story_arc2_m01: Cnd_Destroyed & offer_faction
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@@ -7,7 +7,7 @@ story_autostart = li_arc02_m02
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offer_type = DestroyInstallation
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offer_type = DestroyInstallation
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offer_reward = 500000
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offer_reward = 500000
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offer_target_system = Li01
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offer_target_system = Li01
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offer_faction = li_n_grp
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offer_faction = fc_lr_grp
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offer_title_id = 458602
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offer_title_id = 458602
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offer_description_id = 458652
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offer_description_id = 458652
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offer_bases = Li01_12_Base
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offer_bases = Li01_12_Base
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@@ -62,12 +62,6 @@ Cnd_LaunchComplete = players, Li01_12_Base ; Launch Buffalo Base
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Act_SpawnSolar = navy_satellite, 56763, 0, -69135
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Act_SpawnSolar = navy_satellite, 56763, 0, -69135
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Act_ActTrig = t_rebus_comm
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Act_ActTrig = t_rebus_comm
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[Trigger]
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nickname = t_satellite_destroyed
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InitState = Active
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Cnd_Destroyed = satellites, 1, EXPLODE ; explicit count = wait for ALL
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Act_SpawnLoot = emergency_action_documents
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[Trigger]
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[Trigger]
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nickname = t_rebus_comm
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nickname = t_rebus_comm
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Cnd_Timer = 2
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Cnd_Timer = 2
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@@ -83,7 +77,7 @@ Act_DisplayMsg = players, 459003
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[Trigger]
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[Trigger]
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nickname = t_satelitte_destroy
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nickname = t_satelitte_destroy
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Cnd_Destroyed = navy_satellite, 1, EXPLODE ; explicit count = wait for ALL
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Cnd_Destroyed = satellites, 1, EXPLODE ; explicit count = wait for ALL
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Act_SpawnLoot = emergency_action_documents
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Act_SpawnLoot = emergency_action_documents
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Act_DisplayMsg = players, 459004
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Act_DisplayMsg = players, 459004
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Act_ActTrig = t_rebus_comm2
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Act_ActTrig = t_rebus_comm2
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@@ -94,7 +88,6 @@ Cnd_Timer = 2
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Act_EtherComm = rebus_intro, players, rebus_voice_m14, dx_m14_0101_Rebus, dx_m14_0102_Rebus, 4.0, false, 227420, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
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Act_EtherComm = rebus_intro, players, rebus_voice_m14, dx_m14_0101_Rebus, dx_m14_0102_Rebus, 4.0, false, 227420, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
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Act_ActTrig = t_rebus_cargopod_loot
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Act_ActTrig = t_rebus_cargopod_loot
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[Trigger]
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[Trigger]
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nickname = t_rebus_cargopod_loot
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nickname = t_rebus_cargopod_loot
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Cnd_LootAcquired = emergency_action_documents, Player
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Cnd_LootAcquired = emergency_action_documents, Player
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