Update Infocards & LuaMissions

This commit is contained in:
D4rkl1ght3r
2025-06-14 12:04:54 +02:00
parent 313121ea5e
commit 9c47bc4b65
2 changed files with 8 additions and 8 deletions

View File

@@ -28,7 +28,7 @@ rem.mission.create("WaterTrade") -- Set mission name
rem.mission.missiontype("trade") -- Set mission type (pve, trade, flyto)
rem.mission.trade_targetbase("li02_02_base") -- Target base to sell goods (valid base nickname required)
rem.mission.trade_targetitem("commodity_water") -- Commodity to trade
rem.mission.trade_targetamount(200) -- Amount to sell (scaled by group size)
rem.mission.trade_targetamount(100) -- Amount to sell (scaled by group size)
rem.mission.trigger("InitState") -- Trigger: Starts immediately on mission acceptance
rem.mission.startbase("Li01_01_Base") -- Starting base for THN
rem.mission.thnconfig("manhattan_gen", "arc_juni") -- THN location and name
@@ -66,8 +66,8 @@ rem.mission.create("reunion") -- Set mission name
rem.mission.missiontype("pve") -- Set mission type to PVE
rem.mission.trigger("InitState") -- Trigger to setup thnconfig (InitState, BaseEnter, SpaceEnter)
rem.mission.pve_enemyfaction("fc_n_grp") -- Set Enemy Faction to Nomads
rem.mission.pve_enemycount(12) -- 4 enemies per wave
rem.mission.pve_wavecount(1) -- 2 waves
rem.mission.pve_enemycount(4) -- 4 enemies per wave
rem.mission.pve_wavecount(2) -- 1 wave
rem.mission.pve_spawnmethod("fixed") -- NPC spawn Method set to fixed Location
rem.mission.pve_spawnpos(-16419, 0, 74074) -- NPC Spawn Position
rem.mission.startbase("Li01_01_Base") -- Set mission startbase
@@ -92,8 +92,8 @@ rem.mission.create("duty") -- Set mission name
rem.mission.missiontype("pve") -- Set mission type to PVE
rem.mission.trigger("InitState") -- Trigger to setup thnconfig
rem.mission.pve_enemyfaction("fc_x_grp") -- Set Enemy Faction to Xenos
rem.mission.pve_enemycount(12) -- 4 enemies per wave
rem.mission.pve_wavecount(1) -- 2 waves
rem.mission.pve_enemycount(4) -- 4 enemies per wave
rem.mission.pve_wavecount(2) -- 2 waves
rem.mission.pve_spawnmethod("fixed") -- NPC spawn Method set to fixed Location
rem.mission.pve_spawnpos(-30763, 0, -60216) -- NPC Spawn Position
rem.mission.startbase("Li01_01_base") -- Set mission startbase