diff --git a/DATA/EQUIPMENT/market_misc.ini b/DATA/EQUIPMENT/market_misc.ini
index 34f1b989..ed666f6d 100644
--- a/DATA/EQUIPMENT/market_misc.ini
+++ b/DATA/EQUIPMENT/market_misc.ini
@@ -16960,3 +16960,9 @@ MarketGood = shield01_mark01_hf, 0, -1, 1, 1, 0, 1, 1
MarketGood = shield01_mark01_lf, 0, -1, 1, 1, 0, 1, 1
MarketGood = shield03_mark04_fr, 0, -1, 1, 1, 0, 1, 1
MarketGood = shield03_mark04_hf, 0, -1, 1, 1, 0, 1, 1
+
+[BaseGood]
+base = LI06_06_Base
+MarketGood = ge_s_tractor_01, 0, -1, 1, 1, 0, 1, 1
+MarketGood = ge_s_repair_01, 0, -1, 1, 1, 0, 1, 1
+MarketGood = ge_s_battery_01, 0, -1, 1, 1, 0, 1, 1
diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini
index 0a375bd0..232a8a4c 100644
--- a/DATA/MISSIONS/mbases.ini
+++ b/DATA/MISSIONS/mbases.ini
@@ -47471,7 +47471,7 @@ num_offers = 0, 0
[MBase]
nickname = LI06_06_Base
-local_faction = li_lsf_grp
+local_faction = gd_bh_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_06_Base
@@ -47488,6 +47488,324 @@ offers_missions = false
[MVendor]
num_offers = 0, 0
+[GF_NPC]
+nickname = li06_06_base_bar_npc_01
+body = sh_male2_body
+head = rh_captain_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = gd_bh_grp
+voice = rvp111
+misn = DestroyMission, 0.205129, 0.480486
+rumor = base_0_rank, mission_end, 1, 133080
+rumor = base_0_rank, mission_end, 2, 133081
+rumor = base_0_rank, mission_end, 3, 133082
+rumor = base_0_rank, mission_end, 3, 133083
+rumorknowdb = br02_to_iw03_hole
+rumor = base_0_rank, mission_end, 3, 133084
+rumorknowdb = br02_to_br04_hole
+rumor = base_0_rank, mission_end, 3, 133085
+rumor = base_0_rank, mission_end, 1, 133086
+rumor = base_0_rank, mission_end, 1, 133087
+rumor = base_0_rank, mission_end, 2, 133088
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+know = 251633, 252623, 6000, 1
+knowdb = br02_to_iw03_hole
+know = 251942, 253871, 10000, 3
+knowdb = Iw04_suprise_ge_armored_1
+individual_name = 263067
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_02
+body = pl_female2_journeyman_body
+head = ku_newscaster_head_gen
+lefthand = benchmark_female_hand_left
+righthand = benchmark_female_hand_right
+affiliation = gd_bh_grp
+voice = rvp501
+misn = DestroyMission, 0.205129, 0.480486
+rumor = base_0_rank, mission_end, 1, 133080
+rumor = base_0_rank, mission_end, 2, 133081
+rumor = base_0_rank, mission_end, 3, 133082
+rumor = base_0_rank, mission_end, 2, 133083
+rumorknowdb = br02_to_iw03_hole
+rumor = base_0_rank, mission_end, 2, 133084
+rumorknowdb = br02_to_br04_hole
+rumor = base_0_rank, mission_end, 3, 133085
+rumor = base_0_rank, mission_end, 1, 133086
+rumor = base_0_rank, mission_end, 1, 133087
+rumor = base_0_rank, mission_end, 2, 133088
+rumor = base_0_rank, mission_end, 3, 134323
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+know = 251612, 252622, 5000, 2
+knowdb = br02_to_br04_hole
+accessory = prop_neuralnet_B
+individual_name = 263066
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_03
+body = pl_female2_journeyman_body
+head = rh_newscaster_head_gen
+lefthand = benchmark_female_hand_left
+righthand = benchmark_female_hand_right
+affiliation = gd_bh_grp
+voice = rvp541
+misn = DestroyMission, 0.205129, 0.480486
+rumor = base_0_rank, mission_end, 1, 133080
+rumor = base_0_rank, mission_end, 2, 133081
+rumor = base_0_rank, mission_end, 3, 133082
