From 9667f8ef15711d093bcd42d7a232008f4e788ee1 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 31 Jul 2025 10:16:39 -0500 Subject: [PATCH] reorganize li06 system file and add collapseable regions for readability --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 819 +++++++++++++++------------- 1 file changed, 432 insertions(+), 387 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index afc470bb..f7d13173 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -3,6 +3,7 @@ nickname = li06 space_color = 0, 0, 0 local_faction = li_n_grp +;region - EncounterParameters [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini @@ -143,6 +144,9 @@ filename = missions\encounters\area_repair.ini nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini +;endregion + +;region - System Config [TexturePanels] file = universe\heavens\shapes.ini @@ -174,6 +178,9 @@ basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li03_stars.cmp nebulae = solar\starsphere\starsphere_li03.cmp +;endregion + +;region - Sun [LightSource] nickname = LI06_system_light pos = 0.000000, 0.000000, 0.000000 @@ -202,61 +209,9 @@ star = med_yellow_sun atmosphere_range = 6500 burn_color = 255, 225, 120 ids_info = 66162 +;endregion -[Object] -nickname = LI06_to_Li02 -ids_name = 450002 -pos = 37596, 0, 49964 -rotate = 0, 38, 0 -archetype = jumpgate -msg_id_prefix = gcs_refer_system_Li02 -jump_effect = jump_effect_bretonia -ids_info = 66145 -reputation = li_lsf_grp -behavior = NOTHING -difficulty_level = 7 -loadout = jumpgate_br_02 -pilot = pilot_solar_easiest -goto = Li02, Li02_to_LI06, gate_tunnel_bretonia - -[zone] -nickname = Zone_LI06_to_Li02 -pos = 37724, 0, 50092 -shape = SPHERE -size = 2500 -property_flags = 131072 -visit = 128 -sort = 0 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = jumpgate -relief_time = 35 -population_additive = true -density_restriction = 4, unlawfuls -encounter = area_defend, 1, 0.060000 -faction = li_p_grp, 1 -encounter = area_armored_prisoner, 1, 0.020000 -faction = li_p_grp, 1 -encounter = area_trade_freighter, 1, 0.090000 -faction = co_hsp_grp, 0.360000 -faction = co_ss_grp, 0.360000 -faction = co_vr_grp, 0.290000 -encounter = area_trade_transport, 1, 0.150000 -faction = co_alg_grp, 0.100000 -faction = co_be_grp, 0.100000 -faction = co_hsp_grp, 0.100000 -faction = co_kt_grp, 0.100000 -faction = co_nws_grp, 0.100000 -faction = co_ni_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = co_vr_grp, 0.080000 -encounter = area_trade_armored, 1, 0.030000 -faction = co_os_grp, 1 - +;region - Planet Las Vegas [Object] nickname = LI06_planet_1 ids_name = 450010 @@ -315,7 +270,9 @@ dock_with = LI06_01_Base base = LI06_01_Base pos = 46554, 0, -16141 rotate = 0, -90, 0 +;endregion +;region - The Ranch [Object] nickname = LI06_02 pos = -9120, 0, 22264 @@ -332,7 +289,9 @@ loadout = trading_outpost_li_01 difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body voice = pilot_c_ill_m02b +;endregion +;region - Asteroid Field [Zone] nickname = Zone_LI06_mojavedustcloud_01 ids_name = 450050 @@ -354,80 +313,9 @@ pop_type = lootable_field relief_time = 35 damage = 0 interference = 0.000000 +;endregion -[zone] -nickname = LI06_planet_2_death -pos = -46767, 0, -45697 -shape = SPHERE -size = 1600 -damage = 10000 -sort = 99.500000 -density = 0 -relief_time = 0 - -[zone] -nickname = Zone_LI06_planet_2_ring -pos = -46767, 0, -45697 -rotate = 0, 0, 0 -shape = ring -size = 5000, 200, 200 -sort = 0.000000 - -[Zone] -nickname = Zone_LI06_pop_ambient_01 -pos = -9120, 0, 22264 -rotate = 0, 0, 0 -shape = SPHERE -size = 3342 -comment = Ranch Pop + Exclusion -sort = 51 -toughness = 4 -density = 30 -repop_time = 1 -max_battle_size = 25 -pop_type = li_lsf_grp, base_cluster_law -relief_time = 5 -population_additive = true -property_flags = 131072 -sort = 1 -toughness = 1 -density = 12 -repop_time = 10 -max_battle_size = 8 -pop_type = li_p_grp, base_cluster_law -relief_time = 10 -density_restriction = 4, unlawfuls -encounter = area_defend, 1, 0.200000 -faction = li_p_grp, 1 -encounter = area_bh_defend, 1, 0.200000 -faction = gd_bh_grp, 1 -encounter = area_armored_prisoner, 1, 0.020000 -faction = li_p_grp, 1 -encounter = area_trade_freighter, 1, 0.200000 -faction = co_hsp_grp, 0.260000 -faction = co_me_grp, 0.260000 -faction = co_ss_grp, 0.260000 -faction = co_vr_grp, 0.210000 -encounter = area_trade_transport, 1, 0.200000 -faction = co_be_grp, 0.100000 -faction = co_hsp_grp, 0.100000 -faction = co_kt_grp, 0.100000 -faction = co_me_grp, 0.100000 -faction = co_nws_grp, 0.100000 -faction = co_ni_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = co_vr_grp, 0.080000 -encounter = area_trade_armored, 1, 0.020000 -faction = co_os_grp, 