From ffc1bddb3151db251282193b1cab52a4394cdc30 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Sat, 26 Jul 2025 14:16:40 -0500 Subject: [PATCH 01/32] initial changes for li06 and li07 --- DATA/MISSIONS/mbases.ini | 470 ++++++- .../ASTEROIDS/LI06_mojavedustcloud_01.ini | 47 + DATA/UNIVERSE/SYSTEMS/LI02/li02.ini | 270 ++++- DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini | 72 ++ .../SYSTEMS/Li06/Bases/LI06_01_Base.ini | 11 + .../SYSTEMS/Li06/Bases/LI06_02_Base.ini | 15 + .../SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini | 195 +++ .../Li06/Bases/Rooms/LI06_01_planetscape.ini | 271 +++++ .../SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini | 50 + .../SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini | 111 ++ .../Li06/Bases/Rooms/LI06_02_deck2.ini | 22 + DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 1075 +++++++++++++++++ DATA/UNIVERSE/shortest_legal_path.ini | 9 + DATA/UNIVERSE/systems_shortest_path.ini | 10 + DATA/UNIVERSE/universe.ini | 22 +- 15 files changed, 2644 insertions(+), 6 deletions(-) create mode 100644 DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index ad4fbb61..291de428 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46032,4 +46032,472 @@ num_offers = 0, 0 [MRoom] nickname = Deck -character_density = 3 \ No newline at end of file +character_density = 3 + +[MBase] +nickname = LI06_01_Base +local_faction = li_lsf_grp +diff = 3 +msg_id_prefix = gcs_refer_base_LI06_01_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = li_p_grp +weight = 9 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 20 +npc = LI0601_lpolice_001_m + +[BaseFaction] +faction = co_ti_grp +weight = 64 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 40 +npc = LI0601_planetform_001_m +npc = LI0601_planetform_002_m +npc = LI0601_planetform_003_m + +[BaseFaction] +faction = co_ss_grp +weight = 9 +npc = LI0601_universal_001_m + +[BaseFaction] +faction = gd_bh_grp +weight = 18 +offers_missions = +mission_type = DestroyMission, 0.112387, 0.351002, 40 +npc = LI0601_bounty_001_f +npc = LI0601_bounty_002_m + +[GF_NPC] +nickname = LI0601_bounty_001_f +body = pl_female2_journeyman_body +head = sh_female1_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220154 +affiliation = gd_bh_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = co_hsp_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = co_vr_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 2, 131924 +rumor = base_0_rank, mission_end, 3, 131925 +rumor = base_0_rank, mission_end, 2, 131926 +rumor = base_0_rank, mission_end, 3, 131927 +rumorknowdb = li02_to_li04_hole +rumor = base_0_rank, mission_end, 2, 131928 +rumor = base_0_rank, mission_end, 3, 131929 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 +know = 251644, 252612, 6000, 2 +knowdb = li02_to_li04_hole + +[GF_NPC] +nickname = LI0601_bounty_002_m +body = sh_male2_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220155 +affiliation = gd_bh_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = co_be_grp, 10000, 16100 +bribe = co_nws_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 2, 131924 +rumor = base_0_rank, mission_end, 3, 131925 +rumor = base_0_rank, mission_end, 2, 131926 +rumor = base_0_rank, mission_end, 3, 131927 +rumorknowdb = li02_to_li04_hole +rumor = base_0_rank, mission_end, 2, 131928 +rumor = base_0_rank, mission_end, 3, 131929 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +accessory = prop_neuralnet_B_right + +[GF_NPC] +nickname = LI0601_fix_bartender +body = li_bartender_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244652 +affiliation = co_ti_grp +voice = rvp111 +bribe = co_be_grp, 10000, 16100 +bribe = co_nws_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16100 +bribe = co_ti_grp, 10000, 16101 +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 + +[GF_NPC] +nickname = LI0601_fix_ship +base_appr = Robot_body_c +individual_name = 244655 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_fix_trader +base_appr = Robot_body_a +individual_name = 244653 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 244654 +affiliation = co_ti_grp +voice = rvp003 + +[GF_NPC] +nickname = LI0601_lpolice_001_m +body = li_male_guard_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220156 +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +bribe = li_p_grp, 10000, 16101 +bribe = co_alg_grp, 10000, 16100 +bribe = co_be_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = gd_bh_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131930 +rumor = base_0_rank, mission_end, 1, 131931 +rumor = base_0_rank, mission_end, 1, 131932 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384 + +[GF_NPC] +nickname = LI0601_planetform_001_m +body = sc_scientist4_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220157 +affiliation = co_ti_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 +know = 251654, 253753, 1500, 1 +knowdb = br01_05 +know = 251719, 253754, 600, 1 +knowdb = iw03_01 + +[GF_NPC] +nickname = LI0601_planetform_002_m +body = sc_scientist4_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220158 +affiliation = co_ti_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +know = 251681, 253755, 2500, 1 +knowdb = br06_04 +know = 251704, 253756, 3500, 1 +knowdb = bw10_01 + +[GF_NPC] +nickname = LI0601_planetform_003_m +body = sc_scientist4_body +head = pl_male5_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220159 +affiliation = co_ti_grp +voice = rvp131 +misn = DestroyMission, 0.112387, 0.351002 +room = bar +rumor = base_0_rank, mission_end, 1, 131933 +rumor = base_0_rank, mission_end, 2, 131934 +rumor = base_0_rank, mission_end, 1, 131935 +rumor = base_0_rank, mission_end, 2, 131936 +rumor = base_0_rank, mission_end, 1, 131937 +rumor = base_0_rank, mission_end, 2, 131938 +rumor = base_0_rank, mission_end, 1, 131939 +rumor = base_0_rank, mission_end, 2, 131940 +rumor = base_0_rank, mission_end, 2, 131941 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 +know = 251659, 253757, 1000, 1 +knowdb = br02_02 + +[GF_NPC] +nickname = LI0601_universal_001_m +body = li_tilton_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220160 +affiliation = co_ss_grp +voice = rvp101 +room = bar +bribe = li_p_grp, 10000, 16100 +bribe = co_hsp_grp, 10000, 16100 +bribe = co_ni_grp, 10000, 16100 +bribe = co_ss_grp, 10000, 16101 +bribe = co_ti_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131942 +rumor = base_0_rank, mission_end, 2, 131943 +rumor = base_0_rank, mission_end, 1, 131944 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 +rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 +rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490 + +[MRoom] +nickname = bar +character_density = 4 +fixture = LI0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +character_density = 3 +fixture = LI0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = LI0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = LI06_02_Base +local_faction = co_os_grp +diff = 1 +msg_id_prefix = gcs_refer_base_LI06_02_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = co_os_grp +weight = 64 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = LI0602_fix_bartender +body = li_bartender_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244617 +affiliation = co_os_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 1, 131309 +rumor = base_0_rank, mission_end, 1, 131311 +rumor = base_0_rank, mission_end, 1, 131312 +rumor = base_0_rank, mission_end, 1, 131313 +rumor = base_0_rank, mission_end, 1, 131314 +rumor = base_0_rank, mission_end, 1, 131319 +rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 +rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + +[GF_NPC] +nickname = LI0602_fix_ship +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244620 +affiliation = co_os_grp +voice = rvp111 + +[GF_NPC] +nickname = LI0602_fix_trader +body = li_male_elite_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244618 +affiliation = co_os_grp +voice = rvp101 + +[GF_NPC] +nickname = LI0602_fix_weaponsdealer +body = li_male_elite_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244619 +affiliation = co_os_grp +voice = rvp111 + +[MRoom] +nickname = bar +character_density = 4 +fixture = LI0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini new file mode 100644 index 00000000..630005e0 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -0,0 +1,47 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1800 +tint_field = 255, 255, 255 +empty_cube_frequency = 1.000000 + +[properties] +flag = rock_objects +flag = Object_density_low + +[Cube] +asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20 + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 1000 +offset_dist = 1000 +fade = 1.000000, 1.350000, 15, 17 +texture_aspect = 1.000000 +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 1000 +start_dist = 800 +fade_dist_percent = 0.200000 +shape = roid_rock_tri +color_shift = 0.700000, 0.700000, 0.700000 +ambient_intensity = 1.000000 +size = 10, 50 + +[DynamicAsteroids] +asteroid = DAsteroid_rock_small1 +count = 10 +placement_radius = 500.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 0.500000, 0.500000, 0.500000 + +[FlExplorer] +template = solar\asteroids\hi01_mahon_dust_field.ini diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini index 3636c9ac..16a74a3c 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -1154,20 +1154,20 @@ faction = co_ss_grp, 0.2 [Object] nickname = Li02_planet_Mojave ids_name = 261120 -pos = 23702, 0, -23657 +pos = 22305, 0, -24491 Archetype = planet_desorgrck_2000 ids_info = 66053 -spin = 0, 0.02, 0 +spin = 0, 0.020000, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 [zone] nickname = zone_Li02_Mojave_death -pos = 23702, 0, -23657 +pos = 22305, 0, -24491 shape = SPHERE size = 2075 damage = 2000000 -sort = 99.5 +sort = 99.500000 density = 0 relief_time = 0 population_additive = false @@ -6331,3 +6331,265 @@ sort = 99.5 nickname = ast_ice_broken01 pos = 0, 0, -50000 archetype = ast_ice_broken01 + +[Object] +nickname = Li02_to_LI06 +ids_name = 458756 +pos = 26705, 0, -54709 +rotate = 0, 140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = LI06, LI06_to_Li02, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li02_to_LI06 +pos = 26706, 0, -54708 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = Li02_Trade_Lane_Ring_6 +ids_name = 260613 +pos = 25958, 0, -21608 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_5 +ids_name = 260613 +pos = 32314, 0, -25590 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_4 +next_ring = Li02_Trade_Lane_Ring_6 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_4 +ids_name = 260613 +pos = 38670, 0, -29571 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_3 +next_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_3 +ids_name = 260613 +pos = 45026, 0, -33553 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_2 +next_ring = Li02_Trade_Lane_Ring_4 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_2 +ids_name = 260613 +pos = 51381, 0, -37535 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_1 +next_ring = Li02_Trade_Lane_Ring_3 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_1 +ids_name = 260613 +pos = 57737, 0, -41516 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_2 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = 25270, 0, -23215 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = Li02_Trade_Lane_Ring_02 + +[Object] +nickname = Li02_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 25680, 0, -33007 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_01 +next_ring = Li02_Trade_Lane_Ring_03 + +[Object] +nickname = Li02_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 26090, 0, -42800 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_02 +next_ring = Li02_Trade_Lane_Ring_04 + +[Object] +nickname = Li02_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 26500, 0, -52593 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458758 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_03 + +[Zone] +nickname = Zone_Li02_Tradelane_01 +pos = 25885, 0, -37904 +rotate = 0, -2, 0 +shape = BOX +size = 1598, 1598, 29903 +comment = Tradelane Pop +property_flags = 196608 +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 +faction_weight = li_lsf_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = co_me_grp, 7 +faction_weight = co_hsp_grp, 7 +faction_weight = co_ni_grp, 7 +faction_weight = co_os_grp, 7 +faction_weight = co_ss_grp, 7 +faction_weight = co_alg_grp, 7 +faction_weight = li_n_grp, 1 +encounter = tradelane_trade_armored, 4, 0.100000 +faction = li_lsf_grp, 0.100000 +faction = li_p_grp, 0.100000 +encounter = tradelane_trade_freighter, 4, 0.400000 +faction = co_me_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_ni_grp, 0.400000 +faction = co_os_grp, 0.200000 +faction = co_ss_grp, 0.050000 +faction = co_alg_grp, 0.050000 +encounter = tradelane_trade_transport, 4, 0.400000 +faction = co_me_grp, 0.100000 +encounter = tradelane_armored_prisoner, 4, 0.100000 +faction = li_n_grp, 0.100000 + +[Zone] +nickname = Zone_Li02_pop_ambient_01 +pos = 26601, 0, -54646 +rotate = 0, 0, 0 +shape = SPHERE +size = 2700 +comment = Jumpgate to Nevada +property_flags = 196608 +sort = 51 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +population_additive = false +faction_weight = li_n_grp, 5 +faction_weight = li_p_grp, 7 +faction_weight = li_p_grp_prisoners, 4 +faction_weight = co_alg_grp, 10 +faction_weight = co_be_grp, 10 +faction_weight = co_hsp_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = co_ni_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_vr_grp, 8 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.080000 +faction = li_n_grp, 0.420000 +faction = li_p_grp, 0.580000 +encounter = area_armored_prisoner, 2, 0.020000 +faction = li_p_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.110000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 2, 0.130000 +faction = co_alg_grp, 0.150000 +faction = co_be_grp, 0.150000 +faction = co_hsp_grp, 0.150000 +faction = co_nws_grp, 0.150000 +faction = co_ni_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_vr_grp, 0.120000 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini new file mode 100644 index 00000000..a29cccae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini @@ -0,0 +1,72 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_lsf_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Ambient] +color = 60, 20, 10 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +complex_stars = solar\starsphere\starsphere_iw04_stars.cmp +nebulae = solar\starsphere\starsphere_bw09.cmp + +[LightSource] +nickname = LI07_system_light +pos = 0, 0, 0 +color = 253, 230, 180 +range = 120000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = LI07_Sun1_death +pos = 473, 0, 0 +shape = SPHERE +size = 5000 +damage = 100000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[Object] +nickname = LI07_Sun1 +ids_name = 0 +pos = 473, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = green_giant_sun +atmosphere_range = 6500 +burn_color = 0, 255, 0 +ids_info = 66162 + +[Object] +nickname = LI07_to_LI06_hole +ids_name = 458757 +pos = 11360, 0, 96094 +rotate = 0, 140, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_LI07_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI07_to_LI06_hole +pos = 11361, 0, 96095 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini new file mode 100644 index 00000000..653f9100 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_01_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_01_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_01_bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\LI06\Bases\Rooms\LI06_01_planetscape.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini new file mode 100644 index 00000000..154afa5d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_02_Base.ini @@ -0,0 +1,15 @@ +[BaseInfo] +nickname = LI06_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck2.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini new file mode 100644 index 00000000..8d978b68 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini @@ -0,0 +1,195 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_ambi_int_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_bar_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_03_bar_enter_01.thn + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA01 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA02 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA03 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA05 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA06 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA07 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA09 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 1.500000 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9.000000 +gap = 0.000000 +blink = 2.500000 +endpause = 0.250000 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9.000000 +gap = 0.000000 +blink = 5.000000 +endpause = 0.250000 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini new file mode 100644 index 00000000..7c90058f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_planetscape.ini @@ -0,0 +1,271 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_03_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_03_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_californiaminor, oneshot + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_03_pad_land_01.thn +launching_script = scripts\bases\Pl_03_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA01 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA02 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA03 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA04 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA05 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA06 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA07 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA08 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA09 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 1.000000 +blink = 1.000000 +endpause = 0.750000 +hardpoint = HP_LightA10 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.800000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightA11 +hardpoint = HP_LightA12 +hardpoint = HP_LightA13 +hardpoint = HP_LightA14 +hardpoint = HP_LightA15 + +[FlashlightSet] +icolor = 155, 55, 55 +scale = 0.800000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightA16 +hardpoint = HP_LightA17 +hardpoint = HP_LightA18 +hardpoint = HP_LightA19 +hardpoint = HP_LightA20 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 1.500000 +hardpoint = HP_LightB01 +hardpoint = HP_LightB02 +hardpoint = HP_LightB03 +hardpoint = HP_LightB04 +hardpoint = HP_LightB05 +hardpoint = HP_LightB06 +hardpoint = HP_LightB07 +hardpoint = HP_LightB08 +hardpoint = HP_LightB09 +hardpoint = HP_LightB10 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightC01 +hardpoint = HP_LightC02 +hardpoint = HP_LightC03 + +[FlashlightSet] +icolor = 255, 225, 133 +scale = 2.500000 +blink = 1.500000 +endpause = 0.500000 +hardpoint = HP_LightD01 +hardpoint = HP_LightD02 +hardpoint = HP_LightD03 + +[FlashlightSet] +icolor = 75, 25, 0 +scale = 9.000000 +gap = 0.000000 +blink = 2.500000 +endpause = 0.250000 +hardpoint = HP_LightE01 +hardpoint = HP_LightE02 +hardpoint = HP_LightE07 +hardpoint = HP_LightE08 +hardpoint = HP_LightE10 +hardpoint = HP_LightE11 +hardpoint = HP_LightE14 +hardpoint = HP_LightE15 +hardpoint = HP_LightE18 +hardpoint = HP_LightE19 + +[FlashlightSet] +icolor = 155, 0, 0 +scale = 9.000000 +gap = 0.000000 +blink = 5.000000 +endpause = 0.250000 +hardpoint = HP_LightE03 +hardpoint = HP_LightE04 +hardpoint = HP_LightE05 +hardpoint = HP_LightE06 +hardpoint = HP_LightE09 +hardpoint = HP_LightE12 +hardpoint = HP_LightE13 +hardpoint = HP_LightE16 +hardpoint = HP_LightE17 +hardpoint = HP_LightE20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini new file mode 100644 index 00000000..64984586 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_li03 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini new file mode 100644 index 00000000..905aad7c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck.ini @@ -0,0 +1,111 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini new file mode 100644 index 00000000..f5b688de --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_02_deck2.ini @@ -0,0 +1,22 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini new file mode 100644 index 00000000..bb94dd0c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -0,0 +1,1075 @@ +[SystemInfo] +space_color = 0, 0, 0 +local_faction = li_n_grp + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_li_space +danger = music_li_danger +battle = music_li_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\LI06_mojavedustcloud_01.ini +zone = Zone_LI06_mojavedustcloud_01 + +[Ambient] +color = 60, 20, 10 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_li03_stars.cmp +nebulae = solar\starsphere\starsphere_li03.cmp + +[LightSource] +nickname = LI06_system_light +pos = 0, 0, 0 +color = 253, 230, 180 +range = 160000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[zone] +nickname = LI06_Sun1_death +pos = 631, 0, 0 +shape = SPHERE +size = 5000 +damage = 100000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[Object] +nickname = LI06_Sun1 +ids_name = 0 +pos = 631, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = med_yellow_sun +atmosphere_range = 6500 +burn_color = 255, 255, 255 +ids_info = 66162 + +[Object] +nickname = LI06_to_Li02 +ids_name = 458757 +pos = 75108, 0, 115502 +rotate = 0, 38, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = Li02, Li02_to_LI06, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI06_to_Li02 +pos = 75109, 0, 115503 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = LI06_planet_1 +ids_name = 458754 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = 125600, 0, 8836 +archetype = planet_desert_800 +atmosphere_range = 3500 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini +base = LI06_01_Base +reputation = li_lsf_grp + +[zone] +nickname = LI06_planet_1_death +pos = 125600, 0, 8836 +shape = SPHERE +size = 3400 +damage = 5000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_1_ring +pos = 125600, 0, 8836 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 + +[Object] +nickname = LI06_01_dock_ring +ids_name = 458755 +archetype = dock_ring +ids_info = 66141 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_01_Base +pos = 122050, 0, 8835 +rotate = 0, -90, 0 +reputation = li_lsf_grp +difficulty_level = 1 +space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body +voice = pilot_f_ill_m02 +reputation = li_lsf_grp + +[Object] +nickname = LI06_docking_fixture_0 +ids_name = 261166 +archetype = docking_fixture +ids_info = 66489 +behavior = NOTHING +dock_with = LI06_01_Base +base = LI06_01_Base +pos = 122050, 350, 8835 +rotate = 0, -90, 0 + +[Object] +nickname = LI06_02 +pos = -5049, 0, 35976 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_02_Base +base = LI06_02_Base +reputation = co_os_grp +rotate = 0, 0, 0 +archetype = outpost +ids_name = 458754 +loadout = trading_outpost_li_01 +difficulty_level = 1 +space_costume = benchmark_female_head, benchmark_female_body +voice = pilot_c_ill_m02b + +[Zone] +nickname = Zone_LI06_mojavedustcloud_01 +ids_name = 458757 +pos = -631, 0, -1262 +rotate = 0, 0, 0 +shape = SPHERE +size = 159052 +property_flags = 129 +ids_info = 0 +visit = 36 +spacedust = dust +spacedust_maxparticles = 50 +comment = Mojave Dust Cloud +sort = 20 +toughness = 6 +density = 5 +repop_time = 20 +max_battle_size = 4 +pop_type = lootable_field +relief_time = 35 + +[Object] +nickname = LI06_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = -3157, 0, 35534 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458756 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_02 + +[Object] +nickname = LI06_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 4463, 0, 33941 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_01 +next_ring = LI06_Trade_Lane_Ring_03 + +[Object] +nickname = LI06_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 12084, 0, 32349 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_02 +next_ring = LI06_Trade_Lane_Ring_04 + +[Object] +nickname = LI06_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 19705, 0, 30757 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_03 +next_ring = LI06_Trade_Lane_Ring_05 + +[Object] +nickname = LI06_Trade_Lane_Ring_05 +reputation = li_lsf_grp +pos = 27326, 0, 29164 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_04 +next_ring = LI06_Trade_Lane_Ring_06 + +[Object] +nickname = LI06_Trade_Lane_Ring_06 +reputation = li_lsf_grp +pos = 34947, 0, 27572 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_05 +next_ring = LI06_Trade_Lane_Ring_07 + +[Object] +nickname = LI06_Trade_Lane_Ring_07 +reputation = li_lsf_grp +pos = 42568, 0, 25980 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_06 +next_ring = LI06_Trade_Lane_Ring_08 + +[Object] +nickname = LI06_Trade_Lane_Ring_08 +reputation = li_lsf_grp +pos = 50189, 0, 24387 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_07 +next_ring = LI06_Trade_Lane_Ring_09 + +[Object] +nickname = LI06_Trade_Lane_Ring_09 +reputation = li_lsf_grp +pos = 57810, 0, 22795 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_08 +next_ring = LI06_Trade_Lane_Ring_10 + +[Object] +nickname = LI06_Trade_Lane_Ring_10 +reputation = li_lsf_grp +pos = 65431, 0, 21203 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_09 +next_ring = LI06_Trade_Lane_Ring_11 + +[Object] +nickname = LI06_Trade_Lane_Ring_11 +reputation = li_lsf_grp +pos = 73052, 0, 19610 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_10 +next_ring = LI06_Trade_Lane_Ring_12 + +[Object] +nickname = LI06_Trade_Lane_Ring_12 +reputation = li_lsf_grp +pos = 80673, 0, 18018 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_11 +next_ring = LI06_Trade_Lane_Ring_13 + +[Object] +nickname = LI06_Trade_Lane_Ring_13 +reputation = li_lsf_grp +pos = 88294, 0, 16426 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_12 +next_ring = LI06_Trade_Lane_Ring_14 + +[Object] +nickname = LI06_Trade_Lane_Ring_14 +reputation = li_lsf_grp +pos = 95915, 0, 14833 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_13 +next_ring = LI06_Trade_Lane_Ring_15 + +[Object] +nickname = LI06_Trade_Lane_Ring_15 +reputation = li_lsf_grp +pos = 103536, 0, 13241 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_14 +next_ring = LI06_Trade_Lane_Ring_16 + +[Object] +nickname = LI06_Trade_Lane_Ring_16 +reputation = li_lsf_grp +pos = 111157, 0, 11649 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_15 +next_ring = LI06_Trade_Lane_Ring_17 + +[Object] +nickname = LI06_Trade_Lane_Ring_17 +reputation = li_lsf_grp +pos = 118778, 0, 10057 +rotate = 0, -78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_16 + +[Object] +nickname = LI06_Trade_Lane_Ring_18 +reputation = li_lsf_grp +pos = 73575, 0, 113695 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_19 + +[Object] +nickname = LI06_Trade_Lane_Ring_19 +reputation = li_lsf_grp +pos = 68059, 0, 108295 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_18 +next_ring = LI06_Trade_Lane_Ring_20 + +[Object] +nickname = LI06_Trade_Lane_Ring_20 +reputation = li_lsf_grp +pos = 62543, 0, 102895 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_19 +next_ring = LI06_Trade_Lane_Ring_21 + +[Object] +nickname = LI06_Trade_Lane_Ring_21 +reputation = li_lsf_grp +pos = 57028, 0, 97496 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_20 +next_ring = LI06_Trade_Lane_Ring_22 + +[Object] +nickname = LI06_Trade_Lane_Ring_22 +reputation = li_lsf_grp +pos = 51512, 0, 92096 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_21 +next_ring = LI06_Trade_Lane_Ring_23 + +[Object] +nickname = LI06_Trade_Lane_Ring_23 +reputation = li_lsf_grp +pos = 45996, 0, 86696 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_22 +next_ring = LI06_Trade_Lane_Ring_24 + +[Object] +nickname = LI06_Trade_Lane_Ring_24 +reputation = li_lsf_grp +pos = 40481, 0, 81297 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_23 +next_ring = LI06_Trade_Lane_Ring_25 + +[Object] +nickname = LI06_Trade_Lane_Ring_25 +reputation = li_lsf_grp +pos = 34965, 0, 75897 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_24 +next_ring = LI06_Trade_Lane_Ring_26 + +[Object] +nickname = LI06_Trade_Lane_Ring_26 +reputation = li_lsf_grp +pos = 29449, 0, 70497 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_25 +next_ring = LI06_Trade_Lane_Ring_27 + +[Object] +nickname = LI06_Trade_Lane_Ring_27 +reputation = li_lsf_grp +pos = 23934, 0, 65098 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_26 +next_ring = LI06_Trade_Lane_Ring_28 + +[Object] +nickname = LI06_Trade_Lane_Ring_28 +reputation = li_lsf_grp +pos = 18418, 0, 59698 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_27 +next_ring = LI06_Trade_Lane_Ring_29 + +[Object] +nickname = LI06_Trade_Lane_Ring_29 +reputation = li_lsf_grp +pos = 12902, 0, 54298 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_28 +next_ring = LI06_Trade_Lane_Ring_30 + +[Object] +nickname = LI06_Trade_Lane_Ring_30 +reputation = li_lsf_grp +pos = 7387, 0, 48899 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_29 +next_ring = LI06_Trade_Lane_Ring_31 + +[Object] +nickname = LI06_Trade_Lane_Ring_31 +reputation = li_lsf_grp +pos = 1871, 0, 43499 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_30 +next_ring = LI06_Trade_Lane_Ring_32 + +[Object] +nickname = LI06_Trade_Lane_Ring_32 +reputation = li_lsf_grp +pos = -3644, 0, 38100 +rotate = 0, 45, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_31 + +[Object] +nickname = LI06_planet_2 +ids_name = 458755 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = -92781, 0, -88362 +archetype = planet_desored_1500 +atmosphere_range = 6500 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini + +[zone] +nickname = LI06_planet_2_death +pos = -92781, 0, -88362 +shape = SPHERE +size = 3400 +damage = 5000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -92781, 0, -88362 +rotate = 0, 0, 0 +shape = ring +size = 7500, 200, 200 +sort = 0.000000 + +[Object] +nickname = LI06_Trade_Lane_Ring_33 +reputation = li_lsf_grp +pos = -6867, 0, 34471 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458754 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_34 + +[Object] +nickname = LI06_Trade_Lane_Ring_34 +reputation = li_lsf_grp +pos = -11204, 0, 28311 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_33 +next_ring = LI06_Trade_Lane_Ring_35 + +[Object] +nickname = LI06_Trade_Lane_Ring_35 +reputation = li_lsf_grp +pos = -15541, 0, 22152 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_34 +next_ring = LI06_Trade_Lane_Ring_36 + +[Object] +nickname = LI06_Trade_Lane_Ring_36 +reputation = li_lsf_grp +pos = -19878, 0, 15993 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_35 +next_ring = LI06_Trade_Lane_Ring_37 + +[Object] +nickname = LI06_Trade_Lane_Ring_37 +reputation = li_lsf_grp +pos = -24215, 0, 9834 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_36 +next_ring = LI06_Trade_Lane_Ring_38 + +[Object] +nickname = LI06_Trade_Lane_Ring_38 +reputation = li_lsf_grp +pos = -28552, 0, 3675 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_37 +next_ring = LI06_Trade_Lane_Ring_39 + +[Object] +nickname = LI06_Trade_Lane_Ring_39 +reputation = li_lsf_grp +pos = -32889, 0, -2483 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_38 +next_ring = LI06_Trade_Lane_Ring_40 + +[Object] +nickname = LI06_Trade_Lane_Ring_40 +reputation = li_lsf_grp +pos = -37227, 0, -8642 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_39 +next_ring = LI06_Trade_Lane_Ring_41 + +[Object] +nickname = LI06_Trade_Lane_Ring_41 +reputation = li_lsf_grp +pos = -41564, 0, -14801 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_40 +next_ring = LI06_Trade_Lane_Ring_42 + +[Object] +nickname = LI06_Trade_Lane_Ring_42 +reputation = li_lsf_grp +pos = -45901, 0, -20960 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_41 +next_ring = LI06_Trade_Lane_Ring_43 + +[Object] +nickname = LI06_Trade_Lane_Ring_43 +reputation = li_lsf_grp +pos = -50238, 0, -27120 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_42 +next_ring = LI06_Trade_Lane_Ring_44 + +[Object] +nickname = LI06_Trade_Lane_Ring_44 +reputation = li_lsf_grp +pos = -54575, 0, -33279 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_43 +next_ring = LI06_Trade_Lane_Ring_45 + +[Object] +nickname = LI06_Trade_Lane_Ring_45 +reputation = li_lsf_grp +pos = -58912, 0, -39438 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_44 +next_ring = LI06_Trade_Lane_Ring_46 + +[Object] +nickname = LI06_Trade_Lane_Ring_46 +reputation = li_lsf_grp +pos = -63250, 0, -45597 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_45 +next_ring = LI06_Trade_Lane_Ring_47 + +[Object] +nickname = LI06_Trade_Lane_Ring_47 +reputation = li_lsf_grp +pos = -67587, 0, -51756 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_46 +next_ring = LI06_Trade_Lane_Ring_48 + +[Object] +nickname = LI06_Trade_Lane_Ring_48 +reputation = li_lsf_grp +pos = -71924, 0, -57915 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_47 +next_ring = LI06_Trade_Lane_Ring_49 + +[Object] +nickname = LI06_Trade_Lane_Ring_49 +reputation = li_lsf_grp +pos = -76261, 0, -64074 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_48 +next_ring = LI06_Trade_Lane_Ring_50 + +[Object] +nickname = LI06_Trade_Lane_Ring_50 +reputation = li_lsf_grp +pos = -80598, 0, -70233 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_49 +next_ring = LI06_Trade_Lane_Ring_51 + +[Object] +nickname = LI06_Trade_Lane_Ring_51 +reputation = li_lsf_grp +pos = -84935, 0, -76392 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_50 +next_ring = LI06_Trade_Lane_Ring_52 + +[Object] +nickname = LI06_Trade_Lane_Ring_52 +reputation = li_lsf_grp +pos = -89273, 0, -82552 +rotate = 0, 35, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458755 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_51 + +[Object] +nickname = LI06_to_LI07_hole +ids_name = 458756 +pos = -10729, 0, -142643 +rotate = 0, 140, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_LI07 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_LI06_to_LI07_hole +pos = -10728, 0, -142642 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 34965, 0, 75897 +rotate = 0, 45, 0 +shape = BOX +size = 1598, 1598, 108561 +comment = Nevada -> Ranch Tradelane Pop +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_Tradelane_02 +pos = -48070, 0, -24040 +rotate = 0, 35, 0 +shape = BOX +size = 1598, 1598, 143626 +comment = Ranch -> Reno Tradelane Pop +lane_id = 2 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_Tradelane_03 +pos = 57810, 0, 22795 +rotate = 0, -78, 0 +shape = BOX +size = 1598, 1598, 125068 +comment = Ranch -> Vegas Tradelane Pop +lane_id = 3 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -5055, 0, 35917 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = , single_base_law +relief_time = 35 +population_additive = false +property_flags = 131072 \ No newline at end of file diff --git a/DATA/UNIVERSE/shortest_legal_path.ini b/DATA/UNIVERSE/shortest_legal_path.ini index c92d9f08..41520990 100644 --- a/DATA/UNIVERSE/shortest_legal_path.ini +++ b/DATA/UNIVERSE/shortest_legal_path.ini @@ -700,6 +700,7 @@ Path = Li02, Bw07, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07 Path = Li02, Bw05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03 Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 +Path = Li02, LI06, Li02, LI06 [SystemConnections] Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01 @@ -1293,3 +1294,11 @@ Path = Bw01, Bw05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05 Path = Bw01, Bw03, Bw01, Bw03 Path = Bw01, Bw01, Bw01 +[SystemConnections] +Path = LI06, LI06, LI06 +Path = LI06, Li02, LI06, Li02 +Path = LI06, LI07, LI06, LI07 + +[SystemConnections] +Path = LI07, LI07, LI07 +Path = LI07, LI06, LI07, LI06 diff --git a/DATA/UNIVERSE/systems_shortest_path.ini b/DATA/UNIVERSE/systems_shortest_path.ini index ad1a0ec5..5ebe29d6 100644 --- a/DATA/UNIVERSE/systems_shortest_path.ini +++ b/DATA/UNIVERSE/systems_shortest_path.ini @@ -1227,6 +1227,7 @@ Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 Path = Li02, Ew05, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 Path = Li02, Ew03, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 Path = Li02, Ew01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01 +Path = Li02, LI06, Li02, LI06 [SystemConnections] Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01 @@ -2177,3 +2178,12 @@ Path = Ew01, Ew01, Ew01 Path = St02c, St02, St02c, St02 Path = St02c, St02c, St02c +[SystemConnections] +Path = LI06, LI06, LI06 +Path = LI06, Li02, LI06, Li02 +Path = LI06, LI07, LI06, LI07 + +[SystemConnections] +Path = LI07, LI07, LI07 +Path = LI07, LI06, LI07, LI06 + diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 1258566a..e5bd82d3 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -2261,4 +2261,24 @@ visit = 0 strid_name = 198004 ids_info = 1 NavMapScale = 2.125000 -msg_id_prefix = gcs_refer_system_ST04 \ No newline at end of file +msg_id_prefix = gcs_refer_system_ST04 + +[system] +nickname = LI06 +file = systems\LI06\LI06.ini +pos = 6, 8 +visit = 0 +strid_name = 458754 +ids_info = 66106 +NavMapScale = 0.850000 +msg_id_prefix = gcs_refer_system_LI06 + +[system] +nickname = LI07 +file = systems\LI07\LI07.ini +pos = 4, 7 +visit = 0 +strid_name = 458755 +ids_info = 66106 +NavMapScale = 1.133333 +msg_id_prefix = gcs_refer_system_LI07 \ No newline at end of file From a84366fdb0bd41f21f635237e4f7b503d4cba622 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 13:25:21 -0500 Subject: [PATCH 02/32] checkpoint changes for li06 and li07 --- .gitignore | 9 + DATA/MISSIONS/mbases.ini | 103 ++ .../ASTEROIDS/LI06_mojavedustcloud_01.ini | 54 +- DATA/SOLAR/NEBULA/li06_nebula.ini | 56 + DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini | 20 + DATA/UNIVERSE/SYSTEMS/LI01/li01.ini | 39 + DATA/UNIVERSE/SYSTEMS/LI02/li02.ini | 269 ++++ DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini | 4 +- .../SYSTEMS/Li06/Bases/LI06_03_Base.ini | 19 + .../SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini | 52 + .../SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini | 177 +++ .../Li06/Bases/Rooms/LI06_03_deck2.ini | 110 ++ .../Li06/Bases/Rooms/LI06_03_shipdealer.ini | 58 + DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 1388 +++++++++-------- DATA/UNIVERSE/Territory.ini | 2 +- DATA/UNIVERSE/universe.ini | 24 +- EXE/REM/Lua/Infocards.lua | 53 +- EXE/ReShade.ini | 20 +- 18 files changed, 1800 insertions(+), 657 deletions(-) create mode 100644 .gitignore create mode 100644 DATA/SOLAR/NEBULA/li06_nebula.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..6dd020ea --- /dev/null +++ b/.gitignore @@ -0,0 +1,9 @@ +EXE/FLAR.log +EXE/ReShade.* +EXE/REM/LOGS/client_log_* +EXE/REM/Lua/DYNAMIC/config.lua +SAVE/PerfOptions.ini +SAVE/WindowSettings.ini +SAVE/Accts/SinglePlayer/Restart.fl +SAVE/Accts/SinglePlayer/AutoSave.fl +SAVE/Accts/SinglePlayer/nostory.fl \ No newline at end of file diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 291de428..1c4d7ea3 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46501,3 +46501,106 @@ character_density = 3 fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = LI06_03_Base +local_faction = gd_z_grp +diff = 4 +msg_id_prefix = gcs_refer_base_LI06_03_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = gd_z_grp +weight = 23 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = LI0603_fix_bartender +body = pi_pirate8_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244639 +affiliation = gd_z_grp +voice = rvp101 +bribe = fc_j_grp, 10000, 16100 +bribe = fc_lr_grp, 10000, 16101 +bribe = fc_ou_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131131 +rumor = base_0_rank, mission_end, 2, 131132 +rumor = base_0_rank, mission_end, 2, 131133 +rumor = base_0_rank, mission_end, 2, 131134 +rumor = base_0_rank, mission_end, 2, 131135 +rumor = base_0_rank, mission_end, 3, 131136 +rumor = base_0_rank, mission_end, 3, 131137 +rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 +rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + +[GF_NPC] +nickname = LI0603_fix_ship +body = pi_pirate8_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245175 +affiliation = gd_z_grp +voice = rvp106 + +[GF_NPC] +nickname = LI0603_fix_trader +body = pi_pirate8_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244640 +affiliation = gd_z_grp +voice = rvp101 + +[GF_NPC] +nickname = LI0603_fix_weaponsdealer +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244641 +affiliation = gd_z_grp +voice = rvp106 + +[MRoom] +nickname = bar +character_density = 5 +fixture = LI0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = LI0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini index 630005e0..c624cc9a 100644 --- a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -5,14 +5,57 @@ file = solar\asteroids\rock_shapes.ini cube_size = 400 fill_dist = 1800 tint_field = 255, 255, 255 -empty_cube_frequency = 1.000000 +empty_cube_frequency = 0.15 [properties] flag = rock_objects -flag = Object_density_low +flag = object_density_high +flag = populated +flag = collision [Cube] -asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = rock_asteroid60, 0.7, 0.2, -0.2, 180, 10, 20 +asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185 +asteroid = rock_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25 +asteroid = lava02_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70 + +[Exclusion Zones] +exclusion = Zone_LI06_Tradelane_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_Tradelane_03 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_Tradelane_02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_to_Li02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_pop_ambient_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_dustcloud_storm_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_dustcloud_storm_02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +[DynamicAsteroids] +asteroid = DAsteroid_lava02 +count = 20 +placement_radius = 150 +placement_offset = 90 +max_velocity = 10 +max_angular_velocity = 2 +color_shift = 1, 0.5, 0 [Band] render_parts = 6 @@ -41,7 +84,4 @@ placement_radius = 500.000000 placement_offset = 90.000000 max_velocity = 15.000000 max_angular_velocity = 3.000000 -color_shift = 0.500000, 0.500000, 0.500000 - -[FlExplorer] -template = solar\asteroids\hi01_mahon_dust_field.ini +color_shift = 0.500000, 0.500000, 0.500000 \ No newline at end of file diff --git a/DATA/SOLAR/NEBULA/li06_nebula.ini b/DATA/SOLAR/NEBULA/li06_nebula.ini new file mode 100644 index 00000000..c0e81741 --- /dev/null +++ b/DATA/SOLAR/NEBULA/li06_nebula.ini @@ -0,0 +1,56 @@ +[TexturePanels] +file = solar\nebula\generic_shapes.ini + +[Fog] +fog_enabled = 1 +near = 600 +distance = 1300 +color = 186, 145, 101 + +[properties] +flag = nebula + +[Exterior] +shape = generic_exterior1 +shape = generic_exterior2 +shape = generic_exterior3 +shape = generic_exterior4 +shape_weights = 1, 1, 1, 1 +fill_shape = nebula_circle2 +plane_slices = 3 +bit_radius = 8000 +bit_radius_random_variation = 0.2 +min_bits = 5 +max_bits = 10 +move_bit_percent = 0.6 +equator_bias = 0.4 +color = 180, 120, 70 + +[NebulaLight] +ambient = 140, 90, 50 +sun_burnthrough_intensity = 0.4 +sun_burnthrough_scaler = 1.4 + +[Clouds] +max_distance = 400 +puff_count = 12 +puff_radius = 110 +puff_colora = 160, 100, 60 +puff_colorb = 210, 150, 100 +puff_max_alpha = 0.6 +puff_shape = generic_cloud1 +puff_shape = generic_cloud2 +puff_shape = generic_cloud3 +puff_shape = generic_cloud4 +puff_weights = 1, 1, 1, 1 +puff_drift = 1 +near_fade_distance = 100, 250 +lightning_intensity = 1 +lightning_color = 60, 50, 40 +lightning_gap = 22 +lightning_duration = 0.5 + +[BackgroundLightning] +duration = 0.4 +gap = 5 +color = 255, 225, 120 diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini index dee69978..68cf0dbc 100644 --- a/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini +++ b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini @@ -2216,3 +2216,23 @@ property_flags = 131072 visit = 128 sort = 99.5 +[Object] +nickname = Iw04_to_LI06_hole +ids_name = 460098 +pos = 30311, 0, -12339 +rotate = 0, 140, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_Iw04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw04_to_LI06_hole +pos = 30312, 0, -12338 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini index 523235c9..3e78c93b 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -10858,3 +10858,42 @@ Archetype = universal_shipping_billboard ;pos = -35388, -200, 28251 ;rotate = 0, -155, 0 ;Archetype = westpoint_billboard + +[Object] +nickname = li01_li06_jumphole +pos = -33270, 0, -28039 +archetype = jumphole +ids_name = 460098 +ids_info = 466021 +goto = li06, li06_jumphole_entry + +[Zone] +nickname = zone_li01_li06_jumphole +pos = -33270, 0, -28039 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li06, li06_jumphole_entry + +[Object] +nickname = Li01_to_LI06_hole +ids_name = 460098 +pos = 536, 0, 40236 +rotate = 0, 140, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li01_to_LI06_hole +pos = 537, 0, 40237 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini index 16a74a3c..9e828835 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -6593,3 +6593,272 @@ faction = co_ni_grp, 0.150000 faction = co_ss_grp, 0.150000 faction = co_vr_grp, 0.120000 +[Object] +nickname = Li02_to_LI06 +ids_name = 450001 +pos = 26705, 0, -54709 +rotate = 0, 140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = LI06, LI06_to_Li02, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li02_to_LI06 +pos = 26706, 0, -54708 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = Li02_Trade_Lane_Ring_6 +ids_name = 260613 +pos = 25958, 0, -21608 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_5 +ids_name = 260613 +pos = 32314, 0, -25590 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_4 +next_ring = Li02_Trade_Lane_Ring_6 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_4 +ids_name = 260613 +pos = 38670, 0, -29571 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_3 +next_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_3 +ids_name = 260613 +pos = 45026, 0, -33553 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_2 +next_ring = Li02_Trade_Lane_Ring_4 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_2 +ids_name = 260613 +pos = 51381, 0, -37535 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_1 +next_ring = Li02_Trade_Lane_Ring_3 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_1 +ids_name = 260613 +pos = 57737, 0, -41516 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_2 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = 25270, 0, -23215 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = Li02_Trade_Lane_Ring_02 + +[Object] +nickname = Li02_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 25680, 0, -33007 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_01 +next_ring = Li02_Trade_Lane_Ring_03 + +[Object] +nickname = Li02_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 26090, 0, -42800 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_02 +next_ring = Li02_Trade_Lane_Ring_04 + +[Object] +nickname = Li02_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 26500, 0, -52593 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458758 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_03 + +[Zone] +nickname = Zone_Li02_Tradelane_01 +pos = 25885, 0, -37904 +rotate = 0, -2, 0 +shape = BOX +size = 1598, 1598, 29903 +comment = Tradelane Pop +property_flags = 196608 +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 +faction_weight = li_lsf_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = co_me_grp, 7 +faction_weight = co_hsp_grp, 7 +faction_weight = co_ni_grp, 7 +faction_weight = co_os_grp, 7 +faction_weight = co_ss_grp, 7 +faction_weight = co_alg_grp, 7 +faction_weight = li_n_grp, 1 +encounter = tradelane_trade_armored, 4, 0.100000 +faction = li_lsf_grp, 0.100000 +faction = li_p_grp, 0.100000 +encounter = tradelane_trade_freighter, 4, 0.400000 +faction = co_me_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_ni_grp, 0.400000 +faction = co_os_grp, 0.200000 +faction = co_ss_grp, 0.050000 +faction = co_alg_grp, 0.050000 +encounter = tradelane_trade_transport, 4, 0.400000 +faction = co_me_grp, 0.100000 +encounter = tradelane_armored_prisoner, 4, 0.100000 +faction = li_n_grp, 0.100000 + +[Zone] +nickname = Zone_Li02_pop_ambient_01 +pos = 26601, 0, -54646 +rotate = 0, 0, 0 +shape = SPHERE +size = 2700 +comment = Jumpgate to Nevada +property_flags = 196608 +sort = 51 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +population_additive = false +faction_weight = li_n_grp, 5 +faction_weight = li_p_grp, 7 +faction_weight = li_p_grp_prisoners, 4 +faction_weight = co_alg_grp, 10 +faction_weight = co_be_grp, 10 +faction_weight = co_hsp_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = co_ni_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_vr_grp, 8 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.080000 +faction = li_n_grp, 0.420000 +faction = li_p_grp, 0.580000 +encounter = area_armored_prisoner, 2, 0.020000 +faction = li_p_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.110000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 2, 0.130000 +faction = co_alg_grp, 0.150000 +faction = co_be_grp, 0.150000 +faction = co_hsp_grp, 0.150000 +faction = co_nws_grp, 0.150000 +faction = co_ni_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_vr_grp, 0.120000 + +[Zone] +nickname = Zone_Li02_vignette_01_exclusion +pos = 26601, 0, -54646 +shape = SPHERE +size = 2880 +property_flags = 131072 +visit = 128 +sort = 99.500000 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini index a29cccae..4e71ae52 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini @@ -7,8 +7,8 @@ file = universe\heavens\shapes.ini [Music] space = music_li_space -danger = music_li_danger -battle = music_li_battle +danger = music_bw_danger +battle = music_iw_battle [Dust] spacedust = Dust diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini new file mode 100644 index 00000000..0f739fc9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini @@ -0,0 +1,19 @@ +[BaseInfo] +nickname = LI06_03_Base +start_room = Bar + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_shipdealer.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini new file mode 100644 index 00000000..487e8b55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_12.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_Badlands.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic_Badlands.