New REM client: drop the old plugins and hook leftovers, art sources to ART/UI

The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
This commit is contained in:
2026-10-21 19:54:57 +02:00
committed by D4rkl1ght3r
parent 5b8755f20b
commit a56a6fb59c
424 changed files with 6 additions and 10492 deletions
-27
View File
@@ -20,33 +20,6 @@ RendComp.dll
alchemy.dll
ximage.dll
flmaterials.dll
jflp.dll ; Jason's Freelancer Patch
DelayDisplay.dll
HudShift.dll
MP3codec.dll
MPRep.dll
numeric.dll
ranks.dll
storyfactions.dll
Territory.dll
TurretZoom.dll max=1000 shift=100 ctrl=10 alt=2 s+c=0.2 c+a=0.1 switch=50 interval=250 adjust=0.85
MultiIntro.dll
rem-essentials.dll
WheelScroll.dll
Zone.dll
HUDless.dll
HudFacility.dll
HudTarget.dll
HudStatus.dll
NoNavMap.dll
moors.dll
Autoconnect.dll
shipclass.dll
console.dll
engclass.dll
;REM
REM-Client.dll
;;EMAURER now include any DLLs used only in development.
@include FL_DevOnlyLibs.ini