Update Arc Sounds
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@@ -204,6 +204,34 @@ is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_appreicate.wav
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[Sound]
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nickname = dx_REM_0106_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_evaluate.wav
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[Sound]
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nickname = dx_REM_0107_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_meantime.wav
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[Sound]
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nickname = dx_REM_0108_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_lanehackers.wav
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[Sound]
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nickname = dx_REM_0109_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_comeback.wav
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[Sound]
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nickname = dx_REM_0201_Rebus
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type = voice
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@@ -469,6 +497,12 @@ is_2d = true
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attenuation = 0
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file = AUDIO\DIALOGUE\TRENT\dx_s062x_0201_trent.wav
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nickname = dx_REM_0105_Trent
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type = voice
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is_2d = true
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attenuation = 0
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file = AUDIO\DIALOGUE\TRENT\dx_gcs_f06ap013_trent.wav
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; Juni
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[Sound]
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nickname = dx_s003x_0301_juni
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