Init 0.1 - DATA
This commit is contained in:
484
DATA/FX/fuse_rh_cruiser.ini
Normal file
484
DATA/FX/fuse_rh_cruiser.ini
Normal file
@@ -0,0 +1,484 @@
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[fuse]
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name = rh_cruiser_tower_fuse
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lifetime = 1
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death_fuse = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpcntrltwr
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at_t = 0.99
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1
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group_name = Rh_cntrltwr_lod1
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fate = disappear
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[ignite_fuse]
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at_t = 0
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fuse = rh_cruiser_body_fuse
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fuse_t = 1
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[fuse]
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name = rh_cruiser_body_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0
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fuse = rh_cruiser_death_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.01
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight13
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at_t = 0.01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.1
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight07
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at_t = 0.1
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.3
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.33
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fuse = rh_cruiser_engine_fuse
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fuse_t = 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight14
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at_t = 0.3
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pos_offset = 0, 0, 0
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ori_offset = 0, -45, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.4
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight14
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.5
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fuse = rh_cruiser_death_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.55
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.55
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpRunningLight08
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at_t = 0.55
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.6
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fuse = rh_cruiser_port_tower_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.66
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.7
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hardpoint = HpRunningLight01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight01
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at_t = 0.7
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.8
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight03
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at_t = 0.8
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pos_offset = 7, -4, 6
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ori_offset = 0, 90, 0
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attached = true
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[ignite_fuse]
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at_t = 1
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fuse = rh_cruiser_death_fuse
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fuse_t = 0
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[fuse]
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name = rh_cruiser_death_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0.9
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.9
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.93
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hardpoint = dpengine
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = dpengine
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at_t = 0.93
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight06
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at_t = 0.91
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight08
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at_t = 0.92
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight14
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at_t = 0.9
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.99
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group_name = Rh_front_lod1
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fate = debris
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[destroy_root]
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at_t = 1
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[fuse]
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name = rh_cruiser_port_tower_fuse
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lifetime = 0.5
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[start_effect]
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effect = explosion_sfx_csx_sectional03
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at_t = 0.5
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hardpoint = dpport tower
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#2
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hardpoint = dpport tower
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1
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group_name = Rh_port_tower_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_starboard_tower_fuse
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lifetime = 1
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpstarboard tower
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at_t = 0
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pos_offset = 0, 10, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.1
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hardpoint = dpstarboard tower
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpstarboard tower
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at_t = 0.99
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pos_offset = 0, -10, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1
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group_name = Rh_starboard_tower_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_engine_fuse
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lifetime = 0.5
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.5
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hardpoint = dpengine
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#2
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hardpoint = dpengine
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0
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fuse = rh_cruiser_body_fuse
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fuse_t = 1
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[destroy_group]
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at_t = 1
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group_name = engine_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_burning_fuse
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lifetime = 10
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[start_effect]
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at_t = 0
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight06
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.15
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight06
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at_t = 0.15
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pos_offset = 0, 0, 0
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ori_offset = 0, 45, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.3
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpRunningLight08
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at_t = 0.3
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.5
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hardpoint = HpRunningLight04
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight04
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at_t = 0.5
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.6
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight08
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at_t = 0.6
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight03
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at_t = 0.8
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pos_offset = 7, -4, 6
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.85
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hardpoint = HpRunningLight14
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pos_offset = 0, 5, 15
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight14
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at_t = 0.85
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[fuse]
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name = rh_cruiser_burning_fuse01
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight01
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hardpoint = HpRunningLight02
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight01
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hardpoint = HpRunningLight02
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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at_t = 1
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attached = true
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[fuse]
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name = rh_cruiser_burning_fuse02
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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hardpoint = HpRunningLight10
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hardpoint = HpRunningLight11
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hardpoint = HpRunningLight12
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hardpoint = HpRunningLight14
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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hardpoint = HpRunningLight08
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hardpoint = HpRunningLight09
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hardpoint = HpRunningLight10
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hardpoint = HpRunningLight11
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hardpoint = HpRunningLight12
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hardpoint = HpRunningLight14
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at_t = 1
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attached = true
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[fuse]
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name = rh_cruiser_burning_fuse04
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight13
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hardpoint = HpRunningLight15
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at_t = 0.5
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attached = true
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