+rumor = base_0_rank, mission_end, 2, 133083
+rumorknowdb = br02_to_iw03_hole
+rumor = base_0_rank, mission_end, 3, 133084
+rumorknowdb = br02_to_br04_hole
+rumor = base_0_rank, mission_end, 3, 133085
+rumor = base_0_rank, mission_end, 1, 133086
+rumor = base_0_rank, mission_end, 1, 133087
+rumor = base_0_rank, mission_end, 2, 133088
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+know = 251633, 252623, 6000, 2
+knowdb = br02_to_iw03_hole
+individual_name = 263065
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_04
+body = br_brighton_body
+head = pl_male7_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = co_be_grp
+voice = rvp101
+bribe = br_p_grp, 10000, 16100
+bribe = co_be_grp, 10000, 16101
+bribe = br_m_grp, 10000, 16100
+bribe = co_ti_grp, 10000, 16100
+rumor = base_0_rank, mission_end, 1, 133089
+rumor = base_0_rank, mission_end, 1, 133090
+rumor = base_0_rank, mission_end, 1, 133091
+rumor = base_0_rank, mission_end, 1, 133092
+rumor = base_0_rank, mission_end, 1, 133093
+rumor = base_0_rank, mission_end, 1, 133094
+rumor = base_0_rank, mission_end, 3, 134323
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+individual_name = 263064
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_05
+body = br_female_guard_body
+head = br_newscaster_head_gen_hat
+lefthand = benchmark_female_hand_left
+righthand = benchmark_female_hand_right
+affiliation = br_p_grp
+voice = rvp541
+misn = DestroyMission, 0.205129, 0.480486
+bribe = br_p_grp, 10000, 16101
+bribe = co_nws_grp, 10000, 16100
+bribe = co_ss_grp, 10000, 16100
+bribe = co_ti_grp, 10000, 16100
+bribe = gd_bh_grp, 10000, 16100
+rumor = base_0_rank, mission_end, 1, 133095
+rumor = base_0_rank, mission_end, 2, 133096
+rumor = base_0_rank, mission_end, 2, 133097
+rumor = base_0_rank, mission_end, 1, 133098
+rumor = base_0_rank, mission_end, 2, 133099
+rumor = base_0_rank, mission_end, 2, 133100
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+rumor_type2 = base_0_rank, mission_end, 1, 393416
+accessory = prop_hat_female_br_grd_visor
+individual_name = 263063
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_06
+body = br_male_guard_body
+head = ge_male1_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = br_p_grp
+voice = rvp101
+misn = DestroyMission, 0.205129, 0.480486
+bribe = br_p_grp, 10000, 16101
+bribe = co_be_grp, 10000, 16100
+bribe = co_os_grp, 10000, 16100
+bribe = co_ss_grp, 10000, 16100
+bribe = gd_bh_grp, 10000, 16100
+rumor = base_0_rank, mission_end, 1, 133095
+rumor = base_0_rank, mission_end, 2, 133096
+rumor = base_0_rank, mission_end, 2, 133097
+rumor = base_0_rank, mission_end, 1, 133098
+rumor = base_0_rank, mission_end, 2, 133099
+rumor = base_0_rank, mission_end, 2, 133100
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+rumor_type2 = base_0_rank, mission_end, 1, 393416
+individual_name = 263062
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_07
+body = br_bartender_body
+head = pi_pirate4_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = gd_bh_grp
+voice = rvp101
+bribe = br_p_grp, 10000, 16100
+bribe = co_nws_grp, 10000, 16100
+bribe = gd_im_grp, 10000, 16100
+bribe = gd_bh_grp, 10000, 16101
+rumor = base_0_rank, mission_end, 1, 133080
+rumor = base_0_rank, mission_end, 2, 133081
+rumor = base_0_rank, mission_end, 2, 133083
+rumorknowdb = br02_to_iw03_hole
