diff --git a/DATA/EQUIPMENT/engine_equip.ini b/DATA/EQUIPMENT/engine_equip.ini index 11c61c04..3504a3c3 100644 --- a/DATA/EQUIPMENT/engine_equip.ini +++ b/DATA/EQUIPMENT/engine_equip.ini @@ -20,6 +20,8 @@ outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +; Starflier + [Engine] nickname = ge_gf1_engine_01 ids_name = 263671 @@ -51,6 +53,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_gf2_engine_01 @@ -83,6 +86,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_gf3_engine_01 @@ -115,6 +119,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Hawk [Engine] nickname = ge_gf4_engine_01 @@ -147,6 +154,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Falcon [Engine] nickname = ge_gf5_engine_01 @@ -179,6 +189,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Eagle [Engine] nickname = ge_gf6_engine_01 @@ -211,6 +224,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Dagger [Engine] nickname = ge_bwf_engine_01 @@ -243,6 +259,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Stiletto [Engine] nickname = ge_bwe_engine_01 @@ -275,6 +294,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Sabre [Engine] nickname = ge_bwe2_engine_01 @@ -307,6 +329,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Dromedary [Engine] nickname = ge_bwfr_engine_01 @@ -339,6 +364,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Legionare [Engine] nickname = ge_cof_engine_01 @@ -371,6 +399,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Centurio [Engine] nickname = ge_coe_engine_01 @@ -403,6 +434,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Titan [Engine] nickname = ge_coe2_engine_01 @@ -435,6 +469,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Piranha [Engine] nickname = ge_bhf_engine_01 @@ -467,6 +504,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Barracuda [Engine] nickname = ge_bhe_engine_01 @@ -499,6 +539,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Hammerhead [Engine] nickname = ge_bhe2_engine_01 @@ -531,6 +574,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Patriot [Engine] nickname = ge_lf_engine_01 @@ -564,6 +610,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Defender [Engine] nickname = ge_le_engine_01 @@ -597,6 +646,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Rhino [Engine] nickname = ge_lfr_engine_01 @@ -630,6 +682,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Cavalier [Engine] nickname = ge_bf_engine_01 @@ -662,6 +717,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Crusader [Engine] nickname = ge_be_engine_01 @@ -694,6 +752,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Clydesdale [Engine] nickname = ge_bfr_engine_01 @@ -726,6 +787,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Drake [Engine] nickname = ge_kf_engine_01 @@ -758,6 +822,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Dragon [Engine] nickname = ge_ke_engine_01 @@ -790,6 +857,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Drone [Engine] nickname = ge_kfr_engine_01 @@ -822,6 +892,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Banshee [Engine] nickname = ge_rf_engine_01 @@ -854,6 +927,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Valykrie [Engine] nickname = ge_re_engine_01 @@ -886,6 +962,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Humpback [Engine] nickname = ge_rfr_engine_01 @@ -918,6 +997,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Blood Hound [Engine] nickname = ge_pf_engine_01 @@ -950,6 +1032,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Wolfshound [Engine] nickname = ge_pe_engine_01 @@ -982,6 +1067,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Mule [Engine] nickname = ge_pfr_engine_01 @@ -1014,6 +1102,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Anubis [Engine] nickname = ge_oe_engine_01 @@ -1046,6 +1137,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 + +; Train [Engine] nickname = ge_t_engine_01 @@ -1072,6 +1166,9 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 + +; Armored Transport [Engine] nickname = ge_tl_engine_01 @@ -1098,6 +1195,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_tt_engine_01 @@ -1124,6 +1222,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_ttl_engine_01 @@ -1150,6 +1249,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_ta_engine_01 @@ -1176,6 +1276,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_mnr_engine_01 @@ -1194,6 +1295,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_lc_engine_01 @@ -1218,6 +1320,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_lb_engine_01 @@ -1236,6 +1339,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_lbd_engine_01 @@ -1254,6 +1358,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_bd_engine_01 @@ -1277,6 +1382,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_bb_engine_01 @@ -1295,6 +1401,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_bg_engine_01 @@ -1320,6 +1427,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_kg_engine_01 @@ -1345,6 +1453,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_kd_engine_01 @@ -1368,6 +1477,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_kb_engine_01 @@ -1386,6 +1496,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_rg_engine_01 @@ -1411,6 +1522,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_rc_engine_01 @@ -1434,6 +1546,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_rb_engine_01 @@ -1452,6 +1565,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_csv_engine_01 @@ -1476,6 +1590,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_lft_engine_01 @@ -1503,6 +1618,7 @@ outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 lootable = false +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_lnr_engine_01 @@ -1521,6 +1637,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_psn_engine_01 @@ -1539,6 +1656,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_rpr_engine_01 @@ -1566,6 +1684,7 @@ outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 lootable = false +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_nf_engine_01 @@ -1593,6 +1712,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_ng_engine_01 @@ -1616,6 +1736,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_nb_engine_01 @@ -1634,6 +1755,7 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 [Engine] nickname = ge_ob_engine_01 @@ -1652,4 +1774,5 @@ indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 +hp_type = hp_fighter_engine_special_1 diff --git a/DATA/EQUIPMENT/engine_good.ini b/DATA/EQUIPMENT/engine_good.ini index 2bf7fee7..2f44ad9e 100644 --- a/DATA/EQUIPMENT/engine_good.ini +++ b/DATA/EQUIPMENT/engine_good.ini @@ -1,4 +1,6 @@ ; Deliberately empty file (to avoid warning and appease FLScan). + +; Starflier [Good] nickname = ge_gf1_engine_01 equipment = ge_gf1_engine_01 @@ -10,6 +12,7 @@ ids_name = 263671 ids_info = 264671 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Startracker [Good] nickname = ge_gf2_engine_01 equipment = ge_gf2_engine_01 @@ -21,6 +24,8 @@ ids_name = 263672 ids_info = 264672 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Starblazer + [Good] nickname = ge_gf3_engine_01 equipment = ge_gf3_engine_01 @@ -32,6 +37,8 @@ ids_name = 263673 ids_info = 264673 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Hawk + [Good] nickname = ge_gf4_engine_01 equipment = ge_gf4_engine_01 @@ -43,6 +50,8 @@ ids_name = 263674 ids_info = 264674 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Falcon + [Good] nickname = ge_gf5_engine_01 equipment = ge_gf5_engine_01 @@ -54,6 +63,8 @@ ids_name = 263675 ids_info = 264675 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Eagle + [Good] nickname = ge_gf6_engine_01 equipment = ge_gf6_engine_01 @@ -63,7 +74,11 @@ item_icon = equipment\models\commodities\nn_icons\equip_engine1.3db combinable = False ids_name = 263676 ids_info = 264676 -shop_archetype = equipment\models\commodities\crates\crate_grey.3db +shop_archetype = equipment\models\hardware\li_free_flow_ion_drive.3db +attachment_archetype = equipment\models\hardware\li_free_flow_ion_drive.3db +material_library = equipment\models\hardware.mat + +; Dagger [Good] nickname = ge_bwf_engine_01 @@ -76,6 +91,8 @@ ids_name = 263677 ids_info = 264677 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Stiletto + [Good] nickname = ge_bwe_engine_01 equipment = ge_bwe_engine_01 @@ -87,6 +104,8 @@ ids_name = 263678 ids_info = 264678 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Sabre + [Good] nickname = ge_bwe2_engine_01 equipment = ge_bwe2_engine_01 @@ -98,6 +117,8 @@ ids_name = 263679 ids_info = 264679 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Dromedary + [Good] nickname = ge_bwfr_engine_01 equipment = ge_bwfr_engine_01 @@ -109,6 +130,8 @@ ids_name = 263680 ids_info = 264680 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Legionare + [Good] nickname = ge_cof_engine_01 equipment = ge_cof_engine_01 @@ -120,6 +143,8 @@ ids_name = 263681 ids_info = 264681 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Centurio + [Good] nickname = ge_coe_engine_01 equipment = ge_coe_engine_01 @@ -131,6 +156,8 @@ ids_name = 263682 ids_info = 264682 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Titan + [Good] nickname = ge_coe2_engine_01 equipment = ge_coe2_engine_01 @@ -142,6 +169,8 @@ ids_name = 263683 ids_info = 264683 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Piranha + [Good] nickname = ge_bhf_engine_01 equipment = ge_bhf_engine_01 @@ -153,6 +182,8 @@ ids_name = 263684 ids_info = 264684 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Barracuda + [Good] nickname = ge_bhe_engine_01 equipment = ge_bhe_engine_01 @@ -164,6 +195,8 @@ ids_name = 263685 ids_info = 264685 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Hammerhead + [Good] nickname = ge_bhe2_engine_01 equipment = ge_bhe2_engine_01 @@ -175,6 +208,8 @@ ids_name = 263686 ids_info = 264686 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Patriot + [Good] nickname = ge_lf_engine_01 equipment = ge_lf_engine_01 @@ -186,6 +221,8 @@ ids_name = 263687 ids_info = 264687 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Defender + [Good] nickname = ge_le_engine_01 equipment = ge_le_engine_01 @@ -197,6 +234,8 @@ ids_name = 263688 ids_info = 264688 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Rhino + [Good] nickname = ge_lfr_engine_01 equipment = ge_lfr_engine_01 @@ -208,6 +247,8 @@ ids_name = 263689 ids_info = 264689 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Cavalier + [Good] nickname = ge_bf_engine_01 equipment = ge_bf_engine_01 @@ -219,6 +260,8 @@ ids_name = 263690 ids_info = 264690 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Crusader + [Good] nickname = ge_be_engine_01 equipment = ge_be_engine_01 @@ -230,6 +273,8 @@ ids_name = 263691 ids_info = 264691 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Clydesdale + [Good] nickname = ge_bfr_engine_01 equipment = ge_bfr_engine_01 @@ -241,6 +286,9 @@ ids_name = 263692 ids_info = 264692 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Drake + + [Good] nickname = ge_kf_engine_01 equipment = ge_kf_engine_01 @@ -252,6 +300,8 @@ ids_name = 263693 ids_info = 264693 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +;Dragon + [Good] nickname = ge_ke_engine_01 equipment = ge_ke_engine_01 @@ -263,6 +313,8 @@ ids_name = 