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini new file mode 100644 index 00000000..ad3117cc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini @@ -0,0 +1,177 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini new file mode 100644 index 00000000..250eea9e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini @@ -0,0 +1,110 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini new file mode 100644 index 00000000..8e3fabc0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini @@ -0,0 +1,58 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index bb94dd0c..e0613ae4 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1,7 +1,148 @@ [SystemInfo] +nickname = li06 space_color = 0, 0, 0 local_faction = li_n_grp +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + [TexturePanels] file = universe\heavens\shapes.ini @@ -17,8 +158,16 @@ spacedust = Dust file = solar\asteroids\LI06_mojavedustcloud_01.ini zone = Zone_LI06_mojavedustcloud_01 +[Nebula] +file = solar\nebula\li06_nebula.ini +zone = Zone_LI06_dustcloud_storm_01 + +[Nebula] +file = solar\nebula\li06_nebula.ini +zone = Zone_LI06_dustcloud_storm_02 + [Ambient] -color = 60, 20, 10 +color = 50, 50, 50 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp @@ -27,15 +176,15 @@ nebulae = solar\starsphere\starsphere_li03.cmp [LightSource] nickname = LI06_system_light -pos = 0, 0, 0 -color = 253, 230, 180 +pos = 0.000000, 0.000000, 0.000000 +color = 255, 225, 120 range = 160000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = LI06_Sun1_death -pos = 631, 0, 0 +pos = 1072, 0, 536 shape = SPHERE size = 5000 damage = 100000 @@ -45,19 +194,19 @@ relief_time = 0 [Object] nickname = LI06_Sun1 -ids_name = 0 -pos = 631, 0, 0 -ambient_color = 255, 255, 255 +ids_name = 261010 +pos = 1072, 0, 536 +ambient_color = 255, 225, 120 archetype = sun_2000 star = med_yellow_sun atmosphere_range = 6500 -burn_color = 255, 255, 255 +burn_color = 255, 225, 120 ids_info = 66162 [Object] nickname = LI06_to_Li02 -ids_name = 458757 -pos = 75108, 0, 115502 +ids_name = 450002 +pos = 37596, 0, 49964 rotate = 0, 38, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 @@ -72,21 +221,50 @@ goto = Li02, Li02_to_LI06, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_Li02 -pos = 75109, 0, 115503 +pos = 37724, 0, 50092 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 0 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 35 +population_additive = true +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.060000 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.090000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 1, 0.150000 +faction = co_alg_grp, 0.100000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.030000 +faction = co_os_grp, 1 [Object] nickname = LI06_planet_1 -ids_name = 458754 +ids_name = 450010 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 archetype = planet_desert_800 -atmosphere_range = 3500 +atmosphere_range = 1500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini @@ -95,9 +273,9 @@ reputation = li_lsf_grp [zone] nickname = LI06_planet_1_death -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 shape = SPHERE -size = 3400 +size = 1200 damage = 5000 sort = 99.500000 density = 0 @@ -105,21 +283,21 @@ relief_time = 0 [zone] nickname = Zone_LI06_planet_1_ring -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 rotate = 0, 0, 0 shape = ring -size = 5000, 200, 200 +size = 2500, 200, 200 sort = 0.000000 [Object] nickname = LI06_01_dock_ring -ids_name = 458755 +ids_name = 450011 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 122050, 0, 8835 +pos = 45500, -200, -14559 rotate = 0, -90, 0 reputation = li_lsf_grp difficulty_level = 1 @@ -135,12 +313,12 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 122050, 350, 8835 +pos = 45500, 0, -14559 rotate = 0, -90, 0 [Object] nickname = LI06_02 -pos = -5049, 0, 35976 +pos = -9120, 0, 22264 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy @@ -149,7 +327,7 @@ base = LI06_02_Base reputation = co_os_grp rotate = 0, 0, 0 archetype = outpost -ids_name = 458754 +ids_name = 450040 loadout = trading_outpost_li_01 difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body @@ -157,16 +335,15 @@ voice = pilot_c_ill_m02b [Zone] nickname = Zone_LI06_mojavedustcloud_01 -ids_name = 458757 -pos = -631, 0, -1262 -rotate = 0, 0, 0 +ids_name = 450050 +pos = 0.000000, 0.000000, 0.000000 shape = SPHERE -size = 159052 -property_flags = 129 +size = 100000 +property_flags = 68 ids_info = 0 -visit = 36 -spacedust = dust -spacedust_maxparticles = 50 +visit = 0 +spacedust = attractdust +spacedust_maxparticles = 60 comment = Mojave Dust Cloud sort = 20 toughness = 6 @@ -175,132 +352,176 @@ repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 +damage = 0 +interference = 0.000000 + +[zone] +nickname = LI06_planet_2_death +pos = -46362, 0, -44122 +shape = SPHERE +size = 1600 +damage = 10000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -46362, 0, -44122 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -9120, 0, 22264 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 30 +repop_time = 1 +max_battle_size = 25 +pop_type = li_lsf_grp, base_cluster_law +relief_time = 5 +population_additive = true +property_flags = 131072 +sort = 1 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.200000 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.200000 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.200000 +faction = co_hsp_grp, 0.260000 +faction = co_me_grp, 0.260000 +faction = co_ss_grp, 0.260000 +faction = co_vr_grp, 0.210000 +encounter = area_trade_transport, 1, 0.200000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_me_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.020000 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 +encounter = area_repair, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 + +[Zone] +nickname = Zone_LI06_dustcloud_storm_01 +pos = 22800, 0, 22264 +ids_name = 450051 +rotate = 0, 45, 0 +shape = BOX +size = 50000, 8000, 30000 +visit = 1 +property_flags = 32768 +property_fog_color = 70, 45, 30 +spacedust = attractdust +spacedust_maxparticles = 40 +comment = Dust Storm - Ranch to Planet Vegas +sort = 19 +toughness = 4 +density = 3 +repop_time = 20 +max_battle_size = 4 +relief_time = 30 +pop_type = Background +interference = 0.250000 + +[Zone] +nickname = Zone_LI06_dustcloud_storm_02 +pos = -30579, 0, -7242 +ids_name = 450051 +rotate = 0, -60, 0 +shape = BOX +size = 50000, 8000, 30000 +visit = 1 +property_flags = 33348 +property_fog_color = 70, 45, 30 +spacedust = attractdust +spacedust_maxparticles = 40 +comment = Dust Storm - Ranch to Planet Reno +sort = 18 +toughness = 4 +density = 3 +repop_time = 20 +max_battle_size = 4 +relief_time = 30 +pop_type = Background +interference = 0.250000 [Object] -nickname = LI06_Trade_Lane_Ring_01 -reputation = li_lsf_grp -pos = -3157, 0, 35534 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458756 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_02 +nickname = li06_jumphole_entry +pos = 38242, 0, 50388 +archetype = jumphole +ids_name = 260622 +ids_info = 466011 +goto = li01, li01_li06_jumphole + +[Zone] +nickname = zone_li06_jumphole_entry +pos = 38215, 0, 50385 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li01, li01_li06_jumphole [Object] -nickname = LI06_Trade_Lane_Ring_02 -reputation = li_lsf_grp -pos = 4463, 0, 33941 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_01 -next_ring = LI06_Trade_Lane_Ring_03 - -[Object] -nickname = LI06_Trade_Lane_Ring_03 -reputation = li_lsf_grp -pos = 12084, 0, 32349 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_02 -next_ring = LI06_Trade_Lane_Ring_04 - -[Object] -nickname = LI06_Trade_Lane_Ring_04 -reputation = li_lsf_grp -pos = 19705, 0, 30757 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_03 -next_ring = LI06_Trade_Lane_Ring_05 - -[Object] -nickname = LI06_Trade_Lane_Ring_05 -reputation = li_lsf_grp -pos = 27326, 0, 29164 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_04 -next_ring = LI06_Trade_Lane_Ring_06 - -[Object] -nickname = LI06_Trade_Lane_Ring_06 -reputation = li_lsf_grp -pos = 34947, 0, 27572 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_05 -next_ring = LI06_Trade_Lane_Ring_07 - -[Object] -nickname = LI06_Trade_Lane_Ring_07 -reputation = li_lsf_grp -pos = 42568, 0, 25980 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_06 -next_ring = LI06_Trade_Lane_Ring_08 +nickname = LI06_planet_2 +ids_name = 450020 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = -46362, 0, -44122 +archetype = planet_desored_1500 +atmosphere_range = 1800 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini [Object] nickname = LI06_Trade_Lane_Ring_08 reputation = li_lsf_grp -pos = 50189, 0, 24387 -rotate = 0, -78, 0 +pos = -7348, 0, 24459 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450040 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_07 next_ring = LI06_Trade_Lane_Ring_09 [Object] nickname = LI06_Trade_Lane_Ring_09 reputation = li_lsf_grp -pos = 57810, 0, 22795 -rotate = 0, -78, 0 +pos = -194, 0, 28568 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -314,8 +535,8 @@ next_ring = LI06_Trade_Lane_Ring_10 [Object] nickname = LI06_Trade_Lane_Ring_10 reputation = li_lsf_grp -pos = 65431, 0, 21203 -rotate = 0, -78, 0 +pos = 6959, 0, 32677 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -329,8 +550,8 @@ next_ring = LI06_Trade_Lane_Ring_11 [Object] nickname = LI06_Trade_Lane_Ring_11 reputation = li_lsf_grp -pos = 73052, 0, 19610 -rotate = 0, -78, 0 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -344,8 +565,8 @@ next_ring = LI06_Trade_Lane_Ring_12 [Object] nickname = LI06_Trade_Lane_Ring_12 reputation = li_lsf_grp -pos = 80673, 0, 18018 -rotate = 0, -78, 0 +pos = 21267, 0, 40895 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -359,8 +580,8 @@ next_ring = LI06_Trade_Lane_Ring_13 [Object] nickname = LI06_Trade_Lane_Ring_13 reputation = li_lsf_grp -pos = 88294, 0, 16426 -rotate = 0, -78, 0 +pos = 28421, 0, 45004 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -374,9 +595,10 @@ next_ring = LI06_Trade_Lane_Ring_14 [Object] nickname = LI06_Trade_Lane_Ring_14 reputation = li_lsf_grp -pos = 95915, 0, 14833 -rotate = 0, -78, 0 +pos = 35575, 0, 49114 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 261660 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -384,13 +606,75 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_13 -next_ring = LI06_Trade_Lane_Ring_15 + +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +shape = BOX +size = 1598, 1598, 50000 +comment = Ranch <-> Cali Jump Gate +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 6 +repop_time = 5 +max_battle_size = 15 +population_additive = true +pop_type = major_tradelane +relief_time = 10 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Object] -nickname = LI06_Trade_Lane_Ring_15 +nickname = LI06_Trade_Lane_Ring_01 reputation = li_lsf_grp -pos = 103536, 0, 13241 -rotate = 0, -78, 0 +pos = -6986, 0, 20775 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450040 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_02 + +[Object] +nickname = LI06_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = -650, 0, 16514 +rotate = 0, -56, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -398,15 +682,106 @@ behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_14 +prev_ring = LI06_Trade_Lane_Ring_01 +next_ring = LI06_Trade_Lane_Ring_03 + +[Object] +nickname = LI06_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 5684, 0, 12253 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_02 +next_ring = LI06_Trade_Lane_Ring_04 + +[Object] +nickname = LI06_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 12019, 0, 7992 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_03 +next_ring = LI06_Trade_Lane_Ring_05 + +[Object] +nickname = LI06_Trade_Lane_Ring_05 +reputation = li_lsf_grp +pos = 18354, 0, 3731 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_04 +next_ring = LI06_Trade_Lane_Ring_06 + +[Object] +nickname = LI06_Trade_Lane_Ring_06 +reputation = li_lsf_grp +pos = 24689, 0, -529 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_05 +next_ring = LI06_Trade_Lane_Ring_07 + +[Object] +nickname = LI06_Trade_Lane_Ring_07 +reputation = li_lsf_grp +pos = 31024, 0, -4790 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_06 +next_ring = LI06_Trade_Lane_Ring_15 + +[Object] +nickname = LI06_Trade_Lane_Ring_15 +reputation = li_lsf_grp +pos = 37359, 0, -9051 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_07 next_ring = LI06_Trade_Lane_Ring_16 [Object] nickname = LI06_Trade_Lane_Ring_16 reputation = li_lsf_grp -pos = 111157, 0, 11649 -rotate = 0, -78, 0 +pos = 43695, 0, -13312 +rotate = 0, -56, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450010 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -414,28 +789,27 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_15 -next_ring = LI06_Trade_Lane_Ring_17 [Object] nickname = LI06_Trade_Lane_Ring_17 reputation = li_lsf_grp -pos = 118778, 0, 10057 -rotate = 0, -78, 0 +pos = -10761, 0, 20065 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450040 ids_name = 0 ids_info = 66170 -tradelane_space_name = 458754 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_16 +next_ring = LI06_Trade_Lane_Ring_18 [Object] nickname = LI06_Trade_Lane_Ring_18 reputation = li_lsf_grp -pos = 73575, 0, 113695 -rotate = 0, 45, 0 +pos = -14492, 0, 13272 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -443,13 +817,14 @@ behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_17 next_ring = LI06_Trade_Lane_Ring_19 [Object] nickname = LI06_Trade_Lane_Ring_19 reputation = li_lsf_grp -pos = 68059, 0, 108295 -rotate = 0, 45, 0 +pos = -18223, 0, 6479 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -463,8 +838,8 @@ next_ring = LI06_Trade_Lane_Ring_20 [Object] nickname = LI06_Trade_Lane_Ring_20 reputation = li_lsf_grp -pos = 62543, 0, 102895 -rotate = 0, 45, 0 +pos = -21954, 0, -314 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -478,8 +853,8 @@ next_ring = LI06_Trade_Lane_Ring_21 [Object] nickname = LI06_Trade_Lane_Ring_21 reputation = li_lsf_grp -pos = 57028, 0, 97496 -rotate = 0, 45, 0 +pos = -25685, 0, -7107 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -493,8 +868,8 @@ next_ring = LI06_Trade_Lane_Ring_22 [Object] nickname = LI06_Trade_Lane_Ring_22 reputation = li_lsf_grp -pos = 51512, 0, 92096 -rotate = 0, 45, 0 +pos = -29417, 0, -13900 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -508,8 +883,8 @@ next_ring = LI06_Trade_Lane_Ring_23 [Object] nickname = LI06_Trade_Lane_Ring_23 reputation = li_lsf_grp -pos = 45996, 0, 86696 -rotate = 0, 45, 0 +pos = -33148, 0, -20693 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -523,8 +898,8 @@ next_ring = LI06_Trade_Lane_Ring_24 [Object] nickname = LI06_Trade_Lane_Ring_24 reputation = li_lsf_grp -pos = 40481, 0, 81297 -rotate = 0, 45, 0 +pos = -36879, 0, -27486 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -538,8 +913,8 @@ next_ring = LI06_Trade_Lane_Ring_25 [Object] nickname = LI06_Trade_Lane_Ring_25 reputation = li_lsf_grp -pos = 34965, 0, 75897 -rotate = 0, 45, 0 +pos = -40610, 0, -34279 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -553,9 +928,10 @@ next_ring = LI06_Trade_Lane_Ring_26 [Object] nickname = LI06_Trade_Lane_Ring_26 reputation = li_lsf_grp -pos = 29449, 0, 70497 -rotate = 0, 45, 0 +pos = -44342, 0, -41072 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450020 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -563,434 +939,55 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 -next_ring = LI06_Trade_Lane_Ring_27 [Object] -nickname = LI06_Trade_Lane_Ring_27 -reputation = li_lsf_grp -pos = 23934, 0, 65098 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_26 -next_ring = LI06_Trade_Lane_Ring_28 - -[Object] -nickname = LI06_Trade_Lane_Ring_28 -reputation = li_lsf_grp -pos = 18418, 0, 59698 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_27 -next_ring = LI06_Trade_Lane_Ring_29 - -[Object] -nickname = LI06_Trade_Lane_Ring_29 -reputation = li_lsf_grp -pos = 12902, 0, 54298 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_28 -next_ring = LI06_Trade_Lane_Ring_30 - -[Object] -nickname = LI06_Trade_Lane_Ring_30 -reputation = li_lsf_grp -pos = 7387, 0, 48899 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_29 -next_ring = LI06_Trade_Lane_Ring_31 - -[Object] -nickname = LI06_Trade_Lane_Ring_31 -reputation = li_lsf_grp -pos = 1871, 0, 43499 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_30 -next_ring = LI06_Trade_Lane_Ring_32 - -[Object] -nickname = LI06_Trade_Lane_Ring_32 -reputation = li_lsf_grp -pos = -3644, 0, 38100 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458754 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_31 - -[Object] -nickname = LI06_planet_2 -ids_name = 458755 -spin = 0.000000, 0.000000, 0.000000 -rotate = 0, 0, 0 -pos = -92781, 0, -88362 -archetype = planet_desored_1500 -atmosphere_range = 6500 -burn_color = 255, 222, 160 -ids_info = 66069 -ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini +nickname = LI06_to_Li01_hole +ids_name = 260622 +pos = 48669, 0, 15476 +rotate = 0, 140, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Li01, Li01_to_LI06_hole, gate_tunnel_bretonia [zone] -nickname = LI06_planet_2_death -pos = -92781, 0, -88362 +nickname = Zone_LI06_to_Li01_hole +pos = 48670, 0, 15477 shape = SPHERE -size = 3400 -damage = 5000 -sort = 99.500000 -density = 0 -relief_time = 0 +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = LI06_to_Iw04_hole +ids_name = 260611 +pos = -36850, 0, 4259 +rotate = 0, 140, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Iw04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw04, Iw04_to_LI06_hole, gate_tunnel_bretonia [zone] -nickname = Zone_LI06_planet_2_ring -pos = -92781, 0, -88362 -rotate = 0, 0, 0 -shape = ring -size = 7500, 200, 200 -sort = 0.000000 - -[Object] -nickname = LI06_Trade_Lane_Ring_33 -reputation = li_lsf_grp -pos = -6867, 0, 34471 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458754 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_34 - -[Object] -nickname = LI06_Trade_Lane_Ring_34 -reputation = li_lsf_grp -pos = -11204, 0, 28311 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_33 -next_ring = LI06_Trade_Lane_Ring_35 - -[Object] -nickname = LI06_Trade_Lane_Ring_35 -reputation = li_lsf_grp -pos = -15541, 0, 22152 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_34 -next_ring = LI06_Trade_Lane_Ring_36 - -[Object] -nickname = LI06_Trade_Lane_Ring_36 -reputation = li_lsf_grp -pos = -19878, 0, 15993 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_35 -next_ring = LI06_Trade_Lane_Ring_37 - -[Object] -nickname = LI06_Trade_Lane_Ring_37 -reputation = li_lsf_grp -pos = -24215, 0, 9834 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_36 -next_ring = LI06_Trade_Lane_Ring_38 - -[Object] -nickname = LI06_Trade_Lane_Ring_38 -reputation = li_lsf_grp -pos = -28552, 0, 3675 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_37 -next_ring = LI06_Trade_Lane_Ring_39 - -[Object] -nickname = LI06_Trade_Lane_Ring_39 -reputation = li_lsf_grp -pos = -32889, 0, -2483 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_38 -next_ring = LI06_Trade_Lane_Ring_40 - -[Object] -nickname = LI06_Trade_Lane_Ring_40 -reputation = li_lsf_grp -pos = -37227, 0, -8642 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_39 -next_ring = LI06_Trade_Lane_Ring_41 - -[Object] -nickname = LI06_Trade_Lane_Ring_41 -reputation = li_lsf_grp -pos = -41564, 0, -14801 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_40 -next_ring = LI06_Trade_Lane_Ring_42 - -[Object] -nickname = LI06_Trade_Lane_Ring_42 -reputation = li_lsf_grp -pos = -45901, 0, -20960 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_41 -next_ring = LI06_Trade_Lane_Ring_43 - -[Object] -nickname = LI06_Trade_Lane_Ring_43 -reputation = li_lsf_grp -pos = -50238, 0, -27120 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_42 -next_ring = LI06_Trade_Lane_Ring_44 - -[Object] -nickname = LI06_Trade_Lane_Ring_44 -reputation = li_lsf_grp -pos = -54575, 0, -33279 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_43 -next_ring = LI06_Trade_Lane_Ring_45 - -[Object] -nickname = LI06_Trade_Lane_Ring_45 -reputation = li_lsf_grp -pos = -58912, 0, -39438 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_44 -next_ring = LI06_Trade_Lane_Ring_46 - -[Object] -nickname = LI06_Trade_Lane_Ring_46 -reputation = li_lsf_grp -pos = -63250, 0, -45597 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_45 -next_ring = LI06_Trade_Lane_Ring_47 - -[Object] -nickname = LI06_Trade_Lane_Ring_47 -reputation = li_lsf_grp -pos = -67587, 0, -51756 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_46 -next_ring = LI06_Trade_Lane_Ring_48 - -[Object] -nickname = LI06_Trade_Lane_Ring_48 -reputation = li_lsf_grp -pos = -71924, 0, -57915 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_47 -next_ring = LI06_Trade_Lane_Ring_49 - -[Object] -nickname = LI06_Trade_Lane_Ring_49 -reputation = li_lsf_grp -pos = -76261, 0, -64074 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_48 -next_ring = LI06_Trade_Lane_Ring_50 - -[Object] -nickname = LI06_Trade_Lane_Ring_50 -reputation = li_lsf_grp -pos = -80598, 0, -70233 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_49 -next_ring = LI06_Trade_Lane_Ring_51 - -[Object] -nickname = LI06_Trade_Lane_Ring_51 -reputation = li_lsf_grp -pos = -84935, 0, -76392 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_50 -next_ring = LI06_Trade_Lane_Ring_52 - -[Object] -nickname = LI06_Trade_Lane_Ring_52 -reputation = li_lsf_grp -pos = -89273, 0, -82552 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458755 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_51 +nickname = Zone_LI06_to_Iw04_hole +pos = -36849, 0, 4260 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 [Object] nickname = LI06_to_LI07_hole -ids_name = 458756 -pos = -10729, 0, -142643 +ids_name = 524290 +pos = -2656, 0, -27093 rotate = 0, 140, 0 -archetype = jumphole_orange +archetype = jumphole_green msg_id_prefix = gcs_refer_system_LI07 jump_effect = jump_effect_hole ids_info = 66146 @@ -999,37 +996,20 @@ goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_LI07_hole -pos = -10728, 0, -142642 +pos = -2655, 0, -27092 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 -[Zone] -nickname = Zone_LI06_Tradelane_01 -pos = 34965, 0, 75897 -rotate = 0, 45, 0 -shape = BOX -size = 1598, 1598, 108561 -comment = Nevada -> Ranch Tradelane Pop -lane_id = 1 -tradelane_down = 35 -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = major_tradelane -relief_time = 35 - [Zone] nickname = Zone_LI06_Tradelane_02 -pos = -48070, 0, -24040 -rotate = 0, 35, 0 +pos = 18354, 0, 3731 +rotate = 0, -56, 0 shape = BOX -size = 1598, 1598, 143626 -comment = Ranch -> Reno Tradelane Pop +size = 1598, 1598, 61577 +comment = Tradelane Pop lane_id = 2 tradelane_down = 35 sort = 51 @@ -1037,16 +1017,47 @@ toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 +population_additive = true pop_type = major_tradelane relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_03 -pos = 57810, 0, 22795 -rotate = 0, -78, 0 +pos = -27551, 0, -10503 +rotate = 0, 28, 0 shape = BOX -size = 1598, 1598, 125068 -comment = Ranch -> Vegas Tradelane Pop +size = 1598, 1598, 70252 +comment = Ranch <-> Reno lane_id = 3 tradelane_down = 35 sort = 51 @@ -1054,22 +1065,145 @@ toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 +population_additive = true pop_type = major_tradelane relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] -nickname = Zone_LI06_pop_ambient_01 -pos = -5055, 0, 35917 +nickname = Zone_LI06_pop_ambient_02 +pos = -46279, 0, -44205 rotate = 0, 0, 0 shape = SPHERE -size = 3342 -comment = Ranch Pop + Exclusion +size = 4802 +comment = Reno Pop sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 -pop_type = , single_base_law +pop_type = li_n_grp, single_base_law relief_time = 35 -population_additive = false -property_flags = 131072 \ No newline at end of file +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_pop_ambient_03 +pos = 46606, 0, -14953 +rotate = 0, 0, 0 +shape = SPHERE +size = 4693 +comment = Vegas Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Object] +nickname = LI06_03 +pos = 41149, 0, 15390 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_03_Base +base = LI06_03_Base +reputation = gd_z_grp +rotate = 0, 0, 0 +archetype = space_freeport01 +ids_name = 524292 +loadout = rm_space_freeport01_li_02 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = pilot_f_ill_m02a diff --git a/DATA/UNIVERSE/Territory.ini b/DATA/UNIVERSE/Territory.ini index 81e13544..89be1c4f 100644 --- a/DATA/UNIVERSE/Territory.ini +++ b/DATA/UNIVERSE/Territory.ini @@ -4,7 +4,7 @@ codepage = UTF-8 ; default is ANSI, may be OEM or MAC or number [;Houses] house_id = 1249 ; LIBERTY -systems = Li01-5 +systems = Li01-7 NavMap = 5.66, 10.7 house_id = 1250 ; BRETONIA diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index e5bd82d3..a40cd14c 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1730,6 +1730,20 @@ BGCS_base_run_by = W02bF35 ; file = UNIVERSE\SYSTEMS\ST04\Bases\St04_04_Base.ini ; BGCS_base_run_by = W02bF35 +[Base] +nickname = LI06_01_Base +system = LI06 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_01_Base.ini +strid_name = 458754 +BGCS_base_run_by = W02bF33 + +[Base] +nickname = LI06_02_Base +system = LI06 +strid_name = 458756 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini +BGCS_base_run_by = W02bF39 + [system] nickname = Li01 file = Systems\Li01\Li01.ini @@ -2267,10 +2281,10 @@ msg_id_prefix = gcs_refer_system_ST04 nickname = LI06 file = systems\LI06\LI06.ini pos = 6, 8 -visit = 0 -strid_name = 458754 +visit = 1 +strid_name = 450000 ids_info = 66106 -NavMapScale = 0.850000 +NavMapScale = 2 msg_id_prefix = gcs_refer_system_LI06 [system] @@ -2278,7 +2292,7 @@ nickname = LI07 file = systems\LI07\LI07.ini pos = 4, 7 visit = 0 -strid_name = 458755 +strid_name = 460100 ids_info = 66106 -NavMapScale = 1.133333 +NavMapScale = 2 msg_id_prefix = gcs_refer_system_LI07 \ No newline at end of file diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 234476be..a8cf1923 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -20,6 +20,26 @@ rem.AddInfoCard(9006, "START") -- Sensor Probe Info rem.AddInfoCard(264756, [[Sensor ProbeThe sensor probe is a small, versatile device designed to scan the immediate surroundings for anomalies. Its compact size allows for easy deployment in various environments, making it ideal for scientific research, security applications, and environmental monitoring. The probe is equipped with advanced sensors capable of detecting a wide range of physical, chemical, and biological parameters, providing real-time data and analysis. Its robust design ensures reliable performance in challenging conditions, while its intuitive interface allows for straightforward operation and data interpretation.]]) +-- System Infocards +rem.AddInfoCard(450000, "Nevada") +rem.AddInfoCard(450001, "California -> Nevada") +rem.AddInfoCard(450002, "Nevada -> California") +rem.AddInfoCard(450010, "Planet Las Vegas") +rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring") +rem.AddInfoCard(450020, "Planet Reno") +rem.AddInfoCard(450021, "Planet Reno Docking Ring") +rem.AddInfoCard(450030, "Carson Station") +rem.AddInfoCard(450035, "Hoover Station") +rem.AddInfoCard(450040, "The Ranch") +rem.AddInfoCard(450045, "Primm Station") +rem.AddInfoCard(450050, "Mojave Dust Cloud") +rem.AddInfoCard(450051, "Death Valley Dust Storm") +rem.AddInfoCard(460000, "Nevada Jump Hole") +rem.AddInfoCard(460098, "Nevada Jump Hole") +rem.AddInfoCard(460099, "Cascadia Jump Hole") +rem.AddInfoCard(460100, "Cascadia") + + -- Mission Infocards -- Story Introducing @@ -75,9 +95,9 @@ rem.AddInfoCard(459009, [[President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken..Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow.Objectives:.- Destroy Liberty's Black Op Strike Force]]) +rem.AddInfoCard(459011, [[President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken..Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field..Objectives:.- Destroy Liberty's Black Op Strike Force]]) rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force") -rem.AddInfoCard(459013, "Fly to Sector C3") +rem.AddInfoCard(459013, "Fly to Sector C5") -- Story Arc - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base) @@ -88,21 +108,28 @@ rem.AddInfoCard(459023, "Fly to Sector B2") -- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base) -rem.AddInfoCard(459100, "Story Arc - Shattered Empire") -rem.AddInfoCard(459101, [[The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated..There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state..Objectives:.- Meet a Kusari Priest at Planet New Tokyo]]) -rem.AddInfoCard(459102, "Meet the Kusari Priest") -rem.AddInfoCard(459103, "Fly to Planet New Tokyo") -rem.AddInfoCard(459104, [[My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing..There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. We need an evidence she is the real descendant of Shogun Hideyoshi so we can influence Kusari's further history. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.Since we have a good relationship with Golden Chrysanthemums, we will visit Ainu Depot in the Hokkaido system and request a copy of her genealogical certificate.Objectives:.- Procure the genealogical certificate]]) -rem.AddInfoCard(459105, "Procure the genealogical certificate") -rem.AddInfoCard(459106, "Fly to Ainu Depot") -rem.AddInfoCard(459107, [[Fortunately, I was able to convince the Golden Chrysanthemums to hand over the data I was looking for. They were somewhat skeptical about revealing such a sensitive information, but they sympathize with the Rebus network..I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives..Objectives:Now, that I have everything what I need, I have to bring back the copy to Kyoto Base.- Procure the genealogical certificate]]) -rem.AddInfoCard(459108, "Bring the informations to the Rebus") -rem.AddInfoCard(459109, "Fly to Kyoto Base") +rem.AddInfoCard(471100, "Story Arc - Shattered Empire") +rem.AddInfoCard(471101, [[The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated..There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state..Objectives:.- Meet a Kusari Priest at Planet New Tokyo]]) +rem.AddInfoCard(471102, "Meet the Kusari Priest") +rem.AddInfoCard(471103, "Fly to Planet New Tokyo") +rem.AddInfoCard(471104, [[My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing..There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. We need an evidence she is the real descendant of Shogun Hideyoshi so we can influence Kusari's further history. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.Since we have a good relationship with Golden Chrysanthemums, we will visit Ainu Depot in the Hokkaido system and request a copy of her genealogical certificate.Objectives:.- Procure the genealogical certificate]]) +rem.AddInfoCard(471105, "Procure the genealogical certificate") +rem.AddInfoCard(471106, "Fly to Ainu Depot") +rem.AddInfoCard(471107, [[Fortunately, I was able to convince the Golden Chrysanthemums to hand over the data I was looking for. They were somewhat skeptical about revealing such a sensitive information, but they sympathize with the Rebus network..I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives..Objectives:Now, that I have everything what I need, I have to bring back the copy to Kyoto Base.- Procure the genealogical certificate]]) +rem.AddInfoCard(471108, "Bring the informations to the Rebus") +rem.AddInfoCard(471109, "Fly to Kyoto Base") -- Mission Text Introducing rem.AddInfoCard(459110, [[I received a cryptic message from an unknown contact for a rendezvous on Kyoto Base in the Chugoku System. The message contains also the specific location data for the meeting..There could be a trap, but at least I should risk a look.]]) -rem.AddInfoCard(465000, "Mission Result: Success") +rem.AddInfoCard(480000, "Mission Result: Success") + +-- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base) +rem.AddInfoCard(475001, "Tutorial - Manhattan (Liberty)") +rem.AddInfoCard(475002, [[Welcome to the Remnant Freelancer Server, Freelancer!This training module introduces how to customize your HUD and your keyboard controls for your further way in Sirius. King will guide you to the necessary additonal menus and will explain you how to control your ship unless you are a complete newcomer.Once you are ready, close this Menu and launch your ship. Good luck and see you in space!]]) +rem.AddInfoCard(475003, "Launch into Space") +rem.AddInfoCard(475004, "Follow King's instructions") + -- Infocards Bases diff --git a/EXE/ReShade.ini b/EXE/ReShade.ini index 1c8d8299..2df10b75 100644 --- a/EXE/ReShade.ini +++ b/EXE/ReShade.ini @@ -1,4 +1,4 @@ -[APP] +[APP] Force10BitFormat=0 ForceFullscreen=0 ForceResolution=0,0 @@ -7,6 +7,7 @@ ForceWindowed=0 [GENERAL] EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders +IntermediateCachePath=C:\Users\Steve\AppData\Local\Temp\ReShade NoDebugInfo=0 NoEffectCache=0 NoReloadOnInit=0 @@ -14,14 +15,19 @@ NoReloadOnInitForNonVR=0 PerformanceMode=0 PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 PresetPath=.\ReShadePreset.ini +PresetShortcutKeys= +PresetShortcutPaths= PresetTransitionDuration=1000 SkipLoadingDisabledEffects=0 +StartupPresetPath= TextureSearchPaths=.\reshade-shaders\Textures,.\reshade-shaders\Textures [INPUT] ForceShortcutModifiers=1 InputProcessing=2 KeyEffects=0,0,0,0 +KeyFPS=0,0,0,0 +KeyFrametime=0,0,0,0 KeyNextPreset=0,0,0,0 KeyOverlay=36,0,0,0 KeyPerformanceMode=0,0,0,0 @@ -32,31 +38,39 @@ KeyScreenshot=44,0,0,0 [OVERLAY] AutoSavePreset=1 ClockFormat=0 +Docking=[Docking][Data] FPSPosition=1 +Language= NoFontScaling=0 SaveWindowState=0 ShowClock=0 ShowForceLoadEffectsButton=1 ShowFPS=0 ShowFrameTime=0 +ShowPresetName=0 +ShowPresetTransitionMessage=1 ShowScreenshotMessage=1 TutorialProgress=2 VariableListHeight=300.000000 VariableListUseTabs=0 +Window=[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0 [SCREENSHOT] ClearAlpha=1 FileFormat=1 FileNaming=%AppName% %Date% %Time% +HDRBitDepth=11 JPEGQuality=100 PostSaveCommand= PostSaveCommandArguments="%TargetPath%" +PostSaveCommandHideWindow=0 PostSaveCommandNoWindow=0 PostSaveCommandWorkingDirectory=.\ SaveBeforeShot=0 SaveOverlayShot=0 SavePath=.\ SavePresetFile=0 +SoundPath= [STYLE] Alpha=1.000000 @@ -70,10 +84,12 @@ FontSize=13 FPSScale=1.000000 FrameRounding=0.000000 GrabRounding=0.000000 +HdrOverlayBrightness=203.000000 +HdrOverlayOverwriteColorSpaceTo=0 +LatinFont= PopupRounding=0.000000 ScrollbarRounding=0.000000 StyleIndex=2 TabRounding=4.000000 WindowRounding=0.000000 - From 487476a0f0eaa0d674edd30149632503f2ff160d Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 21:45:10 -0500 Subject: [PATCH 03/32] working nebulas on navmap --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 46 ++++++++++++++--------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index e0613ae4..42c1201a 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -339,7 +339,7 @@ ids_name = 450050 pos = 0.000000, 0.000000, 0.000000 shape = SPHERE size = 100000 -property_flags = 68 +property_flags = 64 ids_info = 0 visit = 0 spacedust = attractdust @@ -430,18 +430,18 @@ faction = co_ss_grp, 0.500000 [Zone] nickname = Zone_LI06_dustcloud_storm_01 -pos = 22800, 0, 22264 +pos = -30500, 0, -10500 ids_name = 450051 -rotate = 0, 45, 0 -shape = BOX -size = 50000, 8000, 30000 -visit = 1 -property_flags = 32768 -property_fog_color = 70, 45, 30 -spacedust = attractdust -spacedust_maxparticles = 40 -comment = Dust Storm - Ranch to Planet Vegas -sort = 19 +rotate = 0, -30, 0 +shape = ELLIPSOID +size = 34000, 8000, 20000 +visit = 32 +property_flags = 32772 +property_fog_color = 186, 145, 101 +spacedust = asteroiddust +spacedust_maxparticles = 225 +comment = Dust Storm - Planet Reno +sort = 1 toughness = 4 density = 3 repop_time = 20 @@ -452,18 +452,18 @@ interference = 0.250000 [Zone] nickname = Zone_LI06_dustcloud_storm_02 -pos = -30579, 0, -7242 +pos = 25500, 0, 30000 ids_name = 450051 -rotate = 0, -60, 0 -shape = BOX -size = 50000, 8000, 30000 -visit = 1 -property_flags = 33348 -property_fog_color = 70, 45, 30 -spacedust = attractdust -spacedust_maxparticles = 40 -comment = Dust Storm - Ranch to Planet Reno -sort = 18 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 36000, 8000, 18000 +visit = 32 +property_flags = 32772 +property_fog_color = 186, 145, 101 +spacedust = asteroiddust +spacedust_maxparticles = 225 +comment = Dust Storm - California Jump Gate +sort = 1 toughness = 4 density = 3 repop_time = 20 From da98cc4455124b9d44740f1bd5f5f7b9463ba503 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 22:14:27 -0500 Subject: [PATCH 04/32] hoover station population, hazard buoys for navigation in storm, hoover station patrols, primm station placement --- .../SYSTEMS/Li06/Bases/LI06_04_Base.ini | 11 + .../SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini | 44 ++ .../SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini | 82 ++++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 377 ++++++++++++++++++ 4 files changed, 514 insertions(+) create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini new file mode 100644 index 00000000..7e700ea6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_04_Base +start_room = Bar + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_04_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_04_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini new file mode 100644 index 00000000..b1641f64 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini @@ -0,0 +1,44 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini new file mode 100644 index 00000000..2c8d37bf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini @@ -0,0 +1,82 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 42c1201a..ec4394c8 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1207,3 +1207,380 @@ loadout = rm_space_freeport01_li_02 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = pilot_f_ill_m02a + +[Zone] +nickname = Zone_LI06_pop_ambient_04 +pos = 41169, 0, 15416 +rotate = 0, 0, 0 +shape = SPHERE +size = 2924 +comment = Hoover Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false + +[Object] +nickname = LI06_hazard_buoy_01 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 47763, 0, 15543 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_02 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 46807, 0, 15520 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_03 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 45863, 0, 15520 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_04 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 44907, 0, 15531 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_05 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 43894, 0, 15531 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_06 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41465, 0, 12608 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_07 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41567, 0, 11611 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_08 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41634, 0, 10615 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_09 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41651, 0, 9618 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_10 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41634, 0, 8588 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_11 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41651, 0, 7642 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_12 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41668, 0, 6849 +archetype = hazard_buoy + +[Object] +nickname = LI06_hazard_buoy_13 +ids_name = 261163 +ids_info = 0 +rotate = 0, 0, 0 +pos = 41668, 0, 5970 +archetype = hazard_buoy + +[Zone] +nickname = Zone_LI06_path_zoners01 +pos = 41726, 0, 13815 +rotate = -90, 2, 0 +shape = CYLINDER +size = 750, 2181 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = trade_path +relief_time = 20 +path_label = zoners_01, 1 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.750000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_zoners02 +pos = 41789, 0, 9309 +rotate = -90, -1, 0 +shape = CYLINDER +size = 750, 6835 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = trade_path +relief_time = 20 +path_label = zoners_01, 2 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.750000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_zoners03 +pos = 43612, 0, -4061 +rotate = -90, -9, 0 +shape = CYLINDER +size = 750, 20202 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = trade_path +relief_time = 20 +path_label = zoners_01, 3 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.750000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_zoners04 +pos = 43088, 0, -4060 +rotate = 90, 9, 180 +shape = CYLINDER +size = 750, 20291 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = trade_path +relief_time = 20 +path_label = zoners_02, 1 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.750000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_zoners05 +pos = 41307, 0, 10357 +rotate = 90, 0, 180 +shape = CYLINDER +size = 750, 8844 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = trade_path +relief_time = 20 +path_label = zoners_02, 2 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.750000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_outcasts01 +pos = 45203, 0, 15445 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 6843 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = outcasts_01, 1 +usage = patrol +mission_eligible = false +faction_weight = fc_ou_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.200000 +faction = fc_ou_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_lanehackers01 +pos = 45206, 0, 15330 +rotate = 90, 89, 180 +shape = CYLINDER +size = 750, 6860 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = lanehackers_01, 1 +usage = patrol +mission_eligible = false +faction_weight = fc_lh_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.200000 +faction = fc_lh_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertyrogues01 +pos = 45211, 0, 15645 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 6870 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertyrogues_01, 1 +usage = patrol +mission_eligible = false +faction_weight = fc_lr_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.200000 +faction = fc_lr_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertyrogues02 +pos = 41781, 0, 15620 +rotate = 90, -89, 180 +shape = CYLINDER +size = 750, 10 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertyrogues_01, 2 +usage = patrol +mission_eligible = false +faction_weight = fc_lr_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 4, 0.200000 +faction = fc_lr_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_junkers01 +pos = 45211, 0, 15774 +rotate = -90, 88, 0 +shape = CYLINDER +size = 750, 6851 +sort = 99 +toughness = 3 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = junkers_01, 1 +usage = patrol +mission_eligible = false +faction_weight = fc_j_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_pirate_patrol, 3, 0.200000 +faction = fc_j_grp, 1.000000 + +[Object] +nickname = LI06_04 +pos = 35795, 0, 49912 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_04_Base +base = LI06_04_Base +reputation = li_lsf_grp +rotate = 0, 0, 0 +archetype = depot +ids_name = 0 +loadout = rm_depot_li_01 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = atc_leg_m01 \ No newline at end of file From 246d0805f0874670228e58b960480c58517b6d32 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 22:29:46 -0500 Subject: [PATCH 05/32] update planet and planet zone locations for more natural placement, add first sets of wrecks --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 92 +++++++++++++++++++++++++---- 1 file changed, 81 insertions(+), 11 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index ec4394c8..afc470bb 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -262,7 +262,7 @@ nickname = LI06_planet_1 ids_name = 450010 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 -pos = 46674, 0, -15021 +pos = 47728, 0, -16603 archetype = planet_desert_800 atmosphere_range = 1500 burn_color = 255, 222, 160 @@ -273,7 +273,7 @@ reputation = li_lsf_grp [zone] nickname = LI06_planet_1_death -pos = 46674, 0, -15021 +pos = 47728, 0, -16603 shape = SPHERE size = 1200 damage = 5000 @@ -283,7 +283,7 @@ relief_time = 0 [zone] nickname = Zone_LI06_planet_1_ring -pos = 46674, 0, -15021 +pos = 47728, 0, -16603 rotate = 0, 0, 0 shape = ring size = 2500, 200, 200 @@ -297,7 +297,7 @@ ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 45500, -200, -14559 +pos = 46554, -200, -16141 rotate = 0, -90, 0 reputation = li_lsf_grp difficulty_level = 1 @@ -313,7 +313,7 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 45500, 0, -14559 +pos = 46554, 0, -16141 rotate = 0, -90, 0 [Object] @@ -357,7 +357,7 @@ interference = 0.000000 [zone] nickname = LI06_planet_2_death -pos = -46362, 0, -44122 +pos = -46767, 0, -45697 shape = SPHERE size = 1600 damage = 10000 @@ -367,7 +367,7 @@ relief_time = 0 [zone] nickname = Zone_LI06_planet_2_ring -pos = -46362, 0, -44122 +pos = -46767, 0, -45697 rotate = 0, 0, 0 shape = ring size = 5000, 200, 200 @@ -495,7 +495,7 @@ nickname = LI06_planet_2 ids_name = 450020 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 -pos = -46362, 0, -44122 +pos = -46767, 0, -45697 archetype = planet_desored_1500 atmosphere_range = 1800 burn_color = 255, 222, 160 @@ -1101,7 +1101,7 @@ faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_pop_ambient_02 -pos = -46279, 0, -44205 +pos = -46477, 0, -45022 rotate = 0, 0, 0 shape = SPHERE size = 4802 @@ -1147,7 +1147,7 @@ faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_pop_ambient_03 -pos = 46606, 0, -14953 +pos = 47407, 0, -15786 rotate = 0, 0, 0 shape = SPHERE size = 4693 @@ -1583,4 +1583,74 @@ ids_name = 0 loadout = rm_depot_li_01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body -voice = atc_leg_m01 \ No newline at end of file +voice = atc_leg_m01 + +[Object] +nickname = LI06_suprise_li_fighter_01 +pos = 26800, 0, 30752 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_li_fighter +ids_name = 0 +loadout = li_p_li_fighter_loadout01 + +[Object] +nickname = LI06_suprise_li_freighter_01 +pos = 8696, 0, 42330 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_li_freighter +ids_name = 0 +loadout = co_li_freighter_loadout01 + +[Object] +nickname = LI06_suprise_ku_freighter_01 +pos = 15474, 0, 22598 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_ku_freighter +ids_name = 0 +loadout = co_ku_freighter_loadout02 + +[Object] +nickname = LI06_suprise_ge_fighter4_01 +pos = 25609, 0, 20013 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_ge_fighter4 +ids_name = 0 +loadout = gd_z_ge_fighter4_loadout01 + +[Object] +nickname = LI06_suprise_bw_freighter_01 +pos = 40502, 0, 26840 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_bw_freighter +ids_name = 0 +loadout = gd_z_bw_freighter_loadout02 + +[Object] +nickname = LI06_suprise_ge_train_01 +pos = 21202, 0, 15018 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_ge_train +ids_name = 0 +loadout = gd_gm_ge_large_train_loadout01 + +[Object] +nickname = LI06_suprise_pi_freighter_01 +pos = 16206, 0, 31174 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_pi_freighter +ids_name = 0 +loadout = fc_lr_pi_freighter_loadout03 \ No newline at end of file From f7d91d89e717f662954cdbf27dbb08e1c02492b0 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 22:33:24 -0500 Subject: [PATCH 06/32] new exclusion zones --- DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini | 4 ++++ DATA/SOLAR/NEBULA/li06_nebula.ini | 16 ++++++++++++++++ 2 files changed, 20 insertions(+) diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini index c624cc9a..e6ae1804 100644 --- a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -48,6 +48,10 @@ exclusion = Zone_LI06_dustcloud_storm_02 exclude_billboards = 1 exclude_dynamic_asteroids = 1 +exclusion = Zone_LI06_pop_ambient_02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + [DynamicAsteroids] asteroid = DAsteroid_lava02 count = 20 diff --git a/DATA/SOLAR/NEBULA/li06_nebula.ini b/DATA/SOLAR/NEBULA/li06_nebula.ini index c0e81741..6738b3a9 100644 --- a/DATA/SOLAR/NEBULA/li06_nebula.ini +++ b/DATA/SOLAR/NEBULA/li06_nebula.ini @@ -7,6 +7,22 @@ near = 600 distance = 1300 color = 186, 145, 101 +[Exclusion Zones] +exclusion = Zone_LI06_pop_ambient_04 +fog_far = 3000 +zone_shell = solar\nebula\exclu_sphere_small.3db +max_alpha = 0.300000 + +exclusion = Zone_LI06_to_Li01_hole +fog_far = 500 +zone_shell = solar\nebula\exclu_sphere_small.3db +max_alpha = 0.300000 + +exclusion = Zone_LI06_Tradelane_01 +fog_far = 500 +zone_shell = solar\nebula\exclu_sphere_small.3db +max_alpha = 0.300000 + [properties] flag = nebula From 34fd36d9bd30977f3d35fe6ae01ad7676587af37 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Wed, 30 Jul 2025 23:15:32 -0500 Subject: [PATCH 07/32] add missing bases, remove nebula exclusion zones for now to resolve CTD --- DATA/SOLAR/NEBULA/li06_nebula.ini | 16 ---------------- DATA/UNIVERSE/universe.ini | 14 ++++++++++++++ 2 files changed, 14 insertions(+), 16 deletions(-) diff --git a/DATA/SOLAR/NEBULA/li06_nebula.ini b/DATA/SOLAR/NEBULA/li06_nebula.ini index 6738b3a9..c0e81741 100644 --- a/DATA/SOLAR/NEBULA/li06_nebula.ini +++ b/DATA/SOLAR/NEBULA/li06_nebula.ini @@ -7,22 +7,6 @@ near = 600 distance = 1300 color = 186, 145, 101 -[Exclusion Zones] -exclusion = Zone_LI06_pop_ambient_04 -fog_far = 3000 -zone_shell = solar\nebula\exclu_sphere_small.3db -max_alpha = 0.300000 - -exclusion = Zone_LI06_to_Li01_hole -fog_far = 500 -zone_shell = solar\nebula\exclu_sphere_small.3db -max_alpha = 0.300000 - -exclusion = Zone_LI06_Tradelane_01 -fog_far = 500 -zone_shell = solar\nebula\exclu_sphere_small.3db -max_alpha = 0.300000 - [properties] flag = nebula diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index a40cd14c..22c4eef4 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1744,6 +1744,20 @@ strid_name = 458756 file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini BGCS_base_run_by = W02bF39 +[Base] +nickname = LI06_03_Base +system = LI06 +strid_name = 524292 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_03_Base.ini +BGCS_base_run_by = W02bF52 + +[Base] +nickname = LI06_04_Base +system = LI06 +strid_name = 0 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini +BGCS_base_run_by = W02bF33 + [system] nickname = Li01 file = Systems\Li01\Li01.ini From 24b57027f735be5aa168667d27ab8341979362e3 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 31 Jul 2025 10:16:39 -0500 Subject: [PATCH 08/32] reorganize li06 system file and add collapseable regions for readability --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 819 +++++++++++++++------------- 1 file changed, 432 insertions(+), 387 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index afc470bb..f7d13173 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -3,6 +3,7 @@ nickname = li06 space_color = 0, 0, 0 local_faction = li_n_grp +;region - EncounterParameters [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini @@ -143,6 +144,9 @@ filename = missions\encounters\area_repair.ini nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini +;endregion + +;region - System Config [TexturePanels] file = universe\heavens\shapes.ini @@ -174,6 +178,9 @@ basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li03_stars.cmp nebulae = solar\starsphere\starsphere_li03.cmp +;endregion + +;region - Sun [LightSource] nickname = LI06_system_light pos = 0.000000, 0.000000, 0.000000 @@ -202,61 +209,9 @@ star = med_yellow_sun atmosphere_range = 6500 burn_color = 255, 225, 120 ids_info = 66162 +;endregion -[Object] -nickname = LI06_to_Li02 -ids_name = 450002 -pos = 37596, 0, 49964 -rotate = 0, 38, 0 -archetype = jumpgate -msg_id_prefix = gcs_refer_system_Li02 -jump_effect = jump_effect_bretonia -ids_info = 66145 -reputation = li_lsf_grp -behavior = NOTHING -difficulty_level = 7 -loadout = jumpgate_br_02 -pilot = pilot_solar_easiest -goto = Li02, Li02_to_LI06, gate_tunnel_bretonia - -[zone] -nickname = Zone_LI06_to_Li02 -pos = 37724, 0, 50092 -shape = SPHERE -size = 2500 -property_flags = 131072 -visit = 128 -sort = 0 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = jumpgate -relief_time = 35 -population_additive = true -density_restriction = 4, unlawfuls -encounter = area_defend, 1, 0.060000 -faction = li_p_grp, 1 -encounter = area_armored_prisoner, 1, 0.020000 -faction = li_p_grp, 1 -encounter = area_trade_freighter, 1, 0.090000 -faction = co_hsp_grp, 0.360000 -faction = co_ss_grp, 0.360000 -faction = co_vr_grp, 0.290000 -encounter = area_trade_transport, 1, 0.150000 -faction = co_alg_grp, 0.100000 -faction = co_be_grp, 0.100000 -faction = co_hsp_grp, 0.100000 -faction = co_kt_grp, 0.100000 -faction = co_nws_grp, 0.100000 -faction = co_ni_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = co_vr_grp, 0.080000 -encounter = area_trade_armored, 1, 0.030000 -faction = co_os_grp, 1 - +;region - Planet Las Vegas [Object] nickname = LI06_planet_1 ids_name = 450010 @@ -315,7 +270,9 @@ dock_with = LI06_01_Base base = LI06_01_Base pos = 46554, 0, -16141 rotate = 0, -90, 0 +;endregion +;region - The Ranch [Object] nickname = LI06_02 pos = -9120, 0, 22264 @@ -332,7 +289,9 @@ loadout = trading_outpost_li_01 difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body voice = pilot_c_ill_m02b +;endregion +;region - Asteroid Field [Zone] nickname = Zone_LI06_mojavedustcloud_01 ids_name = 450050 @@ -354,80 +313,9 @@ pop_type = lootable_field relief_time = 35 damage = 0 interference = 0.000000 +;endregion -[zone] -nickname = LI06_planet_2_death -pos = -46767, 0, -45697 -shape = SPHERE -size = 1600 -damage = 10000 -sort = 99.500000 -density = 0 -relief_time = 0 - -[zone] -nickname = Zone_LI06_planet_2_ring -pos = -46767, 0, -45697 -rotate = 0, 0, 0 -shape = ring -size = 5000, 200, 200 -sort = 0.000000 - -[Zone] -nickname = Zone_LI06_pop_ambient_01 -pos = -9120, 0, 22264 -rotate = 0, 0, 0 -shape = SPHERE -size = 3342 -comment = Ranch Pop + Exclusion -sort = 51 -toughness = 4 -density = 30 -repop_time = 1 -max_battle_size = 25 -pop_type = li_lsf_grp, base_cluster_law -relief_time = 5 -population_additive = true -property_flags = 131072 -sort = 1 -toughness = 1 -density = 12 -repop_time = 10 -max_battle_size = 8 -pop_type = li_p_grp, base_cluster_law -relief_time = 10 -density_restriction = 4, unlawfuls -encounter = area_defend, 1, 0.200000 -faction = li_p_grp, 1 -encounter = area_bh_defend, 1, 0.200000 -faction = gd_bh_grp, 1 -encounter = area_armored_prisoner, 1, 0.020000 -faction = li_p_grp, 1 -encounter = area_trade_freighter, 1, 0.200000 -faction = co_hsp_grp, 0.260000 -faction = co_me_grp, 0.260000 -faction = co_ss_grp, 0.260000 -faction = co_vr_grp, 0.210000 -encounter = area_trade_transport, 1, 0.200000 -faction = co_be_grp, 0.100000 -faction = co_hsp_grp, 0.100000 -faction = co_kt_grp, 0.100000 -faction = co_me_grp, 0.100000 -faction = co_nws_grp, 0.100000 -faction = co_ni_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = co_vr_grp, 0.080000 -encounter = area_trade_armored, 1, 0.020000 -faction = co_os_grp, 1 -encounter = area_lifter, 1, 0.030000 -faction = co_me_grp, 0.500000 -faction = co_ss_grp, 0.500000 -encounter = area_repair, 1, 0.030000 -faction = co_me_grp, 0.500000 -faction = co_ss_grp, 0.500000 - +;region - Nebula [Zone] nickname = Zone_LI06_dustcloud_storm_01 pos = -30500, 0, -10500 @@ -471,24 +359,26 @@ max_battle_size = 4 relief_time = 30 pop_type = Background interference = 0.250000 +;endregion -[Object] -nickname = li06_jumphole_entry -pos = 38242, 0, 50388 -archetype = jumphole -ids_name = 260622 -ids_info = 466011 -goto = li01, li01_li06_jumphole +;region - Planet Reno +[zone] +nickname = LI06_planet_2_death +pos = -46767, 0, -45697 +shape = SPHERE +size = 1600 +damage = 10000 +sort = 99.500000 +density = 0 +relief_time = 0 -[Zone] -nickname = zone_li06_jumphole_entry -pos = 38215, 0, 50385 -shape = sphere -size = 2000 -property_flags = 131072 -visit = 128 -sort = 99 -goto = li01, li01_li06_jumphole +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -46767, 0, -45697 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 [Object] nickname = LI06_planet_2 @@ -502,159 +392,11 @@ burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini -[Object] -nickname = LI06_Trade_Lane_Ring_08 -reputation = li_lsf_grp -pos = -7348, 0, 24459 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -tradelane_space_name = 450040 -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_09 +;endregion -[Object] -nickname = LI06_Trade_Lane_Ring_09 -reputation = li_lsf_grp -pos = -194, 0, 28568 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_08 -next_ring = LI06_Trade_Lane_Ring_10 - -[Object] -nickname = LI06_Trade_Lane_Ring_10 -reputation = li_lsf_grp -pos = 6959, 0, 32677 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_09 -next_ring = LI06_Trade_Lane_Ring_11 - -[Object] -nickname = LI06_Trade_Lane_Ring_11 -reputation = li_lsf_grp -pos = 14113, 0, 36786 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_10 -next_ring = LI06_Trade_Lane_Ring_12 - -[Object] -nickname = LI06_Trade_Lane_Ring_12 -reputation = li_lsf_grp -pos = 21267, 0, 40895 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_11 -next_ring = LI06_Trade_Lane_Ring_13 - -[Object] -nickname = LI06_Trade_Lane_Ring_13 -reputation = li_lsf_grp -pos = 28421, 0, 45004 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_12 -next_ring = LI06_Trade_Lane_Ring_14 - -[Object] -nickname = LI06_Trade_Lane_Ring_14 -reputation = li_lsf_grp -pos = 35575, 0, 49114 -rotate = 0, -119, 0 -archetype = Trade_Lane_Ring -tradelane_space_name = 261660 -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_13 - -[Zone] -nickname = Zone_LI06_Tradelane_01 -pos = 14113, 0, 36786 -rotate = 0, -119, 0 -shape = BOX -size = 1598, 1598, 50000 -comment = Ranch <-> Cali Jump Gate -lane_id = 1 -tradelane_down = 35 -sort = 51 -toughness = 4 -density = 6 -repop_time = 5 -max_battle_size = 15 -population_additive = true -pop_type = major_tradelane -relief_time = 10 -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 +;region - tradelanes +;region - The Ranch <-> Planet Las Vegas [Object] nickname = LI06_Trade_Lane_Ring_01 reputation = li_lsf_grp @@ -789,7 +531,116 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_15 +;endregion +;region - The Ranch <-> California Jump Gate +[Object] +nickname = LI06_Trade_Lane_Ring_08 +reputation = li_lsf_grp +pos = -7348, 0, 24459 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450040 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_09 + +[Object] +nickname = LI06_Trade_Lane_Ring_09 +reputation = li_lsf_grp +pos = -194, 0, 28568 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_08 +next_ring = LI06_Trade_Lane_Ring_10 + +[Object] +nickname = LI06_Trade_Lane_Ring_10 +reputation = li_lsf_grp +pos = 6959, 0, 32677 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_09 +next_ring = LI06_Trade_Lane_Ring_11 + +[Object] +nickname = LI06_Trade_Lane_Ring_11 +reputation = li_lsf_grp +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_10 +next_ring = LI06_Trade_Lane_Ring_12 + +[Object] +nickname = LI06_Trade_Lane_Ring_12 +reputation = li_lsf_grp +pos = 21267, 0, 40895 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_11 +next_ring = LI06_Trade_Lane_Ring_13 + +[Object] +nickname = LI06_Trade_Lane_Ring_13 +reputation = li_lsf_grp +pos = 28421, 0, 45004 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_12 +next_ring = LI06_Trade_Lane_Ring_14 + +[Object] +nickname = LI06_Trade_Lane_Ring_14 +reputation = li_lsf_grp +pos = 35575, 0, 49114 +rotate = 0, -119, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 261660 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_13 +;endregion + +;region - The Ranch <-> Planet Reno [Object] nickname = LI06_Trade_Lane_Ring_17 reputation = li_lsf_grp @@ -939,6 +790,46 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 +;endregion + +;endregion + +;region - jumpgates +[Object] +nickname = LI06_to_Li02 +ids_name = 450002 +pos = 37596, 0, 49964 +rotate = 0, 38, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li02 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = Li02, Li02_to_LI06, gate_tunnel_bretonia +;endregion + +;region - jumpholes +[Object] +nickname = li06_jumphole_entry +pos = 38242, 0, 50388 +archetype = jumphole +ids_name = 260622 +ids_info = 466011 +goto = li01, li01_li06_jumphole + +[Zone] +nickname = zone_li06_jumphole_entry +pos = 38215, 0, 50385 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li01, li01_li06_jumphole [Object] nickname = LI06_to_Li01_hole @@ -1002,6 +893,243 @@ size = 1000 property_flags = 131072 visit = 128 sort = 0 +;endregion + +;region - zone population +[zone] +nickname = Zone_LI06_to_Li02 +pos = 37724, 0, 50092 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 0 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 35 +population_additive = true +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.060000 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.090000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 1, 0.150000 +faction = co_alg_grp, 0.100000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.030000 +faction = co_os_grp, 1 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -9120, 0, 22264 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 30 +repop_time = 1 +max_battle_size = 25 +pop_type = li_lsf_grp, base_cluster_law +relief_time = 5 +population_additive = true +property_flags = 131072 +sort = 1 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.200000 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.200000 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.200000 +faction = co_hsp_grp, 0.260000 +faction = co_me_grp, 0.260000 +faction = co_ss_grp, 0.260000 +faction = co_vr_grp, 0.210000 +encounter = area_trade_transport, 1, 0.200000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_me_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.020000 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 +encounter = area_repair, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 + +[Zone] +nickname = Zone_LI06_pop_ambient_02 +pos = -46477, 0, -45022 +rotate = 0, 0, 0 +shape = SPHERE +size = 4802 +comment = Reno Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = li_n_grp, single_base_law +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_pop_ambient_03 +pos = 47407, 0, -15786 +rotate = 0, 0, 0 +shape = SPHERE +size = 4693 +comment = Vegas Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 +;endregion + +;region - tradelane population +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +shape = BOX +size = 1598, 1598, 50000 +comment = Ranch <-> Cali Jump Gate +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 6 +repop_time = 5 +max_battle_size = 15 +population_additive = true +pop_type = major_tradelane +relief_time = 10 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_02 @@ -1098,99 +1226,9 @@ faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 +;endregion -[Zone] -nickname = Zone_LI06_pop_ambient_02 -pos = -46477, 0, -45022 -rotate = 0, 0, 0 -shape = SPHERE -size = 4802 -comment = Reno Pop -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = li_n_grp, single_base_law -relief_time = 35 -population_additive = true -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 - -[Zone] -nickname = Zone_LI06_pop_ambient_03 -pos = 47407, 0, -15786 -rotate = 0, 0, 0 -shape = SPHERE -size = 4693 -comment = Vegas Pop -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = Background -relief_time = 35 -population_additive = true -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 -faction_weight = co_os_grp, 6 -faction_weight = co_rs_grp, 6 -faction_weight = co_me_grp, 6 -faction_weight = co_shi_grp, 6 -faction_weight = co_ss_grp, 6 -faction_weight = gd_z_grp, 6 -faction_weight = co_vr_grp, 6 -faction_weight = co_alg_grp, 6 -faction_weight = co_nws_grp, 6 -encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 -faction = co_ni_grp, 0.250000 -faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 -encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 -faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 -faction = gd_z_grp, 0.100000 -encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 -faction = co_vr_grp, 0.100000 -faction = co_alg_grp, 0.200000 -faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 - +;region - Hoover Station [Object] nickname = LI06_03 pos = 41149, 0, 15390 @@ -1223,7 +1261,9 @@ max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false +;endregion +;region - stationary objects [Object] nickname = LI06_hazard_buoy_01 ids_name = 261163 @@ -1327,7 +1367,9 @@ ids_info = 0 rotate = 0, 0, 0 pos = 41668, 0, 5970 archetype = hazard_buoy +;endregion +;region - patrols [Zone] nickname = Zone_LI06_path_zoners01 pos = 41726, 0, 13815 @@ -1584,7 +1626,9 @@ loadout = rm_depot_li_01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 +;endregion +;region - wrecks [Object] nickname = LI06_suprise_li_fighter_01 pos = 26800, 0, 30752 @@ -1653,4 +1697,5 @@ ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_pi_freighter ids_name = 0 -loadout = fc_lr_pi_freighter_loadout03 \ No newline at end of file +loadout = fc_lr_pi_freighter_loadout03 +;endregion \ No newline at end of file From e088ba176a47234e3b089cd9bf7517d0ee247586 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 31 Jul 2025 10:49:43 -0500 Subject: [PATCH 09/32] add first set of radiation zones --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 46 +++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index f7d13173..9a786a09 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -361,6 +361,52 @@ pop_type = Background interference = 0.250000 ;endregion +;region - Hazards +[Zone] +nickname = Zone_LI06_radiation_01 +ids_name = 0 +pos = 20264, 0, 20360 +rotate = 0, 38, 0 +shape = ELLIPSOID +size = 10486, 6100, 6100 +damage = 300 +edge_fraction = 0.4 +visit = 128 +interference = 0.5 +sort = 99.5 +comment = Dust Storm Radiation - 1 + +[Zone] +nickname = Zone_LI06_radiation_02 +ids_name = 0 +pos = 40446, 0, 26895 +rotate = 0, 11, 0 +shape = ELLIPSOID +size = 6195, 7084, 7084 +size = 10486, 6100, 6100 +damage = 300 +edge_fraction = 0.4 +visit = 128 +interference = 0.5 +sort = 99.5 +comment = Dust Storm Radiation - 2 + +[Zone] +nickname = Zone_LI06_radiation_03 +ids_name = 0 +pos = 26602, 0, 33739 +rotate = 0, -1, 0 +shape = ELLIPSOID +size = 4658, 4884, 4884 +size = 10486, 6100, 6100 +damage = 300 +edge_fraction = 0.4 +visit = 128 +interference = 0.5 +sort = 99.5 +comment = Dust Storm Radiation - 3 +;endregion + ;region - Planet Reno [zone] nickname = LI06_planet_2_death From be12716af0cbf08e5dbb614465675a2ce72e8a93 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 31 Jul 2025 15:20:39 -0500 Subject: [PATCH 10/32] paradise valley station change radiation zones move hazard buoys move wrecks --- .../SYSTEMS/Li06/Bases/LI06_05_Base.ini | 11 ++ .../SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini | 27 +++ .../SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini | 23 +++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 164 ++++++++++-------- DATA/UNIVERSE/universe.ini | 7 + EXE/REM/Lua/DYNAMIC/config.lua | 6 +- 6 files changed, 160 insertions(+), 78 deletions(-) create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini new file mode 100644 index 00000000..17343775 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_05_Base +start_room = Deck + +[Room] +nickname = bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_05_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_05_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini new file mode 100644 index 00000000..6f3bd05b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini @@ -0,0 +1,27 @@ +[Room_Info] +set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn +scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini new file mode 100644 index 00000000..7fb63506 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 9a786a09..00904ead 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -291,6 +291,25 @@ space_costume = benchmark_female_head, benchmark_female_body voice = pilot_c_ill_m02b ;endregion +;region - Paradise Valley Station +[Object] +nickname = LI06_05 +pos = -2369, 0, -26706 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_05_Base +base = LI06_05_Base +reputation = li_lsf_grp +rotate = 0, 0, 0 +archetype = space_police01 +ids_name = 0 +loadout = rm_space_police01_li_02 +difficulty_level = 10 +space_costume = benchmark_male_head, benchmark_male_body +voice = atc_leg_m01 +;endregion + ;region - Asteroid Field [Zone] nickname = Zone_LI06_mojavedustcloud_01 @@ -370,6 +389,8 @@ rotate = 0, 38, 0 shape = ELLIPSOID size = 10486, 6100, 6100 damage = 300 +spacedust = radioactivedust_red +spacedust_maxparticles = 225 edge_fraction = 0.4 visit = 128 interference = 0.5 @@ -379,32 +400,35 @@ comment = Dust Storm Radiation - 1 [Zone] nickname = Zone_LI06_radiation_02 ids_name = 0 -pos = 40446, 0, 26895 -rotate = 0, 11, 0 -shape = ELLIPSOID -size = 6195, 7084, 7084 -size = 10486, 6100, 6100 -damage = 300 -edge_fraction = 0.4 +pos = 2665, 0, 44171 +rotate = 0, 0, 0 +shape = SPHERE +size = 10144 +property_flags = 130 +ids_info = 0 visit = 128 -interference = 0.5 -sort = 99.5 -comment = Dust Storm Radiation - 2 +damage = 150 +spacedust = radioactivedust_red +spacedust_maxparticles = 225 +edge_fraction = 0.4 +comment = Radiation Field - 3 +interference = 0.750000 [Zone] nickname = Zone_LI06_radiation_03 ids_name = 0 -pos = 26602, 0, 33739 -rotate = 0, -1, 0 -shape = ELLIPSOID -size = 4658, 4884, 4884 -size = 10486, 6100, 6100 -damage = 300 -edge_fraction = 0.4 +pos = -46542, 0, -17455 +rotate = 0, 0, 0 +shape = SPHERE +size = 11961 +ids_info = 0 visit = 128 -interference = 0.5 -sort = 99.5 -comment = Dust Storm Radiation - 3 +damage = 150 +spacedust = radioactivedust_red +spacedust_maxparticles = 225 +edge_fraction = 0.4 +comment = Radiation Field - 3 +interference = 0.650000 ;endregion ;region - Planet Reno @@ -1315,7 +1339,7 @@ nickname = LI06_hazard_buoy_01 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 47763, 0, 15543 +pos = 48167, 0, 14952 archetype = hazard_buoy [Object] @@ -1323,7 +1347,7 @@ nickname = LI06_hazard_buoy_02 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 46807, 0, 15520 +pos = 47676, 0, 14441 archetype = hazard_buoy [Object] @@ -1331,7 +1355,7 @@ nickname = LI06_hazard_buoy_03 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 45863, 0, 15520 +pos = 47103, 0, 14032 archetype = hazard_buoy [Object] @@ -1339,7 +1363,7 @@ nickname = LI06_hazard_buoy_04 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 44907, 0, 15531 +pos = 46305, 0, 13561 archetype = hazard_buoy [Object] @@ -1347,7 +1371,7 @@ nickname = LI06_hazard_buoy_05 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 43894, 0, 15531 +pos = 45671, 0, 13009 archetype = hazard_buoy [Object] @@ -1355,7 +1379,7 @@ nickname = LI06_hazard_buoy_06 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 41465, 0, 12608 +pos = 44156, 0, 8056 archetype = hazard_buoy [Object] @@ -1363,7 +1387,7 @@ nickname = LI06_hazard_buoy_07 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 41567, 0, 11611 +pos = 44034, 0, 7074 archetype = hazard_buoy [Object] @@ -1371,47 +1395,7 @@ nickname = LI06_hazard_buoy_08 ids_name = 261163 ids_info = 0 rotate = 0, 0, 0 -pos = 41634, 0, 10615 -archetype = hazard_buoy - -[Object] -nickname = LI06_hazard_buoy_09 -ids_name = 261163 -ids_info = 0 -rotate = 0, 0, 0 -pos = 41651, 0, 9618 -archetype = hazard_buoy - -[Object] -nickname = LI06_hazard_buoy_10 -ids_name = 261163 -ids_info = 0 -rotate = 0, 0, 0 -pos = 41634, 0, 8588 -archetype = hazard_buoy - -[Object] -nickname = LI06_hazard_buoy_11 -ids_name = 261163 -ids_info = 0 -rotate = 0, 0, 0 -pos = 41651, 0, 7642 -archetype = hazard_buoy - -[Object] -nickname = LI06_hazard_buoy_12 -ids_name = 261163 -ids_info = 0 -rotate = 0, 0, 0 -pos = 41668, 0, 6849 -archetype = hazard_buoy - -[Object] -nickname = LI06_hazard_buoy_13 -ids_name = 261163 -ids_info = 0 -rotate = 0, 0, 0 -pos = 41668, 0, 5970 +pos = 44034, 0, 6051 archetype = hazard_buoy ;endregion @@ -1677,7 +1661,7 @@ voice = atc_leg_m01 ;region - wrecks [Object] nickname = LI06_suprise_li_fighter_01 -pos = 26800, 0, 30752 +pos = 28785, 0, 28362 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1687,7 +1671,7 @@ loadout = li_p_li_fighter_loadout01 [Object] nickname = LI06_suprise_li_freighter_01 -pos = 8696, 0, 42330 +pos = 3204, 0, 50382 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1697,7 +1681,7 @@ loadout = co_li_freighter_loadout01 [Object] nickname = LI06_suprise_ku_freighter_01 -pos = 15474, 0, 22598 +pos = 25281, 0, 22294 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1707,7 +1691,7 @@ loadout = co_ku_freighter_loadout02 [Object] nickname = LI06_suprise_ge_fighter4_01 -pos = 25609, 0, 20013 +pos = 31093, 0, 18105 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1717,7 +1701,7 @@ loadout = gd_z_ge_fighter4_loadout01 [Object] nickname = LI06_suprise_bw_freighter_01 -pos = 40502, 0, 26840 +pos = 29640, 0, 24259 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1727,7 +1711,7 @@ loadout = gd_z_bw_freighter_loadout02 [Object] nickname = LI06_suprise_ge_train_01 -pos = 21202, 0, 15018 +pos = 34768, 0, 22037 visit = 16 ids_info = 66401 rotate = 0, 0, 0 @@ -1737,11 +1721,41 @@ loadout = gd_gm_ge_large_train_loadout01 [Object] nickname = LI06_suprise_pi_freighter_01 -pos = 16206, 0, 31174 +pos = 22888, 0, 26823 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_pi_freighter ids_name = 0 loadout = fc_lr_pi_freighter_loadout03 + +[Object] +nickname = LI06_suprise_bw_freighter_02 +pos = -665, 0, 43111 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_bw_freighter +ids_name = 0 +loadout = gd_z_bw_freighter_loadout01 + +[Object] +nickname = LI06_suprise_bh_elite2_01 +pos = 8419, 0, 47351 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_bh_elite2 +ids_name = 0 +loadout = gd_bh_bh_elite2_loadout02 + +[Object] +nickname = LI06_suprise_ge_fighter4_02 +pos = 4634, 0, 41446 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_ge_fighter4 +ids_name = 0 +loadout = fc_x_ge_fighter4_loadout01 ;endregion \ No newline at end of file diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 22c4eef4..d7e56d27 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1758,6 +1758,13 @@ strid_name = 0 file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini BGCS_base_run_by = W02bF33 +[Base] +nickname = LI06_05_Base +system = LI06 +strid_name = 0 +file = Universe\Systems\LI06\Bases\LI06_05_Base.ini +BGCS_base_run_by = W02bF33 + [system] nickname = Li01 file = Systems\Li01\Li01.ini diff --git a/EXE/REM/Lua/DYNAMIC/config.lua b/EXE/REM/Lua/DYNAMIC/config.lua index 04263a0b..22d007fd 100644 --- a/EXE/REM/Lua/DYNAMIC/config.lua +++ b/EXE/REM/Lua/DYNAMIC/config.lua @@ -2,8 +2,8 @@ -- DATE Settings -setglobal('day_gen', "01") -setglobal('months_gen', "January") +setglobal('day_gen', "31") +setglobal('months_gen', "July") -- DEBUG Settings @@ -60,4 +60,4 @@ setglobal('li01_city_farplane_gen', "7000") -- This Config File effecting Character Animation References, Planet & Station Enviorments and Mission Cutscenes. -- Files in DATA\SCRIPTS GCS, BASES and EXTRAS using these defined globals. --- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts. \ No newline at end of file +-- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts. From 3f203f73847a5ee52deb94377fcd41d213d02a4a Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 31 Jul 2025 21:11:03 -0500 Subject: [PATCH 11/32] more tradelanes, more wrecks, more patrols, add supply depots --- DATA/MISSIONS/mbases.ini | 98 ++- .../ASTEROIDS/LI06_mojavedustcloud_01.ini | 20 + DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 762 +++++++++++++++--- 3 files changed, 759 insertions(+), 121 deletions(-) diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 1c4d7ea3..ab04367b 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46603,4 +46603,100 @@ fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors [MRoom] nickname = ShipDealer character_density = 2 -fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer \ No newline at end of file +fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = LI06_04_Base +local_faction = li_lsf_grp +diff = 2 +msg_id_prefix = gcs_refer_base_LI06_04_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = li_lsf_grp +weight = 40 +mission_type = DestroyMission, 0.000000, 0.112387, 100 +offers_missions = true + +[GF_NPC] +nickname = LI0604_fix_bartender +body = li_bartender_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244624 +affiliation = li_lsf_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 1, 131367 +rumor = base_0_rank, mission_end, 1, 131368 +rumor = base_0_rank, mission_end, 1, 131369 +rumor = base_0_rank, mission_end, 3, 131370 +rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 +rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 +rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + +[GF_NPC] +nickname = LI0604_fix_trader +body = li_male_elite_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244625 +affiliation = li_lsf_grp +voice = rvp111 + +[GF_NPC] +nickname = LI0604_fix_weaponsdealer +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244626 +affiliation = li_lsf_grp +voice = rvp101 + +[MRoom] +nickname = bar +character_density = 6 +fixture = LI0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = LI0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = LI06_05_Base +local_faction = li_lsf_grp +diff = 2 +msg_id_prefix = gcs_refer_base_LI06_05_Base + +[MVendor] +num_offers = 0, 0 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini index e6ae1804..d88278aa 100644 --- a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -32,6 +32,14 @@ exclusion = Zone_LI06_Tradelane_02 exclude_billboards = 1 exclude_dynamic_asteroids = 1 +exclusion = Zone_LI06_Tradelane_04 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_Tradelane_05 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + exclusion = Zone_LI06_to_Li02 exclude_billboards = 1 exclude_dynamic_asteroids = 1 @@ -52,6 +60,18 @@ exclusion = Zone_LI06_pop_ambient_02 exclude_billboards = 1 exclude_dynamic_asteroids = 1 +exclusion = Zone_LI06_pop_ambient_03 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_to_Iw04_hole +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_to_LI07_hole +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + [DynamicAsteroids] asteroid = DAsteroid_lava02 count = 20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 00904ead..9523271b 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -291,6 +291,25 @@ space_costume = benchmark_female_head, benchmark_female_body voice = pilot_c_ill_m02b ;endregion +;region - Primm Station +[Object] +nickname = LI06_04 +pos = 35795, 0, 49912 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_04_Base +base = LI06_04_Base +reputation = li_lsf_grp +rotate = 0, 0, 0 +archetype = depot +ids_name = 0 +loadout = rm_depot_li_01 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = atc_leg_m01 +;endregion + ;region - Paradise Valley Station [Object] nickname = LI06_05 @@ -384,10 +403,10 @@ interference = 0.250000 [Zone] nickname = Zone_LI06_radiation_01 ids_name = 0 -pos = 20264, 0, 20360 +pos = 28800, 0, 23995 rotate = 0, 38, 0 shape = ELLIPSOID -size = 10486, 6100, 6100 +size = 10486, 8100, 8100 damage = 300 spacedust = radioactivedust_red spacedust_maxparticles = 225 @@ -862,6 +881,190 @@ pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 ;endregion +;region - Vegas <-> Cascadia +[Object] +nickname = LI06_Trade_Lane_Ring_27 +reputation = li_lsf_grp +pos = 43183, 0, -16931 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450010 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_28 + +[Object] +nickname = LI06_Trade_Lane_Ring_28 +reputation = li_lsf_grp +pos = 34575, 0, -18731 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_27 +next_ring = LI06_Trade_Lane_Ring_29 + +[Object] +nickname = LI06_Trade_Lane_Ring_29 +reputation = li_lsf_grp +pos = 25967, 0, -20531 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_28 +next_ring = LI06_Trade_Lane_Ring_30 + +[Object] +nickname = LI06_Trade_Lane_Ring_30 +reputation = li_lsf_grp +pos = 17359, 0, -22332 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_29 +next_ring = LI06_Trade_Lane_Ring_31 + +[Object] +nickname = LI06_Trade_Lane_Ring_31 +reputation = li_lsf_grp +pos = 8750, 0, -24132 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_30 +next_ring = LI06_Trade_Lane_Ring_32 + +[Object] +nickname = LI06_Trade_Lane_Ring_32 +reputation = li_lsf_grp +pos = 142, 0, -25933 +rotate = 0, 78, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 460099 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_31 +;endregion + +;region - Cascadia <-> Reno +[Object] +nickname = LI06_Trade_Lane_Ring_33 +reputation = li_lsf_grp +pos = -5089, 0, -27474 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 460099 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_34 + +[Object] +nickname = LI06_Trade_Lane_Ring_34 +reputation = li_lsf_grp +pos = -12560, 0, -30705 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_33 +next_ring = LI06_Trade_Lane_Ring_35 + +[Object] +nickname = LI06_Trade_Lane_Ring_35 +reputation = li_lsf_grp +pos = -20031, 0, -33936 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_34 +next_ring = LI06_Trade_Lane_Ring_36 + +[Object] +nickname = LI06_Trade_Lane_Ring_36 +reputation = li_lsf_grp +pos = -27502, 0, -37168 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_35 +next_ring = LI06_Trade_Lane_Ring_37 + +[Object] +nickname = LI06_Trade_Lane_Ring_37 +reputation = li_lsf_grp +pos = -34973, 0, -40399 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_36 +next_ring = LI06_Trade_Lane_Ring_38 + +[Object] +nickname = LI06_Trade_Lane_Ring_38 +reputation = li_lsf_grp +pos = -42444, 0, -43631 +rotate = 0, 66, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450020 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_37 +;endregion + ;endregion ;region - jumpgates @@ -959,7 +1162,7 @@ goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia nickname = Zone_LI06_to_LI07_hole pos = -2655, 0, -27092 shape = SPHERE -size = 1000 +size = 5000 property_flags = 131072 visit = 128 sort = 0 @@ -1150,6 +1353,53 @@ faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 + + +[Zone] +nickname = Zone_LI06_pop_ambient_04 +pos = 44304, 0, 10724 +rotate = 0, 0, 0 +shape = SPHERE +size = 2924 +comment = Hoover Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 ;endregion ;region - tradelane population @@ -1296,12 +1546,108 @@ faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_Tradelane_04 +pos = -23766, 0, -35552 +rotate = 0, 66, 0 +shape = BOX +size = 1598, 1598, 41199 +comment = Reno <-> Cascadia +lane_id = 4 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +population_additive = true +pop_type = major_tradelane +relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_Tradelane_05 +pos = 21662, 0, -21432 +rotate = 0, 78, 0 +shape = BOX +size = 1598, 1598, 44472 +comment = Vegas <-> Cascadia +lane_id = 5 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 8 +repop_time = 25 +max_battle_size = 4 +population_additive = true +pop_type = major_tradelane +relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 ;endregion ;region - Hoover Station [Object] nickname = LI06_03 -pos = 41149, 0, 15390 +pos = 44329, 0, 10774 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy @@ -1315,22 +1661,6 @@ loadout = rm_space_freeport01_li_02 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = pilot_f_ill_m02a - -[Zone] -nickname = Zone_LI06_pop_ambient_04 -pos = 41169, 0, 15416 -rotate = 0, 0, 0 -shape = SPHERE -size = 2924 -comment = Hoover Pop -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = Background -relief_time = 35 -population_additive = false ;endregion ;region - stationary objects @@ -1400,12 +1730,137 @@ archetype = hazard_buoy ;endregion ;region - patrols +[Zone] +nickname = Zone_LI06_path_libertypoliceinc01 +pos = 14657, 0, 37105 +rotate = -90, 60, 0 +shape = CYLINDER +size = 750, 53538 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = lane_patrol +relief_time = 20 +path_label = libertypoliceinc_01, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.800000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertypoliceinc02 +pos = 18416, 0, 3650 +rotate = -90, -55, 0 +shape = CYLINDER +size = 750, 63773 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = lane_patrol +relief_time = 20 +path_label = libertypoliceinc_02, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.800000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertypoliceinc03 +pos = -27679, 0, -10516 +rotate = -90, 28, 0 +shape = CYLINDER +size = 750, 71690 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = lane_patrol +relief_time = 20 +path_label = libertypoliceinc_03, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.800000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertypoliceinc04 +pos = -24028, 0, -35416 +rotate = 90, -66, 180 +shape = CYLINDER +size = 750, 42855 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = lane_patrol +relief_time = 20 +path_label = libertypoliceinc_04, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.800000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertypoliceinc05 +pos = 21686, 0, -21140 +rotate = -90, 78, 0 +shape = CYLINDER +size = 750, 47144 +sort = 99 +toughness = 4 +density = 5 +repop_time = 30 +max_battle_size = 6 +pop_type = lane_patrol +relief_time = 20 +path_label = libertypoliceinc_05, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_gov_patrol, 4, 0.800000 +faction = li_p_grp, 1.000000 + [Zone] nickname = Zone_LI06_path_zoners01 -pos = 41726, 0, 13815 +pos = 43926, 0, 8098 rotate = -90, 2, 0 shape = CYLINDER -size = 750, 2181 +size = 750, 4254 sort = 99 toughness = 16 density = 5 @@ -1420,15 +1875,15 @@ faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.750000 +encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 [Zone] nickname = Zone_LI06_path_zoners02 -pos = 41789, 0, 9309 -rotate = -90, -1, 0 +pos = 44826, 0, -4293 +rotate = -90, -5, 0 shape = CYLINDER -size = 750, 6835 +size = 750, 20622 sort = 99 toughness = 16 density = 5 @@ -1443,43 +1898,20 @@ faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.750000 +encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 [Zone] nickname = Zone_LI06_path_zoners03 -pos = 43612, 0, -4061 -rotate = -90, -9, 0 +pos = 45204, 0, -4241 +rotate = 90, 5, 180 shape = CYLINDER -size = 750, 20202 +size = 750, 20630 sort = 99 toughness = 16 density = 5 repop_time = 30 -max_battle_size = 6 -pop_type = trade_path -relief_time = 20 -path_label = zoners_01, 3 -usage = trade -mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.750000 -faction = gd_z_grp, 1.000000 - -[Zone] -nickname = Zone_LI06_path_zoners04 -pos = 43088, 0, -4060 -rotate = 90, 9, 180 -shape = CYLINDER -size = 750, 20291 -sort = 99 -toughness = 16 -density = 5 -repop_time = 30 -max_battle_size = 6 +max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners_02, 1 @@ -1489,20 +1921,20 @@ faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.750000 +encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 [Zone] -nickname = Zone_LI06_path_zoners05 -pos = 41307, 0, 10357 -rotate = 90, 0, 180 +nickname = Zone_LI06_path_zoners04 +pos = 44291, 0, 8163 +rotate = 90, -2, 180 shape = CYLINDER -size = 750, 8844 +size = 750, 4284 sort = 99 toughness = 16 density = 5 repop_time = 30 -max_battle_size = 6 +max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners_02, 2 @@ -1512,40 +1944,15 @@ faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.750000 +encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 -[Zone] -nickname = Zone_LI06_path_outcasts01 -pos = 45203, 0, 15445 -rotate = 90, 89, 180 -shape = CYLINDER -size = 750, 6843 -sort = 99 -toughness = 4 -density = 5 -repop_time = 30 -max_battle_size = 4 -pop_type = field_patrol -relief_time = 20 -path_label = outcasts_01, 1 -usage = patrol -mission_eligible = false -faction_weight = fc_ou_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -density_restriction = 4, lawfuls -density_restriction = 4, unlawfuls -encounter = patrolp_pirate_patrol, 4, 0.200000 -faction = fc_ou_grp, 1.000000 - [Zone] nickname = Zone_LI06_path_lanehackers01 -pos = 45206, 0, 15330 -rotate = 90, 89, 180 +pos = 46351, 0, 13589 +rotate = -90, 50, 0 shape = CYLINDER -size = 750, 6860 +size = 750, 5858 sort = 99 toughness = 4 density = 5 @@ -1567,10 +1974,10 @@ faction = fc_lh_grp, 1.000000 [Zone] nickname = Zone_LI06_path_libertyrogues01 -pos = 45211, 0, 15645 -rotate = -90, 89, 0 +pos = 46573, 0, 13471 +rotate = -90, 48, 0 shape = CYLINDER -size = 750, 6870 +size = 750, 5730 sort = 99 toughness = 4 density = 5 @@ -1591,11 +1998,11 @@ encounter = patrolp_pirate_patrol, 4, 0.200000 faction = fc_lr_grp, 1.000000 [Zone] -nickname = Zone_LI06_path_libertyrogues02 -pos = 41781, 0, 15620 -rotate = 90, -89, 180 +nickname = Zone_LI06_path_outcasts01 +pos = 46756, 0, 13380 +rotate = -90, 47, 0 shape = CYLINDER -size = 750, 10 +size = 750, 5519 sort = 99 toughness = 4 density = 5 @@ -1603,24 +2010,24 @@ repop_time = 30 max_battle_size = 4 pop_type = field_patrol relief_time = 20 -path_label = libertyrogues_01, 2 +path_label = outcasts_01, 1 usage = patrol mission_eligible = false -faction_weight = fc_lr_grp, 10 +faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls -encounter = patrolp_pirate_patrol, 4, 0.200000 -faction = fc_lr_grp, 1.000000 +encounter = patrolp_pirate_patrol, 4, 0.800000 +faction = fc_ou_grp, 1.000000 [Zone] nickname = Zone_LI06_path_junkers01 -pos = 45211, 0, 15774 -rotate = -90, 88, 0 +pos = 46143, 0, 13745 +rotate = -90, 49, 0 shape = CYLINDER -size = 750, 6851 +size = 750, 5772 sort = 99 toughness = 3 density = 5 @@ -1637,25 +2044,54 @@ density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls -encounter = patrolp_pirate_patrol, 3, 0.200000 +encounter = patrolp_pirate_patrol, 3, 0.800000 faction = fc_j_grp, 1.000000 -[Object] -nickname = LI06_04 -pos = 35795, 0, 49912 -ids_info = 65713 -behavior = NOTHING -pilot = pilot_solar_easy -dock_with = LI06_04_Base -base = LI06_04_Base -reputation = li_lsf_grp -rotate = 0, 0, 0 -archetype = depot -ids_name = 0 -loadout = rm_depot_li_01 -difficulty_level = 1 -space_costume = benchmark_male_head, benchmark_male_body -voice = atc_leg_m01 +[Zone] +nickname = Zone_LI06_path_zoners05 +pos = -37051, 0, 6974 +rotate = 90, 4, 180 +shape = CYLINDER +size = 750, 5249 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners_03, 1 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.800000 +faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_zoners06 +pos = -23865, 0, 16019 +rotate = 90, -64, 180 +shape = CYLINDER +size = 750, 29731 +sort = 99 +toughness = 16 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = trade_path +relief_time = 20 +path_label = zoners_03, 2 +usage = trade +mission_eligible = false +faction_weight = gd_z_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter_pirate, 16, 0.800000 +faction = gd_z_grp, 1.000000 ;endregion ;region - wrecks @@ -1758,4 +2194,90 @@ rotate = 0, 0, 0 archetype = suprise_ge_fighter4 ids_name = 0 loadout = fc_x_ge_fighter4_loadout01 + +[Object] +nickname = LI06_suprise_li_freighter_02 +pos = -55672, 0, -14266 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_li_freighter +ids_name = 0 +loadout = co_li_freighter_loadout01 + +[Object] +nickname = LI06_suprise_bw_elite_01 +pos = -54571, 0, -21287 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_bw_elite +ids_name = 0 +loadout = fc_rh_bw_elite_loadout01 + +[Object] +nickname = LI06_suprise_pi_fighter_01 +pos = -46037, 0, -10687 +visit = 16 +ids_info = 66401 +rotate = 0, 0, 0 +archetype = suprise_pi_fighter +ids_name = 0 +loadout = fc_lr_pi_fighter_loadout02s +;endregion + +;region - supply depots +[Object] +nickname = LI06_depot_water_1 +reputation = li_lsf_grp +pos = 48689, 0, -14442 +archetype = depot_water +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING + +[Object] +nickname = LI06_depot_water_2 +reputation = li_lsf_grp +pos = 48492, 0, -14917 +archetype = depot_water +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING + +[Object] +nickname = LI06_depot_water_3 +reputation = li_lsf_grp +pos = 48919, 0, -13937 +archetype = depot_water +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING + +[Object] +nickname = LI06_depot_consumer_goods_1 +reputation = li_lsf_grp +pos = 48919, 0, -15077 +archetype = depot_consumer_goods +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING + +[Object] +nickname = LI06_depot_pharmaceuticals_1 +reputation = li_lsf_grp +pos = 49126, 0, -14583 +archetype = depot_pharmaceuticals +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING + +[Object] +nickname = LI06_depot_toxic_waste_1 +reputation = li_lsf_grp +pos = 49294, 0, -14062 +archetype = depot_toxic_waste +ids_name = 261161 +ids_info = 66150 +behavior = NOTHING ;endregion \ No newline at end of file From e3203c102f3dd73b88f653412d689b3ff48b4660 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sat, 9 Aug 2025 20:04:53 -0500 Subject: [PATCH 12/32] Paradise Valley Station --- .../SYSTEMS/Li06/Bases/LI06_06_Base.ini | 11 +++ .../SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini | 29 ++++++ .../SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini | 92 +++++++++++++++++++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 41 ++++++--- DATA/UNIVERSE/universe.ini | 7 ++ EXE/REM/Lua/Infocards.lua | 1 + 6 files changed, 167 insertions(+), 14 deletions(-) create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini new file mode 100644 index 00000000..674af009 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_06_Base +start_room = Bar + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_06_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_06_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini new file mode 100644 index 00000000..3be279fc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini @@ -0,0 +1,29 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_07_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini new file mode 100644 index 00000000..d755e2af --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini @@ -0,0 +1,92 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.250000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.250000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 9523271b..d86f4984 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -252,8 +252,8 @@ ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 46554, -200, -16141 -rotate = 0, -90, 0 +pos = 47728, 0, -15041 +rotate = 0, -56, 0 reputation = li_lsf_grp difficulty_level = 1 space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body @@ -268,8 +268,8 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 46554, 0, -16141 -rotate = 0, -90, 0 +pos = 47728, 0, -15441 +rotate = 0, -56, 0 ;endregion ;region - The Ranch @@ -322,13 +322,34 @@ base = LI06_05_Base reputation = li_lsf_grp rotate = 0, 0, 0 archetype = space_police01 -ids_name = 0 +ids_name = 450055 loadout = rm_space_police01_li_02 difficulty_level = 10 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 ;endregion +;region - Carson station + +[Object] +nickname = LI06_06 +pos = -44787, 500, -43703 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_06_Base +base = LI06_06_Base +reputation = li_lsf_grp +rotate = 0, 75, 0 +archetype = smallstation1 +ids_name = 450030 +loadout = smallstation_li_01 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = atc_leg_m01 + +;endregion + ;region - Asteroid Field [Zone] nickname = Zone_LI06_mojavedustcloud_01 @@ -1148,7 +1169,7 @@ sort = 0 [Object] nickname = LI06_to_LI07_hole -ids_name = 524290 +ids_name = 460099 pos = -2656, 0, -27093 rotate = 0, 140, 0 archetype = jumphole_green @@ -1289,7 +1310,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1335,7 +1355,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1382,7 +1401,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1432,7 +1450,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1480,7 +1497,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1528,7 +1544,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1576,7 +1591,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 @@ -1624,7 +1638,6 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ic_grp, 0.100000 faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 faction = co_rs_grp, 0.150000 diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index d7e56d27..3f176f5d 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1765,6 +1765,13 @@ strid_name = 0 file = Universe\Systems\LI06\Bases\LI06_05_Base.ini BGCS_base_run_by = W02bF33 +[Base] +nickname = LI06_06_Base +system = LI06 +strid_name = 0 +file = Universe\Systems\LI06\Bases\LI06_06_Base.ini +BGCS_base_run_by = W02bF33 + [system] nickname = Li01 file = Systems\Li01\Li01.ini diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index a8cf1923..d6540ee4 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -34,6 +34,7 @@ rem.AddInfoCard(450040, "The Ranch") rem.AddInfoCard(450045, "Primm Station") rem.AddInfoCard(450050, "Mojave Dust Cloud") rem.AddInfoCard(450051, "Death Valley Dust Storm") +rem.AddInfoCard(450055, "Paradise Valley Station") rem.AddInfoCard(460000, "Nevada Jump Hole") rem.AddInfoCard(460098, "Nevada Jump Hole") rem.AddInfoCard(460099, "Cascadia Jump Hole") From c22b4c5781b3ee85c49fa6c19065ce45a1ad39be Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sat, 9 Aug 2025 20:30:22 -0500 Subject: [PATCH 13/32] fix LI06_01_dock_ring position --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index d86f4984..6fe95f1f 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -219,7 +219,7 @@ spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 pos = 47728, 0, -16603 archetype = planet_desert_800 -atmosphere_range = 1500 +atmosphere_range = 850 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini @@ -230,7 +230,7 @@ reputation = li_lsf_grp nickname = LI06_planet_1_death pos = 47728, 0, -16603 shape = SPHERE -size = 1200 +size = 900 damage = 5000 sort = 99.500000 density = 0 @@ -252,8 +252,8 @@ ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 47728, 0, -15041 -rotate = 0, -56, 0 +pos = 47021.332, 139.437, -16046.870 +rotate = -14.588, -56, 1.334 reputation = li_lsf_grp difficulty_level = 1 space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body @@ -268,8 +268,8 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 47728, 0, -15441 -rotate = 0, -56, 0 +pos = 47034.9, 370.42, -16056.84 +rotate = -14.588, -56, 1.334 ;endregion ;region - The Ranch From 9c2cb3b326db8f59e611af5953e24e569635166c Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sat, 9 Aug 2025 20:48:03 -0500 Subject: [PATCH 14/32] fine tune object positions using LancerEdit --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 6fe95f1f..08e40507 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -282,7 +282,7 @@ pilot = pilot_solar_easy dock_with = LI06_02_Base base = LI06_02_Base reputation = co_os_grp -rotate = 0, 0, 0 +rotate = 0, -50.21, 0 archetype = outpost ids_name = 450040 loadout = trading_outpost_li_01 @@ -294,14 +294,14 @@ voice = pilot_c_ill_m02b ;region - Primm Station [Object] nickname = LI06_04 -pos = 35795, 0, 49912 +pos = 36016.23, 144.68, 50301.89 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_04_Base base = LI06_04_Base reputation = li_lsf_grp -rotate = 0, 0, 0 +rotate = -8.91, -43.44, 0 archetype = depot ids_name = 0 loadout = rm_depot_li_01 @@ -313,14 +313,14 @@ voice = atc_leg_m01 ;region - Paradise Valley Station [Object] nickname = LI06_05 -pos = -2369, 0, -26706 +pos = -3065.34, 0, -26190.48 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_05_Base base = LI06_05_Base reputation = li_lsf_grp -rotate = 0, 0, 0 +rotate = 0, 69.62, 0 archetype = space_police01 ids_name = 450055 loadout = rm_space_police01_li_02 @@ -333,14 +333,14 @@ voice = atc_leg_m01 [Object] nickname = LI06_06 -pos = -44787, 500, -43703 +pos = -44720.51, 70.28, -43203.14 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_06_Base base = LI06_06_Base reputation = li_lsf_grp -rotate = 0, 75, 0 +rotate = 180, 27.15, 180 archetype = smallstation1 ids_name = 450030 loadout = smallstation_li_01 @@ -1092,8 +1092,8 @@ prev_ring = LI06_Trade_Lane_Ring_37 [Object] nickname = LI06_to_Li02 ids_name = 450002 -pos = 37596, 0, 49964 -rotate = 0, 38, 0 +pos = 37522, 0, 50823 +rotate = 0, 49.92, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 jump_effect = jump_effect_bretonia From c851210bff124c2982d63913b84bf2382029ee51 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sat, 9 Aug 2025 23:12:33 -0500 Subject: [PATCH 15/32] battleship henderson and zone pop faction fixes --- DATA/MISSIONS/mbases.ini | 20 +++++- .../SYSTEMS/Li06/Bases/LI06_07_Base.ini | 11 +++ .../SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini | 27 ++++++++ .../SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini | 23 +++++++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 69 +++++-------------- DATA/UNIVERSE/universe.ini | 7 ++ EXE/REM/Lua/Infocards.lua | 1 + 7 files changed, 107 insertions(+), 51 deletions(-) create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index ab04367b..62960c50 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46699,4 +46699,22 @@ diff = 2 msg_id_prefix = gcs_refer_base_LI06_05_Base [MVendor] -num_offers = 0, 0 \ No newline at end of file +num_offers = 0, 0 + +[MBase] +nickname = LI06_06_Base +local_faction = li_lsf_grp +diff = 1 +msg_id_prefix = gcs_refer_base_LI06_06_Base + +[MVendor] +num_offers = 0, 0 + +[MBase] +nickname = LI06_07_Base +local_faction = li_n_grp +diff = 2 +msg_id_prefix = gcs_refer_base_LI06_07_Base + +[MVendor] +num_offers = 0, 0 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini new file mode 100644 index 00000000..532f01c4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = LI06_07_Base +start_room = Deck + +[Room] +nickname = bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_07_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_07_deck.