From a84366fdb0bd41f21f635237e4f7b503d4cba622 Mon Sep 17 00:00:00 2001 From: Steven Cady Date: Wed, 30 Jul 2025 13:25:21 -0500 Subject: [PATCH] checkpoint changes for li06 and li07 --- .gitignore | 9 + DATA/MISSIONS/mbases.ini | 103 ++ .../ASTEROIDS/LI06_mojavedustcloud_01.ini | 54 +- DATA/SOLAR/NEBULA/li06_nebula.ini | 56 + DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini | 20 + DATA/UNIVERSE/SYSTEMS/LI01/li01.ini | 39 + DATA/UNIVERSE/SYSTEMS/LI02/li02.ini | 269 ++++ DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini | 4 +- .../SYSTEMS/Li06/Bases/LI06_03_Base.ini | 19 + .../SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini | 52 + .../SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini | 177 +++ .../Li06/Bases/Rooms/LI06_03_deck2.ini | 110 ++ .../Li06/Bases/Rooms/LI06_03_shipdealer.ini | 58 + DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini | 1388 +++++++++-------- DATA/UNIVERSE/Territory.ini | 2 +- DATA/UNIVERSE/universe.ini | 24 +- EXE/REM/Lua/Infocards.lua | 53 +- EXE/ReShade.ini | 20 +- 18 files changed, 1800 insertions(+), 657 deletions(-) create mode 100644 .gitignore create mode 100644 DATA/SOLAR/NEBULA/li06_nebula.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini create mode 100644 DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..6dd020ea --- /dev/null +++ b/.gitignore @@ -0,0 +1,9 @@ +EXE/FLAR.log +EXE/ReShade.* +EXE/REM/LOGS/client_log_* +EXE/REM/Lua/DYNAMIC/config.lua +SAVE/PerfOptions.ini +SAVE/WindowSettings.ini +SAVE/Accts/SinglePlayer/Restart.fl +SAVE/Accts/SinglePlayer/AutoSave.fl +SAVE/Accts/SinglePlayer/nostory.fl \ No newline at end of file diff --git a/DATA/MISSIONS/mbases.ini b/DATA/MISSIONS/mbases.ini index 291de428..1c4d7ea3 100644 --- a/DATA/MISSIONS/mbases.ini +++ b/DATA/MISSIONS/mbases.ini @@ -46501,3 +46501,106 @@ character_density = 3 fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = LI06_03_Base +local_faction = gd_z_grp +diff = 4 +msg_id_prefix = gcs_refer_base_LI06_03_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = gd_z_grp +weight = 23 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = LI0603_fix_bartender +body = pi_pirate8_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244639 +affiliation = gd_z_grp +voice = rvp101 +bribe = fc_j_grp, 10000, 16100 +bribe = fc_lr_grp, 10000, 16101 +bribe = fc_ou_grp, 10000, 16100 +rumor = base_0_rank, mission_end, 1, 131131 +rumor = base_0_rank, mission_end, 2, 131132 +rumor = base_0_rank, mission_end, 2, 131133 +rumor = base_0_rank, mission_end, 2, 131134 +rumor = base_0_rank, mission_end, 2, 131135 +rumor = base_0_rank, mission_end, 3, 131136 +rumor = base_0_rank, mission_end, 3, 131137 +rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442 +rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579 +rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580 +rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591 +rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604 +rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605 +rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606 +rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607 +rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342 +rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427 +rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649 + +[GF_NPC] +nickname = LI0603_fix_ship +body = pi_pirate8_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245175 +affiliation = gd_z_grp +voice = rvp106 + +[GF_NPC] +nickname = LI0603_fix_trader +body = pi_pirate8_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244640 +affiliation = gd_z_grp +voice = rvp101 + +[GF_NPC] +nickname = LI0603_fix_weaponsdealer +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244641 +affiliation = gd_z_grp +voice = rvp106 + +[MRoom] +nickname = bar +character_density = 5 +fixture = LI0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = LI0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini index 630005e0..c624cc9a 100644 --- a/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini +++ b/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini @@ -5,14 +5,57 @@ file = solar\asteroids\rock_shapes.ini cube_size = 400 fill_dist = 1800 tint_field = 255, 255, 255 -empty_cube_frequency = 1.000000 +empty_cube_frequency = 0.15 [properties] flag = rock_objects -flag = Object_density_low +flag = object_density_high +flag = populated +flag = collision [Cube] -asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = rock_asteroid60, 0.7, 0.2, -0.2, 180, 10, 20 +asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185 +asteroid = rock_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25 +asteroid = lava02_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70 + +[Exclusion Zones] +exclusion = Zone_LI06_Tradelane_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_Tradelane_03 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_Tradelane_02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_to_Li02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_pop_ambient_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_dustcloud_storm_01 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +exclusion = Zone_LI06_dustcloud_storm_02 +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +[DynamicAsteroids] +asteroid = DAsteroid_lava02 +count = 20 +placement_radius = 150 +placement_offset = 90 +max_velocity = 10 +max_angular_velocity = 2 +color_shift = 1, 0.5, 0 [Band] render_parts = 6 @@ -41,7 +84,4 @@ placement_radius = 500.000000 placement_offset = 90.000000 max_velocity = 15.000000 max_angular_velocity = 3.000000 -color_shift = 0.500000, 0.500000, 0.500000 - -[FlExplorer] -template = solar\asteroids\hi01_mahon_dust_field.ini +color_shift = 0.500000, 0.500000, 0.500000 \ No newline at end of file diff --git a/DATA/SOLAR/NEBULA/li06_nebula.ini b/DATA/SOLAR/NEBULA/li06_nebula.ini new file mode 100644 index 00000000..c0e81741 --- /dev/null +++ b/DATA/SOLAR/NEBULA/li06_nebula.ini @@ -0,0 +1,56 @@ +[TexturePanels] +file = solar\nebula\generic_shapes.ini + +[Fog] +fog_enabled = 1 +near = 600 +distance = 1300 +color = 186, 145, 101 + +[properties] +flag = nebula + +[Exterior] +shape = generic_exterior1 +shape = generic_exterior2 +shape = generic_exterior3 +shape = generic_exterior4 +shape_weights = 1, 1, 1, 1 +fill_shape = nebula_circle2 +plane_slices = 3 +bit_radius = 8000 +bit_radius_random_variation = 0.2 +min_bits = 5 +max_bits = 10 +move_bit_percent = 0.6 +equator_bias = 0.4 +color = 180, 120, 70 + +[NebulaLight] +ambient = 140, 90, 50 +sun_burnthrough_intensity = 0.4 +sun_burnthrough_scaler = 1.4 + +[Clouds] +max_distance = 400 +puff_count = 12 +puff_radius = 110 +puff_colora = 160, 100, 60 +puff_colorb = 210, 150, 100 +puff_max_alpha = 0.6 +puff_shape = generic_cloud1 +puff_shape = generic_cloud2 +puff_shape = generic_cloud3 +puff_shape = generic_cloud4 +puff_weights = 1, 1, 1, 1 +puff_drift = 1 +near_fade_distance = 100, 250 +lightning_intensity = 1 +lightning_color = 60, 50, 40 +lightning_gap = 22 +lightning_duration = 0.5 + +[BackgroundLightning] +duration = 0.4 +gap = 5 +color = 255, 225, 120 diff --git a/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini index dee69978..68cf0dbc 100644 --- a/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini +++ b/DATA/UNIVERSE/SYSTEMS/IW04/iw04.ini @@ -2216,3 +2216,23 @@ property_flags = 131072 visit = 128 sort = 99.5 +[Object] +nickname = Iw04_to_LI06_hole +ids_name = 460098 +pos = 30311, 0, -12339 +rotate = 0, 140, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_Iw04_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw04_to_LI06_hole +pos = 30312, 0, -12338 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini index 523235c9..3e78c93b 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -10858,3 +10858,42 @@ Archetype = universal_shipping_billboard ;pos = -35388, -200, 28251 ;rotate = 0, -155, 0 ;Archetype = westpoint_billboard + +[Object] +nickname = li01_li06_jumphole +pos = -33270, 0, -28039 +archetype = jumphole +ids_name = 460098 +ids_info = 466021 +goto = li06, li06_jumphole_entry + +[Zone] +nickname = zone_li01_li06_jumphole +pos = -33270, 0, -28039 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li06, li06_jumphole_entry + +[Object] +nickname = Li01_to_LI06_hole +ids_name = 