From a42e34932efc44a3adf96d1556c451210480219e Mon Sep 17 00:00:00 2001 From: D4rkl1ght3r <86805404+D4rkl1ght3r@users.noreply.github.com> Date: Sun, 22 Sep 2024 14:55:04 +0200 Subject: [PATCH] Add Citrine Spawn (Mineral Dust) --- DATA/EQUIPMENT/select_equip.ini | 9 ++ .../br05_gsm_mineable_gold_citrine_field.ini | 54 +++++++++++ .../br05_gsm_minedout_citrine_field.ini | 61 +++++++++++++ .../br05_hood_rock_asteroid_citrine_field.ini | 90 +++++++++++++++++++ .../br05_independent_gold_citrine_field.ini | 59 ++++++++++++ .../br05_molly_gold_citrine_field.ini | 59 ++++++++++++ DATA/UNIVERSE/SYSTEMS/BR05/br05.ini | 76 ++++++++++++++++ 7 files changed, 408 insertions(+) create mode 100644 DATA/SOLAR/ASTEROIDS/br05_gsm_mineable_gold_citrine_field.ini create mode 100644 DATA/SOLAR/ASTEROIDS/br05_gsm_minedout_citrine_field.ini create mode 100644 DATA/SOLAR/ASTEROIDS/br05_hood_rock_asteroid_citrine_field.ini create mode 100644 DATA/SOLAR/ASTEROIDS/br05_independent_gold_citrine_field.ini create mode 100644 DATA/SOLAR/ASTEROIDS/br05_molly_gold_citrine_field.ini diff --git a/DATA/EQUIPMENT/select_equip.ini b/DATA/EQUIPMENT/select_equip.ini index d357c864..dcdde2e7 100644 --- a/DATA/EQUIPMENT/select_equip.ini +++ b/DATA/EQUIPMENT/select_equip.ini @@ -486,6 +486,15 @@ hit_pts = 250 mass = 10 explosion_arch = debris_normal +; Citrine + +[LootCrate] +nickname = lootcrate_ast_loot_citrine +DA_archetype = solar\asteroids\models\ast_loot_gold.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal [Commodity] diff --git a/DATA/SOLAR/ASTEROIDS/br05_gsm_mineable_gold_citrine_field.ini b/DATA/SOLAR/ASTEROIDS/br05_gsm_mineable_gold_citrine_field.ini new file mode 100644 index 00000000..895f1e66 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/br05_gsm_mineable_gold_citrine_field.ini @@ -0,0 +1,54 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 3400 +tint_field = 255, 255, 255 +empty_cube_frequency = 0.6 + +[Exclusion Zones] +exclusion = Zone_Br05_GSM_access_lane +exclude_billboards = 1 +exclusion = Zone_Br05_03 +exclude_billboards = 1 + +[properties] +flag = rock_objects +flag = Object_density_med + +[Cube] +asteroid = mineable2_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20 +asteroid = mineable2_asteroid60, 0.4, -0.7, 0.8, 15, 90, 120 +asteroid = mineable2_asteroid30, -0.4, -0.4, -0.9, 85, 0, 185 +asteroid = mineable2_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25 +asteroid = mineable2_asteroid60, -0.7, 0.7, -0.6, 75, 30, 70 + +[AsteroidBillboards] +count = 1000 +start_dist = 2000 +fade_dist_percent = 0.35 +shape = mine_rock_tri +color_shift = 0.7, 0.7, 0.7 +ambient_intensity = 1 +size = 90, 120 + +[DynamicAsteroids] +asteroid = DAsteroid_gold +count = 30 +placement_radius = 130 +placement_offset = 95 +max_velocity = 0 +max_angular_velocity = 0 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_gold +asteroid_loot_commodity = commodity_gold +dynamic_loot_container = lootcrate_ast_loot_gold +dynamic_loot_commodity = commodity_gold +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 20 +dynamic_loot_difficulty = 2 + diff --git a/DATA/SOLAR/ASTEROIDS/br05_gsm_minedout_citrine_field.ini b/DATA/SOLAR/ASTEROIDS/br05_gsm_minedout_citrine_field.ini new file mode 100644 index 00000000..4251f2de --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/br05_gsm_minedout_citrine_field.ini @@ -0,0 +1,61 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 3400 +tint_field = 255, 255, 255 +empty_cube_frequency = 0.6 + +[Exclusion Zones] +exclusion = Zone_Br05_GSM_access_lane +exclude_billboards = 1 +exclusion = Zone_Br05_GSM_mineable_gold_field +exclude_billboards = 1 + +[properties] +flag = rock_objects +flag = Object_density_med +flag = DANGER_DENSITY_MED + +[Cube] + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 2000 +offset_dist = 1000 +fade = 1, 1.35, 15, 17 +texture_aspect = 1 +color_shift = 1, 1, 1 +ambient_intensity = 1 +vert_increase = 2 + +[AsteroidBillboards] +count = 700 +start_dist = 2000 +fade_dist_percent = 