263694 ids_info = 264694 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Drone + [Good] nickname = ge_kfr_engine_01 equipment = ge_kfr_engine_01 @@ -274,6 +326,8 @@ ids_name = 263695 ids_info = 264695 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Banshee + [Good] nickname = ge_rf_engine_01 equipment = ge_rf_engine_01 @@ -285,6 +339,8 @@ ids_name = 263696 ids_info = 264696 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Valykrie + [Good] nickname = ge_re_engine_01 equipment = ge_re_engine_01 @@ -296,6 +352,8 @@ ids_name = 263697 ids_info = 264697 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Humpback + [Good] nickname = ge_rfr_engine_01 equipment = ge_rfr_engine_01 @@ -307,6 +365,8 @@ ids_name = 263698 ids_info = 264698 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Blood Hound + [Good] nickname = ge_pf_engine_01 equipment = ge_pf_engine_01 @@ -318,6 +378,8 @@ ids_name = 263699 ids_info = 264699 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Wolfshound + [Good] nickname = ge_pe_engine_01 equipment = ge_pe_engine_01 @@ -329,6 +391,8 @@ ids_name = 263700 ids_info = 264700 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Mule + [Good] nickname = ge_pfr_engine_01 equipment = ge_pfr_engine_01 @@ -340,6 +404,8 @@ ids_name = 263701 ids_info = 264701 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Anubis + [Good] nickname = ge_oe_engine_01 equipment = ge_oe_engine_01 @@ -351,6 +417,8 @@ ids_name = 263702 ids_info = 264702 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Train + [Good] nickname = ge_t_engine_01 equipment = ge_t_engine_01 @@ -362,6 +430,8 @@ ids_name = 263881 ids_info = 264881 shop_archetype = equipment\models\commodities\crates\crate_grey.3db +; Armored Transport + [Good] nickname = ge_tl_engine_01 equipment = ge_tl_engine_01 diff --git a/DATA/EQUIPMENT/goods.ini b/DATA/EQUIPMENT/goods.ini index ee62f881..ed18ca82 100644 --- a/DATA/EQUIPMENT/goods.ini +++ b/DATA/EQUIPMENT/goods.ini @@ -1610,7 +1610,7 @@ item_icon = Equipment\models\commodities\nn_icons\ku_fighter.3db [Good] nickname = ke_hull category = shiphull -ship = ku_elite +ship = ku_dragon price = 63200 ids_name = 12006 item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db @@ -1827,12 +1827,14 @@ price = 1000 ids_name = 12019 item_icon = Equipment\models\commodities\nn_icons\or_fighter.3db +; Starflier + [Good] nickname = gf1_package category = ship hull = gf1_hull -addon = ge_gf1_engine_01, internal, 1 -addon = ge_fighter_power01, internal, 1 +addon = ge_gf1_engine_01, HpDrive01, 1 +addon = ge_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark01_lf, HpShield01, 1 @@ -1845,12 +1847,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Startracker + [Good] nickname = gf2_package category = ship hull = gf2_hull -addon = ge_gf2_engine_01, internal, 1 -addon = ge_fighter2_power01, internal, 1 +addon = ge_gf2_engine_01, HpDrive01, 1 +addon = ge_fighter2_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_lf, HpShield01, 1 @@ -1865,12 +1869,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Hawk + [Good] nickname = gf4_package category = ship hull = gf4_hull -addon = ge_gf4_engine_01, internal, 1 -addon = ge_fighter4_power01, internal, 1 +addon = ge_gf4_engine_01, HpDrive01, 1 +addon = ge_fighter4_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_lf, HpShield01, 1 @@ -1886,12 +1892,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Falcon + [Good] nickname = gf5_package category = ship hull = gf5_hull -addon = ge_gf5_engine_01, internal, 1 -addon = ge_fighter5_power01, internal, 1 +addon = ge_gf5_engine_01, HpDrive01, 1 +addon = ge_fighter5_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark06_hf, HpShield01, 1 @@ -1909,12 +1917,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Eagle + [Good] nickname = gf6_package category = ship hull = gf6_hull -addon = ge_gf6_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_gf6_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -1940,8 +1950,8 @@ addon = DockingLightRedSmall, HpDockLight02, 1 nickname = gf6_green_package category = ship hull = gf6_green_hull -addon = ge_gf6_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_gf6_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -1967,8 +1977,8 @@ addon = DockingLightRedSmall, HpDockLight02, 1 nickname = gf6_blue_package category = ship hull = gf6_blue_hull -addon = ge_gf6_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_gf6_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -1988,13 +1998,15 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Dagger + [Good] nickname = bwf_package category = ship hull = bwf_hull -addon = ge_bwf_engine_01, internal, 1 -addon = bw_fighter_power01, internal, 1 +addon = ge_bwf_engine_01, HpDrive01, 1 +addon = bw_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_lf, HpShield01, 1 @@ -2010,12 +2022,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Stiletto + [Good] nickname = bwe_package category = ship hull = bwe_hull -addon = ge_bwe_engine_01, internal, 1 -addon = bw_elite_power01, internal, 1 +addon = ge_bwe_engine_01, HpDrive01, 1 +addon = bw_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark05_hf, HpShield01, 1 @@ -2035,12 +2049,14 @@ addon = contrail01, HpContrail04, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Sabre + [Good] nickname = bwe2_package category = ship hull = bwe2_hull -addon = ge_bwe2_engine_01, internal, 1 -addon = bw_elite2_power01, internal, 1 +addon = ge_bwe2_engine_01, HpDrive01, 1 +addon = bw_elite2_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -2060,12 +2076,14 @@ addon = contrail01, HpContrail04, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Dromedary + [Good] nickname = bwfr_package category = ship hull = bwfr_hull -addon = ge_bwfr_engine_01, internal, 1 -addon = bw_freighter_power01, internal, 1 +addon = ge_bwfr_engine_01, HpDrive01, 1 +addon = bw_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_fr, HpShield01, 1 @@ -2083,12 +2101,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Legionare + [Good] nickname = cof_package category = ship hull = cof_hull -addon = ge_cof_engine_01, internal, 1 -addon = co_fighter_power01, internal, 1 +addon = ge_cof_engine_01, HpDrive01, 1 +addon = co_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark03_lf, HpShield01, 1 @@ -2101,12 +2121,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Centurio + [Good] nickname = coe_package category = ship hull = coe_hull -addon = ge_coe_engine_01, internal, 1 -addon = co_elite_power01, internal, 1 +addon = ge_coe_engine_01, HpDrive01, 1 +addon = co_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -2119,12 +2141,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Titan + [Good] nickname = coe2_package category = ship hull = coe2_hull -addon = ge_coe2_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_coe2_engine_01, HpDrive01, 1 +addon = co_elite2_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark08_hf, HpShield01, 1 @@ -2137,12 +2161,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Patriot + [Good] nickname = lf_package category = ship hull = lf_hull -addon = ge_lf_engine_01, internal, 1 -addon = li_fighter_power01, internal, 1 +addon = ge_lf_engine_01, HpDrive01, 1 +addon = li_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark01_lf, HpShield01, 1 @@ -2156,12 +2182,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Defender + [Good] nickname = le_package category = ship hull = le_hull -addon = ge_le_engine_01, internal, 1 -addon = li_elite_power01, internal, 1 +addon = ge_le_engine_01, HpDrive01, 1 +addon = li_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_hf, HpShield01, 1 @@ -2181,8 +2209,8 @@ addon = DockingLightRedSmall, HpDockLight02, 1 nickname = le3_package category = ship hull = le3_hull -addon = ge_le_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_le_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_hf, HpShield01, 1 @@ -2196,12 +2224,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Rhino + [Good] nickname = lfr_package category = ship hull = lfr_hull -addon = ge_lfr_engine_01, internal, 1 -addon = li_freighter_power01, internal, 1 +addon = ge_lfr_engine_01, HpDrive01, 1 +addon = li_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark01_fr, HpShield01, 1 @@ -2218,12 +2248,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Cavalier + [Good] nickname = bf_package category = ship hull = bf_hull -addon = ge_bf_engine_01, internal, 1 -addon = br_fighter_power01, internal, 1 +addon = ge_bf_engine_01, HpDrive01, 1 +addon = br_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark03_lf, HpShield01, 1 @@ -2235,12 +2267,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Crusader + [Good] nickname = be_package category = ship hull = be_hull -addon = ge_be_engine_01, internal, 1 -addon = br_elite_power01, internal, 1 +addon = ge_be_engine_01, HpDrive01, 1 +addon = br_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark03_hf, HpShield01, 1 @@ -2256,12 +2290,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Clydesdale + [Good] nickname = bfr_package category = ship hull = bfr_hull -addon = ge_bfr_engine_01, internal, 1 -addon = br_freighter_power01, internal, 1 +addon = ge_bfr_engine_01, HpDrive01, 1 +addon = br_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark03_fr, HpShield01, 1 @@ -2279,12 +2315,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Drake + [Good] nickname = kf_package category = ship hull = kf_hull -addon = ge_kf_engine_01, internal, 1 -addon = ku_fighter_power01, internal, 1 +addon = ge_kf_engine_01, HpDrive01, 1 +addon = ku_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_lf, HpShield01, 1 @@ -2302,8 +2340,8 @@ addon = DockingLightRedSmall, HpDockLight02, 1 nickname = ke_package category = ship hull = ke_hull -addon = ge_ke_engine_01, internal, 1 -addon = ku_elite_power01, internal, 1 +addon = ge_ke_engine_01, HpDrive01, 1 +addon = ku_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_hf, HpShield01, 1 @@ -2323,12 +2361,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Drone + [Good] nickname = kfr_package category = ship hull = kfr_hull -addon = ge_kfr_engine_01, internal, 1 -addon = ku_freighter_power01, internal, 1 +addon = ge_kfr_engine_01, HpDrive01, 1 +addon = ku_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_fr, HpShield01, 1 @@ -2350,12 +2390,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Banshee + [Good] nickname = rf_package category = ship hull = rf_hull -addon = ge_rf_engine_01, internal, 1 -addon = rh_fighter_power01, internal, 1 +addon = ge_rf_engine_01, HpDrive01, 1 +addon = rh_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark05_lf, HpShield01, 1 @@ -2371,12 +2413,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Valkyrie + [Good] nickname = re_package category = ship hull = re_hull -addon = ge_re_engine_01, internal, 1 -addon = rh_elite_power01, internal, 1 +addon = ge_re_engine_01, HpDrive01, 1 +addon = rh_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark06_hf, HpShield01, 1 @@ -2392,12 +2436,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Humpback + [Good] nickname = rfr_package category = ship hull = rfr_hull -addon = ge_rfr_engine_01, internal, 1 -addon = rh_freighter_power01, internal, 1 +addon = ge_rfr_engine_01, HpDrive01, 1 +addon = rh_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark05_fr, HpShield01, 1 @@ -2414,12 +2460,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Blood Hound + [Good] nickname = pf_package category = ship hull = pf_hull -addon = ge_pf_engine_01, internal, 1 -addon = pi_fighter_power01, internal, 1 +addon = ge_pf_engine_01, HpDrive01, 1 +addon = pi_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_lf, HpShield01, 1 @@ -2434,12 +2482,14 @@ addon = SlowSmallPurple, HpRunningLight07, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Wolfshound + [Good] nickname = pe_package category = ship hull = pe_hull -addon = ge_pe_engine_01, internal, 1 -addon = pi_elite_power01, internal, 1 +addon = ge_pe_engine_01, HpDrive01, 1 +addon = pi_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_hf, HpShield01, 1 @@ -2455,12 +2505,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Mule + [Good] nickname = pfr_package category = ship hull = pfr_hull -addon = ge_pfr_engine_01, internal, 1 -addon = pi_freighter_power01, internal, 1 +addon = ge_pfr_engine_01, HpDrive01, 1 +addon = pi_freighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_fr, HpShield01, 1 @@ -2476,12 +2528,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Piranha + [Good] nickname = bhf_package category = ship hull = bhf_hull -addon = ge_bhf_engine_01, internal, 1 -addon = bh_fighter_power01, internal, 1 +addon = ge_bhf_engine_01, HpDrive01, 1 +addon = bh_fighter_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark02_lf, HpShield01, 1 @@ -2496,12 +2550,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Barracuda + [Good] nickname = bhe_package category = ship hull = bhe_hull -addon = ge_bhe_engine_01, internal, 1 -addon = bh_elite_power01, internal, 1 +addon = ge_bhe_engine_01, HpDrive01, 1 +addon = bh_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_hf, HpShield01, 1 @@ -2520,12 +2576,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Hammerhead + [Good] nickname = bhe2_package category = ship hull = bhe2_hull -addon = ge_bhe2_engine_01, internal, 1 -addon = bh_elite2_power01, internal, 1 +addon = ge_bhe2_engine_01, HpDrive01, 1 +addon = bh_elite2_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -2544,12 +2602,14 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 +; Anubis + [Good] nickname = oe_package category = ship hull = oe_hull -addon = ge_oe_engine_01, internal, 1 -addon = or_elite_power01, internal, 1 +addon = ge_oe_engine_01, HpDrive01, 1 +addon = or_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = order_shield, HpShield01, 1 @@ -3173,7 +3233,7 @@ category = equipment price = 0 combinable = false -;; bh_elite3 +;; Tyrant Devil [Good] nickname = bh_elite3_hull @@ -3188,8 +3248,8 @@ item_icon = Equipment\models\commodities\nn_icons\bh_heavy2.3db nickname = package_bh_elite3 category = ship hull = bh_elite3_hull -addon = ge_bhe2_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_bhe2_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -3222,8 +3282,8 @@ item_icon = Equipment\models\commodities\nn_icons\or_fighter.3db nickname = oe2_package category = ship hull = oe2_hull -addon = ge_oe_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_oe_engine_01, HpDrive01, 1 +addon = co_elite2_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -3255,9 +3315,9 @@ item_icon = Equipment\models\commodities\nn_icons\ge_csv.3db nickname = rem_csv_package category = ship hull = rem_csv_hull -addon = ge_t_engine_01, internal, 1 +addon = ge_t_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = shield02_mark06_fr, HpShield01, 1 -addon = ge_fighter5_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = LargeWhiteSpecial, HpHeadlight, 1 @@ -3287,8 +3347,8 @@ item_icon = Equipment\models\commodities\nn_icons\ge_train.3db nickname = remtrain_package category = ship hull = remtrain_hull -addon = ge_t_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_t_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = SlowMediumWhite, HpRunningLight01, 1 @@ -3332,8 +3392,8 @@ item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db nickname = kubd_package category = ship hull = kubd_hull -addon = ge_ke_engine_01, internal, 1 -addon = rh_elite_power01, internal, 1 +addon = ge_ke_engine_01, HpDrive01, 1 +addon = rh_elite_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark06_hf, HpShield01, 1 @@ -3369,8 +3429,8 @@ item_icon = Equipment\models\commodities\nn_icons\transport_armored.3db nickname = rema_package category = ship hull = rema_hull -addon = ge_tl_engine_01, internal, 1 -addon = co_elite_power01, internal, 1 +addon = ge_tl_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = contrail01, HpContrail01, 1 @@ -3405,8 +3465,8 @@ item_icon = Equipment\models\commodities\nn_icons\ge_transport.3db nickname = remt_package category = ship hull = remt_hull -addon = ge_t_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_t_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = SlowMediumWhite, HpRunningLight06, 1 @@ -3440,8 +3500,8 @@ item_icon = Equipment\models\commodities\nn_icons\bh_freighter.3db nickname = bh_freighter_package category = ship hull = bh_freighter_hull -addon = ge_t_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_t_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = SlowMediumWhite, HpRunningLight01 @@ -3475,7 +3535,7 @@ addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 -; Alpaka +; Alpaca [Good] nickname = bwfr_t1_hull @@ -3489,8 +3549,8 @@ item_icon = Equipment\models\commodities\nn_icons\bw_freighter.3db nickname = bwfr_t1_package category = ship hull = bwfr_t1_hull -addon = ge_bwfr_engine_01, internal, 1 -addon = bw_freighter_power01, internal, 1 +addon = ge_bwfr_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark04_fr, HpShield01, 1 @@ -3522,8 +3582,8 @@ item_icon = Equipment\models\commodities\nn_icons\heavy_lifter.3db nickname = heavylifter_package category = ship hull = heavylifter_hull -addon = ge_lft_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_lft_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = LargeWhiteSpecial, HpHeadLight01 @@ -3554,8 +3614,8 @@ item_icon = Equipment\models\commodities\nn_icons\repair_ship.3db nickname = repair_package category = ship hull = repair_hull -addon = ge_rpr_engine_01, internal, 1 -addon = co_elite2_power01, internal, 1 +addon = ge_rpr_engine_01, HpDrive01, 1 +addon = transport_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = LargeWhiteSpecial, HpHeadLight @@ -3586,8 +3646,8 @@ item_icon = Equipment\models\commodities\nn_icons\cv_heavy_fighter.3db nickname = cv02_heavy_fighter_package category = ship hull = cv02_heavy_fighter_hull -addon = ge_gf6_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_gf6_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 @@ -3729,8 +3789,8 @@ item_icon = Equipment\models\commodities\nn_icons\li_prospector.3db nickname = prospector_package category = ship hull = prospector_hull -addon = ge_gf6_engine_01, internal, 1 -addon = ge_fighter6_power01, internal, 1 +addon = ge_gf6_engine_01, HpDrive01, 1 +addon = ge_fighter6_power01, HpPower01, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = shield01_mark07_hf, HpShield01, 1 diff --git a/DATA/EQUIPMENT/misc_equip.ini b/DATA/EQUIPMENT/misc_equip.ini index 322637ed..d04d88d3 100644 --- a/DATA/EQUIPMENT/misc_equip.ini +++ b/DATA/EQUIPMENT/misc_equip.ini @@ -12,6 +12,8 @@ thrust_capacity = 1000 thrust_charge_rate = 1000 lootable = false +; Starflier + [Power] nickname = ge_fighter_power01 ids_name = 263705 @@ -20,12 +22,14 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_fighter_power_special_1 capacity = 1000 charge_rate = 95 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false + [Power] nickname = ge_fighter2_power01 ids_name = 263706 @@ -34,12 +38,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_fighter_power_special_1 capacity = 1800 charge_rate = 183 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Hawk + [Power] nickname = ge_fighter4_power01 ids_name = 263707 @@ -48,12 +55,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 3400 -charge_rate = 345 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Falcon + [Power] nickname = ge_fighter5_power01 ids_name = 263708 @@ -62,12 +72,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 6400 -charge_rate = 645 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Eagle + [Power] nickname = ge_fighter6_power01 ids_name = 263709 @@ -76,12 +89,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 10400 charge_rate = 1040 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Dagger + [Power] nickname = bw_fighter_power01 ids_name = 263710 @@ -90,12 +106,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2200 -charge_rate = 225 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Stiletto + [Power] nickname = bw_elite_power01 ids_name = 263711 @@ -104,12 +123,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 4700 -charge_rate = 465 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Sabre + [Power] nickname = bw_elite2_power01 ids_name = 263712 @@ -118,12 +140,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 10400 charge_rate = 1040 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Dromedary + [Power] nickname = bw_freighter_power01 ids_name = 263713 @@ -132,12 +157,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 2900 charge_rate = 290 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Legionare + [Power] nickname = co_fighter_power01 ids_name = 263714 @@ -146,12 +174,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2500 -charge_rate = 248 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Centurio + [Power] nickname = co_elite_power01 ids_name = 263715 @@ -160,12 +191,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 8900 charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Titan + [Power] nickname = co_elite2_power01 ids_name = 263716 @@ -174,12 +208,32 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 11900 charge_rate = 1190 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Transport + +[Power] +nickname = transport_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 +capacity = 11900 +charge_rate = 1190 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +; Piranha + [Power] nickname = bh_fighter_power01 ids_name = 263717 @@ -188,12 +242,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 1800 -charge_rate = 183 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Barracuda + [Power] nickname = bh_elite_power01 ids_name = 263718 @@ -202,12 +259,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 3400 -charge_rate = 345 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Hammerhead + [Power] nickname = bh_elite2_power01 ids_name = 263719 @@ -216,12 +276,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 7400 charge_rate = 750 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Patriot + [Power] nickname = li_fighter_power01 ids_name = 263720 @@ -230,12 +293,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2100 -charge_rate = 213 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Defender + [Power] nickname = li_elite_power01 ids_name = 263721 @@ -244,12 +310,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 1500 -charge_rate = 157 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Rhino + [Power] nickname = li_freighter_power01 ids_name = 263722 @@ -258,12 +327,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 1300 charge_rate = 126 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Cavalier + [Power] nickname = br_fighter_power01 ids_name = 263723 @@ -272,12 +344,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2400 -charge_rate = 245 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Crusader + [Power] nickname = br_elite_power01 ids_name = 263724 @@ -286,12 +361,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2500 -charge_rate = 248 +hp_type = hp_elite_power_special_1 +capacity = 5600 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Clydesdale + [Power] nickname = br_freighter_power01 ids_name = 263725 @@ -300,12 +378,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 1800 charge_rate = 183 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Drake + [Power] nickname = ku_fighter_power01 ids_name = 263726 @@ -314,12 +395,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2900 -charge_rate = 290 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Dragon + [Power] nickname = ku_elite_power01 ids_name = 263727 @@ -328,12 +412,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_elite_power_special_1 capacity = 3400 charge_rate = 345 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Drone + [Power] nickname = ku_freighter_power01 ids_name = 263728 @@ -342,12 +429,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 2700 charge_rate = 265 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Banshee + [Power] nickname = rh_fighter_power01 ids_name = 263729 @@ -356,12 +446,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_fighter_power_special_1 capacity = 4700 charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Valkyrie + [Power] nickname = rh_elite_power01 ids_name = 263730 @@ -370,12 +463,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 5400 -charge_rate = 545 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Humpback + [Power] nickname = rh_freighter_power01 ids_name = 263731 @@ -384,12 +480,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 4700 charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Blood Hound + [Power] nickname = pi_fighter_power01 ids_name = 263732 @@ -398,12 +497,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 2200 -charge_rate = 225 +hp_type = hp_fighter_power_special_1 +capacity = 4700 +charge_rate = 465 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Wolfshound + [Power] nickname = pi_elite_power01 ids_name = 263733 @@ -412,12 +514,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 3400 -charge_rate = 345 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Mule + [Power] nickname = pi_freighter_power01 ids_name = 263734 @@ -426,12 +531,15 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat +hp_type = hp_freighter_power_special_1 capacity = 1800 charge_rate = 183 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false +; Anubis + [Power] nickname = or_elite_power01 ids_name = 263735 @@ -440,8 +548,9 @@ volume = 0 mass = 10 DA_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat -capacity = 4000 -charge_rate = 395 +hp_type = hp_elite_power_special_1 +capacity = 8900 +charge_rate = 890 thrust_capacity = 1000 thrust_charge_rate = 100 lootable = false @@ -457,6 +566,7 @@ mass = 0 hp_type = hp_elite_power_special_2 DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db material_library = equipment\models\hardware.mat +hp_type = hp_fighter_power_special_2 capacity = 300 charge_rate = 150 thrust_capacity = 0 diff --git a/DATA/EQUIPMENT/misc_good.ini b/DATA/EQUIPMENT/misc_good.ini index 99f058ee..d635fb08 100644 --- a/DATA/EQUIPMENT/misc_good.ini +++ b/DATA/EQUIPMENT/misc_good.ini @@ -284,4 +284,431 @@ price = 100000 item_icon = Equipment\models\commodities\nn_icons\EQUIPICON_ageira_hazard_armor.3db combinable = false shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat + +[Good] +nickname = energy_core_extension +equipment = energy_core_extension +category = equipment +price = 250000 +item_icon = equipment\models\commodities\nn_icons\POWERS\COMMOD_energyextension.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Starflier + +[Good] +nickname = ge_fighter_power01 +equipment = ge_fighter_power01 +category = equipment +price = 2500 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Startracker + +[Good] +nickname = ge_fighter2_power01 +equipment = ge_fighter2_power01 +category = equipment +price = 2500 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Hawk + +[Good] +nickname = ge_fighter4_power01 +equipment = ge_fighter4_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Falcon + +[Good] +nickname = ge_fighter5_power01 +equipment = ge_fighter5_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Eagle + +[Good] +nickname = ge_fighter6_power01 +equipment = ge_fighter6_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Dagger + +[Good] +nickname = bw_fighter_power01 +equipment = bw_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Stiletto + +[Good] +nickname = bw_elite_power01 +equipment = bw_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Sabre + +[Good] +nickname = bw_elite2_power01 +equipment = bw_elite2_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Dromedary + +[Good] +nickname = bw_freighter_power01 +equipment = bw_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Legionare + +[Good] +nickname = co_fighter_power01 +equipment = co_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Centurio + +[Good] +nickname = co_elite_power01 +equipment = co_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Titan + +[Good] +nickname = co_elite2_power01 +equipment = co_elite2_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Transport + +[Good] +nickname = transport_power01 +equipment = transport_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Piranha + +[Good] +nickname = bh_fighter_power01 +equipment = bh_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Barracuda + +[Good] +nickname = bh_elite_power01 +equipment = bh_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Hammerhead + +[Good] +nickname = bh_elite2_power01 +equipment = bh_elite2_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Patriot + +[Good] +nickname = li_fighter_power01 +equipment = li_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Defender + +[Good] +nickname = li_elite_power01 +equipment = li_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Rhino + +[Good] +nickname = li_freighter_power01 +equipment = li_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Cavalier + +[Good] +nickname = br_fighter_power01 +equipment = br_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Crusader + +[Good] +nickname = br_elite_power01 +equipment = br_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Clydesdale + +[Good] +nickname = br_freighter_power01 +equipment = br_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Drake + +[Good] +nickname = ku_fighter_power01 +equipment = ku_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Dragon + +[Good] +nickname = ku_elite_power01 +equipment = ku_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Drone + +[Good] +nickname = ku_freighter_power01 +equipment = ku_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Banshee + +[Good] +nickname = rh_fighter_power01 +equipment = rh_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Valkyrie + +[Good] +nickname = rh_elite_power01 +equipment = rh_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Humpback + +[Good] +nickname = rh_freighter_power01 +equipment = rh_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Blood Hound + +[Good] +nickname = pi_fighter_power01 +equipment = pi_fighter_power01 +category = equipment +price = 25000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Wolfshound + +[Good] +nickname = pi_elite_power01 +equipment = pi_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Mule + +[Good] +nickname = pi_freighter_power01 +equipment = pi_freighter_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat + +; Anubis + +[Good] +nickname = or_elite_power01 +equipment = or_elite_power01 +category = equipment +price = 250000 +item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db +combinable = False +shop_archetype = equipment\models\hardware\li_fusion_reactor.3db +attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db material_library = equipment\models\hardware.mat \ No newline at end of file diff --git a/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp b/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp index b5151a17..0c0e5d52 100644 Binary files a/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp and b/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp b/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp index abe1f1c7..d7e122f1 100644 Binary files a/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp and b/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER/bw_freighter.cmp b/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER/bw_freighter.cmp index 055b57b5..b15ea87a 100644 Binary files a/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER/bw_freighter.cmp and b/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER/bw_freighter.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER_T1/bw_freighter_t1.cmp b/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER_T1/bw_freighter_t1.cmp index f3200849..1c6c642f 100644 Binary files a/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER_T1/bw_freighter_t1.cmp and b/DATA/SHIPS/BORDER_WORLD/BW_FREIGHTER_T1/bw_freighter_t1.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/BW_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp b/DATA/SHIPS/BORDER_WORLD/BW_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp index 32ec84f8..1eaaa77f 100644 Binary files a/DATA/SHIPS/BORDER_WORLD/BW_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp and b/DATA/SHIPS/BORDER_WORLD/BW_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp index 46d1ed85..4c5cb6fe 100644 Binary files a/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp and b/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_FIGHTER/bh_fighter.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_FIGHTER/bh_fighter.cmp index 031ea8b0..ac2526c1 100644 Binary files a/DATA/SHIPS/BOUNTY_HUNTER/BH_FIGHTER/bh_fighter.cmp and b/DATA/SHIPS/BOUNTY_HUNTER/BH_FIGHTER/bh_fighter.cmp differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_FREIGHTER/orca_freighter.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_FREIGHTER/orca_freighter.cmp index 49980f30..3815cd31 100644 Binary files a/DATA/SHIPS/BOUNTY_HUNTER/BH_FREIGHTER/orca_freighter.cmp and b/DATA/SHIPS/BOUNTY_HUNTER/BH_FREIGHTER/orca_freighter.cmp differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp index e7a03ea5..18c6cd13 100644 Binary files a/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp and b/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER/bh_vheavy_fighter.cmp differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER2/bh_vheavy_fighter2.