460098 +pos = 536, 0, 40236 +rotate = 0, 140, 0 +archetype = jumphole_orange +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li01_to_LI06_hole +pos = 537, 0, 40237 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini index 16a74a3c..9e828835 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI02/li02.ini @@ -6593,3 +6593,272 @@ faction = co_ni_grp, 0.150000 faction = co_ss_grp, 0.150000 faction = co_vr_grp, 0.120000 +[Object] +nickname = Li02_to_LI06 +ids_name = 450001 +pos = 26705, 0, -54709 +rotate = 0, 140, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_LI06 +jump_effect = jump_effect_bretonia +ids_info = 66145 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 7 +loadout = jumpgate_br_02 +pilot = pilot_solar_easiest +goto = LI06, LI06_to_Li02, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li02_to_LI06 +pos = 26706, 0, -54708 +shape = SPHERE +size = 2000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = Li02_Trade_Lane_Ring_6 +ids_name = 260613 +pos = 25958, 0, -21608 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_5 +ids_name = 260613 +pos = 32314, 0, -25590 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_4 +next_ring = Li02_Trade_Lane_Ring_6 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_4 +ids_name = 260613 +pos = 38670, 0, -29571 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_3 +next_ring = Li02_Trade_Lane_Ring_5 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_3 +ids_name = 260613 +pos = 45026, 0, -33553 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_2 +next_ring = Li02_Trade_Lane_Ring_4 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_2 +ids_name = 260613 +pos = 51381, 0, -37535 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +prev_ring = Li02_Trade_Lane_Ring_1 +next_ring = Li02_Trade_Lane_Ring_3 +reputation = li_p_grp +behavior = NOTHING +difficulty_level = 4 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li02_Trade_Lane_Ring_1 +ids_name = 260613 +pos = 57737, 0, -41516 +rotate = 0, 122, 0 +Archetype = Trade_Lane_Ring +ids_info = 66170 +next_ring = Li02_Trade_Lane_Ring_2 +reputation = li_p_grp +tradelane_space_name = 261663 +behavior = NOTHING +difficulty_level = 3 +loadout = trade_lane_ring_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li02_Trade_Lane_Ring_01 +reputation = li_lsf_grp +pos = 25270, 0, -23215 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 261120 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = Li02_Trade_Lane_Ring_02 + +[Object] +nickname = Li02_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = 25680, 0, -33007 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_01 +next_ring = Li02_Trade_Lane_Ring_03 + +[Object] +nickname = Li02_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 26090, 0, -42800 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_02 +next_ring = Li02_Trade_Lane_Ring_04 + +[Object] +nickname = Li02_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 26500, 0, -52593 +rotate = 0, -2, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +tradelane_space_name = 458758 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = Li02_Trade_Lane_Ring_03 + +[Zone] +nickname = Zone_Li02_Tradelane_01 +pos = 25885, 0, -37904 +rotate = 0, -2, 0 +shape = BOX +size = 1598, 1598, 29903 +comment = Tradelane Pop +property_flags = 196608 +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = major_tradelane +relief_time = 35 +faction_weight = li_lsf_grp, 1 +faction_weight = li_p_grp, 1 +faction_weight = co_me_grp, 7 +faction_weight = co_hsp_grp, 7 +faction_weight = co_ni_grp, 7 +faction_weight = co_os_grp, 7 +faction_weight = co_ss_grp, 7 +faction_weight = co_alg_grp, 7 +faction_weight = li_n_grp, 1 +encounter = tradelane_trade_armored, 4, 0.100000 +faction = li_lsf_grp, 0.100000 +faction = li_p_grp, 0.100000 +encounter = tradelane_trade_freighter, 4, 0.400000 +faction = co_me_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_ni_grp, 0.400000 +faction = co_os_grp, 0.200000 +faction = co_ss_grp, 0.050000 +faction = co_alg_grp, 0.050000 +encounter = tradelane_trade_transport, 4, 0.400000 +faction = co_me_grp, 0.100000 +encounter = tradelane_armored_prisoner, 4, 0.100000 +faction = li_n_grp, 0.100000 + +[Zone] +nickname = Zone_Li02_pop_ambient_01 +pos = 26601, 0, -54646 +rotate = 0, 0, 0 +shape = SPHERE +size = 2700 +comment = Jumpgate to Nevada +property_flags = 196608 +sort = 51 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 15 +population_additive = false +faction_weight = li_n_grp, 5 +faction_weight = li_p_grp, 7 +faction_weight = li_p_grp_prisoners, 4 +faction_weight = co_alg_grp, 10 +faction_weight = co_be_grp, 10 +faction_weight = co_hsp_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = co_ni_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_vr_grp, 8 +density_restriction = 4, unlawfuls +encounter = area_defend, 2, 0.080000 +faction = li_n_grp, 0.420000 +faction = li_p_grp, 0.580000 +encounter = area_armored_prisoner, 2, 0.020000 +faction = li_p_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.110000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 2, 0.130000 +faction = co_alg_grp, 0.150000 +faction = co_be_grp, 0.150000 +faction = co_hsp_grp, 0.150000 +faction = co_nws_grp, 0.150000 +faction = co_ni_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_vr_grp, 0.120000 + +[Zone] +nickname = Zone_Li02_vignette_01_exclusion +pos = 26601, 0, -54646 +shape = SPHERE +size = 2880 +property_flags = 131072 +visit = 128 +sort = 99.500000 \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini index a29cccae..4e71ae52 100644 --- a/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini +++ b/DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini @@ -7,8 +7,8 @@ file = universe\heavens\shapes.ini [Music] space = music_li_space -danger = music_li_danger -battle = music_li_battle +danger = music_bw_danger +battle = music_iw_battle [Dust] spacedust = Dust diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini new file mode 100644 index 00000000..0f739fc9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_03_Base.ini @@ -0,0 +1,19 @@ +[BaseInfo] +nickname = LI06_03_Base +start_room = Bar + +[Room] +nickname = Bar +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\LI06\Bases\Rooms\LI06_03_shipdealer.ini diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini new file mode 100644 index 00000000..487e8b55 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_bar.ini @@ -0,0 +1,52 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_12.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_Badlands.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic_Badlands.thn +scene = ambient, scripts\bases\Ambi_Lightning.thn + +[Room_Sound] +music = music_bar_generic07 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini new file mode 100644 index 00000000..ad3117cc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck.ini @@ -0,0 +1,177 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini new file mode 100644 index 00000000..250eea9e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_deck2.ini @@ -0,0 +1,110 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini new file mode 100644 index 00000000..8e3fabc0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_03_shipdealer.ini @@ -0,0 +1,58 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 diff --git a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini index bb94dd0c..e0613ae4 100644 --- a/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini +++ b/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini @@ -1,7 +1,148 @@ [SystemInfo] +nickname = li06 space_color = 0, 0, 0 local_faction = li_n_grp +[EncounterParameters] +nickname = tradelane_armored_prisoner +filename = missions\encounters\tradelane_armored_prisoner.ini + +[EncounterParameters] +nickname = tradelane_trade_armored +filename = missions\encounters\tradelane_trade_armored.ini + +[EncounterParameters] +nickname = tradelane_trade_freighter +filename = missions\encounters\tradelane_trade_freighter.ini + +[EncounterParameters] +nickname = tradelane_trade_transport +filename = missions\encounters\tradelane_trade_transport.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_bh_scout +filename = missions\encounters\area_bh_scout.