From 92220e370055846d84d843fa14a7f76051b04005 Mon Sep 17 00:00:00 2001 From: D4rkl1ght3r <86805404+D4rkl1ght3r@users.noreply.github.com> Date: Mon, 4 May 2026 21:17:50 +0200 Subject: [PATCH] Change Trader Hitpoints --- DATA/SHIPS/shiparch.ini | 36 ++++++++++++++++++------------------ EXE/REM/Lua/Infocards.lua | 24 ++++++++++++------------ 2 files changed, 30 insertions(+), 30 deletions(-) diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index bf45f2ff..84ef9c09 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -444,8 +444,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\liberty\l_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 58 -shield_battery_limit = 58 +nanobot_limit = 32 +shield_battery_limit = 32 mass = 300 linear_drag = 1 hold_size = 100 @@ -459,7 +459,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9800 +hit_pts = 6800 explosion_arch = explosion_li_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -1300,8 +1300,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\bretonia\b_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 58 -shield_battery_limit = 58 +nanobot_limit = 32 +shield_battery_limit = 32 mass = 300 linear_drag = 1 hold_size = 100 @@ -1315,7 +1315,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9800 +hit_pts = 6800 explosion_arch = explosion_br_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -2388,8 +2388,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\kusari\k_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 58 -shield_battery_limit = 58 +nanobot_limit = 32 +shield_battery_limit = 32 mass = 300 linear_drag = 1 hold_size = 100 @@ -2403,7 +2403,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9800 +hit_pts = 6800 explosion_arch = explosion_ku_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -3371,15 +3371,15 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\rheinland\r_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 58 -shield_battery_limit = 58 +nanobot_limit = 32 +shield_battery_limit = 32 mass = 300 linear_drag = 1 hold_size = 100 fuse = intermed_damage_smallship01, 0, 1450 fuse = intermed_damage_smallship02, 0, 725 fuse = intermed_damage_smallship03, 0, 483 -hit_pts = 9800 +hit_pts = 6800 max_bank_angle = 15 camera_offset = 13, 52 camera_angular_acceleration = 0.025 @@ -4591,9 +4591,9 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 58 -shield_battery_limit = 58 -hit_pts = 9800 +nanobot_limit = 32 +shield_battery_limit = 32 +hit_pts = 6800 cockpit = cockpits\corsair\corsair_freighter.ini pilot_mesh = generic_pilot mass = 300 @@ -9200,8 +9200,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\corsair\bw_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 58 -shield_battery_limit = 58 +nanobot_limit = 32 +shield_battery_limit = 32 mass = 300 linear_drag = 1 hold_size = 100 @@ -9215,7 +9215,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9800 +hit_pts = 6800 explosion_arch = explosion_li_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 1f117c9f..c23b4b17 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -318,9 +318,9 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base -- Infocards Ships -- Alpaca -rem.AddInfoCard(480001, [[Stats Gun/Turret Mounts: 3/5Armor: 9800Cargo Space: 100Max Batteries/NanoBots: 58/58Optimal Weapon Class: 7Max. Weapon Class: 9Additional Equipment: CM]]) +rem.AddInfoCard(480001, [[Stats Gun/Turret Mounts: 3/5Armor: 6800Cargo Space: 100Max Batteries/NanoBots: 32/32Optimal Weapon Class: 7Max. Weapon Class: 9Additional Equipment: CM]]) rem.AddInfoCard(480002, [[AlpacaThe Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.]]) -rem.AddInfoCard(480003, [[ 0/0980010058/5879CM]]) +rem.AddInfoCard(480003, [[ 0/0680010032/3279CM]]) -- Light Fighter Infocards @@ -337,8 +337,8 @@ rem.AddInfoCard(66508, [[4/046005032/3267M, CM, CD]]) -- Clydsdale -rem.AddInfoCard(66511, [[StatsGun/Turret Mounts: 3/5Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) -rem.AddInfoCard(66513, [[3/5980010058/5879M, CM]]) +rem.AddInfoCard(66511, [[StatsGun/Turret Mounts: 3/5Armor: 6800Cargo Space: 100Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66513, [[3/5680010032/3279M, CM]]) -- Dagger @@ -355,8 +355,8 @@ rem.AddInfoCard(66524, [[3/51060027558/5879M, CM]]) -- Drone -rem.AddInfoCard(66561, [[StatsGun/Turret Mounts: 2/6Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) -rem.AddInfoCard(66563, [[2/6980010058/5879M, CM]]) +rem.AddInfoCard(66561, [[StatsGun/Turret Mounts: 2/6Armor: 6800Cargo Space: 100Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66563, [[2/6680010032/3279M, CM]]) -- Hawk @@ -364,8 +364,8 @@ rem.AddInfoCard(66533, [[4/052005038/3867M, CM, CD]]) -- Humpback -rem.AddInfoCard(66604, [[StatsGun Mounts: 2/6Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) -rem.AddInfoCard(66606, [[2/6980010058/5879M, CM]]) +rem.AddInfoCard(66604, [[StatsGun Mounts: 2/6Armor: 6800Cargo Space: 100Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66606, [[2/6680010032/3279M, CM]]) -- Legionare @@ -373,8 +373,8 @@ rem.AddInfoCard(66548, [[4/048005036/3667M, CM, CD]]) -- Mule -rem.AddInfoCard(66591, [[StatsGun/Turret Mounts: 4/4Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) -rem.AddInfoCard(66593, [[4/4980010058/5879M, CM]]) +rem.AddInfoCard(66591, [[StatsGun/Turret Mounts: 4/4Armor: 6800Cargo Space: 100Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66593, [[4/4680010032/3279M, CM]]) -- Patriot @@ -387,8 +387,8 @@ rem.AddInfoCard(66500, [[4/046005032/3267M, CM, CD]]) -- Rhino -rem.AddInfoCard(66573, [[StatsGun Mounts: 3/5Armor: 9800Cargo Space: 100Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) -rem.AddInfoCard(66575, [[3/5980010058/5879M, CM]]) +rem.AddInfoCard(66573, [[StatsGun Mounts: 3/5Armor: 6800Cargo Space: 100Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 7Maximum Weapon Class: 9Additional Equipment: M, CM]]) +rem.AddInfoCard(66575, [[3/5680010032/3279M, CM]])