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER2/bh_vheavy_fighter2.cmp index 6f24ad38..393b099d 100644 Binary files a/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER2/bh_vheavy_fighter2.cmp and b/DATA/SHIPS/BOUNTY_HUNTER/BH_VHEAVY_FIGHTER2/bh_vheavy_fighter2.cmp differ diff --git a/DATA/SHIPS/BRETONIA/BR_ELITE/br_elite.cmp b/DATA/SHIPS/BRETONIA/BR_ELITE/br_elite.cmp index e95bd2dd..e15b5175 100644 Binary files a/DATA/SHIPS/BRETONIA/BR_ELITE/br_elite.cmp and b/DATA/SHIPS/BRETONIA/BR_ELITE/br_elite.cmp differ diff --git a/DATA/SHIPS/BRETONIA/BR_FIGHTER/br_fighter.cmp b/DATA/SHIPS/BRETONIA/BR_FIGHTER/br_fighter.cmp index 7423d9fe..cf824bc0 100644 Binary files a/DATA/SHIPS/BRETONIA/BR_FIGHTER/br_fighter.cmp and b/DATA/SHIPS/BRETONIA/BR_FIGHTER/br_fighter.cmp differ diff --git a/DATA/SHIPS/BRETONIA/BR_FREIGHTER/br_freighter.cmp b/DATA/SHIPS/BRETONIA/BR_FREIGHTER/br_freighter.cmp index a10e181a..57ffe4ef 100644 Binary files a/DATA/SHIPS/BRETONIA/BR_FREIGHTER/br_freighter.cmp and b/DATA/SHIPS/BRETONIA/BR_FREIGHTER/br_freighter.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.cmp b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.cmp index 6371a0ca..a434f558 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.cmp and b/DATA/SHIPS/CIVILIAN/CV02_ELITE/cv02_heavy_fighter.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_ELITE/cv_elite.cmp b/DATA/SHIPS/CIVILIAN/CV_ELITE/cv_elite.cmp index acf108e1..c932948d 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_ELITE/cv_elite.cmp and b/DATA/SHIPS/CIVILIAN/CV_ELITE/cv_elite.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_FIGHTER/cv_fighter.cmp b/DATA/SHIPS/CIVILIAN/CV_FIGHTER/cv_fighter.cmp index eb880ee9..c4be4dd5 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_FIGHTER/cv_fighter.cmp and b/DATA/SHIPS/CIVILIAN/CV_FIGHTER/cv_fighter.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_STARBLAZER/cv_starblazer.cmp b/DATA/SHIPS/CIVILIAN/CV_STARBLAZER/cv_starblazer.cmp index 477d1bdb..7723183d 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_STARBLAZER/cv_starblazer.cmp and b/DATA/SHIPS/CIVILIAN/CV_STARBLAZER/cv_starblazer.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_STARFLIER/cv_starflier.cmp b/DATA/SHIPS/CIVILIAN/CV_STARFLIER/cv_starflier.cmp index d0ec4865..687c892b 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_STARFLIER/cv_starflier.cmp and b/DATA/SHIPS/CIVILIAN/CV_STARFLIER/cv_starflier.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_STARTRACKER/cv_startracker.cmp b/DATA/SHIPS/CIVILIAN/CV_STARTRACKER/cv_startracker.cmp index 679e9294..89792614 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_STARTRACKER/cv_startracker.cmp and b/DATA/SHIPS/CIVILIAN/CV_STARTRACKER/cv_startracker.cmp differ diff --git a/DATA/SHIPS/CIVILIAN/CV_VHEAVY_FIGHTER/cv_vheavy_fighter.cmp b/DATA/SHIPS/CIVILIAN/CV_VHEAVY_FIGHTER/cv_vheavy_fighter.cmp index 71cd23a8..dff5a222 100644 Binary files a/DATA/SHIPS/CIVILIAN/CV_VHEAVY_FIGHTER/cv_vheavy_fighter.cmp and b/DATA/SHIPS/CIVILIAN/CV_VHEAVY_FIGHTER/cv_vheavy_fighter.cmp differ diff --git a/DATA/SHIPS/CORSAIR/CO_ELITE/co_elite.cmp b/DATA/SHIPS/CORSAIR/CO_ELITE/co_elite.cmp index 2ea760f4..a74e0a13 100644 Binary files a/DATA/SHIPS/CORSAIR/CO_ELITE/co_elite.cmp and b/DATA/SHIPS/CORSAIR/CO_ELITE/co_elite.cmp differ diff --git a/DATA/SHIPS/CORSAIR/CO_FIGHTER/co_fighter.cmp b/DATA/SHIPS/CORSAIR/CO_FIGHTER/co_fighter.cmp index f989db20..e1916a5f 100644 Binary files a/DATA/SHIPS/CORSAIR/CO_FIGHTER/co_fighter.cmp and b/DATA/SHIPS/CORSAIR/CO_FIGHTER/co_fighter.cmp differ diff --git a/DATA/SHIPS/CORSAIR/CO_FREIGHTER/co_freighter.cmp b/DATA/SHIPS/CORSAIR/CO_FREIGHTER/co_freighter.cmp index c0cb39c3..7b48e8e5 100644 Binary files a/DATA/SHIPS/CORSAIR/CO_FREIGHTER/co_freighter.cmp and b/DATA/SHIPS/CORSAIR/CO_FREIGHTER/co_freighter.cmp differ diff --git a/DATA/SHIPS/DRONES/drone.cmp b/DATA/SHIPS/DRONES/drone.cmp index ac3b2b97..99bfeaf7 100644 Binary files a/DATA/SHIPS/DRONES/drone.cmp and b/DATA/SHIPS/DRONES/drone.cmp differ diff --git a/DATA/SHIPS/KUSARI/KU_BLOOD_DRAGON/ku_dragon.cmp b/DATA/SHIPS/KUSARI/KU_BLOOD_DRAGON/ku_dragon.cmp index c709405f..4826da7b 100644 Binary files a/DATA/SHIPS/KUSARI/KU_BLOOD_DRAGON/ku_dragon.cmp and b/DATA/SHIPS/KUSARI/KU_BLOOD_DRAGON/ku_dragon.cmp differ diff --git a/DATA/SHIPS/KUSARI/KU_ELITE/ku_elite.cmp b/DATA/SHIPS/KUSARI/KU_ELITE/ku_elite.cmp index 5cddc8e4..28c0fb41 100644 Binary files a/DATA/SHIPS/KUSARI/KU_ELITE/ku_elite.cmp and b/DATA/SHIPS/KUSARI/KU_ELITE/ku_elite.cmp differ diff --git a/DATA/SHIPS/KUSARI/KU_FIGHTER/ku_fighter.cmp b/DATA/SHIPS/KUSARI/KU_FIGHTER/ku_fighter.cmp index 1861f7d7..d3aab05a 100644 Binary files a/DATA/SHIPS/KUSARI/KU_FIGHTER/ku_fighter.cmp and b/DATA/SHIPS/KUSARI/KU_FIGHTER/ku_fighter.cmp differ diff --git a/DATA/SHIPS/KUSARI/KU_FREIGHTER/ku_freighter.cmp b/DATA/SHIPS/KUSARI/KU_FREIGHTER/ku_freighter.cmp index 3261d6dd..92f453a5 100644 Binary files a/DATA/SHIPS/KUSARI/KU_FREIGHTER/ku_freighter.cmp and b/DATA/SHIPS/KUSARI/KU_FREIGHTER/ku_freighter.cmp differ diff --git a/DATA/SHIPS/LIBERTY/LI_ELITE/li_elite.cmp b/DATA/SHIPS/LIBERTY/LI_ELITE/li_elite.cmp index 82355886..492a8eec 100644 Binary files a/DATA/SHIPS/LIBERTY/LI_ELITE/li_elite.cmp and b/DATA/SHIPS/LIBERTY/LI_ELITE/li_elite.cmp differ diff --git a/DATA/SHIPS/LIBERTY/LI_ELITE2/li_elite2.cmp b/DATA/SHIPS/LIBERTY/LI_ELITE2/li_elite2.cmp index d1715530..89ebc0f4 100644 Binary files a/DATA/SHIPS/LIBERTY/LI_ELITE2/li_elite2.cmp and b/DATA/SHIPS/LIBERTY/LI_ELITE2/li_elite2.cmp differ diff --git a/DATA/SHIPS/LIBERTY/LI_FIGHTER/li_fighter.cmp b/DATA/SHIPS/LIBERTY/LI_FIGHTER/li_fighter.cmp index 5673c819..d77d922d 100644 Binary files a/DATA/SHIPS/LIBERTY/LI_FIGHTER/li_fighter.cmp and b/DATA/SHIPS/LIBERTY/LI_FIGHTER/li_fighter.cmp differ diff --git a/DATA/SHIPS/LIBERTY/LI_FREIGHTER/li_freighter.cmp b/DATA/SHIPS/LIBERTY/LI_FREIGHTER/li_freighter.cmp index 76f9604f..499dee51 100644 Binary files a/DATA/SHIPS/LIBERTY/LI_FREIGHTER/li_freighter.cmp and b/DATA/SHIPS/LIBERTY/LI_FREIGHTER/li_freighter.cmp differ diff --git a/DATA/SHIPS/ORDER/OR_ELITE/or_elite.cmp b/DATA/SHIPS/ORDER/OR_ELITE/or_elite.cmp index ad39a42c..f445b4b3 100644 Binary files a/DATA/SHIPS/ORDER/OR_ELITE/or_elite.cmp and b/DATA/SHIPS/ORDER/OR_ELITE/or_elite.cmp differ diff --git a/DATA/SHIPS/ORDER/OR_VHEAVY_FIGHTER/or_vheavy_fighter.cmp b/DATA/SHIPS/ORDER/OR_VHEAVY_FIGHTER/or_vheavy_fighter.cmp index 97eeb7a1..8490f5cc 100644 Binary files a/DATA/SHIPS/ORDER/OR_VHEAVY_FIGHTER/or_vheavy_fighter.cmp and b/DATA/SHIPS/ORDER/OR_VHEAVY_FIGHTER/or_vheavy_fighter.cmp differ diff --git a/DATA/SHIPS/PIRATE/PI_ELITE/pi_elite.cmp b/DATA/SHIPS/PIRATE/PI_ELITE/pi_elite.cmp index a56b279e..0eb00d64 100644 Binary files a/DATA/SHIPS/PIRATE/PI_ELITE/pi_elite.cmp and b/DATA/SHIPS/PIRATE/PI_ELITE/pi_elite.cmp differ diff --git a/DATA/SHIPS/PIRATE/PI_FIGHTER/pi_fighter.cmp b/DATA/SHIPS/PIRATE/PI_FIGHTER/pi_fighter.cmp index 1af6f789..aee2a828 100644 Binary files a/DATA/SHIPS/PIRATE/PI_FIGHTER/pi_fighter.cmp and b/DATA/SHIPS/PIRATE/PI_FIGHTER/pi_fighter.cmp differ diff --git a/DATA/SHIPS/PIRATE/PI_VHEAVY_FIGHTER/pi_vheavy_fighter.cmp b/DATA/SHIPS/PIRATE/PI_VHEAVY_FIGHTER/pi_vheavy_fighter.cmp index 7e7a3090..eaaf3347 100644 Binary files a/DATA/SHIPS/PIRATE/PI_VHEAVY_FIGHTER/pi_vheavy_fighter.cmp and b/DATA/SHIPS/PIRATE/PI_VHEAVY_FIGHTER/pi_vheavy_fighter.cmp differ diff --git a/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp b/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp index ea1dc9e3..342798fa 100644 Binary files a/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp and b/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp differ diff --git a/DATA/SHIPS/RHEINLAND/RH_FIGHTER/rh_fighter.cmp b/DATA/SHIPS/RHEINLAND/RH_FIGHTER/rh_fighter.cmp index a67aa6c6..eba5d450 100644 Binary files a/DATA/SHIPS/RHEINLAND/RH_FIGHTER/rh_fighter.cmp and b/DATA/SHIPS/RHEINLAND/RH_FIGHTER/rh_fighter.cmp differ diff --git a/DATA/SHIPS/RHEINLAND/RH_FREIGHTER/rh_freighter.cmp b/DATA/SHIPS/RHEINLAND/RH_FREIGHTER/rh_freighter.cmp index 1faa17db..674ccbe7 100644 Binary files a/DATA/SHIPS/RHEINLAND/RH_FREIGHTER/rh_freighter.cmp and b/DATA/SHIPS/RHEINLAND/RH_FREIGHTER/rh_freighter.cmp differ diff --git a/DATA/SHIPS/UTILITY/CSV/csv.cmp b/DATA/SHIPS/UTILITY/CSV/csv.cmp index 9826e06f..9fe5a26d 100644 Binary files a/DATA/SHIPS/UTILITY/CSV/csv.cmp and b/DATA/SHIPS/UTILITY/CSV/csv.cmp differ diff --git a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx2.3db b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx2.3db index 25e29897..59929452 100644 Binary files a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx2.3db and b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx2.3db differ diff --git a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.3db b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.3db index 7a84effd..173c63c8 100644 Binary files a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.3db and b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.3db differ diff --git a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.cmp b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.cmp index daf13035..8a4c984c 100644 Binary files a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.cmp and b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx3.cmp differ diff --git a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx4.cmp b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx4.cmp index 0a2a12ac..bab0bf5d 100644 Binary files a/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx4.cmp and b/DATA/SHIPS/UTILITY/FREIGHT_TRAIN/freight_trainx4.cmp differ diff --git a/DATA/SHIPS/UTILITY/HEAVY_LIFTER/heavy_lifter.cmp b/DATA/SHIPS/UTILITY/HEAVY_LIFTER/heavy_lifter.cmp index 96072159..4876eed6 100644 Binary files a/DATA/SHIPS/UTILITY/HEAVY_LIFTER/heavy_lifter.cmp and b/DATA/SHIPS/UTILITY/HEAVY_LIFTER/heavy_lifter.cmp differ diff --git a/DATA/SHIPS/UTILITY/LUXURY_LINER/luxury_liner.cmp b/DATA/SHIPS/UTILITY/LUXURY_LINER/luxury_liner.cmp index 805f26a6..2045bd86 100644 Binary files a/DATA/SHIPS/UTILITY/LUXURY_LINER/luxury_liner.cmp and b/DATA/SHIPS/UTILITY/LUXURY_LINER/luxury_liner.cmp differ diff --git a/DATA/SHIPS/UTILITY/MINING/mining.cmp b/DATA/SHIPS/UTILITY/MINING/mining.cmp index 41808ba4..a9b65902 100644 Binary files a/DATA/SHIPS/UTILITY/MINING/mining.cmp and b/DATA/SHIPS/UTILITY/MINING/mining.cmp differ diff --git a/DATA/SHIPS/UTILITY/PRISON_LINER/prison_liner.cmp b/DATA/SHIPS/UTILITY/PRISON_LINER/prison_liner.cmp index 82a39d3f..7f1579c7 100644 Binary files a/DATA/SHIPS/UTILITY/PRISON_LINER/prison_liner.cmp and b/DATA/SHIPS/UTILITY/PRISON_LINER/prison_liner.cmp differ diff --git a/DATA/SHIPS/UTILITY/REPAIR/repair.cmp b/DATA/SHIPS/UTILITY/REPAIR/repair.cmp index 0e4e1d48..efdf49d3 100644 Binary files a/DATA/SHIPS/UTILITY/REPAIR/repair.cmp and b/DATA/SHIPS/UTILITY/REPAIR/repair.cmp differ diff --git a/DATA/SHIPS/UTILITY/TRANSPORT_ARMORED/transport_armored.cmp b/DATA/SHIPS/UTILITY/TRANSPORT_ARMORED/transport_armored.cmp index cd4313d7..389499d5 100644 Binary files a/DATA/SHIPS/UTILITY/TRANSPORT_ARMORED/transport_armored.cmp and b/DATA/SHIPS/UTILITY/TRANSPORT_ARMORED/transport_armored.cmp differ diff --git a/DATA/SHIPS/UTILITY/TRANSPORT_LARGE/transport_large.cmp b/DATA/SHIPS/UTILITY/TRANSPORT_LARGE/transport_large.cmp index 7d7be8b6..4e246d91 