Init 0.1 - DATA
This commit is contained in:
412
DATA/FX/fuse_li_cruiser.ini
Normal file
412
DATA/FX/fuse_li_cruiser.ini
Normal file
@@ -0,0 +1,412 @@
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[fuse]
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name = li_cruiser_body_fuse
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lifetime = 5
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death_fuse = true
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[ignite_fuse]
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at_t = 0
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fuse = li_cruiser_engine2_fuse
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fuse_t = 0
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[start_effect]
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effect = gf_li_capexplosion03bigcircles
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hardpoint = HpFX01
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03moving_rings
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hardpoint = HpFX01
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03moving_rings#1
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hardpoint = HpFX01
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03bigflash
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hardpoint = hpshield01
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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at_t = 0.2
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effect = explosion_sfx_csx_sectional03
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hardpoint = dpengine04
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03bigexplosion
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hardpoint = HpFX01
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at_t = 0.2
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.2
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fuse = li_cruiser_engines_fuse
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fuse_t = 0.6
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[start_effect]
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at_t = 0.3
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effect = explosion_sfx_csx_sectional04
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hardpoint = dpengine04
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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at_t = 0.5
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effect = explosion_sfx_csx_sectional05
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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at_t = 0.8
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effect = explosion_sfx_csx_sectional04
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hardpoint = HpTurret_l5_02
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.92
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pos_offset = 0, -20, 40
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.9
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pos_offset = 0, 5, 35
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.91
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pos_offset = -15, 0, 40
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.92
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pos_offset = -15, 0, 40
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.93
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pos_offset = -15, 0, 20
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.94
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pos_offset = 15, 0, 20
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.95
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pos_offset = 0, 5, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.96
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pos_offset = 0, -20, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.97
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pos_offset = -15, 0, -30
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret_l5_02
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at_t = 0.9
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pos_offset = 15, 0, -30
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = dpfront
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at_t = 0.99
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.99
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group_name = Li_cruiser_nose_lod1
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fate = debris
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[destroy_root]
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at_t = 1
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[fuse]
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name = li_cruiser_engines_fuse
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lifetime = 3
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[ignite_fuse]
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at_t = 0
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fuse = li_cruiser_body_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.25
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fuse = li_cruiser_engine1_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.5
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fuse = li_cruiser_engine2_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.75
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fuse = li_cruiser_engine3_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 1
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fuse = li_cruiser_engine4_fuse
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fuse_t = 0
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[fuse]
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name = li_cruiser_engine1_fuse
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lifetime = 0.1
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death_fuse = true
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[start_effect]
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at_t = 0.5
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effect = explosion_sfx_csx_large03
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hardpoint = dpengine01
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = dpengine01
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[impulse]
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hardpoint = HpEngine04
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radius = 50
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force = 300000
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at_t = 0.5
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[destroy_group]
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at_t = 1
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group_name = Li_cruiser_engine01_lod1
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fate = debris
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[fuse]
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name = li_cruiser_engine2_fuse
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lifetime = 0.1
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death_fuse = true
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[start_effect]
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at_t = 0.5
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effect = explosion_sfx_csx_large03
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hardpoint = dpengine02
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = dpengine02
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[impulse]
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hardpoint = HpEngine03
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radius = 50
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force = 300000
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at_t = 0.5
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[destroy_group]
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at_t = 1
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group_name = Li_cruiser_engine02_lod1
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fate = debris
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[fuse]
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name = li_cruiser_engine3_fuse
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lifetime = 0.1
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death_fuse = true
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[start_effect]
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at_t = 0.5
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effect = explosion_sfx_csx_large04
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hardpoint = dpengine03
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pos_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = dpengine03
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[impulse]
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hardpoint = HpEngine02
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radius = 50
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force = 300000
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at_t = 0.5
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[destroy_group]
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at_t = 1
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group_name = Li_cruiser_engine03_lod1
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fate = debris
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[fuse]
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name = li_cruiser_engine4_fuse
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lifetime = 0.1
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death_fuse = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = dpengine04
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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[impulse]
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hardpoint = HpEngine01
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radius = 50
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force = 300000
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at_t = 0.5
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[destroy_group]
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at_t = 1
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group_name = Li_cruiser_engine04_lod1
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fate = debris
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[fuse]
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name = li_cruiser_burning_fuse01
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large03
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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at_t = 1
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attached = true
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[fuse]
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name = li_cruiser_burning_fuse02
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_prisonattack_worldsmoke_small
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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at_t = 0.5
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attached = true
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[start_effect]
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effect = gf_prisonattack_worldsmoke_small
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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at_t = 1
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attached = true
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[fuse]
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name = walker_instant_death_fuse
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lifetime = 0.1
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death_fuse = true
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[start_cam_particles]
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effect = gf_whiteflash
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at_t = 0.995
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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[destroy_group]
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at_t = 0.99
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group_name = Li_cruiser_nose_lod1
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fate = debris
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[destroy_root]
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at_t = 1
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