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini new file mode 100644 index 00000000..6f3bd05b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini @@ -0,0 +1,27 @@ +[Room_Info] +set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn +scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini new file mode 100644 index 00000000..7fb63506 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 08e40507..efa94e24 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -350,6 +350,25 @@ voice = atc_leg_m01 ;endregion +;region - Battleship Henderson +[Object] +nickname = LI06_07 +pos = -2217, 0, -28923 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_07_Base +base = LI06_07_Base +reputation = li_n_grp +rotate = 0, 0, 0 +archetype = l_dreadnought +ids_name = 450060 +loadout = li_dreadnought_li_01 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = pilot_c_ill_m01 +;endregion + ;region - Asteroid Field [Zone] nickname = Zone_LI06_mojavedustcloud_01 @@ -1310,19 +1329,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1355,19 +1368,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1401,19 +1408,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1450,19 +1451,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1497,19 +1492,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1544,19 +1533,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1591,19 +1574,13 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 @@ -1638,19 +1615,11 @@ faction_weight = co_vr_grp, 6 faction_weight = co_alg_grp, 6 faction_weight = co_nws_grp, 6 encounter = tradelane_trade_armored, 4, 0.330000 -faction = co_ni_grp, 0.250000 faction = co_os_grp, 0.150000 -faction = co_rs_grp, 0.150000 -faction = co_me_grp, 0.150000 encounter = tradelane_trade_freighter, 4, 0.330000 -faction = co_ni_grp, 0.100000 -faction = co_os_grp, 0.100000 faction = co_rs_grp, 0.100000 -faction = co_shi_grp, 0.100000 -faction = co_ss_grp, 0.100000 faction = gd_z_grp, 0.100000 encounter = tradelane_trade_transport, 4, 0.330000 -faction = gd_z_grp, 0.100000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 3f176f5d..5c6ad201 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1772,6 +1772,13 @@ strid_name = 0 file = Universe\Systems\LI06\Bases\LI06_06_Base.ini BGCS_base_run_by = W02bF33 +[Base] +nickname = LI06_07_Base +system = LI06 +strid_name = 0 +file = Universe\Systems\LI06\Bases\LI06_07_Base.ini +BGCS_base_run_by = W02bF33 + [system] nickname = Li01 file = Systems\Li01\Li01.ini diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index d6540ee4..e9845b09 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -35,6 +35,7 @@ rem.AddInfoCard(450045, "Primm Station") rem.AddInfoCard(450050, "Mojave Dust Cloud") rem.AddInfoCard(450051, "Death Valley Dust Storm") rem.AddInfoCard(450055, "Paradise Valley Station") +rem.AddInfoCard(450060, "Battleship Henderson") rem.AddInfoCard(460000, "Nevada Jump Hole") rem.AddInfoCard(460098, "Nevada Jump Hole") rem.AddInfoCard(460099, "Cascadia Jump Hole") From fd9ceaa0a02a98a46841bea502b988aa75d8d001 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sun, 10 Aug 2025 12:28:59 -0500 Subject: [PATCH 16/32] fix population crashes --- DATA/MISSIONS/mbases.ini | 55 +++++++++++++++++++++++++++++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 25 +++++++++---- 2 files changed, 74 insertions(+), 6 deletions(-) diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 62960c50..ec06e980 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46050,6 +46050,11 @@ offers_missions = mission_type = DestroyMission, 0.112387, 0.351002, 20 npc = LI0601_lpolice_001_m +[BaseFaction] +faction = gd_z_grp +weight = 1 +offers_missions = false + [BaseFaction] faction = co_ti_grp weight = 64 @@ -46417,6 +46422,11 @@ weight = 64 offers_missions = true mission_type = DestroyMission, 0.000000, 0.112387, 100 +[BaseFaction] +faction = li_p_grp +weight = 1 +offers_missions = false + [GF_NPC] nickname = LI0602_fix_bartender body = li_bartender_body @@ -46517,6 +46527,26 @@ weight = 23 offers_missions = true mission_type = DestroyMission, 0.000000, 0.112387, 100 +[BaseFaction] +faction = fc_lh_grp +weight = 1 +offers_missions = false + +[BaseFaction] +faction = fc_lr_grp +weight = 1 +offers_missions = false + +[BaseFaction] +faction = fc_ou_grp +weight = 1 +offers_missions = false + +[BaseFaction] +faction = fc_j_grp +weight = 1 +offers_missions = false + [GF_NPC] nickname = LI0603_fix_bartender body = pi_pirate8_body @@ -46620,6 +46650,16 @@ weight = 40 mission_type = DestroyMission, 0.000000, 0.112387, 100 offers_missions = true +[BaseFaction] +faction = li_p_grp +weight = 1 +offers_missions = false + +[BaseFaction] +faction = gd_z_grp +weight = 1 +offers_missions = false + [GF_NPC] nickname = LI0604_fix_bartender body = li_bartender_body @@ -46698,6 +46738,11 @@ local_faction = li_lsf_grp diff = 2 msg_id_prefix = gcs_refer_base_LI06_05_Base +[BaseFaction] +faction = li_p_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 @@ -46707,6 +46752,11 @@ local_faction = li_lsf_grp diff = 1 msg_id_prefix = gcs_refer_base_LI06_06_Base +[BaseFaction] +faction = li_p_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 @@ -46716,5 +46766,10 @@ local_faction = li_n_grp diff = 2 msg_id_prefix = gcs_refer_base_LI06_07_Base +[BaseFaction] +faction = li_p_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index efa94e24..3f3c0d1f 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -20,6 +20,10 @@ filename = missions\encounters\tradelane_trade_freighter.ini nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini +[EncounterParameters] +nickname = area_gunboats +filename = missions\encounters\area_gunboats.ini + [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini @@ -353,14 +357,14 @@ voice = atc_leg_m01 ;region - Battleship Henderson [Object] nickname = LI06_07 -pos = -2217, 0, -28923 +pos = -2438.01, -2.39, -27709.217 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_07_Base base = LI06_07_Base reputation = li_n_grp -rotate = 0, 0, 0 +rotate = 169.160, -66.212, -168.503 archetype = l_dreadnought ids_name = 450060 loadout = li_dreadnought_li_01 @@ -1132,7 +1136,7 @@ pos = 38242, 0, 50388 archetype = jumphole ids_name = 260622 ids_info = 466011 -goto = li01, li01_li06_jumphole +goto = li01, li01_li06_jumphole, gate_tunnel_bretonia [Zone] nickname = zone_li06_jumphole_entry @@ -1142,7 +1146,6 @@ size = 2000 property_flags = 131072 visit = 128 sort = 99 -goto = li01, li01_li06_jumphole [Object] nickname = LI06_to_Li01_hole @@ -1206,6 +1209,17 @@ size = 5000 property_flags = 131072 visit = 128 sort = 0 +toughness = 22 +density = 3 +repop_time = 25 +max_battle_size = 8 +pop_type = jumpgate +relief_time = 35 +population_additive = true +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 1 +encounter = area_gunboats, 22, 0.750000 +faction = li_n_grp, 0.800000 ;endregion ;region - zone population @@ -1380,7 +1394,6 @@ faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 - [Zone] nickname = Zone_LI06_pop_ambient_04 pos = 44304, 0, 10724 @@ -1957,7 +1970,7 @@ faction = fc_lh_grp, 1.000000 [Zone] nickname = Zone_LI06_path_libertyrogues01 pos = 46573, 0, 13471 -rotate = -90, 48, 0 +rotate = -90, 48, 00 shape = CYLINDER size = 750, 5730 sort = 99 From 58b52f06441d172f4b1bb5cdc11ff6bedecde0df Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sun, 10 Aug 2025 15:22:01 -0500 Subject: [PATCH 17/32] fix hoover name id --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 3f3c0d1f..3686f0c1 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1651,7 +1651,7 @@ base = LI06_03_Base reputation = gd_z_grp rotate = 0, 0, 0 archetype = space_freeport01 -ids_name = 524292 +ids_name = 450035 loadout = rm_space_freeport01_li_02 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body From 9e379018c0f12ef248f8f3d4d5e5a52389e13723 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sun, 10 Aug 2025 17:19:38 -0500 Subject: [PATCH 18/32] support for liberty cruiser spawn --- DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini | 14 ++++++++++++++ DATA/MISSIONS/faction_prop.ini | 1 + DATA/MISSIONS/shipclasses.ini | 8 ++++++++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 12 ++++++++---- 4 files changed, 31 insertions(+), 4 deletions(-) create mode 100644 DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini diff --git a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini new file mode 100644 index 00000000..708a88b6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini @@ -0,0 +1,14 @@ +[EncounterFormation] +ship_by_class = 1, 1, CRUISERS +pilot_job = assault_leader_job +make_class = wanderer +formation_by_class = CRUISERS +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 + diff --git a/DATA/MISSIONS/faction_prop.ini b/DATA/MISSIONS/faction_prop.ini index 1247a98e..dddc9317 100644 --- a/DATA/MISSIONS/faction_prop.ini +++ b/DATA/MISSIONS/faction_prop.ini @@ -49,6 +49,7 @@ scan_for_cargo = commodity_cardamine, 2 scan_announce = true scan_chance = 0.3 formation = fighters, fighter_li_n +formation = CRUISERS, cruiser_li_n [FactionProps] affiliation = li_lsf_grp diff --git a/DATA/MISSIONS/shipclasses.ini b/DATA/MISSIONS/shipclasses.ini index f14096ce..ac9975a3 100644 --- a/DATA/MISSIONS/shipclasses.ini +++ b/DATA/MISSIONS/shipclasses.ini @@ -313,6 +313,10 @@ member = d18 nickname = diff19 member = d19 +[ShipClass] +nickname = diff22 +member = d22 + [ShipClass] nickname = sc_fighters member = class_fighter @@ -353,6 +357,10 @@ member = class_gunboat nickname = sc_cruisers member = class_cruiser +[ShipClass] +nickname = cruisers +member = CRUISER + ; REM [ShipClass] diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 3686f0c1..db044837 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -20,6 +20,10 @@ filename = missions\encounters\tradelane_trade_freighter.ini nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini +[EncounterParameters] +nickname = area_cruisers +filename = missions\encounters\area_cruisers.ini + [EncounterParameters] nickname = area_gunboats filename = missions\encounters\area_gunboats.ini @@ -1211,15 +1215,15 @@ visit = 128 sort = 0 toughness = 22 density = 3 -repop_time = 25 +repop_time = 5 max_battle_size = 8 pop_type = jumpgate -relief_time = 35 +relief_time = 5 population_additive = true density_restriction = 4, unlawfuls faction_weight = li_n_grp, 1 -encounter = area_gunboats, 22, 0.750000 -faction = li_n_grp, 0.800000 +encounter = area_cruisers, 22, 1 +faction = li_n_grp, 1 ;endregion ;region - zone population From 339aedab1effa6f73810a5b806fee7f0e6cdfcbc Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sun, 10 Aug 2025 17:55:04 -0500 Subject: [PATCH 19/32] add escort to cruiser encounter --- DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini | 2 ++ 1 file changed, 2 insertions(+) diff --git a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini index 708a88b6..8e0c4041 100644 --- a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini +++ b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini @@ -1,6 +1,8 @@ [EncounterFormation] ship_by_class = 1, 1, CRUISERS pilot_job = assault_leader_job +ship_by_class = 1, 4, sc_fighters, -3 +pilot_job = assault_job make_class = wanderer formation_by_class = CRUISERS behavior = wander From 3bded85ec643df339a277c9f592b2f24b157f83e Mon Sep 17 00:00:00 2001 From: Cadacious Date: Sun, 10 Aug 2025 22:01:29 -0500 Subject: [PATCH 20/32] add liberty battleship encounters --- DATA/MISSIONS/ENCOUNTERS/area_battleships.ini | 53 +++++++++++++++++++ DATA/MISSIONS/faction_prop.ini | 2 + DATA/MISSIONS/formations.ini | 4 +- DATA/MISSIONS/npcships.ini | 13 ++++- DATA/MISSIONS/shipclasses.ini | 8 +++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 11 ++-- 6 files changed, 84 insertions(+), 7 deletions(-) create mode 100644 DATA/MISSIONS/ENCOUNTERS/area_battleships.ini diff --git a/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini new file mode 100644 index 00000000..01b13c5b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini @@ -0,0 +1,53 @@ +[EncounterFormation] +ship_by_class = 1, 1, battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, CRUISERS, -3 +pilot_job = assault_job +make_class = wanderer +ship_by_class = 3, 3, sc_fighters, -6 +pilot_job = assault_job +make_class = wanderer +ship_by_class = 3, 3, sc_fighters, -6 +pilot_job = assault_job +make_class = wanderer +formation_by_class = battleships +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + + +[EncounterFormation] +ship_by_class = 3, 3, battleships +pilot_job = assault_leader_job +make_class = wanderer +formation_by_class = battleships +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters, -6 +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters, -6 +pilot_job = assault_job +make_class = wanderer +formation_by_class = battleships +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 +permutation = 2, 2 \ No newline at end of file diff --git a/DATA/MISSIONS/faction_prop.ini b/DATA/MISSIONS/faction_prop.ini index dddc9317..ab315d1b 100644 --- a/DATA/MISSIONS/faction_prop.ini +++ b/DATA/MISSIONS/faction_prop.ini @@ -13,6 +13,7 @@ npc_ship = li_n_li_elite_d8 npc_ship = li_n_li_elite_d9 npc_ship = li_n_li_elite_d10 npc_ship = li_n_li_elite_d11-19 +npc_ship = li_n_or_elite_d11-19 npc_ship = li_n_cruiser_d22 npc_ship = li_n_dreadnought_d25 voice = pilot_f_mil_m01 @@ -50,6 +51,7 @@ scan_announce = true scan_chance = 0.3 formation = fighters, fighter_li_n formation = CRUISERS, cruiser_li_n +formation = battleships, cruiser3_li_n [FactionProps] affiliation = li_lsf_grp diff --git a/DATA/MISSIONS/formations.ini b/DATA/MISSIONS/formations.ini index 468c84f2..65d9fee3 100644 --- a/DATA/MISSIONS/formations.ini +++ b/DATA/MISSIONS/formations.ini @@ -875,8 +875,8 @@ pl_pos = 0, 50, 275 [Formation] nickname = cruiser3_li_n pos = 0, 0, 0 -pos = 100, 0, 300 -pos = -100, 0, 300 +pos = 150, 0, 300 +pos = -150, 0, 300 pos = -55, 50, 188 pos = 55, 50, 189 pos = -110, 60, 225 diff --git a/DATA/MISSIONS/npcships.ini b/DATA/MISSIONS/npcships.ini index f8cfb055..c8108678 100644 --- a/DATA/MISSIONS/npcships.ini +++ b/DATA/MISSIONS/npcships.ini @@ -168,13 +168,22 @@ pilot = pilot_military_ace state_graph = FIGHTER npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 +[NPCShipArch] +nickname = li_n_or_elite_d11-19 +loadout = MSN12_Order_Heavy_Fighter +level = d11 +ship_archetype = or_elite +pilot = heavy_fighter_default +state_graph = FIGHTER +npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 + [NPCShipArch] nickname = li_n_cruiser_d22 loadout = li_n_li_cruiser level = d22 ship_archetype = li_cruiser pilot = cruiser_default -state_graph = CRUISER +state_graph = FIGHTER npc_class = lawful, CRUISER, d22 [NPCShipArch] @@ -182,7 +191,7 @@ nickname = li_n_dreadnought_d25 loadout = li_n_li_dreadnought level = d25 ship_archetype = li_dreadnought -pilot = cruiser_default +pilot = battleship_default state_graph = CRUISER npc_class = lawful, battleship, d25 diff --git a/DATA/MISSIONS/shipclasses.ini b/DATA/MISSIONS/shipclasses.ini index ac9975a3..2ee6dc2f 100644 --- a/DATA/MISSIONS/shipclasses.ini +++ b/DATA/MISSIONS/shipclasses.ini @@ -317,6 +317,10 @@ member = d19 nickname = diff22 member = d22 +[ShipClass] +nickname = diff25 +member = d25 + [ShipClass] nickname = sc_fighters member = class_fighter @@ -361,6 +365,10 @@ member = class_cruiser nickname = cruisers member = CRUISER +[ShipClass] +nickname = battleships +member = battleship + ; REM [ShipClass] diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index db044837..f539a038 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -20,6 +20,10 @@ filename = missions\encounters\tradelane_trade_freighter.ini nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini +[EncounterParameters] +nickname = area_battleships +filename = missions\encounters\area_battleships.ini + [EncounterParameters] nickname = area_cruisers filename = missions\encounters\area_cruisers.ini @@ -1213,17 +1217,18 @@ size = 5000 property_flags = 131072 visit = 128 sort = 0 -toughness = 22 +toughness = 25 density = 3 repop_time = 5 -max_battle_size = 8 +max_battle_size = 20 pop_type = jumpgate relief_time = 5 population_additive = true density_restriction = 4, unlawfuls faction_weight = li_n_grp, 1 -encounter = area_cruisers, 22, 1 +encounter = area_battleships, 25, 1 faction = li_n_grp, 1 + ;endregion ;region - zone population From 0b35f5067d12d2e8ed56b99806c13f2b16bbe416 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 14 Aug 2025 20:30:43 -0500 Subject: [PATCH 21/32] patrols, random mission encounters, more population zones --- DATA/MISSIONS/mbases.ini | 30 ++ DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 623 +++++++++++++++++++++++++++- DATA/UNIVERSE/universe.ini | 2 +- 3 files changed, 640 insertions(+), 15 deletions(-) diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index ec06e980..63f3ad67 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46050,6 +46050,11 @@ offers_missions = mission_type = DestroyMission, 0.112387, 0.351002, 20 npc = LI0601_lpolice_001_m +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [BaseFaction] faction = gd_z_grp weight = 1 @@ -46427,6 +46432,11 @@ faction = li_p_grp weight = 1 offers_missions = false +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [GF_NPC] nickname = LI0602_fix_bartender body = li_bartender_body @@ -46655,6 +46665,11 @@ faction = li_p_grp weight = 1 offers_missions = false +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [BaseFaction] faction = gd_z_grp weight = 1 @@ -46743,6 +46758,11 @@ faction = li_p_grp weight = 1 offers_missions = false +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 @@ -46757,6 +46777,11 @@ faction = li_p_grp weight = 1 offers_missions = false +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 @@ -46771,5 +46796,10 @@ faction = li_p_grp weight = 1 offers_missions = false +[BaseFaction] +faction = li_n_grp +weight = 1 +offers_missions = false + [MVendor] num_offers = 0, 0 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index f539a038..9e9758fb 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -251,8 +251,8 @@ relief_time = 0 [zone] nickname = Zone_LI06_planet_1_ring pos = 47728, 0, -16603 -rotate = 0, 0, 0 -shape = ring +rotate = 160.03, 27.87, -158.959 +hape = ring size = 2500, 200, 200 sort = 0.000000 @@ -264,13 +264,12 @@ ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 47021.332, 139.437, -16046.870 -rotate = -14.588, -56, 1.334 +pos = 46830.766, 8.715, -16394.025 +rotate = 1.775, -77.686, 0.161 reputation = li_lsf_grp difficulty_level = 1 space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body voice = pilot_f_ill_m02 -reputation = li_lsf_grp [Object] nickname = LI06_docking_fixture_0 @@ -280,8 +279,8 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 47034.9, 370.42, -16056.84 -rotate = -14.588, -56, 1.334 +pos = 46825.613, 259.057, -16393.086 +rotate = -1.263, -82.294, 2.335 ;endregion ;region - The Ranch @@ -1277,13 +1276,6 @@ rotate = 0, 0, 0 shape = SPHERE size = 3342 comment = Ranch Pop + Exclusion -sort = 51 -toughness = 4 -density = 30 -repop_time = 1 -max_battle_size = 25 -pop_type = li_lsf_grp, base_cluster_law -relief_time = 5 population_additive = true property_flags = 131072 sort = 1 @@ -1441,6 +1433,100 @@ faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_pop_ambient_06 +pos = 22020, 0, -18316 +rotate = 0, -11, 0 +shape = ELLIPSOID +size = 20947, 26987, 26987 +comment = Vegas <-> Cascadia Pop +sort = 51 +toughness = 15 +density = 8 +repop_time = 25 +max_battle_size = 8 +pop_type = Background +relief_time = 35 +population_additive = false +faction_weight = fc_lr_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = gd_bh_grp, 1 +encounter = area_assault, 15, 0.400000 +faction = fc_lr_grp, 0.800000 +encounter = area_defend, 15, 0.400000 +faction = li_p_grp, 0.800000 +encounter = area_bh_defend, 15, 0.200000 +faction = gd_bh_grp, 0.800000 + +[Zone] +nickname = Zone_LI06_pop_ambient_07 +pos = -23895, 0, -31345 +rotate = 0, -3, 0 +shape = ELLIPSOID +size = 16208, 26305, 26305 +comment = Vegas <-> Cascadia + Ranch Pop +sort = 51 +toughness = 15 +density = 8 +repop_time = 25 +max_battle_size = 8 +pop_type = Background +relief_time = 35 +population_additive = false +faction_weight = fc_lr_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = gd_bh_grp, 1 +encounter = area_assault, 15, 0.400000 +faction = fc_lr_grp, 0.800000 +encounter = area_defend, 15, 0.400000 +faction = li_p_grp, 0.800000 +encounter = area_bh_defend, 15, 0.200000 +faction = gd_bh_grp, 0.800000 + +[Zone] +nickname = Zone_LI06_pop_ambient_08 +pos = -27615, 0, 27820 +rotate = 0, -57, 0 +shape = ELLIPSOID +size = 28342, 15145, 15145 +comment = Ranch Criminal Pop +sort = 51 +toughness = 15 +density = 8 +repop_time = 25 +max_battle_size = 8 +pop_type = Background +relief_time = 35 +population_additive = True +faction_weight = fc_lr_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = gd_bh_grp, 1 +encounter = area_assault, 15, 0.400000 +faction = fc_lr_grp, 0.800000 +encounter = area_defend, 15, 0.400000 +faction = li_p_grp, 0.800000 +encounter = area_bh_defend, 15, 0.200000 +faction = gd_bh_grp, 0.800000 + +[Zone] +nickname = Zone_LI06_pop_ambient_09 +pos = 5953, 0, 19937 +rotate = 0, 0, 0 +shape = SPHERE +size = 14082 +comment = Ambient Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = false +faction_weight = li_p_grp, 20 +encounter = area_defend, 4, 1.000000 +faction = li_p_grp, 0.800000 ;endregion ;region - tradelane population @@ -2096,6 +2182,406 @@ density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.800000 faction = gd_z_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy01 +pos = -6941, 0, 22891 +rotate = 90, -76, 180 +shape = CYLINDER +size = 750, 2974 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 1 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy02 +pos = 5531, 0, 24314 +rotate = 90, -84, 180 +shape = CYLINDER +size = 750, 22158 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 2 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy03 +pos = 19698, 0, 20013 +rotate = -90, -30, 0 +shape = CYLINDER +size = 750, 12456 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 3 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy04 +pos = 28815, 0, 13439 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 12190 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 4 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy05 +pos = 38577, 0, 16361 +rotate = 90, -42, 180 +shape = CYLINDER +size = 750, 11184 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 5 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy06 +pos = 37315, 0, 29244 +rotate = 90, 29, 180 +shape = CYLINDER +size = 750, 20230 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 6 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy07 +pos = 23701, 0, 33527 +rotate = -90, 62, 0 +shape = CYLINDER +size = 750, 19336 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 7 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy08 +pos = 3414, 0, 25990 +rotate = -90, 75, 0 +shape = CYLINDER +size = 750, 24224 +sort = 99 +toughness = 11 +density = 5 +repop_time = 15 +max_battle_size = 6 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_01, 8 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 11, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy09 +pos = 18185, 0, 40725 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 40907 +sort = 99 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_02, 1 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy10 +pos = -6116, 0, 37624 +rotate = 90, 43, 180 +shape = CYLINDER +size = 750, 18663 +sort = 99 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_02, 2 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy11 +pos = -5512, 0, 51208 +rotate = 90, -45, 180 +shape = CYLINDER +size = 750, 19510 +sort = 99 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_02, 3 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy12 +pos = 18781, 0, 54386 +rotate = -90, -78, 0 +shape = CYLINDER +size = 750, 35329 +sort = 99 +toughness = 12 +density = 5 +repop_time = 30 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_02, 4 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy13 +pos = -53372, 0, -30147 +rotate = 90, 30, 180 +shape = CYLINDER +size = 750, 30092 +sort = 99 +toughness = 12 +density = 5 +repop_time = 15 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_03, 1 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy14 +pos = -56364, 0, -9566 +rotate = 90, -31, 180 +shape = CYLINDER +size = 750, 17883 +sort = 99 +toughness = 12 +density = 5 +repop_time = 15 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_03, 2 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy15 +pos = -40914, 0, -6383 +rotate = -90, -67, 0 +shape = CYLINDER +size = 750, 23330 +sort = 99 +toughness = 12 +density = 5 +repop_time = 15 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_03, 3 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_LI06_path_libertynavy16 +pos = -37648, 0, -26882 +rotate = -90, 25, 0 +shape = CYLINDER +size = 750, 35453 +sort = 99 +toughness = 12 +density = 5 +repop_time = 15 +max_battle_size = 4 +pop_type = field_patrol +relief_time = 20 +path_label = libertynavy_03, 4 +usage = patrol +mission_eligible = false +faction_weight = li_n_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = patrolp_assault, 12, 0.200000 +faction = li_n_grp, 1.000000 ;endregion ;region - wrecks @@ -2284,4 +2770,113 @@ archetype = depot_toxic_waste ids_name = 261161 ids_info = 66150 behavior = NOTHING +;endregion + +;region - Mission Encounters +[Zone] +nickname = Zone_LI06_destroy_vignette_13 +pos = -22115, 0, -46960 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_14 +pos = 23481, 