+rumor = base_0_rank, mission_end, 2, 133088
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
+rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
+individual_name = 263061
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_08
+body = pl_male2_peasant_body
+head = br_captain_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = co_nws_grp
+voice = rvp131
+bribe = co_nws_grp, 10000, 16101
+bribe = co_ti_grp, 10000, 16100
+bribe = gd_im_grp, 10000, 16100
+rumor = base_0_rank, mission_end, 1, 133101
+rumor = base_0_rank, mission_end, 1, 133102
+rumor = base_0_rank, mission_end, 1, 133103
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+individual_name = 263060
+
+[GF_NPC]
+nickname = li06_06_base_bar_npc_09
+body = li_tilton_body
+head = pi_pirate2_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = co_ss_grp
+voice = rvp101
+bribe = br_p_grp, 10000, 16100
+bribe = co_ss_grp, 10000, 16101
+bribe = co_ti_grp, 10000, 16100
+bribe = co_vr_grp, 10000, 16100
+rumor = base_0_rank, mission_end, 1, 133104
+rumor = base_0_rank, mission_end, 1, 133105
+rumor = base_0_rank, mission_end, 1, 133106
+rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
+rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
+rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
+individual_name = 263059
+
+[GF_NPC]
+nickname = li06_06_base_deck_npc_01
+body = sh_male2_body
+head = rh_hassler_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = gd_bh_grp
+voice = rvp131
+individual_name = 263058
+
+[GF_NPC]
+nickname = li06_06_base_deck_npc_02
+body = sh_male2_body
+head = li_rockford_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = gd_bh_grp
+voice = rvp101
+individual_name = 263057
+
+[GF_NPC]
+nickname = li06_06_base_shipdealer_npc_01
+body = sh_male2_body
+head = rh_wilham_head
+lefthand = benchmark_male_hand_left
+righthand = benchmark_male_hand_right
+affiliation = gd_bh_grp
+voice = rvp131
+individual_name = 263056
+
+[MRoom]
+nickname = Bar
+character_density = 7
+fixture = li06_06_base_bar_npc_07, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
+
+[MRoom]
+nickname = Deck
+character_density = 3
+fixture = li06_06_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
+fixture = li06_06_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
+
+[MRoom]
+nickname = ShipDealer
+character_density = 2
+fixture = li06_06_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
+
[MBase]
nickname = LI06_07_Base
local_faction = li_n_grp
diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini
index 674af009..dd4c1465 100644
--- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini
+++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini
@@ -1,6 +1,7 @@
[BaseInfo]
nickname = LI06_06_Base
-start_room = Bar
+start_room = Deck
+price_variance = 0.15
[Room]
nickname = Bar
@@ -9,3 +10,7 @@ file = Universe\Systems\LI06\Bases\Rooms\LI06_06_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_06_deck.ini
+
+[Room]
+nickname = ShipDealer
+file = Universe\Systems\LI06\Bases\ROOMS\li06_06_shipdealer.ini
diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini
index 3be279fc..7dbfc217 100644
--- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini
+++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini
@@ -1,18 +1,17 @@
[Room_Info]
-set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn
-scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn
-animation = Sc_loop
+set_script = scripts\bases\br_05_Bar_hardpoint_01.thn
+scene = ambient, scripts\bases\br_05_bar_ambi_Br02_03.thn
[Room_Sound]
-music = music_bar_li05
-ambient = ambience_bar_space
-
-[Camera]
-name = Camera_0
+music = music_bar_generic06
+ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
-start_script = scripts\bases\Li_07_bar_enter_01.thn
+start_script = Scripts\Bases\br_05_bar_enter_01.thn
+
+[Camera]
+name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
@@ -24,6 +23,27 @@ name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
+[Hotspot]
+name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
+behavior = ExitDoor
+room_switch = Deck
+set_virtual_room = Trader
+
+[Hotspot]
+name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
+behavior = ExitDoor
+room_switch = Deck
+set_virtual_room = Equipment
+
+[Hotspot]
+name = IDS_HOTSPOT_SHIPDEALER_ROOM
+behavior = ExitDoor
+room_switch = ShipDealer
+
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
+
+[Hotspot]
+name = IDS_HOTSPOT_MISSIONVENDOR
+behavior = MissionVendor
diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini
index d755e2af..a56afbac 100644
--- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini
+++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini
@@ -1,10 +1,10 @@
[Room_Info]
-set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn
-scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn
+set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn
+scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
-ambient = ambience_deck_space_larger
+ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
@@ -22,12 +22,72 @@ name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
+[Hotspot]
+name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
+behavior = VirtualRoom
+room_switch = Trader
+
+[Hotspot]
+name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
+behavior = VirtualRoom
+room_switch = Equipment
+
+[Hotspot]
+name = IDS_HOTSPOT_SHIPDEALER_ROOM
+behavior = ExitDoor
+room_switch = ShipDealer
+
+[Hotspot]
+name = IDS_NN_REPAIR_YOUR_SHIP
+behavior = Repair
+virtual_room = Deck
+
+[Hotspot]
+name = IDS_DEALER_FRONT_DESK
+behavior = FrontDesk
+state_read = 1
+state_send = 2
+virtual_room = Trader
+
+[Hotspot]
+name = IDS_HOTSPOT_COMMODITYTRADER
+behavior = StartDealer
+state_read = 2
+state_send = 1
+virtual_room = Trader
+
+[Hotspot]
+name = IDS_DEALER_FRONT_DESK
+behavior = FrontDesk
+state_read = 1
+state_send = 2
+virtual_room = Equipment
+
+[Hotspot]
+name = IDS_HOTSPOT_EQUIPMENTDEALER
+behavior = StartEquipDealer
+state_read = 2
+state_send = 1
+virtual_room = Equipment
+
+[Hotspot]
+name = IDS_EQUIPMENT_ROOM_RIGHT
+behavior = MoveRight
+state_read = 2
+state_send = 1
+virtual_room = Equipment
+
+[Hotspot]
+name = IDS_NN_REPAIR_YOUR_SHIP
+behavior = Repair
+virtual_room = Equipment
+
[FlashlightSet]
-icolor = 0, 155, 255
-scale = 0.250000
-gap = 0.000000
-blink = 0.000000
-endpause = 0.000000
+icolor = 255, 200, 100
+scale = 0.5
+gap = 0
+blink = 0.05
+endpause = 0
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
@@ -56,6 +116,14 @@ hardpoint = HpLightA25
hardpoint = HpLightA26
hardpoint = HpLightA27
hardpoint = HpLightA28
+hardpoint = HpLightA29
+hardpoint = HpLightA30
+hardpoint = HpLightB15