100644 Binary files a/DATA/SHIPS/UTILITY/TRANSPORT_LARGE/transport_large.cmp and b/DATA/SHIPS/UTILITY/TRANSPORT_LARGE/transport_large.cmp differ diff --git a/DATA/SHIPS/UTILITY/TRANSPORT_SMALL/transport_small.cmp b/DATA/SHIPS/UTILITY/TRANSPORT_SMALL/transport_small.cmp index af83013b..7db63d2e 100644 Binary files a/DATA/SHIPS/UTILITY/TRANSPORT_SMALL/transport_small.cmp and b/DATA/SHIPS/UTILITY/TRANSPORT_SMALL/transport_small.cmp differ diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 14eaba9e..21d47dff 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -20,7 +20,7 @@ msg_id_prefix = gcs_refer_shiparch_Liblf mission_property = can_use_berths type = FIGHTER mass = 100 -hold_size = 25 +hold_size = 50 linear_drag = 1 fuse = li_fighter_gas01, 0, -1 fuse = li_fighter_smoke01, 0, -1 @@ -81,83 +81,9 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 - -; Patriot MK2 - -[Ship] -ids_name = 480032 -ids_info = 480033 -ids_info1 = 480034 -ids_info2 = 66608 -ids_info3 = 480035 -ship_class = 0 -nickname = li_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_Liblf -mission_property = can_use_berths -type = FIGHTER -mass = 100 -hold_size = 50 -linear_drag = 1 -fuse = li_fighter_gas01, 0, -1 -fuse = li_fighter_smoke01, 0, -1 -fuse = intermed_damage_smallship02, 0, 400 -fuse = intermed_damage_smallship03, 0, 200 -max_bank_angle = 35 -camera_offset = 6, 22 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 23 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 32 -shield_battery_limit = 32 -hit_pts = 4500 -DA_archetype = ships\liberty\li_fighter\li_fighter.cmp -material_library = ships\liberty\li_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\liberty\l_fighter.ini -pilot_mesh = generic_pilot -explosion_arch = explosion_li_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -num_exhaust_nozzles = 1 -HP_tractor_source = HpTractor_Source -shield_link = l_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = port fin_lod1 @@ -231,7 +157,7 @@ pilot_mesh = generic_pilot nanobot_limit = 58 shield_battery_limit = 58 mass = 150 -hold_size = 30 +hold_size = 70 linear_drag = 1 fuse = intermed_damage_smallship01, 0, 400 fuse = intermed_damage_smallship02, 0, 200 @@ -243,12 +169,12 @@ camera_horizontal_turn_angle = 17 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 8600 +hit_pts = 9600 explosion_arch = explosion_li_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 44000, 44000, 183000 +steering_torque = 44320, 44320, 183000 angular_drag = 32000, 32000, 141000 rotation_inertia = 8400, 8400, 8400 nudge_force = 30000 @@ -262,8 +188,8 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = l_elite_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03 -hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_9, HpWeapon05 +hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 @@ -295,6 +221,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = Li_star_wing_lod1 @@ -557,6 +486,8 @@ hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 steering_torque = 54000, 54000, 104000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -1108,7 +1039,7 @@ nanobot_limit = 32 shield_battery_limit = 32 mass = 100 linear_drag = 1 -hold_size = 30 +hold_size = 50 fuse = intermed_damage_smallship02, 0, 525 fuse = intermed_damage_smallship03, 0, 263 max_bank_angle = 35 @@ -1158,81 +1089,9 @@ hp_type = hp_torpedo_special_2, HpTorpedo01 steering_torque = 22500, 22500, 58000 angular_drag = 15000, 15000, 35000 rotation_inertia = 2800, 2800, 1000 - -; Cavalier MK2 - -[Ship] -ids_name = 480012 -ids_info = 480013 -ids_info1 = 480014 -ids_info2 = 66608 -ids_info3 = 480015 -ship_class = 0 -nickname = br_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_Brelf -mission_property = can_use_berths -type = FIGHTER -DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp -material_library = ships\bretonia\br_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\bretonia\b_fighter.ini -pilot_mesh = generic_pilot -nanobot_limit = 32 -shield_battery_limit = 32 -mass = 100 -linear_drag = 1 -hold_size = 30 -fuse = intermed_damage_smallship02, 0, 525 -fuse = intermed_damage_smallship03, 0, 263 -max_bank_angle = 35 -camera_offset = 9, 29 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 23 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 4600 -explosion_arch = explosion_br_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_open dock1 -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 1 -shield_link = b_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = br_fighter_tail_lod1 @@ -1287,10 +1146,10 @@ camera_vertical_turn_down_angle = 26 camera_turn_look_ahead_slerp_amount = 1 nanobot_limit = 58 shield_battery_limit = 58 -hit_pts = 8600 +hit_pts = 9800 mass = 150 linear_drag = 1 -hold_size = 35 +hold_size = 70 explosion_arch = explosion_br_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -1306,6 +1165,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = b_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon02, HpWeapon06 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 @@ -1329,9 +1189,12 @@ hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 -steering_torque = 44000, 44000, 183000 +steering_torque = 44320, 44320, 183000 angular_drag = 32000, 32000, 141000 rotation_inertia = 8400, 8400, 8400 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = br_port_wing_lod1 @@ -1464,6 +1327,8 @@ hp_type = hp_turret_special_4, HpTurret03, HpTurret04 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 [CollisionGroup] obj = br_freighter_port_wing_lod1 @@ -2050,7 +1915,7 @@ nanobot_limit = 32 shield_battery_limit = 32 mass = 100 linear_drag = 1 -hold_size = 35 +hold_size = 50 fuse = intermed_damage_smallship02, 0, 700 fuse = intermed_damage_smallship03, 0, 350 max_bank_angle = 35 @@ -2100,81 +1965,9 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 - -; Drake MK2 - -[Ship] -ids_name = 480012 -ids_info = 480013 -ids_info1 = 480014 -ids_info2 = 66608 -ids_info3 = 480015 -ship_class = 0 -nickname = ku_fighter_mk2 -msg_id_prefix = gcs_refer_shiparch_Kuslf -mission_property = can_use_berths -LODranges = 0, 999999 -type = FIGHTER -DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp -material_library = ships\kusari\ku_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\kusari\k_fighter.ini -pilot_mesh = generic_pilot -nanobot_limit = 32 -shield_battery_limit = 32 -mass = 100 -linear_drag = 1 -hold_size = 50 -fuse = intermed_damage_smallship02, 0, 700 -fuse = intermed_damage_smallship03, 0, 350 -max_bank_angle = 35 -camera_offset = 6, 25 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 23 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 4500 -explosion_arch = explosion_ku_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 3800, 3800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_ku_fighter -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 1 -shield_link = k_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = wing_starboard_lod1 @@ -2417,7 +2210,7 @@ mass = 150 nanobot_limit = 58 shield_battery_limit = 58 linear_drag = 1 -hold_size = 35 +hold_size = 70 fuse = intermed_damage_smallship01, 0, 900 fuse = intermed_damage_smallship02, 0, 450 fuse = intermed_damage_smallship03, 0, 300 @@ -2428,12 +2221,12 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 10 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 8600 +hit_pts = 9600 explosion_arch = explosion_ku_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 44000, 44000, 183000 +steering_torque = 44320, 44320, 183000 angular_drag = 32000, 32000, 141000 rotation_inertia = 8400, 8400, 8400 nudge_force = 30000 @@ -2447,7 +2240,8 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = k_elite_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 @@ -2470,6 +2264,9 @@ hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = starboard_wing_lod1 @@ -2606,6 +2403,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -3255,7 +3054,7 @@ nanobot_limit = 36 shield_battery_limit = 36 mass = 100 linear_drag = 1 -hold_size = 45 +hold_size = 50 fuse = intermed_damage_smallship02, 0, 1125 fuse = intermed_damage_smallship03, 0, 563 max_bank_angle = 35 @@ -3305,81 +3104,9 @@ hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 1 - -; Banshee MK2 - -[Ship] -ids_name = 480004 -ids_info = 480005 -ids_info1 = 480006 -ids_info2 = 66608 -ids_info3 = 480007 -ship_class = 0 -nickname = rh_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_Rhelf -mission_property = can_use_berths -type = FIGHTER -DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp -material_library = ships\rheinland\rh_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\rheinland\r_fighter.ini -pilot_mesh = generic_pilot -nanobot_limit = 36 -shield_battery_limit = 36 -mass = 100 -linear_drag = 1 -hold_size = 50 -fuse = intermed_damage_smallship02, 0, 1125 -fuse = intermed_damage_smallship03, 0, 563 -max_bank_angle = 35 -camera_offset = 11, 34 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 23 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 4800 -explosion_arch = explosion_rh_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -shield_link = r_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 1 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = port_wing_lod1 @@ -3447,7 +3174,7 @@ nanobot_limit = 58 shield_battery_limit = 58 mass = 150 linear_drag = 1 -hold_size = 50 +hold_size = 70 fuse = intermed_damage_smallship01, 0, 1450 fuse = intermed_damage_smallship02, 0, 725 fuse = intermed_damage_smallship03, 0, 483 @@ -3458,12 +3185,12 @@ camera_horizontal_turn_angle = 17 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 8600 +hit_pts = 9600 explosion_arch = explosion_rh_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 44000, 44000, 183000 +steering_torque = 44320, 44320, 183000 angular_drag = 32000, 32000, 141000 rotation_inertia = 8400, 8400, 8400 nudge_force = 30000 @@ -3475,6 +3202,7 @@ bay_doors_close_snd = cargo_doors_close HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 shield_link = r_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon05 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 @@ -3496,6 +3224,7 @@ hp_type = hp_elite_shield_special_1, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_9, HpTurret01 hp_type = hp_turret_special_8, HpTurret01 hp_type = hp_turret_special_7, HpTurret01 hp_type = hp_turret_special_6, HpTurret01 @@ -3508,6 +3237,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = Rh_port_wing_lod1 @@ -3572,6 +3304,8 @@ material_library = ships\rheinland\rh_playerships.mat mass = 5 LODranges = 0, 999999 +; Humpback + [Ship] ids_name = 237053 ids_info = 66604 @@ -3645,6 +3379,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -4123,7 +3859,7 @@ msg_id_prefix = gcs_refer_shiparch_lfighter mission_property = can_use_berths type = FIGHTER mass = 100 -hold_size = 35 +hold_size = 50 linear_drag = 1 fuse = intermed_damage_smallship02, 0, 450 fuse = intermed_damage_smallship03, 0, 225 @@ -4182,81 +3918,9 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 - -; Piranha MK2 - -[Ship] -ids_name = 480036 -ids_info = 480037 -ids_info1 = 480038 -ids_info2 = 66608 -ids_info3 = 480039 -ship_class = 0 -nickname = bh_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_lfighter -mission_property = can_use_berths -type = FIGHTER -mass = 100 -hold_size = 50 -linear_drag = 1 -fuse = intermed_damage_smallship02, 0, 450 -fuse = intermed_damage_smallship03, 0, 225 -max_bank_angle = 35 -camera_offset = 9, 33 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 20 -camera_vertical_turn_up_angle = 10 -camera_vertical_turn_down_angle = 20 -camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 32 -shield_battery_limit = 32 -hit_pts = 4600 -DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp -material_library = ships\liberty\li_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\liberty\bh_fighter.ini -pilot_mesh = generic_pilot -explosion_arch = explosion_li_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -num_exhaust_nozzles = 1 -HP_tractor_source = HpTractor_Source -shield_link = bh_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bh_topfin_lod1 @@ -4337,7 +4001,7 @@ pilot_mesh = generic_pilot nanobot_limit = 58 shield_battery_limit = 58 mass = 150 -hold_size = 45 +hold_size = 70 linear_drag = 1 fuse = intermed_damage_smallship01, 0, 900 fuse = intermed_damage_smallship02, 0, 450 @@ -4349,12 +4013,12 @@ camera_horizontal_turn_angle = 17 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 8600 +hit_pts = 9800 explosion_arch = explosion_li_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 44000, 44000, 230000 +steering_torque = 44320, 44320, 230000 angular_drag = 32000, 32000, 141000 rotation_inertia = 8400, 8400, 8400 nudge_force = 30000 @@ -4368,6 +4032,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = bh_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 @@ -4391,6 +4056,9 @@ hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bh_topfin_lod1 @@ -4532,6 +4200,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bh_topfin_lod1 @@ -4624,7 +4295,7 @@ cockpit = cockpits\corsair\corsair_fighter.ini pilot_mesh = generic_pilot mass = 100 linear_drag = 1 -hold_size = 35 +hold_size = 50 explosion_arch = explosion_co_fighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -4669,6 +4340,15 @@ hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_2, HpDrive01 +;hp_type = hp_fighter_engine_special_4, HpDrive02 +hp_type = hp_fighter_power_special_2, HpPower01 +hp_type = hp_fighter_power_special_5, HpPower02 +;hp_type = hp_elite_power_special_1, HpExtension01 +;hp_type = hp_elite_power_special_2, HpExtension02 +;hp_type = hp_elite_engine_special_1, HpExtension03 +;hp_type = hp_elite_engine_special_2, HpExtension04 +;hp_type = hp_elite_engine_special_3, HpExtension05 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -4809,12 +4489,12 @@ camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 nanobot_limit = 58 shield_battery_limit = 58 -hit_pts = 9200 +hit_pts = 9800 cockpit = cockpits\corsair\corsair_elite.ini pilot_mesh = generic_pilot mass = 150 linear_drag = 1 -hold_size = 40 +hold_size = 70 explosion_arch = explosion_co_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -4866,6 +4546,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 3 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = fins_top_lod1 @@ -4981,6 +4664,8 @@ hp_type = hp_turret_special_4, HpTurret02, HpTurret03 hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 @@ -5055,7 +4740,7 @@ hit_pts = 4800 pilot_mesh = generic_pilot mass = 50 linear_drag = 1 -hold_size = 35 +hold_size = 50 explosion_arch = explosion_co_fighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -5095,82 +4780,10 @@ hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 -; Legionare MK2 - -[Ship] -ids_name = 480028 -ids_info = 480029 -ids_info1 = 480030 -ids_info2 = 66608 -ids_info3 = 480031 -ship_class = 0 -nickname = co_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_lfighter -mission_property = can_use_berths -type = FIGHTER -DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp -material_library = ships\kusari\ku_playerships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\kusari\pi_fighter.ini -fuse = intermed_damage_smallship01, 0, 600 -fuse = intermed_damage_smallship02, 0, 300 -fuse = intermed_damage_smallship03, 0, 200 -max_bank_angle = 35 -camera_offset = 9, 33 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 20 -camera_vertical_turn_up_angle = 8 -camera_vertical_turn_down_angle = 28 -camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 36 -shield_battery_limit = 36 -hit_pts = 4800 -pilot_mesh = generic_pilot -mass = 50 -linear_drag = 1 -hold_size = 50 -explosion_arch = explosion_co_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_pi_fighter -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -shield_link = co_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_torpedo_special_2, HpTorpedo01 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 2 [CollisionGroup] obj = wing_port_lod1 @@ -5287,11 +4900,11 @@ camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 nanobot_limit = 58 shield_battery_limit = 58 -hit_pts = 9200 +hit_pts = 9800 pilot_mesh = generic_pilot mass = 150 linear_drag = 1 -hold_size = 45 +hold_size = 70 explosion_arch = explosion_co_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -5334,6 +4947,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = wing_port_lod1 @@ -5480,6 +5096,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = wing_port_lod1 @@ -5558,6 +5177,8 @@ material_library = ships\civilian\cv_ships.mat mass = 5 LODranges = 0, 999999 +; Starflier + [Ship] ids_name = 237015 ids_info = 66527 @@ -5618,6 +5239,10 @@ hp_type = hp_fighter_shield_special_1, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +;hp_type = hp_fighter_engine_special_4, HpDrive02 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_5, HpPower02 [CollisionGroup] obj = port_wing_lod1 @@ -5767,7 +5392,7 @@ msg_id_prefix = gcs_refer_shiparch_lfighter mission_property = can_use_berths type = FIGHTER mass = 100 -hold_size = 45 +hold_size = 50 linear_drag = 1 fuse = intermed_damage_smallship02, 0, 825 fuse = intermed_damage_smallship03, 0, 413 @@ -5826,6 +5451,9 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = cv_port_wing_lod1 @@ -5981,7 +5609,7 @@ pilot_mesh = generic_pilot nanobot_limit = 58 shield_battery_limit = 58 mass = 150 -hold_size = 60 +hold_size = 70 linear_drag = 1 fuse = intermed_damage_smallship01, 0, 1550 fuse = intermed_damage_smallship02, 0, 775 @@ -5993,14 +5621,14 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 30 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9200 +hit_pts = 9800 explosion_arch = explosion_cv_fighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 55000, 55000, 48000 -angular_drag = 41000, 41000, 35000 -rotation_inertia = 8400, 8400, 1000 +steering_torque = 44320, 44320, 183000 +angular_drag = 32000, 32000, 141000 +rotation_inertia = 8400, 8400, 8400 nudge_force = 30000 strafe_force = 20000 strafe_power_usage = 2 @@ -6045,6 +5673,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = cv_port_wing_lod1 @@ -6088,6 +5719,8 @@ dmg_obj = cv_fighter5_top_wing_cap hit_pts = 1963 root_health_proxy = true +; Eagle + [Ship] ids_name = 237019 ids_info = 66539 @@ -6175,6 +5808,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = cv_port_wing_lod1 @@ -6542,7 +6178,7 @@ msg_id_prefix = gcs_refer_shiparch_borlf mission_property = can_use_berths type = FIGHTER mass = 100 -hold_size = 35 +hold_size = 50 linear_drag = 1 fuse = intermed_damage_smallship02, 0, 450 fuse = intermed_damage_smallship03, 0, 225 @@ -6605,6 +6241,9 @@ hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_fighter_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bw_port_wing01_lod1 @@ -6634,87 +6273,6 @@ type = Starboard_Wing hit_pts = 300 root_health_proxy = true -; Dagger MK2 - -[Ship] -ids_name = 480016 -ids_info = 480017 -ids_info1 = 480018 -ids_info2 = 66608 -ids_info3 = 480019 -ship_class = 0 -nickname = bw_fighter_mk2 -LODranges = 0, 999999 -msg_id_prefix = gcs_refer_shiparch_borlf -mission_property = can_use_berths -type = FIGHTER -mass = 100 -hold_size = 50 -linear_drag = 1 -fuse = intermed_damage_smallship02, 0, 450 -fuse = intermed_damage_smallship03, 0, 225 -max_bank_angle = 35 -camera_offset = 9, 33 -camera_angular_acceleration = 0.05 -camera_horizontal_turn_angle = 23 -camera_vertical_turn_up_angle = 5 -camera_vertical_turn_down_angle = 30 -camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 36 -shield_battery_limit = 36 -hit_pts = 4800 -DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp -material_library = ships\border_world\bw_ships.mat -material_library = fx\envmapbasic.mat -envmap_material = envmapbasic -cockpit = cockpits\corsair\bw_fighter.ini -pilot_mesh = generic_pilot -explosion_arch = explosion_li_fighter -surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 -surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 -surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 25000, 25000, 58000 -angular_drag = 15000, 15000, 35000 -rotation_inertia = 2800, 2800, 1000 -nudge_force = 30000 -strafe_force = 20000 -strafe_power_usage = 2 -bay_door_anim = Sc_open baydoor -bay_doors_open_snd = cargo_doors_open -bay_doors_close_snd = cargo_doors_close -HP_bay_surface = HpBayDoor01 -HP_bay_external = HpBayDoor02 -HP_tractor_source = HpTractor_Source -num_exhaust_nozzles = 1 -shield_link = bw_fighter_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_7, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 -hp_type = hp_fighter_shield_special_10, HpShield01 -hp_type = hp_fighter_shield_special_9, HpShield01 -hp_type = hp_fighter_shield_special_8, HpShield01 -hp_type = hp_fighter_shield_special_7, HpShield01 -hp_type = hp_fighter_shield_special_6, HpShield01 -hp_type = hp_fighter_shield_special_5, HpShield01 -hp_type = hp_fighter_shield_special_4, HpShield01 -hp_type = hp_fighter_shield_special_3, HpShield01 -hp_type = hp_fighter_shield_special_2, HpShield01 -hp_type = hp_fighter_shield_special_1, HpShield01 -hp_type = hp_thruster, HpThruster01 -hp_type = hp_mine_dropper, HpMine01 -hp_type = hp_countermeasure_dropper, HpCM01 -hp_type = hp_turret_special_7, HpTurret01 -hp_type = hp_turret_special_6, HpTurret01 -hp_type = hp_turret_special_5, HpTurret01 -hp_type = hp_turret_special_4, HpTurret01 -hp_type = hp_turret_special_3, HpTurret01 -hp_type = hp_turret_special_2, HpTurret01 -hp_type = hp_turret_special_1, HpTurret01 -hp_type = hp_torpedo_special_2, HpTorpedo01 ; Stiletto @@ -6739,7 +6297,7 @@ pilot_mesh = generic_pilot nanobot_limit = 58 shield_battery_limit = 58 mass = 150 -hold_size = 45 +hold_size = 70 linear_drag = 1 fuse = intermed_damage_smallship01, 0, 1225 fuse = intermed_damage_smallship02, 0, 613 @@ -6751,7 +6309,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 10 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 9200 +hit_pts = 9800 explosion_arch = explosion_li_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -6794,6 +6352,9 @@ hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bw_port_wing01_lod1 @@ -6982,6 +6543,9 @@ hp_type = hp_turret_special_4, HpTurret01 hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = bw_port_wing01_lod1 @@ -7039,6 +6603,8 @@ type = Starboard_Wing hit_pts = 1800 root_health_proxy = true +; Dromedary + [Ship] ids_name = 237014 ids_info = 66524 @@ -7108,6 +6674,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 steering_torque = 54000, 