This commit is contained in:
Nekura
2024-09-14 23:10:08 +02:00
2 changed files with 296 additions and 7 deletions

View File

@@ -13023,7 +13023,79 @@ base = ST03_01_Base
[BaseGood]
base = Ew06_Farway_Base
; MarketGood = ge_gf1_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = missile01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark02, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark02_ammo, 1, -1, 50, 50, 0, 1
; MarketGood = nomad_cruise_disruptor01_ammo, 2, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = torpedo01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = nomad_torpedo01_player_ammo, 1, -1, 50, 50, 0, 1
MarketGood = sensor_probe_player_ammo, 10, -1, 50, 50, 0, 1
; MarketGood = christmas_torpedo_ammo, 10, -1, 50, 50, 0, 1
MarketGood = mine01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_02, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
MarketGood = mine01_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = li_gun01_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_gun02_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun02_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_turret01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1
MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1
; Planet Primus
@@ -13187,16 +13259,233 @@ MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1
[BaseGood]
base = ST04_01_Base
; MarketGood = ge_gf1_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = missile01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark02, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark02_ammo, 1, -1, 50, 50, 0, 1
; MarketGood = nomad_cruise_disruptor01_ammo, 2, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = torpedo01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = nomad_torpedo01_player_ammo, 1, -1, 50, 50, 0, 1
MarketGood = sensor_probe_player_ammo, 10, -1, 50, 50, 0, 1
; MarketGood = christmas_torpedo_ammo, 10, -1, 50, 50, 0, 1
MarketGood = mine01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_02, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
MarketGood = mine01_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = li_gun01_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_gun02_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun02_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_turret01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1
MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1
; Menes
[BaseGood]
base = ST04_02_Base
; MarketGood = ge_gf1_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = missile01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark02, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark02_ammo, 1, -1, 50, 50, 0, 1
; MarketGood = nomad_cruise_disruptor01_ammo, 2, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = torpedo01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = nomad_torpedo01_player_ammo, 1, -1, 50, 50, 0, 1
MarketGood = sensor_probe_player_ammo, 10, -1, 50, 50, 0, 1
; MarketGood = christmas_torpedo_ammo, 10, -1, 50, 50, 0, 1
MarketGood = mine01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_02, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
MarketGood = mine01_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = li_gun01_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_gun02_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun02_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_turret01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1
MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1
; Sinai
[BaseGood]
base = ST04_03_Base
; MarketGood = ge_gf1_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = missile01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = missile03_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark02, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark02_ammo, 1, -1, 50, 50, 0, 1
; MarketGood = nomad_cruise_disruptor01_ammo, 2, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = torpedo01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = nomad_torpedo01_player_ammo, 1, -1, 50, 50, 0, 1
MarketGood = sensor_probe_player_ammo, 10, -1, 50, 50, 0, 1
; MarketGood = christmas_torpedo_ammo, 10, -1, 50, 50, 0, 1
MarketGood = mine01_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine01_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark01_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark02_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark03_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark04_ammo, 1, -1, 50, 50, 0, 1
MarketGood = mine02_mark05_ammo, 1, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_01, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_02, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
MarketGood = mine01_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark01, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = mine01_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = mine02_mark03, 2, -0.2, 10, 10, 0, 1
MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = li_gun01_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_gun02_mark02, 0, -0.2, 10, 10, 0, 1
MarketGood = li_gun02_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_turret01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1
MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1

View File

@@ -306,13 +306,13 @@ nickname = ST04_to_Ew06
ids_name = 262012
pos = -32380, 0, -900
rotate = 0, -37, 0
archetype = jumpgate
Archetype = nomad_gate
msg_id_prefix = gcs_refer_system_Ew06
jump_effect = jump_effect_bretonia
reputation = fc_order_grp
reputation = fc_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
difficulty_level = 1
loadout = nomad_gate
pilot = pilot_solar_easiest
goto = Ew06, Ew06_to_ST04, gate_tunnel_bretonia