Change asteroid field distances

This commit is contained in:
D4rkl1ght3r
2024-01-08 18:52:28 +01:00
parent 9c018d3d18
commit 8d7d1e45a5
144 changed files with 1655 additions and 1240 deletions

View File

@@ -2,8 +2,8 @@
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3100
cube_size = 600
fill_dist = 4000
diffuse_color = 220, 220, 180
ambient_color = 120, 120, 120
ambient_increase = 70, 40, 30
@@ -13,6 +13,7 @@ empty_cube_frequency = 0.6
exclusion = Zone_Br01_to_Br03_hole
exclude_billboards = 1
exclusion = ZONE_Br01_vignette6_exclusion
exclude_billboards = 1
[properties]
flag = rock_objects
@@ -30,22 +31,22 @@ asteroid = minedout_asteroid10, 0.8, -0.5, 0.8, 75, 30, 80
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 4000
offset_dist = 2000
fade = 1, 1.35, 15, 17
height = 7500
offset_dist = 750
fade = 0.63, 0.9, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
vert_increase = 4
[AsteroidBillboards]
count = 300
start_dist = 2000
fade_dist_percent = 0.35
count = 500
start_dist = 2200
fade_dist_percent = 0.5
shape = mine_rock_tri
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
size = 70, 100
size = 30, 80
[DynamicAsteroids]
asteroid = DAsteroid_mineable_small1
@@ -55,4 +56,3 @@ placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1