54000, 54000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -7189,7 +6757,7 @@ camera_horizontal_turn_angle = 17 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 25 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 8600 +hit_pts = 9800 explosion_arch = explosion_li_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -7208,6 +6776,7 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 3 shield_link = or_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 @@ -7229,6 +6798,7 @@ hp_type = hp_elite_shield_special_1, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_9, HpTurret01 hp_type = hp_turret_special_8, HpTurret01 hp_type = hp_turret_special_7, HpTurret01 hp_type = hp_turret_special_6, HpTurret01 @@ -7239,6 +6809,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = Or_star_wing_lod1 @@ -9209,6 +8782,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] @@ -9297,6 +8873,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04 +hp_type = hp_fighter_engine_special_1, HpDrive01 steering_torque = 12300000, 12300000, 12300000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 @@ -9372,6 +8949,8 @@ hp_type = hp_turret_special_4, HpTurret01 hp_type = hp_turret_special_3, HpTurret01 hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 @@ -9422,7 +9001,7 @@ cockpit = cockpits\kusari\k_elite.ini pilot_mesh = generic_pilot mass = 150.000000 linear_drag = 1.000000 -hold_size = 55 +hold_size = 70 fuse = intermed_damage_smallship01, 0.000000, 900 fuse = intermed_damage_smallship02, 0.000000, 450 fuse = intermed_damage_smallship03, 0.000000, 300 @@ -9433,12 +9012,12 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 10 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1.000000 -hit_pts = 8600 +hit_pts = 9800 explosion_arch = explosion_ku_elite surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 -steering_torque = 44000.000000, 44000.000000, 46000.000000 +steering_torque = 44320.000000, 44320.000000, 46000.000000 angular_drag = 32000.000000, 32000.000000, 44000.000000 rotation_inertia = 7400.000000, 7400.000000, 1200.000000 nudge_force = 30000.000000 @@ -9452,7 +9031,8 @@ HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 2 shield_link = k_elite_shield01, HpMount, HpShield01 -hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 @@ -9477,6 +9057,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 nanobot_limit = 58 shield_battery_limit = 58 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 ; Armored Transport Player @@ -9546,6 +9129,8 @@ hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09 hp_type = hp_thruster, HpEngine01 hp_type = hp_countermeasure_dropper, HpEngine02 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 ; Transport Player @@ -9587,7 +9172,9 @@ hp_type = hp_turret_special_7, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H hp_type = hp_turret_special_8, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04 hp_type = hp_countermeasure_dropper, HpEngine01 -hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02 +hp_type = hp_freighter_shield_special_4, HpCargo01, HpCargo02 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 steering_torque = 12300000, 12300000, 12300000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 @@ -9609,6 +9196,8 @@ camera_vertical_turn_down_angle = 30 camera_turn_look_ahead_slerp_amount = 1.000000 cockpit = cockpits\hc_transport.ini +; Orca + [Ship] ids_name = 237062 ids_info = 526309 @@ -9633,6 +9222,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04 +hp_type = hp_fighter_engine_special_1, HpDrive01 steering_torque = 12300000, 12300000, 12300000 angular_drag = 64000000, 64000000, 64000000 rotation_inertia = 2000000, 18000000, 18000000 @@ -9656,6 +9246,8 @@ camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 30 camera_turn_look_ahead_slerp_amount = 1.000000 cockpit = cockpits\hc_transport.ini +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 ; Alpaca @@ -9729,6 +9321,8 @@ hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, H hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 steering_torque = 54000, 54000, 104000 angular_drag = 60000, 60000, 60000 rotation_inertia = 16800, 16800, 16800 @@ -9822,6 +9416,9 @@ hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 nanobot_limit = 61 shield_battery_limit = 61 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = Or_star_wing_s_lod1 @@ -9851,7 +9448,7 @@ type = Port_Wing hit_pts = 2150 root_health_proxy = true -;;Heavy Lifter +;;Heavy Lifter Player [Ship] ids_name = 237024 @@ -9912,6 +9509,8 @@ hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H hp_type = hp_turret_special_3, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_turret_special_2, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 hp_type = hp_turret_special_1, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 [CollisionGroup] obj = lifter_clamp01_lod1 @@ -9995,6 +9594,8 @@ hp_type = hp_freighter_shield_special_3, HpShield01 hp_type = hp_freighter_shield_special_2, HpShield01 hp_type = hp_thruster, HpThruster01 hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_freighter_power_special_1, HpPower01 [CollisionGroup] obj = repair_portarm1_lod1 @@ -10517,6 +10118,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 ; HALLOWEEN JACK O'LANTERN NPC @@ -10633,6 +10237,9 @@ hp_type = hp_turret_special_2, HpTurret01 hp_type = hp_turret_special_1, HpTurret01 hp_type = hp_torpedo_special_1, HpTorpedo01 hp_type = hp_torpedo_special_2, HpTorpedo01 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = cv02_port_wing_lod1 @@ -10895,8 +10502,9 @@ hp_type = hp_thruster, HpThruster01 hp_type = hp_mine_dropper, HpMine01 hp_type = hp_countermeasure_dropper, HpCM01 hp_type = hp_torpedo_special_2, HpTorpedo01 -hp_type = hp_elite_power_special_1, HpExtension01 -hp_type = hp_elite_engine_special_1, HpExtension03 +hp_type = hp_fighter_engine_special_1, HpDrive01 +hp_type = hp_elite_power_special_1, HpPower01 +hp_type = hp_fighter_power_special_2, HpPower02 [CollisionGroup] obj = drone_port_wing01_lod1 diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 4fd61b1e..b78f10e3 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -327,6 +327,108 @@ rem.AddInfoCard(480005, [[72-ARKM-G3 "Banshee" MKII Rheinland FighterAs a steed is bred for its strength as well as its grace, this majestic fighter carries on the long and distinguished tradition of Rheinland military craft. The Banshee MKII is simply the finest ship of its kind. Its craftsmanship, its unwavering precision and reliability, and its substantial offerings for an accessible price all demonstrate Rheinland’s commitment to excellence.]]) rem.AddInfoCard(480007, [[4/048005036/3657M, CM, CD]]) +-- Light Fighter Infocards + +-- Banshee +rem.AddInfoCard(66601, [[StatsGun/Turret Mounts: 4/0Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66603, [[4/048005036/3667M, CM, CD]]) + +-- Blood Hound +rem.AddInfoCard(66588, [[StatsGun/Turret Mounts: 3/1Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66590, [[3/152005038/3867M, CM, CD]]) + +-- Cavalier +rem.AddInfoCard(66508, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 15/15Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66510, [[4/046005032/3267M, CM, CD]]) + +-- Dagger + +rem.AddInfoCard(66521, [[StatsGun/Turret Mounts: 4/1Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66523, [[4/148005036/3667M, CM, CD]]) + +-- Drake + +rem.AddInfoCard(66558, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66560, [[6/145005032/3267M, CM, CD/T]]) + +-- Hawk + +rem.AddInfoCard(66533, [[StatsGun/Turret Mounts: 4/0Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66535, [[4/052005038/3867M, CM, CD]]) + +-- Legionare + +rem.AddInfoCard(66548, [[StatsGun/Turret Mounts: 4/0Armor: 4800Cargo Space: 50Max. Batteries/Nanobots: 36/36Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66550, [[4/048005036/3667M, CM, CD]]) + +-- Patriot + +rem.AddInfoCard(66570, [[StatsGun/Turret Mounts: 4/0Armor: 4500Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66572, [[4/045005032/3267M, CM, CD]]) + +-- Piranha + +rem.AddInfoCard(66500, [[StatsGun/Turret Mounts: 4/0Armor: 4600Cargo Space: 50Max. Batteries/Nanobots: 32/32Optimal Weapon Class: 6Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) +rem.AddInfoCard(66502, [[4/046005032/3267M, CM, CD]]) + + + + + + + + + + + + + +-- Heavy Fighter Infocards + +-- Anubis +rem.AddInfoCard(66581, [[StatsGun/Turret Mounts: 6/1Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66583, [[6/198007058/5889M, CM, CD/T]]) + +-- Barracuda +rem.AddInfoCard(66497, [[StatsGun/Turret Mounts: 6/0Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66499, [[6/098007058/5889M, CM, CD/T]]) + +-- Blood Dragon +rem.AddInfoCard(221800, [[StatsGun/Turret Mounts: 6/0Armor: 9600Cargo Space: 70Max. Batteries/Nanobots: 26/26Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(221900, [[6/096007026/2689M, CM, CD/T]]) + +-- Centurio +rem.AddInfoCard(66545, [[StatsGun/Turret Mounts: 6/0Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66547, [[6/098007,58/5889M, CM, CD/T]]) + +-- Crusader +rem.AddInfoCard(66505, [[StatsGun/Turret Mounts: 6/0Armor: 9600Cargo Space: 70Max. Batteries/Nanobots: 20/20Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66507, [[6/096007058/5889M, CM, CD/T]]) + +-- Defender +rem.AddInfoCard(66567, [[StatsGun/Turret Mounts: 5/1Armor: 9600Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66569, [[5/196007058/5889M, CM, CD/T]]) + +-- Dragon +rem.AddInfoCard(66555, [[StatsGun/Turret Mounts: 6/0Armor: 9600Cargo Space: 70Max. Batteries/Nanobots: 26/26Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66557, [[6/096007026/2689M, CM, CD/T]]) + +-- Falcon +rem.AddInfoCard(66536, [[StatsGun/Turrets Mounts: 5/1Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66538, [[5/198007058/5889M, CM, CD/T]]) + +-- Stiletto +rem.AddInfoCard(66518, [[StatsGun/Turret Mounts: 6/0Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66520, [[6/098004558/5889M, CM, CD/T]]) + +-- Valkyrie +rem.AddInfoCard(66598, [[StatsGun/Turret Mounts: 5/1Armor: 9600Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66600, [[5/196007058/5889M, CM, CD/T]]) + +-- Wolfshound +rem.AddInfoCard(66585, [[StatsGun/Turret Mounts: 5/1Armor: 9800Cargo Space: 70Max. Batteries/Nanobots: 58/58Optimal Weapon Class: 8Maximum Weapon Class: 9Additional Equipment: M, CM, CD/T]]) +rem.AddInfoCard(66587, [[5/198004058/5889M, CM, CD/T]]) + -- Blood Hound MK2 rem.AddInfoCard(480008, "Bloodhound MKII") -- pi_fighter_mk2 rem.AddInfoCard(480009, [[StatsGun/Turret Mounts: 3/1Armor: 5200Cargo Space: 50Max. Batteries/Nanobots: 38/38Optimal Weapon Class: 5Maximum Weapon Class: 7Additional Equipment: M, CM, CD]]) diff --git a/EXE/newplayer.fl b/EXE/newplayer.fl index e51278e4..0c5ce17a 100644 --- a/EXE/newplayer.fl +++ b/EXE/newplayer.fl @@ -19,9 +19,9 @@ log = 1553, 0 ; Debug Ship - gets replaced if missions active ;---------------------------------------------------------------------------------- ship_archetype = ge_fighter -equip = ge_gf1_engine_01 +equip = ge_gf1_engine_01, HpDrive01 equip = shield01_mark01_lf, HpShield01 -equip = ge_fighter_power01 +equip = ge_fighter_power01, HpPower01 equip = ge_s_scanner_01 equip = ge_s_tractor_01 equip = li_gun01_mark01, HpWeapon01