+hardpoint = HpLightB16
+hardpoint = HpLightB17
+hardpoint = HpLightB18
+hardpoint = HpLightB19
+hardpoint = HpLightB20
hardpoint = HpLightB21
hardpoint = HpLightB22
hardpoint = HpLightB23
@@ -64,11 +132,28 @@ hardpoint = HpLightB25
hardpoint = HpLightB26
[FlashlightSet]
-icolor = 255, 255, 55
-scale = 0.250000
-gap = 0.000000
-blink = 0.050000
-endpause = 0.000000
+icolor = 200, 255, 50
+scale = 0.5
+gap = 0
+blink = 0
+endpause = 0
+hardpoint = HpLightA31
+hardpoint = HpLightA32
+hardpoint = HpLightA33
+hardpoint = HpLightA34
+hardpoint = HpLightA35
+hardpoint = HpLightA36
+hardpoint = HpLightA37
+hardpoint = HpLightA38
+hardpoint = HpLightA39
+hardpoint = HpLightA40
+
+[FlashlightSet]
+icolor = 100, 200, 200
+scale = 0.5
+gap = 0
+blink = 0
+endpause = 0
numlights = 26
hardpoint = HpLightB01
hardpoint = HpLightB02
@@ -84,9 +169,3 @@ hardpoint = HpLightB11
hardpoint = HpLightB12
hardpoint = HpLightB13
hardpoint = HpLightB14
-hardpoint = HpLightB15
-hardpoint = HpLightB16
-hardpoint = HpLightB17
-hardpoint = HpLightB18
-hardpoint = HpLightB19
-hardpoint = HpLightB20
diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini
new file mode 100644
index 00000000..b1ef8bd9
--- /dev/null
+++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini
@@ -0,0 +1,61 @@
+[Room_Info]
+set_script = Scripts\Bases\Br_05_Deck_hardpoint_SDlr.thn
+scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn
+
+[Spiels]
+ShipDealer = manhattan_ship_spiel
+
+[Camera]
+name = Camera_0
+
+[Room_Sound]
+ambient = ambience_shipbuy
+
+[CharacterPlacement]
+name = Zg/PC/Player/01/A/Stand
+
+[ForSaleShipPlacement]
+name = X/Shipcentre/01
+
+[Hotspot]
+name = IDS_HOTSPOT_DECK
+behavior = ExitDoor
+room_switch = Deck
+
+[Hotspot]
+name = IDS_HOTSPOT_BAR
+behavior = ExitDoor
+room_switch = Bar
+
+[Hotspot]
+name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
+behavior = ExitDoor
+room_switch = Deck
+set_virtual_room = Trader
+
+[Hotspot]
+name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
+behavior = ExitDoor
+room_switch = Deck
+set_virtual_room = Equipment
+
+[Hotspot]
+name = IDS_HOTSPOT_SHIPDEALER_ROOM
+behavior = ExitDoor
+room_switch = ShipDealer
+
+[Hotspot]
+name = IDS_NN_REPAIR_YOUR_SHIP
+behavior = Repair
+
+[Hotspot]
+name = IDS_DEALER_FRONT_DESK
+behavior = FrontDesk
+state_read = 1
+state_send = 2
+
+[Hotspot]
+name = IDS_HOTSPOT_SHIPDEALER
+behavior = StartShipDealer
+state_read = 2
+state_send = 1
diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini
index 624ea497..94f7d2e6 100644
--- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini
+++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini
@@ -352,20 +352,20 @@ voice = atc_leg_m01
[Object]
nickname = LI06_06
-pos = -44720.51, 70.28, -43203.14
-ids_info = 65713
+pos = -45484.648438, 70.279999, -43852.656250
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LI06_06_Base
base = LI06_06_Base
-reputation = li_lsf_grp
-rotate = 180, 27.15, 180
+reputation = gd_bh_grp
+rotate = 180.000000, 42.150002, 180.000000
archetype = smallstation1
ids_name = 450030
loadout = smallstation_li_01
difficulty_level = 1
-space_costume = benchmark_male_head, benchmark_male_body
+space_costume = pl_female2_head, pi_pirate3_body
voice = atc_leg_m01
+ids_info = 263068
;endregion
@@ -521,12 +521,12 @@ sort = 99.500000
density = 0
