diff --git a/EXE/Freelancer.exe b/EXE/Freelancer.exe index d8d1723c..3cc03629 100755 Binary files a/EXE/Freelancer.exe and b/EXE/Freelancer.exe differ diff --git a/EXE/remui/base.rml b/EXE/remui/base.rml index a036c43e..7961d5dc 100644 --- a/EXE/remui/base.rml +++ b/EXE/remui/base.rml @@ -111,7 +111,7 @@ {{ base_name }} Credits {{ money }} - Drones {{ count }} + Pilots {{ count }} ×
@@ -124,7 +124,7 @@
Research{{ research_jobs.size }}
System
-
Drones{{ drones.size }}
+
Pilots{{ drones.size }}
Couriers
@@ -563,7 +563,7 @@
-

Your drones

{{ count }}
+

Your pilots

{{ count }}
{{ empty_text }}
@@ -575,26 +575,26 @@
-
+ Buy a drone
+
+ Hire a pilot
{{ coins_text }}
{{ cur.name }} - {{ cur.kind }} drone + {{ cur.kind }} pilot {{ cur.state }}
-
{{ cur_active ? 'Stop' : 'Start' }}
{{ cur_active ? 'Calls the drone back; it waits at its home base.' : 'Sends the drone out from ' + cur_home + '.' }}
-
Repair{{ cur_repair }}
Repairs the hull to 100 % while the drone is at its home base. Paid from your credits.
-
{{ scrap_armed ? 'Really scrap?' : 'Scrap' }}
Scraps the drone for a part of its price. A second click within 3 s confirms.
+
{{ cur_active ? 'Stop' : 'Start' }}
{{ cur_active ? 'Calls the pilot back; it waits at its home base.' : 'Sends the pilot out from ' + cur_home + '.' }}
+
Repair{{ cur_repair }}
Repairs the hull to 100 % while the pilot is at its home base. Paid from your credits.
+
{{ scrap_armed ? 'Really dismiss?' : 'Dismiss' }}
Dismisses the pilot for a part of its price. A second click within 3 s confirms.
Overview
Orders
Home
-
Buy
+
Hire
@@ -611,18 +611,28 @@
Lost
{{ cur_losses }}
-
Pilot level
{{ cur_level }}
+
Level
{{ cur_level }}
Experience
{{ cur_xp }}
-
Morale
{{ cur_morale }}
-
Supply
food, wage per run
After every run the pilot eats from your depot at its home base and gets its wage from your bank; luxury goods there lift its morale. Low morale: it strikes. Shot down on a job, it is dead.
+
Skill
{{ cur_skill }}
Level, +1 with high morale, -1 with low morale, more while boosted. Now: {{ cur_skill_fx }}.
+
Morale
{{ cur_morale }}
Food and water after every run lift it, better food (luxury) much more; it sinks over time while the pilot works. Too low: the pilot strikes.
+
+
+
Wage per run
{{ cur_wage }}
From your bank after every run; unpaid, the morale drops.
+
Eats per run
{{ cur_supply }}
From your depot at its home base. Missing: the morale drops.
+
Fuel per run
{{ cur_fuel }}
H-Fuel from your depot at its home base - without it the pilot does not start.
+
Skill brings
{{ cur_skill_fx }}
+
+
+ Boost: {{ cur_boost_text }} +
{{ cur_boost_on ? 'Stop the boost' : 'Hand out the boost' }}
From your depot at its home base, never at a police base. A hooked pilot without it craves it.
{{ cur_pilot }}
-
Paused - above your Drone Control limit. Raise Drone Control on the player window's Skills page or scrap a drone; it works again by itself.
+
Paused - above your Pilot Control limit. Raise Pilot Control on the player window's Skills page or dismiss a pilot; it works again by itself.
{{ cur.plan }}
-
A new home must be a base in the drone's home system. Its runs start and end there; deliveries go into your depot there. Now: {{ cur_home }}
+
A new home must be a base in the pilot's home system. Its runs start and end there; deliveries go into your depot there. Now: {{ cur_home }}
Base
@@ -633,8 +643,8 @@
-
Make home
The picked base becomes the drone's home (from the next run).
-
Station here
Makes the base you are docked at the drone's home.
+
Make home
The picked base becomes the pilot's home (from the next run).
+
Station here
Makes the base you are docked at the pilot's home.
@@ -681,7 +691,7 @@
{{ b.title }}
{{ b.price }}
{{ b.text }}
-
Buy {{ b.title }}
+
Hire {{ b.title }}
Name