From 8ff02788107ef7eede2cd1c81526c121a1b59655 Mon Sep 17 00:00:00 2001 From: Nekura Date: Tue, 20 Oct 2026 10:44:13 +0200 Subject: [PATCH] Module slots: hp_rem_module01 instead of hp_elite_shield_special_1 The boost modules and the 46 ships with HpVelocity use the new engine hardpoint type hp_rem_module01 (same model point); slot names MODULE SLOT 1..10 (IDS 524516..524525). --- DATA/EQUIPMENT/st_equip.ini | 4 +- DATA/SHIPS/shiparch.ini | 92 ++++++++++++++++++------------------- EXE/REM/Lua/Infocards.lua | 13 +++++- 3 files changed, 60 insertions(+), 49 deletions(-) diff --git a/DATA/EQUIPMENT/st_equip.ini b/DATA/EQUIPMENT/st_equip.ini index 0af72823..3d4b5395 100644 --- a/DATA/EQUIPMENT/st_equip.ini +++ b/DATA/EQUIPMENT/st_equip.ini @@ -4592,7 +4592,7 @@ volume = 0.000000 regeneration_rate = 0 max_capacity = 0 toughness = 0 -hp_type = hp_elite_shield_special_1 +hp_type = hp_rem_module01 offline_rebuild_time = 0 offline_threshold = 0.000000 constant_power_draw = 0 @@ -4626,7 +4626,7 @@ volume = 0.000000 regeneration_rate = 0 max_capacity = 0 toughness = 0 -hp_type = hp_elite_shield_special_1 +hp_type = hp_rem_module01 offline_rebuild_time = 0 offline_threshold = 0.000000 constant_power_draw = 0 diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 7799bccf..c74c057a 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -80,7 +80,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = port fin_lod1 @@ -216,7 +216,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = Li_star_wing_lod1 @@ -493,7 +493,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity steering_torque = 54000, 54000, 104000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -1108,7 +1108,7 @@ rotation_inertia = 2800, 2800, 1000 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = br_fighter_tail_lod1 @@ -1208,7 +1208,7 @@ rotation_inertia = 8400, 8400, 8400 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = br_port_wing_lod1 @@ -1352,7 +1352,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = br_freighter_port_wing_lod1 @@ -1988,7 +1988,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = wing_starboard_lod1 @@ -2286,7 +2286,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = starboard_wing_lod1 @@ -2428,7 +2428,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -3127,7 +3127,7 @@ num_exhaust_nozzles = 1 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = port_wing_lod1 @@ -3256,7 +3256,7 @@ num_exhaust_nozzles = 2 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = Rh_port_wing_lod1 @@ -3398,7 +3398,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -3935,7 +3935,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bh_topfin_lod1 @@ -4070,7 +4070,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bh_topfin_lod1 @@ -4214,7 +4214,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bh_topfin_lod1 @@ -4351,7 +4351,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -4464,7 +4464,7 @@ num_exhaust_nozzles = 3 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = fins_top_lod1 @@ -4591,7 +4591,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -4705,7 +4705,7 @@ num_exhaust_nozzles = 2 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] @@ -4871,7 +4871,7 @@ num_exhaust_nozzles = 2 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = wing_port_lod1 @@ -5019,7 +5019,7 @@ num_exhaust_nozzles = 2 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = wing_port_lod1 @@ -5163,7 +5163,7 @@ hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity hp_type = hp_elite_shield_special_2, HpCloak01 [CollisionGroup] @@ -5263,7 +5263,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = port_wing_lod1 @@ -5379,7 +5379,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = cv_port_wing_lod1 @@ -5522,7 +5522,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = cv_port_wing_lod1 @@ -5655,7 +5655,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity hp_type = hp_elite_shield_special_2, HpCloak01 [CollisionGroup] @@ -5805,7 +5805,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = cv_port_wing_g_lod1 @@ -5954,7 +5954,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = cv_port_wing_b_lod1 @@ -6093,7 +6093,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_fighter_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bw_port_wing01_lod1 @@ -6203,7 +6203,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bw_port_wing01_lod1 @@ -6393,7 +6393,7 @@ hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = bw_port_wing01_lod1 @@ -6527,7 +6527,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity steering_torque = 54000, 54000, 54000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -6662,7 +6662,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = Or_star_wing_lod1 @@ -8684,7 +8684,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] @@ -8855,7 +8855,7 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity hp_type = hp_fighter_power_special_1, HpPower02 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -8962,7 +8962,7 @@ shield_battery_limit = 58 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = starboard_wing_lod1 @@ -9097,7 +9097,7 @@ hp_type = hp_thruster, HpEngine01 hp_type = hp_countermeasure_dropper, HpEngine02 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity hp_type = hp_fighter_power_special_1, HpPower02 @@ -9143,7 +9143,7 @@ hp_type = hp_countermeasure_dropper, HpEngine01 hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity steering_torque = 22405000, 22405000, 22405000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 @@ -9217,7 +9217,7 @@ camera_turn_look_ahead_slerp_amount = 1.000000 cockpit = cockpits\hc_transport.ini hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity ; Alpaca @@ -9296,7 +9296,7 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity steering_torque = 54000, 54000, 104000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -9392,7 +9392,7 @@ shield_battery_limit = 61 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = Or_star_wing_s_lod1 @@ -9485,7 +9485,7 @@ hp_type = hp_turret_special_2, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H hp_type = hp_turret_special_1, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = lifter_clamp01_lod1 @@ -9570,7 +9570,7 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_freighter_power_special_10, HpPower01 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity hp_type = hp_fighter_power_special_1, HpPower02 [CollisionGroup] @@ -10118,7 +10118,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity ; HALLOWEEN JACK O LANTERN NPC @@ -10237,7 +10237,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_fighter_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = cv02_port_wing_lod1 @@ -10511,7 +10511,7 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 hp_type = hp_fighter_engine_special_10, HpDrive01 hp_type = hp_elite_power_special_10, HpPower01 hp_type = hp_elite_power_special_1, HpPower02 -hp_type = hp_elite_shield_special_1, HpVelocity +hp_type = hp_rem_module01, HpVelocity [CollisionGroup] obj = drone_port_wing01_lod1 diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 1aa6b834..a843c418 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -2,7 +2,7 @@ -- 50000 to 50020 reserved for anomaly -- 524288 to 524353 reserved for engclass plugin -- 524400 - 524499 reserved for per-client dynamic trade mission infocards (server sync, SINGLE:) --- 524500 - 524549 reserved for REM key commands (DATA/INTERFACE/keymap.ini, Controls page) +-- 524500 - 524549 reserved for REM key commands (keymap.ini, Controls page) and module slot names -- Test Infocard rem.AddInfoCard(9000, "Spam") @@ -28,6 +28,17 @@ rem.AddInfoCard(524512, "REM PLAYER") rem.AddInfoCard(524513, "Opens the REM player window (stats, skills, bank).") rem.AddInfoCard(524514, "TOGGLE WAYPOINT BOT") rem.AddInfoCard(524515, "Flies the waypoint route by autopilot (skill WayPoint Bot).") +-- module slots hp_rem_module01..10 (ship view hardpoint captions) +rem.AddInfoCard(524516, "MODULE SLOT 1") +rem.AddInfoCard(524517, "MODULE SLOT 2") +rem.AddInfoCard(524518, "MODULE SLOT 3") +rem.AddInfoCard(524519, "MODULE SLOT 4") +rem.AddInfoCard(524520, "MODULE SLOT 5") +rem.AddInfoCard(524521, "MODULE SLOT 6") +rem.AddInfoCard(524522, "MODULE SLOT 7") +rem.AddInfoCard(524523, "MODULE SLOT 8") +rem.AddInfoCard(524524, "MODULE SLOT 9") +rem.AddInfoCard(524525, "MODULE SLOT 10") -- RACE INFOCARDS rem.AddInfoCard(9001, "1")