0.35 +shape = mine_rock_tri +color_shift = 0.7, 0.7, 0.7 +ambient_intensity = 1 +size = 90, 100 + +[DynamicAsteroids] +asteroid = DAsteroid_mineable_small1 +count = 25 +placement_radius = 130 +placement_offset = 95 +max_velocity = 0 +max_angular_velocity = 0 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_citrine +asteroid_loot_commodity = commodity_citrine +dynamic_loot_container = lootcrate_ast_loot_citrine +dynamic_loot_commodity = commodity_citrine +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 80 +dynamic_loot_difficulty = 2 + diff --git a/DATA/SOLAR/ASTEROIDS/br05_hood_rock_asteroid_citrine_field.ini b/DATA/SOLAR/ASTEROIDS/br05_hood_rock_asteroid_citrine_field.ini new file mode 100644 index 00000000..050b4adb --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/br05_hood_rock_asteroid_citrine_field.ini @@ -0,0 +1,90 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 350 +fill_dist = 3000 +tint_field = 100, 100, 100 +empty_cube_frequency = 0.6 + +[Exclusion Zones] +exclusion = Zone_Br05_Glorious_tradelane +exclusion = Zone_Br05_Glorious +exclusion = Zone_Br05_racecourse_01 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_02 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_03 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_04 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_05 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_06 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_07 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_08 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_09 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_10 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_11 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_12 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_13 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_14 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_15 +exclude_billboards = 1 +exclusion = Zone_Br05_racecourse_16 +exclude_billboards = 1 +exclusion = ZONE_Br05_vignette2_exclusion + +[properties] +flag = rock_objects +flag = Object_density_med + +[Cube] + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 3000 +offset_dist = 1500 +fade = 1, 1.35, 15, 17 +texture_aspect = 1 +color_shift = 0.8, 0.8, 0.8 +ambient_intensity = 1 +vert_increase = 2 + +[AsteroidBillboards] +count = 500 +start_dist = 2000 +fade_dist_percent = 0.35 +shape = roid_rock_tri +color_shift = 1.5, 1.5, 1.5 +ambient_intensity = 1 +size = 45, 55 + +[DynamicAsteroids] +asteroid = DAsteroid_gold +count = 8 +placement_radius = 140 +placement_offset = 80 +max_velocity = 15 +max_angular_velocity = 3 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_citrine +asteroid_loot_commodity = commodity_citrine +dynamic_loot_container = lootcrate_ast_loot_citrine +dynamic_loot_commodity = commodity_citrine +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 95 +dynamic_loot_difficulty = 2 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/br05_independent_gold_citrine_field.ini b/DATA/SOLAR/ASTEROIDS/br05_independent_gold_citrine_field.ini new file mode 100644 index 00000000..b7efb4b2 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/br05_independent_gold_citrine_field.ini @@ -0,0 +1,59 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 3400 +tint_field = 255, 255, 255 +empty_cube_frequency = 0.6 + +[Exclusion Zones] +exclusion = Zone_Br05_to_Br01_jumphole +exclusion = Zone_Br05_to_Br04_jumphole +exclusion = ZONE_Br05_vignette4_exclusion + +[Cube] + +[properties] +flag = rock_objects +flag = Object_density_med + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 3000 +offset_dist = 1500 +fade = 1, 1.35, 15, 17 +texture_aspect = 1 +color_shift = 0.8, 0.8, 0.8 +ambient_intensity = 1 +vert_increase = 2 + +[AsteroidBillboards] +count = 900 +start_dist = 2000 +fade_dist_percent = 0.35 +shape = roid_rock_tri +color_shift = 0.7, 0.7, 0.7 +ambient_intensity = 1 +size = 90, 110 + +[DynamicAsteroids] +asteroid = DAsteroid_gold +count = 20 +placement_radius = 140 +placement_offset = 80 +max_velocity = 15 +max_angular_velocity = 3 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_citrine +asteroid_loot_commodity = commodity_citrine +dynamic_loot_container = lootcrate_ast_loot_citrine +dynamic_loot_commodity = commodity_citrine +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 70 +dynamic_loot_difficulty = 2 + diff --git a/DATA/SOLAR/ASTEROIDS/br05_molly_gold_citrine_field.ini b/DATA/SOLAR/ASTEROIDS/br05_molly_gold_citrine_field.ini new file mode 100644 index 00000000..5ed361bc --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/br05_molly_gold_citrine_field.ini @@ -0,0 +1,59 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 3300 +tint_field = 255, 255, 255 +empty_cube_frequency = 0.6 + +[Exclusion Zones] +exclusion = Zone_Br05_05 + +[Cube] + + +[properties] +flag = rock_objects +flag = Object_density_med +flag = DANGER_DENSITY_MED + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 3000 +offset_dist = 2000 +fade = 1, 1.35, 15, 17 +texture_aspect = 1 +color_shift = 0.8, 0.8, 0.8 +ambient_intensity = 1 +vert_increase = 2 + +[AsteroidBillboards] +count = 400 +start_dist = 2000 +fade_dist_percent = 0.35 +shape = mine_rock_tri +color_shift = 0.7, 0.7, 0.7 +ambient_intensity = 1 +size = 60, 70 + +[DynamicAsteroids] +asteroid = DAsteroid_gold +count = 10 +placement_radius = 140 +placement_offset = 80 +max_velocity = 15 +max_angular_velocity = 3 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_citrine +asteroid_loot_commodity = commodity_citrine +dynamic_loot_container = lootcrate_ast_loot_citrine +dynamic_loot_commodity = commodity_citrine +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 40 +dynamic_loot_difficulty = 2 + diff --git a/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini b/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini index b6a66c85..581ceef6 100644 --- a/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini +++ b/DATA/UNIVERSE/SYSTEMS/BR05/br05.ini @@ -142,6 +142,29 @@ zone = Zone_Br05_Hood_rock_asteroid_field file = solar\asteroids\Br05_Molly_gold_field.ini zone = Zone_Br05_Molly_gold_field +; Citrine + +[Asteroids] +file = solar\asteroids\br05_gsm_mineable_gold_citrine_field.ini +zone = Zone_Br05_GSM_mineable_gold_citrine_field + +[Asteroids] +file = solar\asteroids\br05_gsm_minedout_citrine_field.ini +zone = Zone_Br05_GSM_minedout_citrine_field + +[Asteroids] +file = solar\asteroids\br05_independent_gold_citrine_field.ini +zone = Zone_Br05_Independent_gold_citrine_field + +[Asteroids] +file = solar\asteroids\br05_hood_rock_asteroid_citrine_field.ini +zone = Zone_Br05_Hood_rock_asteroid_citrine_field + +[Asteroids] +file = solar\asteroids\br05_molly_gold_citrine_field.ini +zone = Zone_Br05_Molly_gold_citrine_field + + [Ambient] color = 80, 50, 0 @@ -318,6 +341,59 @@ Music = zone_field_asteroid_mine ids_name = 261247 ids_info = 65941 +; Citrine + +[zone] +nickname = Zone_Br05_GSM_mineable_gold_citrine_field +shape = SPHERE +size = 5000 +property_flags = 66 +visit = 128 +sort = 99.5 + +[zone] +nickname = Zone_Br05_Independent_gold_citrine_field +pos = 10725, 0, -25070 +rotate = 0, 50, 0 +shape = ELLIPSOID +size = 10000, 4000, 15000 +property_flags = 66 +visit = 128 +sort = 4 +pop_type = lootable_field + +[zone] +nickname = Zone_Br05_Hood_rock_asteroid_citrine_field +pos = -20011, 0, -19039 +rotate = 0, -55, 0 +shape = ELLIPSOID +size = 12000, 4000, 15000 +property_flags = 66 +visit = 128 +sort = 6 +pop_type = nonlootable_ast_field + +[zone] +nickname = Zone_Br05_Molly_gold_citrine_field +pos = -20317, 0, 18380 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 15000, 5000, 12000 +property_flags = 82 +visit = 128 +sort = 12 +pop_type = lootable_field + +[zone] +nickname = Zone_Br05_GSM_minedout_citrine_field +pos = 17242, 0, 18790 +shape = ELLIPSOID +size = 10000, 5000, 10000 +property_flags = 82 +visit = 128 +sort = 13 +pop_type = lootable_field + [zone] nickname = Zone_Br05_05 pos = -22564, 0, 19542