0, -35268 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_15 +pos = 18902, 0, -10911 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field +[Zone] +nickname = Zone_LI06_destroy_vignette_16 +pos = -20529, 0, -21070 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_17 +pos = -37269, 0, 18254 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_18 +pos = -19466, 0, 37828 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_19 +pos = 9053, 0, 20557 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_01 +pos = 11178, 0, -11843 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_02 +pos = -28613, 0, 27485 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_03 +pos = 30144, 0, -30873 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_04 +pos = 4072, 0, 17468 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_LI06_destroy_vignette_05 +pos = 5037, 0, 22934 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field ;endregion \ No newline at end of file diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index 5c6ad201..7d940d3c 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -2319,7 +2319,7 @@ pos = 6, 8 visit = 1 strid_name = 450000 ids_info = 66106 -NavMapScale = 2 +NavMapScale = 1.82 msg_id_prefix = gcs_refer_system_LI06 [system] From 49bcc672c750ce2cc903c2177f14fe442230883f Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 14 Aug 2025 20:31:04 -0500 Subject: [PATCH 22/32] change encounter config for cap ships --- DATA/MISSIONS/ENCOUNTERS/area_battleships.ini | 12 ++++++------ DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini index 01b13c5b..80fa5a8b 100644 --- a/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini +++ b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini @@ -2,13 +2,13 @@ ship_by_class = 1, 1, battleships pilot_job = assault_leader_job make_class = wanderer -ship_by_class = 2, 2, CRUISERS, -3 +ship_by_class = 0, 2, CRUISERS, -3 pilot_job = assault_job make_class = wanderer -ship_by_class = 3, 3, sc_fighters, -6 +ship_by_class = 0, 3, sc_fighters, -6 pilot_job = assault_job make_class = wanderer -ship_by_class = 3, 3, sc_fighters, -6 +ship_by_class = 0, 3, sc_fighters, -6 pilot_job = assault_job make_class = wanderer formation_by_class = battleships @@ -20,7 +20,7 @@ times_to_create = infinite [EncounterFormation] -ship_by_class = 3, 3, battleships +ship_by_class = 1, 3, battleships pilot_job = assault_leader_job make_class = wanderer formation_by_class = battleships @@ -34,10 +34,10 @@ times_to_create = infinite ship_by_class = 1, 1, battleships pilot_job = assault_leader_job make_class = wanderer -ship_by_class = 4, 4, sc_fighters, -6 +ship_by_class = 0, 4, sc_fighters, -6 pilot_job = assault_job make_class = wanderer -ship_by_class = 4, 4, sc_fighters, -6 +ship_by_class = 0, 4, sc_fighters, -6 pilot_job = assault_job make_class = wanderer formation_by_class = battleships diff --git a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini index 8e0c4041..cd9c358d 100644 --- a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini +++ b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini @@ -1,7 +1,7 @@ [EncounterFormation] ship_by_class = 1, 1, CRUISERS pilot_job = assault_leader_job -ship_by_class = 1, 4, sc_fighters, -3 +ship_by_class = 0, 4, sc_fighters, -3 pilot_job = assault_job make_class = wanderer formation_by_class = CRUISERS From 67e5623d9409fbdacbbf37bc1c361bd742e19bfb Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 14 Aug 2025 22:11:36 -0500 Subject: [PATCH 23/32] remove story rumors copied from origin station --- DATA/MISSIONS/mbases.ini | 262 +-------------------------------------- 1 file changed, 3 insertions(+), 259 deletions(-) diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 63f3ad67..084d17ca 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46098,28 +46098,7 @@ bribe = co_ni_grp, 10000, 16100 bribe = co_ss_grp, 10000, 16100 bribe = co_vr_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 -rumor = base_0_rank, mission_end, 2, 131924 -rumor = base_0_rank, mission_end, 3, 131925 -rumor = base_0_rank, mission_end, 2, 131926 -rumor = base_0_rank, mission_end, 3, 131927 rumorknowdb = li02_to_li04_hole -rumor = base_0_rank, mission_end, 2, 131928 -rumor = base_0_rank, mission_end, 3, 131929 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 know = 251644, 252612, 6000, 2 knowdb = li02_to_li04_hole @@ -46138,28 +46117,7 @@ bribe = co_be_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 -rumor = base_0_rank, mission_end, 2, 131924 -rumor = base_0_rank, mission_end, 3, 131925 -rumor = base_0_rank, mission_end, 2, 131926 -rumor = base_0_rank, mission_end, 3, 131927 rumorknowdb = li02_to_li04_hole -rumor = base_0_rank, mission_end, 2, 131928 -rumor = base_0_rank, mission_end, 3, 131929 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 accessory = prop_neuralnet_B_right [GF_NPC] @@ -46175,29 +46133,6 @@ bribe = co_be_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ss_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 -rumor = base_0_rank, mission_end, 1, 131933 -rumor = base_0_rank, mission_end, 2, 131934 -rumor = base_0_rank, mission_end, 1, 131935 -rumor = base_0_rank, mission_end, 2, 131936 -rumor = base_0_rank, mission_end, 1, 131937 -rumor = base_0_rank, mission_end, 2, 131938 -rumor = base_0_rank, mission_end, 1, 131939 -rumor = base_0_rank, mission_end, 2, 131941 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 [GF_NPC] nickname = LI0601_fix_ship @@ -46236,21 +46171,6 @@ bribe = co_alg_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = co_ni_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 -rumor = base_0_rank, mission_end, 1, 131930 -rumor = base_0_rank, mission_end, 1, 131931 -rumor = base_0_rank, mission_end, 1, 131932 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384 [GF_NPC] nickname = LI0601_planetform_001_m @@ -46263,30 +46183,6 @@ affiliation = co_ti_grp voice = rvp101 misn = DestroyMission, 0.112387, 0.351002 room = bar -rumor = base_0_rank, mission_end, 1, 131933 -rumor = base_0_rank, mission_end, 2, 131934 -rumor = base_0_rank, mission_end, 1, 131935 -rumor = base_0_rank, mission_end, 2, 131936 -rumor = base_0_rank, mission_end, 1, 131937 -rumor = base_0_rank, mission_end, 2, 131938 -rumor = base_0_rank, mission_end, 1, 131939 -rumor = base_0_rank, mission_end, 2, 131940 -rumor = base_0_rank, mission_end, 2, 131941 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483 know = 251654, 253753, 1500, 1 knowdb = br01_05 know = 251719, 253754, 600, 1 @@ -46303,30 +46199,6 @@ affiliation = co_ti_grp voice = rvp101 misn = DestroyMission, 0.112387, 0.351002 room = bar -rumor = base_0_rank, mission_end, 1, 131933 -rumor = base_0_rank, mission_end, 2, 131934 -rumor = base_0_rank, mission_end, 1, 131935 -rumor = base_0_rank, mission_end, 2, 131936 -rumor = base_0_rank, mission_end, 1, 131937 -rumor = base_0_rank, mission_end, 2, 131938 -rumor = base_0_rank, mission_end, 1, 131939 -rumor = base_0_rank, mission_end, 2, 131940 -rumor = base_0_rank, mission_end, 2, 131941 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 know = 251681, 253755, 2500, 1 knowdb = br06_04 know = 251704, 253756, 3500, 1 @@ -46343,30 +46215,6 @@ affiliation = co_ti_grp voice = rvp131 misn = DestroyMission, 0.112387, 0.351002 room = bar -rumor = base_0_rank, mission_end, 1, 131933 -rumor = base_0_rank, mission_end, 2, 131934 -rumor = base_0_rank, mission_end, 1, 131935 -rumor = base_0_rank, mission_end, 2, 131936 -rumor = base_0_rank, mission_end, 1, 131937 -rumor = base_0_rank, mission_end, 2, 131938 -rumor = base_0_rank, mission_end, 1, 131939 -rumor = base_0_rank, mission_end, 2, 131940 -rumor = base_0_rank, mission_end, 2, 131941 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485 know = 251659, 253757, 1000, 1 knowdb = br02_02 @@ -46385,20 +46233,6 @@ bribe = co_hsp_grp, 10000, 16100 bribe = co_ni_grp, 10000, 16100 bribe = co_ss_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 -rumor = base_0_rank, mission_end, 1, 131942 -rumor = base_0_rank, mission_end, 2, 131943 -rumor = base_0_rank, mission_end, 1, 131944 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592 -rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595 -rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490 [MRoom] nickname = bar @@ -46446,39 +46280,7 @@ righthand = benchmark_male_hand_right individual_name = 244617 affiliation = co_os_grp voice = rvp101 -rumor = base_0_rank, mission_end, 1, 131309 -rumor = base_0_rank, mission_end, 1, 131311 -rumor = base_0_rank, mission_end, 1, 131312 -rumor = base_0_rank, mission_end, 1, 131313 -rumor = base_0_rank, mission_end, 1, 131314 -rumor = base_0_rank, mission_end, 1, 131319 -rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 -rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 -rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 -rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + [GF_NPC] nickname = LI0602_fix_ship @@ -46569,35 +46371,7 @@ voice = rvp101 bribe = fc_j_grp, 10000, 16100 bribe = fc_lr_grp, 10000, 16101 bribe = fc_ou_grp, 10000, 16100 -rumor = base_0_rank, mission_end, 1, 131131 -rumor = base_0_rank, mission_end, 2, 131132 -rumor = base_0_rank, mission_end, 2, 131133 -rumor = base_0_rank, mission_end, 2, 131134 -rumor = base_0_rank, mission_end, 2, 131135 -rumor = base_0_rank, mission_end, 3, 131136 -rumor = base_0_rank, mission_end, 3, 131137 -rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 -rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + [GF_NPC] nickname = LI0603_fix_ship @@ -46684,37 +46458,7 @@ righthand = benchmark_male_hand_right individual_name = 244624 affiliation = li_lsf_grp voice = rvp101 -rumor = base_0_rank, mission_end, 1, 131367 -rumor = base_0_rank, mission_end, 1, 131368 -rumor = base_0_rank, mission_end, 1, 131369 -rumor = base_0_rank, mission_end, 3, 131370 -rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 -rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 -rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 -rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 -rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583 -rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 -rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 -rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 -rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 -rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 -rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 -rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508 -rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361 -rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + [GF_NPC] nickname = LI0604_fix_trader From 472fd90fc84932cabcd0a038355f569f743030db Mon Sep 17 00:00:00 2001 From: Cadacious Date: Thu, 14 Aug 2025 22:39:55 -0500 Subject: [PATCH 24/32] remove tradelane_trade_transport for co_nws_grp to remediate ctd --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 9e9758fb..18071e8a 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1354,7 +1354,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_pop_ambient_03 @@ -1393,7 +1392,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_pop_ambient_04 @@ -1432,7 +1430,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_pop_ambient_06 @@ -1569,7 +1566,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_02 @@ -1610,7 +1606,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_03 @@ -1629,8 +1624,6 @@ max_battle_size = 4 population_additive = true pop_type = major_tradelane relief_time = 35 -faction_weight = co_ic_grp, 6 -faction_weight = co_ni_grp, 6 faction_weight = co_os_grp, 6 faction_weight = co_rs_grp, 6 faction_weight = co_me_grp, 6 @@ -1651,7 +1644,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_04 @@ -1692,7 +1684,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_05 @@ -1731,7 +1722,6 @@ encounter = tradelane_trade_transport, 4, 0.330000 faction = co_vr_grp, 0.100000 faction = co_alg_grp, 0.200000 faction = co_me_grp, 0.200000 -faction = co_nws_grp, 0.200000 ;endregion ;region - Hoover Station From b6ac295da32792d509859b879b9a226274fcb205 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 21:30:57 -0500 Subject: [PATCH 25/32] fix ctd related to zoner patrol --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 130 ++++------------------------ 1 file changed, 16 insertions(+), 114 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 18071e8a..ee9e4b64 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1935,98 +1935,6 @@ density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 4, 0.800000 faction = li_p_grp, 1.000000 -[Zone] -nickname = Zone_LI06_path_zoners01 -pos = 43926, 0, 8098 -rotate = -90, 2, 0 -shape = CYLINDER -size = 750, 4254 -sort = 99 -toughness = 16 -density = 5 -repop_time = 30 -max_battle_size = 6 -pop_type = trade_path -relief_time = 20 -path_label = zoners_01, 1 -usage = trade -mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.200000 -faction = gd_z_grp, 1.000000 - -[Zone] -nickname = Zone_LI06_path_zoners02 -pos = 44826, 0, -4293 -rotate = -90, -5, 0 -shape = CYLINDER -size = 750, 20622 -sort = 99 -toughness = 16 -density = 5 -repop_time = 30 -max_battle_size = 6 -pop_type = trade_path -relief_time = 20 -path_label = zoners_01, 2 -usage = trade -mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.200000 -faction = gd_z_grp, 1.000000 - -[Zone] -nickname = Zone_LI06_path_zoners03 -pos = 45204, 0, -4241 -rotate = 90, 5, 180 -shape = CYLINDER -size = 750, 20630 -sort = 99 -toughness = 16 -density = 5 -repop_time = 30 -max_battle_size = 4 -pop_type = trade_path -relief_time = 20 -path_label = zoners_02, 1 -usage = trade -mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.200000 -faction = gd_z_grp, 1.000000 - -[Zone] -nickname = Zone_LI06_path_zoners04 -pos = 44291, 0, 8163 -rotate = 90, -2, 180 -shape = CYLINDER -size = 750, 4284 -sort = 99 -toughness = 16 -density = 5 -repop_time = 30 -max_battle_size = 4 -pop_type = trade_path -relief_time = 20 -path_label = zoners_02, 2 -usage = trade -mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.200000 -faction = gd_z_grp, 1.000000 - [Zone] nickname = Zone_LI06_path_lanehackers01 pos = 46351, 0, 13589 @@ -2128,50 +2036,44 @@ encounter = patrolp_pirate_patrol, 3, 0.800000 faction = fc_j_grp, 1.000000 [Zone] -nickname = Zone_LI06_path_zoners05 +nickname = Zone_LI06_path_libertynavy17 pos = -37051, 0, 6974 rotate = 90, 4, 180 shape = CYLINDER size = 750, 5249 sort = 99 -toughness = 16 +toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 -pop_type = trade_path +pop_type = field_patrol relief_time = 20 -path_label = zoners_03, 1 -usage = trade +path_label = libertynavy_04, 1 +usage = patrol mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.800000 -faction = gd_z_grp, 1.000000 +faction_weight = li_n_grp, 10 +encounter = patrolp_assault, 11, 0.800000 +faction = li_n_grp, 1.000000 [Zone] -nickname = Zone_LI06_path_zoners06 +nickname = Zone_LI06_path_libertynavy18 pos = -23865, 0, 16019 rotate = 90, -64, 180 shape = CYLINDER size = 750, 29731 sort = 99 -toughness = 16 +toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 -pop_type = trade_path +pop_type = field_patrol relief_time = 20 -path_label = zoners_03, 2 -usage = trade +path_label = libertynavy_04, 2 +usage = patrol mission_eligible = false -faction_weight = gd_z_grp, 10 -density_restriction = 1, patroller -density_restriction = 1, police_patroller -density_restriction = 1, pirate_patroller -encounter = tradep_trade_freighter_pirate, 16, 0.800000 -faction = gd_z_grp, 1.000000 +faction_weight = li_n_grp, 10 +encounter = patrolp_assault, 11, 0.800000 +faction = li_n_grp, 1.000000 [Zone] nickname = Zone_LI06_path_libertynavy01 From f94e993e86f49c9642c330dde8362393c89de3c7 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:05:39 -0500 Subject: [PATCH 26/32] fix exclusion zones in li02 --- .../li02_sierra_ice_asteroid_field.ini | 7 +++++++ DATA/UNIVERSE/SYSTEMS/LI02/li02.ini | 19 +++---------------- 2 files changed, 10 insertions(+), 16 deletions(-) diff --git a/DATA/SOLAR/ASTEROIDS/li02_sierra_ice_asteroid_field.ini b/DATA/SOLAR/ASTEROIDS/li02_sierra_ice_asteroid_field.ini index 721be5f5..e640e8fe 100644 --- a/DATA/SOLAR/ASTEROIDS/li02_sierra_ice_asteroid_field.ini +++ b/DATA/SOLAR/ASTEROIDS/li02_sierra_ice_asteroid_field.ini @@ -18,6 +18,13 @@ exclusion = ZONE_Li02_vignette1_exclusion exclusion = ZONE_Li02_vignette5_exclusion exclusion = ZONE_Li02_vignette7_exclusion exclusion = ZONE_Li02_vignette9_exclusion +exclusion = Zone_Li02_Tradelane_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 +exclusion = Zone_Li02_pop_ambient_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 +exclude_asteroids = 1 [Cube] asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0 diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini index 9e828835..f370baa1 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -6761,7 +6761,7 @@ rotate = 0, -2, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 -tradelane_space_name = 458758 +tradelane_space_name = 450003 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 @@ -6775,7 +6775,7 @@ rotate = 0, -2, 0 shape = BOX size = 1598, 1598, 29903 comment = Tradelane Pop -property_flags = 196608 +property_flags = 131072 lane_id = 1 tradelane_down = 35 sort = 51 @@ -6789,8 +6789,6 @@ faction_weight = li_lsf_grp, 1 faction_weight = li_p_grp, 1 faction_weight = co_me_grp, 7 faction_weight = co_hsp_grp, 7 -faction_weight = co_ni_grp, 7 -faction_weight = co_os_grp, 7 faction_weight = co_ss_grp, 7 faction_weight = co_alg_grp, 7 faction_weight = li_n_grp, 1 @@ -6800,8 +6798,6 @@ faction = li_p_grp, 0.100000 encounter = tradelane_trade_freighter, 4, 0.400000 faction = co_me_grp, 0.100000 faction = co_hsp_grp, 0.100000 -faction = co_ni_grp, 0.400000 -faction = co_os_grp, 0.200000 faction = co_ss_grp, 0.050000 faction = co_alg_grp, 0.050000 encounter = tradelane_trade_transport, 4, 0.400000 @@ -6816,7 +6812,7 @@ rotate = 0, 0, 0 shape = SPHERE size = 2700 comment = Jumpgate to Nevada -property_flags = 196608 +property_flags = 131072 sort = 51 toughness = 2 density = 10 @@ -6853,12 +6849,3 @@ faction = co_nws_grp, 0.150000 faction = co_ni_grp, 0.150000 faction = co_ss_grp, 0.150000 faction = co_vr_grp, 0.120000 - -[Zone] -nickname = Zone_Li02_vignette_01_exclusion -pos = 26601, 0, -54646 -shape = SPHERE -size = 2880 -property_flags = 131072 -visit = 128 -sort = 99.500000 \ No newline at end of file From 1c5c3cf3542f48a41b568b0c958d756efa76ec62 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:05:57 -0500 Subject: [PATCH 27/32] remove syntax errors --- DATA/MISSIONS/mbases.ini | 2 -- 1 file changed, 2 deletions(-) diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 084d17ca..c450ee07 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46098,7 +46098,6 @@ bribe = co_ni_grp, 10000, 16100 bribe = co_ss_grp, 10000, 16100 bribe = co_vr_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 -rumorknowdb = li02_to_li04_hole know = 251644, 252612, 6000, 2 knowdb = li02_to_li04_hole @@ -46117,7 +46116,6 @@ bribe = co_be_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 -rumorknowdb = li02_to_li04_hole accessory = prop_neuralnet_B_right [GF_NPC] From 87d03a8ec6b8330939c4b2a79cccad2329001349 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:06:14 -0500 Subject: [PATCH 28/32] fix typo --- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index ee9e4b64..4d636640 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -252,7 +252,7 @@ relief_time = 0 nickname = Zone_LI06_planet_1_ring pos = 47728, 0, -16603 rotate = 160.03, 27.87, -158.959 -hape = ring +shape = ring size = 2500, 200, 200 sort = 0.000000 From 7785f11c393dc1c3a8e2767e2e1e23006bfe890e Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:06:23 -0500 Subject: [PATCH 29/32] new infocard --- EXE/REM/Lua/Infocards.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index e9845b09..c9a22604 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -24,6 +24,7 @@ rem.AddInfoCard(264756, [[ Nevada") rem.AddInfoCard(450002, "Nevada -> California") +rem.AddInfoCard(450003, "Nevada Jump Gate") rem.AddInfoCard(450010, "Planet Las Vegas") rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring") rem.AddInfoCard(450020, "Planet Reno") From 463bf3f65ccbc670d2f17f66556864634cebdb2a Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:09:34 -0500 Subject: [PATCH 30/32] comment debug jumphole --- DATA/UNIVERSE/SYSTEMS/LI01/li01.ini | 38 ++++++++++++++--------------- DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 30 +++++++++++------------ 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini index 3e78c93b..c8a20687 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -10877,23 +10877,23 @@ visit = 128 sort = 99 goto = li06, li06_jumphole_entry -[Object] -nickname = Li01_to_LI06_hole -ids_name = 460098 -pos = 536, 0, 40236 -rotate = 0, 140, 0 -archetype = jumphole_orange -msg_id_prefix = gcs_refer_system_LI06 -jump_effect = jump_effect_hole -ids_info = 66146 -visit = 0 -goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia +; [Object] +; nickname = Li01_to_LI06_hole +; ids_name = 460098 +; pos = 536, 0, 40236 +; rotate = 0, 140, 0 +; archetype = jumphole_orange +; msg_id_prefix = gcs_refer_system_LI06 +; jump_effect = jump_effect_hole +; ids_info = 66146 +; visit = 0 +; goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia -[zone] -nickname = Zone_Li01_to_LI06_hole -pos = 537, 0, 40237 -shape = SPHERE -size = 1000 -property_flags = 131072 -visit = 128 -sort = 0 \ No newline at end of file +; [zone] +; nickname = Zone_Li01_to_LI06_hole +; pos = 537, 0, 40237 +; shape = SPHERE +; size = 1000 +; property_flags = 131072 +; visit = 128 +; sort = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index 4d636640..03a3bb52 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1137,22 +1137,22 @@ goto = Li02, Li02_to_LI06, gate_tunnel_bretonia ;endregion ;region - jumpholes -[Object] -nickname = li06_jumphole_entry -pos = 38242, 0, 50388 -archetype = jumphole -ids_name = 260622 -ids_info = 466011 -goto = li01, li01_li06_jumphole, gate_tunnel_bretonia +; [Object] +; nickname = li06_jumphole_entry +; pos = 38242, 0, 50388 +; archetype = jumphole +; ids_name = 260622 +; ids_info = 466011 +; goto = li01, li01_li06_jumphole, gate_tunnel_bretonia -[Zone] -nickname = zone_li06_jumphole_entry -pos = 38215, 0, 50385 -shape = sphere -size = 2000 -property_flags = 131072 -visit = 128 -sort = 99 +; [Zone] +; nickname = zone_li06_jumphole_entry +; pos = 38215, 0, 50385 +; shape = sphere +; size = 2000 +; property_flags = 131072 +; visit = 128 +; sort = 99 [Object] nickname = LI06_to_Li01_hole From 6be882026cdd829557832a6602e36642209a2fd4 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:45:54 -0500 Subject: [PATCH 31/32] remove correct jumphole in li01 --- DATA/UNIVERSE/SYSTEMS/LI01/li01.ini | 66 ++++++++++++++--------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini index c8a20687..c4b9e55e 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -10859,41 +10859,41 @@ Archetype = universal_shipping_billboard ;rotate = 0, -155, 0 ;Archetype = westpoint_billboard -[Object] -nickname = li01_li06_jumphole -pos = -33270, 0, -28039 -archetype = jumphole -ids_name = 460098 -ids_info = 466021 -goto = li06, li06_jumphole_entry - -[Zone] -nickname = zone_li01_li06_jumphole -pos = -33270, 0, -28039 -shape = sphere -size = 2000 -property_flags = 131072 -visit = 128 -sort = 99 -goto = li06, li06_jumphole_entry - ; [Object] -; nickname = Li01_to_LI06_hole +; nickname = li01_li06_jumphole +; pos = -33270, 0, -28039 +; archetype = jumphole ; ids_name = 460098 -; pos = 536, 0, 40236 -; rotate = 0, 140, 0 -; archetype = jumphole_orange -; msg_id_prefix = gcs_refer_system_LI06 -; jump_effect = jump_effect_hole -; ids_info = 66146 -; visit = 0 -; goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia +; ids_info = 466021 +; goto = li06, li06_jumphole_entry -; [zone] -; nickname = Zone_Li01_to_LI06_hole -; pos = 537, 0, 40237 -; shape = SPHERE -; size = 1000 +; [Zone] +; nickname = zone_li01_li06_jumphole +; pos = -33270, 0, -28039 +; shape = sphere +; size = 2000 ; property_flags = 131072 ; visit = 128 -; sort = 0 \ No newline at end of file +; sort = 99 +; goto = li06, li06_jumphole_entry + +[Object] +nickname = Li01_to_LI06_hole +ids_name = 460098 +pos = 536, 0, 40236 +rotate = 0, 140, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li01_to_LI06_hole +pos = 537, 0, 40237 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 \ No newline at end of file From 488913c2897aa6fa03e2e1d487c291f8795f5612 Mon Sep 17 00:00:00 2001 From: Cadacious Date: Fri, 15 Aug 2025 22:46:07 -0500 Subject: [PATCH 32/32] lock li07 jumphole --- DATA/initialworld - server.ini | 3 +++ DATA/initialworld.ini | 2 ++ 2 files changed, 5 insertions(+) diff --git a/DATA/initialworld - server.ini b/DATA/initialworld - server.ini index b59a4561..c6263fa7 100644 --- a/DATA/initialworld - server.ini +++ b/DATA/initialworld - server.ini @@ -1,4 +1,7 @@ ;@#Group File +[locked_gates] +;REM +locked_gate = 2255762306 ; LI06_to_LI07_hole [Group] nickname = li_n_grp diff --git a/DATA/initialworld.ini b/DATA/initialworld.ini index ca81b167..8349c929 100644 --- a/DATA/initialworld.ini +++ b/DATA/initialworld.ini @@ -34,6 +34,8 @@ locked_gate = 2578962883 ; Rh04_to_Rh02_holeb ; Mission 11 locked_gate = 2444625543 ; Li01a_to_Li01b_hole locked_gate = 2980035276 ; Li01b_to_Li01a_hole +;REM +locked_gate = 2255762306 ; LI06_to_LI07_hole npc_locked_gate = 3080351366 ; Br05_to_br04_hole npc_locked_gate = 2749302404 ; Br04_to_br05_hole npc_locked_gate = 2384076422 ; Br03_to_br04_hole