Add Dummy NPC
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DATA/SCRIPTS/BASES/npc_test.thn
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DATA/SCRIPTS/BASES/npc_test.thn
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@@ -1,6 +1,7 @@
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[Room_Info]
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[Room_Info]
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; set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
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; set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
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set_script = Scripts\Bases\li_08_deck_hardpoint_01_asteroid.thn
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set_script = Scripts\Bases\li_08_deck_hardpoint_01_asteroid.thn
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scene = all, ambient, Scripts\Bases\npc_test.thn
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scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
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scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
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animation = Sc_loop
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animation = Sc_loop
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