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_bh_defend +filename = missions\encounters\area_bh_defend.ini + +[EncounterParameters] +nickname = patrolp_gov_patrol +filename = missions\encounters\patrolp_gov_patrol.ini + +[EncounterParameters] +nickname = patrolp_pirate_patrol +filename = missions\encounters\patrolp_pirate_patrol.ini + +[EncounterParameters] +nickname = patrolp_bh_patrol +filename = missions\encounters\patrolp_bh_patrol.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_bh_assault +filename = missions\encounters\area_bh_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_bh_assault +filename = missions\encounters\patrolp_bh_assault.ini + +[EncounterParameters] +nickname = area_armored_prisoner +filename = missions\encounters\area_armored_prisoner.ini + +[EncounterParameters] +nickname = tradep_armored_prisoner +filename = missions\encounters\tradep_armored_prisoner.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_freighter_pirate +filename = missions\encounters\area_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_armored +filename = missions\encounters\tradep_trade_armored.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_pirate +filename = missions\encounters\tradep_trade_freighter_pirate.ini + +[EncounterParameters] +nickname = area_trade_trader +filename = missions\encounters\area_trade_trader.ini + +[EncounterParameters] +nickname = area_trade_smuggler +filename = missions\encounters\area_trade_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_trader +filename = missions\encounters\tradep_trade_trader.ini + +[EncounterParameters] +nickname = tradep_trade_smuggler +filename = missions\encounters\tradep_trade_smuggler.ini + +[EncounterParameters] +nickname = area_scavenger +filename = missions\encounters\area_scavenger.ini + +[EncounterParameters] +nickname = area_trade_freighter_smuggler +filename = missions\encounters\area_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = tradep_trade_freighter_smuggler +filename = missions\encounters\tradep_trade_freighter_smuggler.ini + +[EncounterParameters] +nickname = area_lifter +filename = missions\encounters\area_lifter.ini + +[EncounterParameters] +nickname = area_repair +filename = missions\encounters\area_repair.ini + +[EncounterParameters] +nickname = miningp_scavenger +filename = missions\encounters\miningp_scavenger.ini + [TexturePanels] file = universe\heavens\shapes.ini @@ -17,8 +158,16 @@ spacedust = Dust file = solar\asteroids\LI06_mojavedustcloud_01.ini zone = Zone_LI06_mojavedustcloud_01 +[Nebula] +file = solar\nebula\li06_nebula.ini +zone = Zone_LI06_dustcloud_storm_01 + +[Nebula] +file = solar\nebula\li06_nebula.ini +zone = Zone_LI06_dustcloud_storm_02 + [Ambient] -color = 60, 20, 10 +color = 50, 50, 50 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp @@ -27,15 +176,15 @@ nebulae = solar\starsphere\starsphere_li03.cmp [LightSource] nickname = LI06_system_light -pos = 0, 0, 0 -color = 253, 230, 180 +pos = 0.000000, 0.000000, 0.000000 +color = 255, 225, 120 range = 160000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = LI06_Sun1_death -pos = 631, 0, 0 +pos = 1072, 0, 536 shape = SPHERE size = 5000 damage = 100000 @@ -45,19 +194,19 @@ relief_time = 0 [Object] nickname = LI06_Sun1 -ids_name = 0 -pos = 631, 0, 0 -ambient_color = 255, 255, 255 +ids_name = 261010 +pos = 1072, 0, 536 +ambient_color = 255, 225, 120 archetype = sun_2000 star = med_yellow_sun atmosphere_range = 6500 -burn_color = 255, 255, 255 +burn_color = 255, 225, 120 ids_info = 66162 [Object] nickname = LI06_to_Li02 -ids_name = 458757 -pos = 75108, 0, 115502 +ids_name = 450002 +pos = 37596, 0, 49964 rotate = 0, 38, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 @@ -72,21 +221,50 @@ goto = Li02, Li02_to_LI06, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_Li02 -pos = 75109, 0, 115503 +pos = 37724, 0, 50092 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 0 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = jumpgate +relief_time = 35 +population_additive = true +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.060000 +faction = li_p_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.090000 +faction = co_hsp_grp, 0.360000 +faction = co_ss_grp, 0.360000 +faction = co_vr_grp, 0.290000 +encounter = area_trade_transport, 1, 0.150000 +faction = co_alg_grp, 0.100000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.030000 +faction = co_os_grp, 1 [Object] nickname = LI06_planet_1 -ids_name = 458754 +ids_name = 450010 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 archetype = planet_desert_800 -atmosphere_range = 3500 +atmosphere_range = 1500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini @@ -95,9 +273,9 @@ reputation = li_lsf_grp [zone] nickname = LI06_planet_1_death -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 shape = SPHERE -size = 3400 +size = 1200 damage = 5000 sort = 99.500000 density = 0 @@ -105,21 +283,21 @@ relief_time = 0 [zone] nickname = Zone_LI06_planet_1_ring -pos = 125600, 0, 8836 +pos = 46674, 0, -15021 rotate = 0, 0, 0 shape = ring -size = 5000, 200, 200 +size = 2500, 200, 200 sort = 0.000000 [Object] nickname = LI06_01_dock_ring -ids_name = 458755 +ids_name = 450011 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base -pos = 122050, 0, 8835 +pos = 45500, -200, -14559 rotate = 0, -90, 0 reputation = li_lsf_grp difficulty_level = 1 @@ -135,12 +313,12 @@ ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base -pos = 122050, 350, 8835 +pos = 45500, 0, -14559 rotate = 0, -90, 0 [Object] nickname = LI06_02 -pos = -5049, 0, 35976 +pos = -9120, 0, 22264 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy @@ -149,7 +327,7 @@ base = LI06_02_Base reputation = co_os_grp rotate = 0, 0, 0 archetype = outpost -ids_name = 458754 +ids_name = 450040 loadout = trading_outpost_li_01 difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body @@ -157,16 +335,15 @@ voice = pilot_c_ill_m02b [Zone] nickname = Zone_LI06_mojavedustcloud_01 -ids_name = 458757 -pos = -631, 0, -1262 -rotate = 0, 0, 0 +ids_name = 450050 +pos = 0.000000, 0.000000, 0.000000 shape = SPHERE -size = 159052 -property_flags = 129 +size = 100000 +property_flags = 68 ids_info = 0 -visit = 36 -spacedust = dust -spacedust_maxparticles = 50 +visit = 0 +spacedust = attractdust +spacedust_maxparticles = 60 comment = Mojave Dust Cloud sort = 20 toughness = 6 @@ -175,132 +352,176 @@ repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 +damage = 0 +interference = 0.000000 + +[zone] +nickname = LI06_planet_2_death +pos = -46362, 0, -44122 +shape = SPHERE +size = 1600 +damage = 10000 +sort = 99.500000 +density = 0 +relief_time = 0 + +[zone] +nickname = Zone_LI06_planet_2_ring +pos = -46362, 0, -44122 +rotate = 0, 0, 0 +shape = ring +size = 5000, 200, 200 +sort = 0.000000 + +[Zone] +nickname = Zone_LI06_pop_ambient_01 +pos = -9120, 0, 22264 +rotate = 0, 0, 0 +shape = SPHERE +size = 3342 +comment = Ranch Pop + Exclusion +sort = 51 +toughness = 4 +density = 30 +repop_time = 1 +max_battle_size = 25 +pop_type = li_lsf_grp, base_cluster_law +relief_time = 5 +population_additive = true +property_flags = 131072 +sort = 1 +toughness = 1 +density = 12 +repop_time = 10 +max_battle_size = 8 +pop_type = li_p_grp, base_cluster_law +relief_time = 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 1, 0.200000 +faction = li_p_grp, 1 +encounter = area_bh_defend, 1, 0.200000 +faction = gd_bh_grp, 1 +encounter = area_armored_prisoner, 1, 0.020000 +faction = li_p_grp, 1 +encounter = area_trade_freighter, 1, 0.200000 +faction = co_hsp_grp, 0.260000 +faction = co_me_grp, 0.260000 +faction = co_ss_grp, 0.260000 +faction = co_vr_grp, 0.210000 +encounter = area_trade_transport, 1, 0.200000 +faction = co_be_grp, 0.100000 +faction = co_hsp_grp, 0.100000 +faction = co_kt_grp, 0.100000 +faction = co_me_grp, 0.100000 +faction = co_nws_grp, 0.100000 +faction = co_ni_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_vr_grp, 0.080000 +encounter = area_trade_armored, 1, 0.020000 +faction = co_os_grp, 1 +encounter = area_lifter, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 +encounter = area_repair, 1, 0.030000 +faction = co_me_grp, 0.500000 +faction = co_ss_grp, 0.500000 + +[Zone] +nickname = Zone_LI06_dustcloud_storm_01 +pos = 22800, 0, 22264 +ids_name = 450051 +rotate = 0, 45, 0 +shape = BOX +size = 50000, 