VisEffect] +nickname = frostbite_flash +alchemy = fx\weapons\customs\frostbite.ale +effect_crc = 165267108 +textures = fx\planetflare.txm + +; Codename: HYDRA +[VisEffect] +nickname = hydra_proj +alchemy = fx\weapons\customs\hydra.ale +effect_crc = 1283823 +textures = fx\newglows.txm +textures = fx\lightning2.txm + +[VisEffect] +nickname = hydra_impact +alchemy = fx\weapons\customs\hydra.ale +effect_crc = -34694460 +textures = fx\sarma.txm + +[VisEffect] +nickname = hydra_flash +alchemy = fx\weapons\customs\hydra.ale +effect_crc = -87873937 +textures = fx\planetflare.txm + +; Codename: MOONSHARD +[VisEffect] +nickname = moonshard_proj +alchemy = fx\weapons\customs\moonshard.ale +effect_crc = 350834598 +textures = fx\hexagon.txm +textures = fx\rain.txm +textures = fx\missleeffect.txm +textures = fx\snow.txm + +[VisEffect] +nickname = moonshard_impact +alchemy = fx\weapons\customs\moonshard.ale +effect_crc = 357830658 +textures = fx\sarma.txm + +[VisEffect] +nickname = moonshard_flash +alchemy = fx\weapons\customs\moonshard.ale +effect_crc = 69786238 +textures = fx\planetflare.txm + +; Codename: NYX +[VisEffect] +nickname = nyx_proj +alchemy = fx\weapons\customs\nyx.ale +effect_crc = 508765898 +textures = fx\nomad.txm + +[VisEffect] +nickname = nyx_impact +alchemy = fx\weapons\customs\nyx.ale +effect_crc = 70969327 +textures = fx\sarma.txm + +[VisEffect] +nickname = nyx_flash +alchemy = fx\weapons\customs\nyx.ale +effect_crc = -136727912 +textures = fx\planetflare.txm + +; Codename: Venator +[VisEffect] +nickname = venator_proj +alchemy = fx\weapons\customs\venator.ale +effect_crc = -254038256 +textures = fx\snow.txm +textures = fx\storm.txm + +[VisEffect] +nickname = venator_impact +alchemy = fx\weapons\customs\venator.ale +effect_crc = -370860170 +textures = fx\sarma.txm + +[VisEffect] +nickname = venator_flash +alchemy = fx\weapons\customs\venator.ale +effect_crc = -47119909 +textures = fx\planetflare.txm + +; Scythe [VisEffect] nickname = scythe_proj alchemy = fx\weapons\customs\scythe.ale @@ -5406,9 +5510,6 @@ effect_crc = -112767069 textures = fx\planetflare.txm textures = fx\efx.txm - - - ; Pulse Effects ; Blue Pulse diff --git a/DATA/FX/beam_effects.ini b/DATA/FX/beam_effects.ini index 756ee147..beb4f478 100644 --- a/DATA/FX/beam_effects.ini +++ b/DATA/FX/beam_effects.ini @@ -946,4 +946,22 @@ head_brightness = 0.8 trail_brightness = 0.7 head_texture = ball trail_texture = wide +flash_size = 3 + +; NIGHTFALL Beam effect + +[BeamSpear] +nickname = nightfall_beam +tip_length = 15 +tail_length = 15 +head_width = 0.5 +core_width = 0.8 +tip_color = 166, 0, 255 +core_color = 166, 0, 255 +outter_color = 166, 0, 255 +tail_color = 166, 0, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide flash_size = 3 \ No newline at end of file diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini index 0831af80..788c516f 100644 --- a/DATA/FX/effects.ini +++ b/DATA/FX/effects.ini @@ -3798,7 +3798,6 @@ vis_effect = nemesis_proj vis_beam = nemesis_01_beam ; ECLIPSE - [Effect] nickname = eclipse_flash effect_type = EFT_MUZZLE_FLASH @@ -3815,6 +3814,109 @@ effect_type = EFT_WEAPON_PROJ vis_effect = eclipse_proj vis_generic = min_photon_01_proj +; DAWNBREAKER +[Effect] +nickname = dawnbreaker_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = dawnbreaker_flash + +[Effect] +nickname = dawnbreaker_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = dawnbreaker_impact + +[Effect] +nickname = dawnbreaker_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = dawnbreaker_proj +;vis_generic = min_photon_01_proj + +; FROSTBITE +[Effect] +nickname = frostbite_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = frostbite_flash + +[Effect] +nickname = frostbite_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = frostbite_impact + +[Effect] +nickname = frostbite_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = frostbite_proj +;vis_generic = min_photon_01_proj + +; HYDRA +[Effect] +nickname = hydra_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = hydra_flash + +[Effect] +nickname = hydra_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = hydra_impact + +[Effect] +nickname = hydra_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = hydra_proj +;vis_generic = min_photon_01_proj + +; MOONSHARD + +[Effect] +nickname = moonshard_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = moonshard_flash + +[Effect] +nickname = moonshard_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = moonshard_impact + +[Effect] +nickname = moonshard_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = moonshard_proj +;vis_generic = min_photon_01_proj + +; NYX +[Effect] +nickname = nyx_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = nyx_flash + +[Effect] +nickname = nyx_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = nyx_impact + +[Effect] +nickname = nyx_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = nyx_proj +;vis_generic = min_photon_01_proj + +; VENATOR +[Effect] +nickname = venator_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = venator_flash + +[Effect] +nickname = venator_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = venator_impact + +[Effect] +nickname = venator_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = venator_proj +;vis_generic = min_photon_01_proj + ; Scythe [Effect] nickname = scythe_proj @@ -3823,7 +3925,6 @@ vis_effect = scythe_proj vis_generic = min_photon_01_proj ; NIGHTFALL - [Effect] nickname = nightfall_flash effect_type = EFT_MUZZLE_FLASH @@ -3838,10 +3939,9 @@ vis_effect = nightfall_impact nickname = nightfall_proj effect_type = EFT_WEAPON_PROJ vis_effect = nightfall_proj -vis_generic = min_photon_01_proj +vis_beam = nightfall_beam ; SPECTRE - [Effect] nickname = spectre_flash effect_type = EFT_MUZZLE_FLASH @@ -3856,7 +3956,24 @@ vis_effect = spectre_impact nickname = spectre_proj effect_type = EFT_WEAPON_PROJ vis_effect = spectre_proj -vis_generic = min_photon_01_proj +;vis_generic = min_photon_01_proj + +; NIGHTFALL +[Effect] +nickname = nightfall_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = nightfall_flash + +[Effect] +nickname = nightfall_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = nightfall_impact + +[Effect] +nickname = nightfall_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = nightfall_proj +;vis_generic = min_photon_01_proj ; Pulse Effects diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 3302be27..6f8ebe2c 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -594,6 +594,18 @@ rem.AddInfoCard(299020, "NIGHTFALL") rem.AddInfoCard(299021, [[Weapon Codename: NIGHTFALLINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) rem.AddInfoCard(299022, "SPECTRE") rem.AddInfoCard(299023, [[Weapon Codename: SPECTREINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299024, "DAWNBREAKER") +rem.AddInfoCard(299025, [[Weapon Codename: DAWNBREAKERINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299026, "FROSTBITE") +rem.AddInfoCard(299027, [[Weapon Codename: FROSTBITEINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299028, "HYDRA") +rem.AddInfoCard(299029, [[Weapon Codename: HYDRAINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299030, "MOONSHARD") +rem.AddInfoCard(299031, [[Weapon Codename: MOONSHARDINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299032, "NYX") +rem.AddInfoCard(299033, [[Weapon Codename: NYXINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) +rem.AddInfoCard(299034, "VENATOR") +rem.AddInfoCard(299035, [[Weapon Codename: VENATORINFORMATION CLASSIFIEDThere is no information available on this weapon other than its project name.]]) rem.AddInfoCard(299050, "Scythe Mk II") rem.AddInfoCard(299051, [[GMG "Scythe Mk II"" Particle BlasterThis is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption. This is the best Particle Gun The Order has to offer.]]) rem.AddInfoCard(299052, "Scythe