New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric, moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade / DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and mysqlcppconn.dll belong to the server. The first-person camera zones are deferred. The ClientHook's pictures move to ART/UI as the sources of the generators in tools. REM/Audio and REM/Avatars stay.
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@@ -20,33 +20,6 @@ RendComp.dll
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alchemy.dll
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ximage.dll
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flmaterials.dll
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jflp.dll ; Jason's Freelancer Patch
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DelayDisplay.dll
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HudShift.dll
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MP3codec.dll
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MPRep.dll
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numeric.dll
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ranks.dll
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storyfactions.dll
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Territory.dll
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TurretZoom.dll max=1000 shift=100 ctrl=10 alt=2 s+c=0.2 c+a=0.1 switch=50 interval=250 adjust=0.85
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MultiIntro.dll
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rem-essentials.dll
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WheelScroll.dll
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Zone.dll
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HUDless.dll
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HudFacility.dll
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HudTarget.dll
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HudStatus.dll
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NoNavMap.dll
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moors.dll
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Autoconnect.dll
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shipclass.dll
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console.dll
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engclass.dll
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;REM
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REM-Client.dll
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;;EMAURER now include any DLLs used only in development.
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@include FL_DevOnlyLibs.ini
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