1 -encounter = area_lifter, 1, 0.030000 -faction = co_me_grp, 0.500000 -faction = co_ss_grp, 0.500000 -encounter = area_repair, 1, 0.030000 -faction = co_me_grp, 0.500000 -faction = co_ss_grp, 0.500000 - +;region - Nebula [Zone] nickname = Zone_LI06_dustcloud_storm_01 pos = -30500, 0, -10500 @@ -471,24 +359,26 @@ max_battle_size = 4 relief_time = 30 pop_type = Background interference = 0.250000 +;endregion -[Object] -nickname = li06_jumphole_entry -pos = 38242, 0, 50388 -archetype = jumphole -ids_name = 260622 -ids_info = 466011 -goto = li01, li01_li06_jumphole +;region - Planet Reno +[zone] +nickname = LI06_planet_2_death +pos = -46767, 0, -45697 +shape = SPHERE +size = 1600 +damage = 10000 +sort = 99.500000 +density = 0 +relief_time = 0 -[Zone] -nickname = zone_li06_jumphole_entry -pos = 38215, 0, 50385 -shape = sphere -size = 2000 -property_flags = 131072 -visit = 128 -sort = 99 -goto = li01, li01_li06_jumphole +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -46767, 0, -45697 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 [Object] nickname = LI06_planet_2 @@ -502,159 +392,11 @@ burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini -[Object] -nickname = LI06_Trade_Lane_Ring_08 -reputation = li_lsf_grp -pos = -7348, 0, 24459 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -tradelane_space_name = 450040 -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_09 +;endregion -[Object] -nickname = LI06_Trade_Lane_Ring_09 -reputation = li_lsf_grp -pos = -194, 0, 28568 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_08 -next_ring = LI06_Trade_Lane_Ring_10 - -[Object] -nickname = LI06_Trade_Lane_Ring_10 -reputation = li_lsf_grp -pos = 6959, 0, 32677 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_09 -next_ring = LI06_Trade_Lane_Ring_11 - -[Object] -nickname = LI06_Trade_Lane_Ring_11 -reputation = li_lsf_grp -pos = 14113, 0, 36786 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_10 -next_ring = LI06_Trade_Lane_Ring_12 - -[Object] -nickname = LI06_Trade_Lane_Ring_12 -reputation = li_lsf_grp -pos = 21267, 0, 40895 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_11 -next_ring = LI06_Trade_Lane_Ring_13 - -[Object] -nickname = LI06_Trade_Lane_Ring_13 -reputation = li_lsf_grp -pos = 28421, 0, 45004 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_12 -next_ring = LI06_Trade_Lane_Ring_14 - -[Object] -nickname = LI06_Trade_Lane_Ring_14 -reputation = li_lsf_grp -pos = 35575, 0, 49114 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -tradelane_space_name = 261660 -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_13 - -[Zone] -nickname = Zone_LI06_Tradelane_01 -pos = 14113, 0, 36786 -rotate = 0, -119, 0 -shape = BOX -size = 1598, 1598, 50000 -comment = Ranch <-> Cali Jump Gate -lane_id = 1 -tradelane_down = 35 -sort = 51 -toughness = 4 -density = 6 -repop_time = 5 -max_battle_size = 15 -population_additive = true -pop_type = major_tradelane -relief_time = 10 -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 +;region - tradelanes +;region - The Ranch <-> Planet Las Vegas [Object] nickname = LI06_Trade_Lane_Ring_01 reputation = li_lsf_grp @@ -789,7 +531,116 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_15 +;endregion +;region - The Ranch <-> California Jump Gate +[Object] +nickname = LI06_Trade_Lane_Ring_08 +reputation = li_lsf_grp +pos = -7348, 0, 24459 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450040 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_09 + +[Object] +nickname = LI06_Trade_Lane_Ring_09 +reputation = li_lsf_grp +pos = -194, 0, 28568 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_08 +next_ring = LI06_Trade_Lane_Ring_10 + +[Object] +nickname = LI06_Trade_Lane_Ring_10 +reputation = li_lsf_grp +pos = 6959, 0, 32677 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_09 +next_ring = LI06_Trade_Lane_Ring_11 + +[Object] +nickname = LI06_Trade_Lane_Ring_11 +reputation = li_lsf_grp +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_10 +next_ring = LI06_Trade_Lane_Ring_12 + +[Object] +nickname = LI06_Trade_Lane_Ring_12 +reputation = li_lsf_grp +pos = 21267, 0, 40895 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_11 +next_ring = LI06_Trade_Lane_Ring_13 + +[Object] +nickname = LI06_Trade_Lane_Ring_13 +reputation = li_lsf_grp +pos = 28421, 0, 45004 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_12 +next_ring = LI06_Trade_Lane_Ring_14 + +[Object] +nickname = LI06_Trade_Lane_Ring_14 +reputation = li_lsf_grp +pos = 35575, 0, 49114 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 261660 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_13 +;endregion + +;region - The Ranch <-> Planet Reno [Object] nickname = LI06_Trade_Lane_Ring_17 reputation = li_lsf_grp @@ -939,6 +790,46 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 +;endregion + +;endregion + +;region - jumpgates +[Object] +nickname = LI06_to_Li02 +ids_name = 450002 +pos = 37596, 0, 49964 +rotate = 0, 38, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = Li02, Li02_to_LI06, gate_tunnel_bretonia +;endregion + +;region - jumpholes +[Object] +nickname = li06_jumphole_entry +pos = 38242, 0, 50388 +archetype = jumphole +ids_name = 260622 +ids_info = 466011 +goto = li01, li01_li06_jumphole + +[Zone] +nickname = zone_li06_jumphole_entry +pos = 38215, 0, 50385 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li01, li01_li06_jumphole [Object] nickname = LI06_to_Li01_hole @@ -1002,6 +893,243 @@ size = 1000 property_flags = 131072 visit = 128 sort = 0 +;endregion + +;region - zone population +[zone] +nickname = Zone_LI06_to_Li02 +pos = 37724, 0, 50092 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 0 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 35 +population_additive = true +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.060000 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.090000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 1, 0.150000 +faction = co_alg_grp, 0.100000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.030000 +faction = co_os_grp, 1 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -9120, 0, 22264 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 30 +repop_time = 1 +max_battle_size = 25 +pop_type = li_lsf_grp, base_cluster_law +relief_time = 5 +population_additive = true +property_flags = 131072 +sort = 1 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.200000 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.200000 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.200000 +faction = co_hsp_grp, 0.260000 +faction = co_me_grp, 0.260000 +faction = co_ss_grp, 0.260000 +faction = co_vr_grp, 0.210000 +encounter = area_trade_transport, 1, 0.200000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_me_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.020000 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 +encounter = area_repair, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 + +[Zone] +nickname = Zone_LI06_pop_ambient_02 +pos = -46477, 0, -45022 +rotate = 0, 0, 0 +shape = SPHERE +size = 4802 +comment = Reno Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = li_n_grp, single_base_law +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_pop_ambient_03 +pos = 47407, 0, -15786 +rotate = 0, 0, 0 +shape = SPHERE +size = 4693 +comment = Vegas Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 +;endregion + +;region - tradelane population +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +shape = BOX +size = 1598, 1598, 50000 +comment = Ranch <-> Cali Jump Gate +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 6 +repop_time = 5 +max_battle_size = 15 +population_additive = true +pop_type = major_tradelane +relief_time = 10 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_02 @@ -1098,99 +1226,9 @@ faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 +;endregion -[Zone] -nickname = Zone_LI06_pop_ambient_02 -pos = -46477, 0, -45022 -rotate = 0, 0, 0 -shape = SPHERE -size = 4802 -comment = Reno Pop -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = li_n_grp, single_base_law -relief_time = 35 -population_additive = true -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 - -[Zone] -nickname = Zone_LI06_pop_ambient_03 -pos = 47407, 0, -15786 -rotate = 0, 0, 0 -shape = SPHERE -size = 4693 -comment = Vegas Pop -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = Background -relief_time = 35 -population_additive = true -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 - +;region - Hoover Station [Object] nickname = LI06_03 pos = 41149, 0, 15390 @@ -1223,7 +1261,9 @@ max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false +;endregion +;region - stationary objects [Object] nickname = LI06_hazard_buoy_01 ids_name = 261163 @@ -1327,7 +1367,9 @@ ids_info = 0 rotate = 0, 0, 0 pos = 41668, 0, 5970 archetype = hazard_buoy +;endregion +;region - patrols [Zone] nickname = Zone_LI06_path_zoners01 pos = 41726, 0, 13815 @@ -1584,7 +1626,9 @@ loadout = rm_depot_li_01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 +;endregion +;region - wrecks [Object] nickname = LI06_suprise_li_fighter_01 pos = 26800, 0, 30752 @@ -1653,4 +1697,5 @@ ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_pi_freighter ids_name = 0 -loadout = fc_lr_pi_freighter_loadout03 \ No newline at end of file +loadout = fc_lr_pi_freighter_loadout03 +;endregion \ No newline at end of file