Add Armored Transport
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@@ -8303,3 +8303,75 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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nanobot_limit = 42
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nanobot_limit = 42
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shield_battery_limit = 42
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shield_battery_limit = 42
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; Armored Transport Player
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[Ship]
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ids_name = 237001
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ids_info = 221793
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ids_info1 = 66493
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ids_info2 = 66608
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ids_info3 = 221794
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ship_class = 2
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nickname = ge_armored
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LODranges = 0, 400, 800, 2500
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msg_id_prefix = gcs_refer_shiparch_atransport
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mission_property = can_use_berths
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type = FREIGHTER
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DA_archetype = ships\utility\transport_armored\transport_armored.cmp
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material_library = ships\utility\utility_misc.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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linear_drag = 1.000000
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mass = 300.000000
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hold_size = 400
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explosion_arch = explosion_li_freighter
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
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steering_torque = 25300000, 25300000, 253000000
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angular_drag = 64000000, 64000000, 64000000
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rotation_inertia = 2000000, 18000000, 18000000
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nudge_force = 30000.000000
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strafe_force = 20000
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cockpit = COCKPITS\ha_transport.ini
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pilot_mesh = generic_pilot
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nanobot_limit = 0
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shield_battery_limit = 0
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fuse = intermed_atransport01, 0.000000, 3950
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fuse = intermed_atransport01, 0.000000, 2625
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fuse = intermed_atransport01, 0.000000, 1317
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max_bank_angle = 15
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camera_offset = 16, 65
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camera_angular_acceleration = 0.035000
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camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1.000000
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hit_pts = 127000
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strafe_power_usage = 2
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HP_bay_surface = HpBayDoor01
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HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 2
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hp_type = hp_gun_special_8, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_7, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_6, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_5, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_4, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_3, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_2, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_gun_special_1, HpTurret05, HpTurret06, HpTurret07
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hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret08, HpTurret09
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hp_type = hp_thruster, HpEngine01
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hp_type = hp_countermeasure_dropper, HpEngine02
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