diff --git a/DATA/EQUIPMENT/market_misc.ini b/DATA/EQUIPMENT/market_misc.ini index 34f1b989..ed666f6d 100644 --- a/DATA/EQUIPMENT/market_misc.ini +++ b/DATA/EQUIPMENT/market_misc.ini @@ -16960,3 +16960,9 @@ MarketGood = shield01_mark01_hf, 0, -1, 1, 1, 0, 1, 1 MarketGood = shield01_mark01_lf, 0, -1, 1, 1, 0, 1, 1 MarketGood = shield03_mark04_fr, 0, -1, 1, 1, 0, 1, 1 MarketGood = shield03_mark04_hf, 0, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = LI06_06_Base +MarketGood = ge_s_tractor_01, 0, -1, 1, 1, 0, 1, 1 +MarketGood = ge_s_repair_01, 0, -1, 1, 1, 0, 1, 1 +MarketGood = ge_s_battery_01, 0, -1, 1, 1, 0, 1, 1 diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 0a375bd0..232a8a4c 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -47471,7 +47471,7 @@ num_offers = 0, 0 [MBase] nickname = LI06_06_Base -local_faction = li_lsf_grp +local_faction = gd_bh_grp diff = 1 msg_id_prefix = gcs_refer_base_LI06_06_Base @@ -47488,6 +47488,324 @@ offers_missions = false [MVendor] num_offers = 0, 0 +[GF_NPC] +nickname = li06_06_base_bar_npc_01 +body = sh_male2_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = gd_bh_grp +voice = rvp111 +misn = DestroyMission, 0.205129, 0.480486 +rumor = base_0_rank, mission_end, 1, 133080 +rumor = base_0_rank, mission_end, 2, 133081 +rumor = base_0_rank, mission_end, 3, 133082 +rumor = base_0_rank, mission_end, 3, 133083 +rumorknowdb = br02_to_iw03_hole +rumor = base_0_rank, mission_end, 3, 133084 +rumorknowdb = br02_to_br04_hole +rumor = base_0_rank, mission_end, 3, 133085 +rumor = base_0_rank, mission_end, 1, 133086 +rumor = base_0_rank, mission_end, 1, 133087 +rumor = base_0_rank, mission_end, 2, 133088 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +know = 251633, 252623, 6000, 1 +knowdb = br02_to_iw03_hole +know = 251942, 253871, 10000, 3 +knowdb = Iw04_suprise_ge_armored_1 +individual_name = 263067 + +[GF_NPC] +nickname = li06_06_base_bar_npc_02 +body = pl_female2_journeyman_body +head = ku_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +affiliation = gd_bh_grp +voice = rvp501 +misn = DestroyMission, 0.205129, 0.480486 +rumor = base_0_rank, mission_end, 1, 133080 +rumor = base_0_rank, mission_end, 2, 133081 +rumor = base_0_rank, mission_end, 3, 133082 +rumor = base_0_rank, mission_end, 2, 133083 +rumorknowdb = br02_to_iw03_hole +rumor = base_0_rank, mission_end, 2, 133084 +rumorknowdb = br02_to_br04_hole +rumor = base_0_rank, mission_end, 3, 133085 +rumor = base_0_rank, mission_end, 1, 133086 +rumor = base_0_rank, mission_end, 1, 133087 +rumor = base_0_rank, mission_end, 2, 133088 +rumor = base_0_rank, mission_end, 3, 134323 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +know = 251612, 252622, 5000, 2 +knowdb = br02_to_br04_hole +accessory = prop_neuralnet_B +individual_name = 263066 + +[GF_NPC] +nickname = li06_06_base_bar_npc_03 +body = pl_female2_journeyman_body +head = rh_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +affiliation = gd_bh_grp +voice = rvp541 +misn = DestroyMission, 0.205129, 0.480486 +rumor = base_0_rank, mission_end, 1, 133080 +rumor = base_0_rank, mission_end, 2, 133081 +rumor = base_0_rank, mission_end, 3, 133082 +rumor = base_0_rank, mission_end, 2, 133083 +rumorknowdb = br02_to_iw03_hole +rumor = base_0_rank, mission_end, 3, 133084 +rumorknowdb = br02_to_br04_hole +rumor = base_0_rank, mission_end, 3, 133085 +rumor = base_0_rank, mission_end, 1, 133086 +rumor = base_0_rank, mission_end, 1, 133087 +rumor = base_0_rank, mission_end, 2, 133088 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +know = 251633, 252623, 6000, 2 +knowdb = br02_to_iw03_hole +individual_name = 263065 + +[GF_NPC] +nickname = li06_06_base_bar_npc_04 +body = br_brighton_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = co_be_grp +voice = rvp101 +bribe = br_p_grp, 10000, 16100 +bribe = co_be_grp, 10000, 16101 +bribe = br_m_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133089 +rumor = base_0_rank, mission_end, 1, 133090 +rumor = base_0_rank, mission_end, 1, 133091 +rumor = base_0_rank, mission_end, 1, 133092 +rumor = base_0_rank, mission_end, 1, 133093 +rumor = base_0_rank, mission_end, 1, 133094 +rumor = base_0_rank, mission_end, 3, 134323 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +individual_name = 263064 + +[GF_NPC] +nickname = li06_06_base_bar_npc_05 +body = br_female_guard_body +head = br_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +affiliation = br_p_grp +voice = rvp541 +misn = DestroyMission, 0.205129, 0.480486 +bribe = br_p_grp, 10000, 16101 +bribe = co_nws_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133095 +rumor = base_0_rank, mission_end, 2, 133096 +rumor = base_0_rank, mission_end, 2, 133097 +rumor = base_0_rank, mission_end, 1, 133098 +rumor = base_0_rank, mission_end, 2, 133099 +rumor = base_0_rank, mission_end, 2, 133100 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +rumor_type2 = base_0_rank, mission_end, 1, 393416 +accessory = prop_hat_female_br_grd_visor +individual_name = 263063 + +[GF_NPC] +nickname = li06_06_base_bar_npc_06 +body = br_male_guard_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = br_p_grp +voice = rvp101 +misn = DestroyMission, 0.205129, 0.480486 +bribe = br_p_grp, 10000, 16101 +bribe = co_be_grp, 10000, 16100 +bribe = co_os_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133095 +rumor = base_0_rank, mission_end, 2, 133096 +rumor = base_0_rank, mission_end, 2, 133097 +rumor = base_0_rank, mission_end, 1, 133098 +rumor = base_0_rank, mission_end, 2, 133099 +rumor = base_0_rank, mission_end, 2, 133100 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +rumor_type2 = base_0_rank, mission_end, 1, 393416 +individual_name = 263062 + +[GF_NPC] +nickname = li06_06_base_bar_npc_07 +body = br_bartender_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = gd_bh_grp +voice = rvp101 +bribe = br_p_grp, 10000, 16100 +bribe = co_nws_grp, 10000, 16100 +bribe = gd_im_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 1, 133080 +rumor = base_0_rank, mission_end, 2, 133081 +rumor = base_0_rank, mission_end, 2, 133083 +rumorknowdb = br02_to_iw03_hole +rumor = base_0_rank, mission_end, 2, 133088 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 +rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 +individual_name = 263061 + +[GF_NPC] +nickname = li06_06_base_bar_npc_08 +body = pl_male2_peasant_body +head = br_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = co_nws_grp +voice = rvp131 +bribe = co_nws_grp, 10000, 16101 +bribe = co_ti_grp, 10000, 16100 +bribe = gd_im_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133101 +rumor = base_0_rank, mission_end, 1, 133102 +rumor = base_0_rank, mission_end, 1, 133103 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +individual_name = 263060 + +[GF_NPC] +nickname = li06_06_base_bar_npc_09 +body = li_tilton_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = co_ss_grp +voice = rvp101 +bribe = br_p_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16101 +bribe = co_ti_grp, 10000, 16100 +bribe = co_vr_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 133104 +rumor = base_0_rank, mission_end, 1, 133105 +rumor = base_0_rank, mission_end, 1, 133106 +rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 +rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 +rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 +individual_name = 263059 + +[GF_NPC] +nickname = li06_06_base_deck_npc_01 +body = sh_male2_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = gd_bh_grp +voice = rvp131 +individual_name = 263058 + +[GF_NPC] +nickname = li06_06_base_deck_npc_02 +body = sh_male2_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = gd_bh_grp +voice = rvp101 +individual_name = 263057 + +[GF_NPC] +nickname = li06_06_base_shipdealer_npc_01 +body = sh_male2_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +affiliation = gd_bh_grp +voice = rvp131 +individual_name = 263056 + +[MRoom] +nickname = Bar +character_density = 7 +fixture = li06_06_base_bar_npc_07, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = li06_06_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li06_06_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li06_06_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + [MBase] nickname = LI06_07_Base local_faction = li_n_grp diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini index 674af009..dd4c1465 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini @@ -1,6 +1,7 @@ [BaseInfo] nickname = LI06_06_Base -start_room = Bar +start_room = Deck +price_variance = 0.15 [Room] nickname = Bar @@ -9,3 +10,7 @@ file = Universe\Systems\LI06\Bases\Rooms\LI06_06_bar.ini [Room] nickname = Deck file = Universe\Systems\LI06\Bases\Rooms\LI06_06_deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\LI06\Bases\ROOMS\li06_06_shipdealer.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini index 3be279fc..7dbfc217 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini @@ -1,18 +1,17 @@ [Room_Info] -set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn -scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn -animation = Sc_loop +set_script = scripts\bases\br_05_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\br_05_bar_ambi_Br02_03.thn [Room_Sound] -music = music_bar_li05 -ambient = ambience_bar_space - -[Camera] -name = Camera_0 +music = music_bar_generic06 +ambient = ambience_deck_space_smaller [CharacterPlacement] name = Zg/PC/Player/01/A/Stand -start_script = scripts\bases\Li_07_bar_enter_01.thn +start_script = Scripts\Bases\br_05_bar_enter_01.thn + +[Camera] +name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK @@ -24,6 +23,27 @@ name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + [Hotspot] name = IDS_HOTSPOT_NEWSVENDOR behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini index d755e2af..a56afbac 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini @@ -1,10 +1,10 @@ [Room_Info] -set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn -scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn animation = Sc_loop [Room_Sound] -ambient = ambience_deck_space_larger +ambient = ambience_deck_space_smaller [PlayerShipPlacement] name = X/Shipcentre/01 @@ -22,12 +22,72 @@ name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + [FlashlightSet] -icolor = 0, 155, 255 -scale = 0.250000 -gap = 0.000000 -blink = 0.000000 -endpause = 0.000000 +icolor = 255, 200, 100 +scale = 0.5 +gap = 0 +blink = 0.05 +endpause = 0 hardpoint = HpLightA01 hardpoint = HpLightA02 hardpoint = HpLightA03 @@ -56,6 +116,14 @@ hardpoint = HpLightA25 hardpoint = HpLightA26 hardpoint = HpLightA27 hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 hardpoint = HpLightB21 hardpoint = HpLightB22 hardpoint = HpLightB23 @@ -64,11 +132,28 @@ hardpoint = HpLightB25 hardpoint = HpLightB26 [FlashlightSet] -icolor = 255, 255, 55 -scale = 0.250000 -gap = 0.000000 -blink = 0.050000 -endpause = 0.000000 +icolor = 200, 255, 50 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.5 +gap = 0 +blink = 0 +endpause = 0 numlights = 26 hardpoint = HpLightB01 hardpoint = HpLightB02 @@ -84,9 +169,3 @@ hardpoint = HpLightB11 hardpoint = HpLightB12 hardpoint = HpLightB13 hardpoint = HpLightB14 -hardpoint = HpLightB15 -hardpoint = HpLightB16 -hardpoint = HpLightB17 -hardpoint = HpLightB18 -hardpoint = HpLightB19 -hardpoint = HpLightB20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini new file mode 100644 index 00000000..b1ef8bd9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/li06_06_shipdealer.ini @@ -0,0 +1,61 @@ +[Room_Info] +set_script = Scripts\Bases\Br_05_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 624ea497..94f7d2e6 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -352,20 +352,20 @@ voice = atc_leg_m01 [Object] nickname = LI06_06 -pos = -44720.51, 70.28, -43203.14 -ids_info = 65713 +pos = -45484.648438, 70.279999, -43852.656250 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_06_Base base = LI06_06_Base -reputation = li_lsf_grp -rotate = 180, 27.15, 180 +reputation = gd_bh_grp +rotate = 180.000000, 42.150002, 180.000000 archetype = smallstation1 ids_name = 450030 loadout = smallstation_li_01 difficulty_level = 1 -space_costume = benchmark_male_head, benchmark_male_body +space_costume = pl_female2_head, pi_pirate3_body voice = atc_leg_m01 +ids_info = 263068 ;endregion @@ -521,12 +521,12 @@ sort = 99.500000 density = 0 relief_time = 0 -[zone] +[Zone] nickname = Zone_LI06_planet_2_ring pos = -46767, 0, -45697 -rotate = 0, 0, 0 -shape = ring -size = 5000, 200, 200 +rotate = 90, 0, 0 +shape = RING +size = 8000, 4000, 200 sort = 0.000000 [Object] @@ -539,7 +539,7 @@ archetype = planet_desored_1500 atmosphere_range = 1800 burn_color = 255, 222, 160 ids_info = 66069 -ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini +ring = Zone_LI06_planet_2_ring, solar\rings\ice.ini ;endregion diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 341a77a6..648431fe 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1769,8 +1769,8 @@ BGCS_base_run_by = W02bF33 [Base] nickname = LI06_06_Base system = LI06 -strid_name = 0 -file = Universe\Systems\LI06\Bases\LI06_06_Base.ini +strid_name = 450030 +file = UNIVERSE\SYSTEMS\Li06\Bases\LI06_06_Base.ini BGCS_base_run_by = W02bF33 [Base] diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index ec59a592..52e2d602 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -31,7 +31,7 @@ rem.AddInfoCard(450010, "Planet Las Vegas") rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring") rem.AddInfoCard(450020, "Planet Reno") rem.AddInfoCard(450021, "Planet Reno Docking Ring") -rem.AddInfoCard(450030, "Carson Station") +rem.AddInfoCard(450030, "Sentinel Outpost") rem.AddInfoCard(450035, "Hoover Station") rem.AddInfoCard(450040, "Helios Station") rem.AddInfoCard(450045, "Primm Station") @@ -833,6 +833,19 @@ rem.AddInfoCard(263052, "Helios Station Bartender Nadia Mercer") rem.AddInfoCard(263053, "Bounty Hunters Guild Maya Cortez") rem.AddInfoCard(263054, "Bounty Hunters Guild Tobias Sato") rem.AddInfoCard(263055, [[CLASS: DunkirkCREW: CLASSIFIEDARMAMENT: CLASSIFIED]]) +rem.AddInfoCard(263056, "Sentinel Outpost Ship Dealer Caleb Reyes") +rem.AddInfoCard(263057, "Sentinel Outpost Equipment Dealer Anika Reyes") +rem.AddInfoCard(263058, "Sentinel Outpost Trade Dealer Kara Wolfe") +rem.AddInfoCard(263059, "Universal Shipping Anika Larsen") +rem.AddInfoCard(263060, "Gateway Shipping Jonas Archer") +rem.AddInfoCard(263061, "Sentinel Outpost Bartender Hanna Mason") +rem.AddInfoCard(263062, "Bretonia Police Rafael Larsen") +rem.AddInfoCard(263063, "Bretonia Police Leona Cortez") +rem.AddInfoCard(263064, "Border World Exports Marek Bennett") +rem.AddInfoCard(263065, "Bounty Hunters Guild Rafael Archer") +rem.AddInfoCard(263066, "Bounty Hunters Guild Samira Schneider") +rem.AddInfoCard(263067, "Bounty Hunters Guild Maya Patel") +rem.AddInfoCard(263068, [[CLASS: DunkirkCREW: CLASSIFIEDARMAMENT: CLASSIFIEDBuilt to monitor the traffic moving through Nevada's trade lanes, this Bounty Hunter station serves as a forward operating post for trackers, contract brokers, and patrol wings assigned to the Las Vegas sector. Its location allows quick response to pirate activity near the debris fields, where criminals and smugglers often try to vanish into the wreckage.The station is heavily secured and keeps its own records separate from the local authorities. Hunters stationed here are known to favor fast contracts, quiet deals, and aggressive pursuit, making the post one of the most effective choke points in the system. Few fugitives pass through Nevada without hearing of the station first.]]) -- Thrust Velocity Extensions Equipment