New REM client: REM-Client 8db8f8c, 64-bit (modern REM UI for all windows, switchable with modern_ui: main menu, options, dealers, nav map, inventory, chat with history and settings, PM windows, notifications, flight HUD in FL's shape with HUD editor, colour themes; NeuroNet icons fly to the screen's middle; cursor / crosshair colour presets; dealers open at bases with real dealer rooms; text fields take typed keys)

This commit is contained in:
2026-10-29 20:21:24 +01:00
committed by D4rkl1ght3r
parent ee9f4cf025
commit a715ecbd7c
88 changed files with 3983 additions and 1 deletions
+2
View File
@@ -111,6 +111,8 @@ WeaponGlow = 1.6
; white), 3 motion vectors (grey = still, magenta = unknown), 4 material class (glass, nomad,
; planet water, engine glow ... one colour each), 5 game object (one colour per object), 6 phase
DebugView = 0
; motion diagnostics in remgfx.log after each statistics line (planet surfaces, own ship, camera): 1 on
MotionLog = 0
; R16 distortion: heat haze behind engines and around explosions, refraction at shield hits and
; cloaks, a swirl in the jump tunnel; Distortion switches all of it, the others scale each kind
; (0 = off). Needs Taa = 1 (it shares the scene's extra targets with the motion vectors).