Mk I") @@ -621,7 +633,7 @@ rem.AddInfoCard(299521, "Combined Thermal Cooler") rem.AddInfoCard(299522, [[Combined Thermal Cooler...]]) rem.AddInfoCard(299531, "High Performance Amplifier") rem.AddInfoCard(299532, [[High Performance Amplifier...]]) -rem.AddInfoCard(299541, "Control Grid Stabilizier ") +rem.AddInfoCard(299541, "Control Grid Stabilizier") rem.AddInfoCard(299542, [[High Perfomance Amplifier...]]) rem.AddInfoCard(299551, "Rotary Power Connector") rem.AddInfoCard(299552, [[Rotary Power Connector...]]) @@ -653,8 +665,41 @@ rem.AddInfoCard(299818, "ECLIPSE Schematic") rem.AddInfoCard(299819, [[ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.]]) rem.AddInfoCard(299820, "NIGHTFALL Blueprint") rem.AddInfoCard(299821, [[NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.]]) -rem.AddInfoCard(299822, "SPECTRE Schematic") -rem.AddInfoCard(299823, [[SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299822, "NIGHTFALL Schematic") +rem.AddInfoCard(299823, [[NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299824, "SPECTRE Blueprint") +rem.AddInfoCard(299825, [[SPECTRE Blueprints are lootable items from special enemies and locations. It must be cloned to a SPECTRE Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299826, "SPECTRE Schematic") +rem.AddInfoCard(299827, [[SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299828, "DAWNBREAKER Blueprint") +rem.AddInfoCard(299829, [[DAWNBREAKER Blueprints are lootable items from special enemies and locations. It must be cloned to a DAWNBREAKER Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299830, "DAWNBREAKER Schematic") +rem.AddInfoCard(299831, [[DAWNBREAKER Schematics are limited cloned DAWNBREAKER Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299832, "FROSTBITE Blueprint") +rem.AddInfoCard(299833, [[FROSTBITE Blueprints are lootable items from special enemies and locations. It must be cloned to a FROSTBITE Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299834, "FROSTBITE Schematic") +rem.AddInfoCard(299835, [[FROSTBITE Schematics are limited cloned FROSTBITE Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299836, "HYDRA Blueprint") +rem.AddInfoCard(299837, [[HYDRA Blueprints are lootable items from special enemies and locations. It must be cloned to a HYDRA Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299838, "HYDRA Schematic") +rem.AddInfoCard(299839, [[HYDRA Schematics are limited cloned HYDRA Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299840, "MOONSHARD Blueprint") +rem.AddInfoCard(299841, [[MOONSHARD Blueprints are lootable items from special enemies and locations. It must be cloned to a MOONSHARD Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299842, "MOONSHARD Schematic") +rem.AddInfoCard(299843, [[MOONSHARD Schematics are limited cloned MOONSHARD Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299844, "NIGHTFALL Blueprint") +rem.AddInfoCard(299845, [[NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299846, "NIGHTFALL Schematic") +rem.AddInfoCard(299847, [[NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299848, "NYX Blueprint") +rem.AddInfoCard(299849, [[NYX Blueprints are lootable items from special enemies and locations. It must be cloned to a NYX Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299850, "NYX Schematic") +rem.AddInfoCard(299851, [[NYX Schematics are limited cloned NYX Blueprints which are usable for weapon crafting and trading purposes.]]) +rem.AddInfoCard(299852, "VENATOR Blueprint") +rem.AddInfoCard(299853, [[VENATOR Blueprints are lootable items from special enemies and locations. It must be cloned to a VENATOR Schematic to use this item for further limited crafting purposes.]]) +rem.AddInfoCard(299854, "VENATOR Schematic") +rem.AddInfoCard(299855, [[VENATOR Schematics are limited cloned VENATOR Blueprints which are usable for weapon crafting and trading purposes.]]) + -- Infocards Solars