Add MineDropper to CSV
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@@ -5958,6 +5958,9 @@ hp_type = hp_turret_special_2, HpTurret01
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hp_type = hp_turret_special_1, HpTurret01
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hp_type = hp_turret_special_1, HpTurret01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_1, HpPower02
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[CollisionGroup]
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[CollisionGroup]
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obj = cv_port_wing_g_lod1
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obj = cv_port_wing_g_lod1
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@@ -6105,6 +6108,9 @@ hp_type = hp_turret_special_2, HpTurret01
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hp_type = hp_turret_special_1, HpTurret01
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hp_type = hp_turret_special_1, HpTurret01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_fighter_engine_special_10, HpDrive01
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hp_type = hp_elite_power_special_10, HpPower01
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hp_type = hp_fighter_power_special_1, HpPower02
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[CollisionGroup]
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[CollisionGroup]
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obj = cv_port_wing_b_lod1
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obj = cv_port_wing_b_lod1
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@@ -8936,6 +8942,7 @@ hp_type = hp_freighter_shield_special_3, HpShield01
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hp_type = hp_freighter_shield_special_2, HpShield01
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hp_type = hp_freighter_shield_special_2, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
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hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
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hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
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hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
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hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
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hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
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