diff --git a/DATA/COCKPITS/NOMAD/MODELS/no2_cockpit.cmp b/DATA/COCKPITS/NOMAD/MODELS/no2_cockpit.cmp new file mode 100644 index 00000000..22b711a8 Binary files /dev/null and b/DATA/COCKPITS/NOMAD/MODELS/no2_cockpit.cmp differ diff --git a/DATA/COCKPITS/NOMAD/no2_fighter.ini b/DATA/COCKPITS/NOMAD/no2_fighter.ini new file mode 100644 index 00000000..a0c45f4f --- /dev/null +++ b/DATA/COCKPITS/NOMAD/no2_fighter.ini @@ -0,0 +1,13 @@ +[Cockpit] +mesh = cockpits\nomad\models\no2_cockpit.cmp +int_brightness = 0.5 +head_turn = 50, 40 + +[CockpitCamera] + +[TurretCamera] +tether = 0, 9.536, 33.491 +yaw_rotate_speed = 2 +pitch_rotate_speed = 1.5 +accel_speed = 5 + diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 07343353..1939777e 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -6855,6 +6855,8 @@ mass = 10 hit_pts = 200 LODranges = 0, 999999 +; Nomad Fighter + [Ship] ids_name = 237039 ids_info = 66579 @@ -6864,7 +6866,7 @@ type = FIGHTER DA_archetype = ships\nomad\no_fighter\no_fighter.3db material_library = ships\nomad\nomad_fx.txm nomad = true -cockpit = cockpits\liberty\l_elite.ini +cockpit = cockpits\nomad\no2_fighter.ini mass = 150 hold_size = 800 linear_drag = 1 @@ -6880,6 +6882,8 @@ HP_tractor_source = HpMount num_exhaust_nozzles = 1 hit_pts = 4000 +; Nomad Gunboat + [Ship] ids_name = 237040 ids_info = 66580 @@ -6889,6 +6893,7 @@ type = GUNBOAT DA_archetype = ships\nomad\no_gunship\no_gunship.3db material_library = ships\nomad\nomad_fx.txm nomad = true +cockpit = cockpits\nomad\no2_fighter.ini mass = 1000 hold_size = 800 explosion_arch = explosion_no_gunboat @@ -6905,6 +6910,8 @@ HP_tractor_source = HpMount num_exhaust_nozzles = 1 hit_pts = 10000 +; Nomad Battleship + [Ship] ids_name = 237038 ids_info = 66578 @@ -6914,6 +6921,7 @@ type = CAPITAL DA_archetype = ships\nomad\no_battleship\no_battleship.3db material_library = ships\nomad\nomad_fx.txm nomad = true +cockpit = cockpits\nomad\no2_fighter.ini hold_size = 800 explosion_arch = explosion_no_battleship fuse = fuse_no_battleship_death, 0, 1 @@ -9216,7 +9224,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 12000 -cockpit = cockpits\liberty\l_elite.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 10, 45 camera_angular_acceleration = 0.05 camera_horizontal_turn_angle = 17 @@ -9262,7 +9270,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 15000 -cockpit = cockpits\liberty\l_elite.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 12, 50 camera_angular_acceleration = 0.05 camera_horizontal_turn_angle = 17 @@ -9308,7 +9316,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 22000 -cockpit = cockpits\liberty\l_elite.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 12, 50 camera_angular_acceleration = 0.05 camera_horizontal_turn_angle = 17 @@ -9355,7 +9363,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 65300 -cockpit = cockpits\rheinland\r_gunboat.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 35, 150 camera_angular_acceleration = 0.010000 camera_horizontal_turn_angle = 10 @@ -9402,7 +9410,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 65300 -cockpit = cockpits\rheinland\r_gunboat.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 35, 150 camera_angular_acceleration = 0.010000 camera_horizontal_turn_angle = 10 @@ -9449,7 +9457,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 65300 -cockpit = cockpits\rheinland\r_cruiser.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 50, 280 camera_angular_acceleration = 0.01 camera_horizontal_turn_angle = 15 @@ -9494,7 +9502,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 120300 -cockpit = cockpits\liberty\l_dreadnought.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 60, 750 camera_angular_acceleration = 0.005 camera_horizontal_turn_angle = 10 @@ -9538,7 +9546,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source01 num_exhaust_nozzles = 1 hit_pts = 120300 -cockpit = cockpits\rheinland\r_battleship.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 130, 1500 camera_angular_acceleration = 0.005 camera_horizontal_turn_angle = 10 @@ -9583,7 +9591,7 @@ HP_bay_external = HpMount HP_tractor_source = HpMount num_exhaust_nozzles = 1 hit_pts = 1000000 -cockpit = cockpits\rheinland\r_battleship.ini +cockpit = cockpits\nomad\no2_fighter.ini camera_offset = 1500, 7000 camera_angular_acceleration = 0.005 camera_horizontal_turn_angle = 10