Change CSV Entries

This commit is contained in:
D4rkl1ght3r
2024-03-23 00:20:20 +01:00
parent dc3040d56a
commit 9a8bcd58b8
3 changed files with 97 additions and 60 deletions

View File

@@ -2013,18 +2013,18 @@ addon = DockingLightRedSmall, HpDockLight02, 1
; CSV Player ; CSV Player
[Good] [Good]
nickname = csv_hull nickname = rem_csv_hull
category = shiphull category = shiphull
ship = ge_csv ship = ge_rem_csv
price = 416700 price = 416700
ids_name = 237023 ids_name = 237023
item_icon = Equipment\models\commodities\nn_icons\ge_csv.3db item_icon = Equipment\models\commodities\nn_icons\ge_csv.3db
[Good] [Good]
nickname = csv_package nickname = rem_csv_package
category = ship category = ship
hull = csv_hull hull = rem_csv_hull
addon = ge_t_engine_01 addon = ge_t_engine_01
addon = shield02_mark06_fr, HpShield01 addon = shield02_mark06_fr, HpShield01
addon = ge_fighter5_power01 addon = ge_fighter5_power01

View File

@@ -63,7 +63,7 @@ marketgood = gf5_package, 24, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Bw10_01_base base = Bw10_01_base
marketgood = rfr_package, 20, -1, 1, 1, 0, 1, 1 marketgood = rfr_package, 20, -1, 1, 1, 0, 1, 1
; marketgood = csv_package, 0, -1, 1, 1, 0, 1, 1 ; marketgood = rem_csv_package, 0, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Ew03_01_base base = Ew03_01_base

View File

@@ -7314,12 +7314,9 @@ hit_pts = 10500
[Ship] [Ship]
ids_name = 237023 ids_name = 237023
ids_info = 524295 ids_info = 66551
ids_info1 = 66551
ids_info2 = 66608
ids_info3 = 524296
nickname = ge_csv nickname = ge_csv
LODranges = 0, 60, 150, 250, 800, 1000 LODranges = 0, 999999
msg_id_prefix = gcs_refer_shiparch_support msg_id_prefix = gcs_refer_shiparch_support
mission_property = can_use_berths mission_property = can_use_berths
type = FIGHTER type = FIGHTER
@@ -7327,66 +7324,28 @@ DA_archetype = ships\utility\csv\csv.cmp
material_library = ships\utility\utility_ships.mat material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat material_library = fx\envmapbasic.mat
envmap_material = envmapbasic envmap_material = envmapbasic
linear_drag = 1.000000 linear_drag = 1
mass = 150.000000 mass = 150
hold_size = 350 hold_size = 1000000
fuse = intermed_damage_smallship02, 0.000000, 2475 fuse = intermed_damage_smallship02, 0, 475
fuse = intermed_damage_smallship03, 0.000000, 1238 fuse = intermed_damage_smallship03, 0, 238
hit_pts = 8600 hit_pts = 1900
explosion_arch = shatter_elite explosion_arch = shatter_elite
shield_link = csv_shield01, HpMount, HpShield01 shield_link = csv_shield01, HpMount, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01
hp_type = hp_freighter_shield_special_4, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
hp_type = hp_turret_special_6, HpTurret01
hp_type = hp_turret_special_5, HpTurret01
hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
max_bank_angle = 15 steering_torque = 33000, 33000, 230000
camera_offset = 10, 36 angular_drag = 41000, 41000, 141000
camera_angular_acceleration = 0.035000 rotation_inertia = 8400, 8400, 8400
camera_horizontal_turn_angle = 20 nudge_force = 30000
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
cockpit = cockpits\rheinland\r_freighter.ini
steering_torque = 33000.000000, 33000.000000, 230000.000000
angular_drag = 41000.000000, 41000.000000, 141000.000000
rotation_inertia = 8400.000000, 8400.000000, 8400.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open door bay_door_anim = Sc_open door
bay_doors_open_snd = cargo_doors_open bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpRadar01 HP_bay_surface = HpBayDoor01
HP_bay_external = HpRunningLight01 HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1 num_exhaust_nozzles = 1
nanobot_limit = 42
shield_battery_limit = 42
[Ship] [Ship]
@@ -8190,3 +8149,81 @@ camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000 camera_turn_look_ahead_slerp_amount = 1.000000
cockpit = cockpits\hc_transport.ini cockpit = cockpits\hc_transport.ini
; CSV Player
[Ship]
ids_name = 237023
ids_info = 524295
ids_info1 = 66551
ids_info2 = 66608
ids_info3 = 524296
nickname = ge_rem_csv
LODranges = 0, 60, 150, 250, 800, 1000
msg_id_prefix = gcs_refer_shiparch_support
mission_property = can_use_berths
type = FIGHTER
DA_archetype = ships\utility\csv\csv.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
linear_drag = 1.000000
mass = 150.000000
hold_size = 350
fuse = intermed_damage_smallship02, 0.000000, 2475
fuse = intermed_damage_smallship03, 0.000000, 1238
hit_pts = 8600
explosion_arch = shatter_elite
shield_link = csv_shield01, HpMount, HpShield01
hp_type = hp_freighter_shield_special_8, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_6, HpShield01
hp_type = hp_freighter_shield_special_5, HpShield01
hp_type = hp_freighter_shield_special_4, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
hp_type = hp_turret_special_6, HpTurret01
hp_type = hp_turret_special_5, HpTurret01
hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
max_bank_angle = 15
camera_offset = 10, 36
camera_angular_acceleration = 0.035000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
cockpit = cockpits\rheinland\r_freighter.ini
steering_torque = 33000.000000, 33000.000000, 230000.000000
angular_drag = 41000.000000, 41000.000000, 141000.000000
rotation_inertia = 8400.000000, 8400.000000, 8400.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open door
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpRadar01
HP_bay_external = HpRunningLight01
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
nanobot_limit = 42
shield_battery_limit = 42