relief_time = 0
-[zone]
+[Zone]
nickname = Zone_LI06_planet_2_ring
pos = -46767, 0, -45697
-rotate = 0, 0, 0
-shape = ring
-size = 5000, 200, 200
+rotate = 90, 0, 0
+shape = RING
+size = 8000, 4000, 200
sort = 0.000000
[Object]
@@ -539,7 +539,7 @@ archetype = planet_desored_1500
atmosphere_range = 1800
burn_color = 255, 222, 160
ids_info = 66069
-ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini
+ring = Zone_LI06_planet_2_ring, solar\rings\ice.ini
;endregion
diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini
index 341a77a6..648431fe 100644
--- a/DATA/UNIVERSE/universe.ini
+++ b/DATA/UNIVERSE/universe.ini
@@ -1769,8 +1769,8 @@ BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_06_Base
system = LI06
-strid_name = 0
-file = Universe\Systems\LI06\Bases\LI06_06_Base.ini
+strid_name = 450030
+file = UNIVERSE\SYSTEMS\Li06\Bases\LI06_06_Base.ini
BGCS_base_run_by = W02bF33
[Base]
diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua
index ec59a592..52e2d602 100644
--- a/EXE/REM/Lua/Infocards.lua
+++ b/EXE/REM/Lua/Infocards.lua
@@ -31,7 +31,7 @@ rem.AddInfoCard(450010, "Planet Las Vegas")
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
rem.AddInfoCard(450020, "Planet Reno")
rem.AddInfoCard(450021, "Planet Reno Docking Ring")
-rem.AddInfoCard(450030, "Carson Station")
+rem.AddInfoCard(450030, "Sentinel Outpost")
rem.AddInfoCard(450035, "Hoover Station")
rem.AddInfoCard(450040, "Helios Station")
rem.AddInfoCard(450045, "Primm Station")
@@ -833,6 +833,19 @@ rem.AddInfoCard(263052, "Helios Station Bartender Nadia Mercer")
rem.AddInfoCard(263053, "Bounty Hunters Guild Maya Cortez")
rem.AddInfoCard(263054, "Bounty Hunters Guild Tobias Sato")
rem.AddInfoCard(263055, [[CLASS: DunkirkCREW: CLASSIFIEDARMAMENT: CLASSIFIED]])
+rem.AddInfoCard(263056, "Sentinel Outpost Ship Dealer Caleb Reyes")
+rem.AddInfoCard(263057, "Sentinel Outpost Equipment Dealer Anika Reyes")
+rem.AddInfoCard(263058, "Sentinel Outpost Trade Dealer Kara Wolfe")
+rem.AddInfoCard(263059, "Universal Shipping Anika Larsen")
+rem.AddInfoCard(263060, "Gateway Shipping Jonas Archer")
+rem.AddInfoCard(263061, "Sentinel Outpost Bartender Hanna Mason")
+rem.AddInfoCard(263062, "Bretonia Police Rafael Larsen")
+rem.AddInfoCard(263063, "Bretonia Police Leona Cortez")
+rem.AddInfoCard(263064, "Border World Exports Marek Bennett")
+rem.AddInfoCard(263065, "Bounty Hunters Guild Rafael Archer")
+rem.AddInfoCard(263066, "Bounty Hunters Guild Samira Schneider")
+rem.AddInfoCard(263067, "Bounty Hunters Guild Maya Patel")
+rem.AddInfoCard(263068, [[CLASS: DunkirkCREW: CLASSIFIEDARMAMENT: CLASSIFIEDBuilt to monitor the traffic moving through Nevada's trade lanes, this Bounty Hunter station serves as a forward operating post for trackers, contract brokers, and patrol wings assigned to the Las Vegas sector. Its location allows quick response to pirate activity near the debris fields, where criminals and smugglers often try to vanish into the wreckage.The station is heavily secured and keeps its own records separate from the local authorities. Hunters stationed here are known to favor fast contracts, quiet deals, and aggressive pursuit, making the post one of the most effective choke points in the system. Few fugitives pass through Nevada without hearing of the station first.]])
-- Thrust Velocity Extensions Equipment