Change no2_boss loadout
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@@ -3688,6 +3688,15 @@ pilot = pilot_capitals
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state_graph = CRUISER
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npc_class = unlawful, class_battleship, d19
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[NPCShipArch]
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nickname = no2_devastator
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loadout = no2_boss_load
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level = d40
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ship_archetype = no2_boss
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pilot = pilot_capitals
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state_graph = CRUISER
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npc_class = unlawful, class_battleship, d19
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[NPCShipArch]
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nickname = event_jack_o_lantern
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loadout = event_jack_o_lantern_load
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