Add Solar Conversion Test
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28
DATA/SHIPS/shiparch_arcs.ini
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28
DATA/SHIPS/shiparch_arcs.ini
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[Ship]
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nickname = depot_mission
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ids_name = 261161
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ids_info = 66150
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LODranges = 0, 999999
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msg_id_prefix = gcs_refer_shiparch_depot
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mission_property = can_use_large_moors
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type = CRUISER
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DA_archetype = solar\dockable\depot_lod.cmp
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material_library = solar\Solar_mat_dockable02.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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linear_drag = 1
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mass = 10000
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hold_size = 1000000
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hit_pts = 2000
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explosion_arch = explosion_instant
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fuse = li_cruiser_body_fuse, 0, 1
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fuse = li_cruiser_burning_fuse01, 0, 10825
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fuse = li_cruiser_burning_fuse02, 0, 5413
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
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steering_torque = 20e6, 20e6, 20e6
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angular_drag = 132e6, 132e6, 132e6
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rotation_inertia = 40e6, 40e6, 40e6
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nudge_force = 300000
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;loadout = depot
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@@ -126,6 +126,7 @@ DLL = remres.dll ; Dynamic Infocards
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ships = ships\shiparch.ini
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ships = ships\shiparch.ini
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ships = ships\rtc_shiparch.ini
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ships = ships\rtc_shiparch.ini
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ships = ships\shiparch_arcs.ini
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goods = equipment\goods.ini
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goods = equipment\goods.ini
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goods = equipment\engine_good.ini
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goods = equipment\engine_good.ini
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goods = equipment\misc_good.ini
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goods = equipment\misc_good.ini
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