8000, 30000 +visit = 1 +property_flags = 32768 +property_fog_color = 70, 45, 30 +spacedust = attractdust +spacedust_maxparticles = 40 +comment = Dust Storm - Ranch to Planet Vegas +sort = 19 +toughness = 4 +density = 3 +repop_time = 20 +max_battle_size = 4 +relief_time = 30 +pop_type = Background +interference = 0.250000 + +[Zone] +nickname = Zone_LI06_dustcloud_storm_02 +pos = -30579, 0, -7242 +ids_name = 450051 +rotate = 0, -60, 0 +shape = BOX +size = 50000, 8000, 30000 +visit = 1 +property_flags = 33348 +property_fog_color = 70, 45, 30 +spacedust = attractdust +spacedust_maxparticles = 40 +comment = Dust Storm - Ranch to Planet Reno +sort = 18 +toughness = 4 +density = 3 +repop_time = 20 +max_battle_size = 4 +relief_time = 30 +pop_type = Background +interference = 0.250000 [Object] -nickname = LI06_Trade_Lane_Ring_01 -reputation = li_lsf_grp -pos = -3157, 0, 35534 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458756 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_02 +nickname = li06_jumphole_entry +pos = 38242, 0, 50388 +archetype = jumphole +ids_name = 260622 +ids_info = 466011 +goto = li01, li01_li06_jumphole + +[Zone] +nickname = zone_li06_jumphole_entry +pos = 38215, 0, 50385 +shape = sphere +size = 2000 +property_flags = 131072 +visit = 128 +sort = 99 +goto = li01, li01_li06_jumphole [Object] -nickname = LI06_Trade_Lane_Ring_02 -reputation = li_lsf_grp -pos = 4463, 0, 33941 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_01 -next_ring = LI06_Trade_Lane_Ring_03 - -[Object] -nickname = LI06_Trade_Lane_Ring_03 -reputation = li_lsf_grp -pos = 12084, 0, 32349 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_02 -next_ring = LI06_Trade_Lane_Ring_04 - -[Object] -nickname = LI06_Trade_Lane_Ring_04 -reputation = li_lsf_grp -pos = 19705, 0, 30757 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_03 -next_ring = LI06_Trade_Lane_Ring_05 - -[Object] -nickname = LI06_Trade_Lane_Ring_05 -reputation = li_lsf_grp -pos = 27326, 0, 29164 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_04 -next_ring = LI06_Trade_Lane_Ring_06 - -[Object] -nickname = LI06_Trade_Lane_Ring_06 -reputation = li_lsf_grp -pos = 34947, 0, 27572 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_05 -next_ring = LI06_Trade_Lane_Ring_07 - -[Object] -nickname = LI06_Trade_Lane_Ring_07 -reputation = li_lsf_grp -pos = 42568, 0, 25980 -rotate = 0, -78, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_06 -next_ring = LI06_Trade_Lane_Ring_08 +nickname = LI06_planet_2 +ids_name = 450020 +spin = 0.000000, 0.000000, 0.000000 +rotate = 0, 0, 0 +pos = -46362, 0, -44122 +archetype = planet_desored_1500 +atmosphere_range = 1800 +burn_color = 255, 222, 160 +ids_info = 66069 +ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini [Object] nickname = LI06_Trade_Lane_Ring_08 reputation = li_lsf_grp -pos = 50189, 0, 24387 -rotate = 0, -78, 0 +pos = -7348, 0, 24459 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450040 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_07 next_ring = LI06_Trade_Lane_Ring_09 [Object] nickname = LI06_Trade_Lane_Ring_09 reputation = li_lsf_grp -pos = 57810, 0, 22795 -rotate = 0, -78, 0 +pos = -194, 0, 28568 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -314,8 +535,8 @@ next_ring = LI06_Trade_Lane_Ring_10 [Object] nickname = LI06_Trade_Lane_Ring_10 reputation = li_lsf_grp -pos = 65431, 0, 21203 -rotate = 0, -78, 0 +pos = 6959, 0, 32677 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -329,8 +550,8 @@ next_ring = LI06_Trade_Lane_Ring_11 [Object] nickname = LI06_Trade_Lane_Ring_11 reputation = li_lsf_grp -pos = 73052, 0, 19610 -rotate = 0, -78, 0 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -344,8 +565,8 @@ next_ring = LI06_Trade_Lane_Ring_12 [Object] nickname = LI06_Trade_Lane_Ring_12 reputation = li_lsf_grp -pos = 80673, 0, 18018 -rotate = 0, -78, 0 +pos = 21267, 0, 40895 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -359,8 +580,8 @@ next_ring = LI06_Trade_Lane_Ring_13 [Object] nickname = LI06_Trade_Lane_Ring_13 reputation = li_lsf_grp -pos = 88294, 0, 16426 -rotate = 0, -78, 0 +pos = 28421, 0, 45004 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -374,9 +595,10 @@ next_ring = LI06_Trade_Lane_Ring_14 [Object] nickname = LI06_Trade_Lane_Ring_14 reputation = li_lsf_grp -pos = 95915, 0, 14833 -rotate = 0, -78, 0 +pos = 35575, 0, 49114 +rotate = 0, -119, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 261660 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -384,13 +606,75 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_13 -next_ring = LI06_Trade_Lane_Ring_15 + +[Zone] +nickname = Zone_LI06_Tradelane_01 +pos = 14113, 0, 36786 +rotate = 0, -119, 0 +shape = BOX +size = 1598, 1598, 50000 +comment = Ranch <-> Cali Jump Gate +lane_id = 1 +tradelane_down = 35 +sort = 51 +toughness = 4 +density = 6 +repop_time = 5 +max_battle_size = 15 +population_additive = true +pop_type = major_tradelane +relief_time = 10 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Object] -nickname = LI06_Trade_Lane_Ring_15 +nickname = LI06_Trade_Lane_Ring_01 reputation = li_lsf_grp -pos = 103536, 0, 13241 -rotate = 0, -78, 0 +pos = -6986, 0, 20775 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +tradelane_space_name = 450040 +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +next_ring = LI06_Trade_Lane_Ring_02 + +[Object] +nickname = LI06_Trade_Lane_Ring_02 +reputation = li_lsf_grp +pos = -650, 0, 16514 +rotate = 0, -56, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -398,15 +682,106 @@ behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_14 +prev_ring = LI06_Trade_Lane_Ring_01 +next_ring = LI06_Trade_Lane_Ring_03 + +[Object] +nickname = LI06_Trade_Lane_Ring_03 +reputation = li_lsf_grp +pos = 5684, 0, 12253 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_02 +next_ring = LI06_Trade_Lane_Ring_04 + +[Object] +nickname = LI06_Trade_Lane_Ring_04 +reputation = li_lsf_grp +pos = 12019, 0, 7992 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_03 +next_ring = LI06_Trade_Lane_Ring_05 + +[Object] +nickname = LI06_Trade_Lane_Ring_05 +reputation = li_lsf_grp +pos = 18354, 0, 3731 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_04 +next_ring = LI06_Trade_Lane_Ring_06 + +[Object] +nickname = LI06_Trade_Lane_Ring_06 +reputation = li_lsf_grp +pos = 24689, 0, -529 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_05 +next_ring = LI06_Trade_Lane_Ring_07 + +[Object] +nickname = LI06_Trade_Lane_Ring_07 +reputation = li_lsf_grp +pos = 31024, 0, -4790 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_06 +next_ring = LI06_Trade_Lane_Ring_15 + +[Object] +nickname = LI06_Trade_Lane_Ring_15 +reputation = li_lsf_grp +pos = 37359, 0, -9051 +rotate = 0, -56, 0 +archetype = Trade_Lane_Ring +ids_name = 0 +ids_info = 66170 +behavior = NOTHING +difficulty_level = 1 +loadout = trade_lane_ring_br_01 +pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_07 next_ring = LI06_Trade_Lane_Ring_16 [Object] nickname = LI06_Trade_Lane_Ring_16 reputation = li_lsf_grp -pos = 111157, 0, 11649 -rotate = 0, -78, 0 +pos = 43695, 0, -13312 +rotate = 0, -56, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450010 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -414,28 +789,27 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_15 -next_ring = LI06_Trade_Lane_Ring_17 [Object] nickname = LI06_Trade_Lane_Ring_17 reputation = li_lsf_grp -pos = 118778, 0, 10057 -rotate = 0, -78, 0 +pos = -10761, 0, 20065 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450040 ids_name = 0 ids_info = 66170 -tradelane_space_name = 458754 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_16 +next_ring = LI06_Trade_Lane_Ring_18 [Object] nickname = LI06_Trade_Lane_Ring_18 reputation = li_lsf_grp -pos = 73575, 0, 113695 -rotate = 0, 45, 0 +pos = -14492, 0, 13272 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -443,13 +817,14 @@ behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest +prev_ring = LI06_Trade_Lane_Ring_17 next_ring = LI06_Trade_Lane_Ring_19 [Object] nickname = LI06_Trade_Lane_Ring_19 reputation = li_lsf_grp -pos = 68059, 0, 108295 -rotate = 0, 45, 0 +pos = -18223, 0, 6479 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -463,8 +838,8 @@ next_ring = LI06_Trade_Lane_Ring_20 [Object] nickname = LI06_Trade_Lane_Ring_20 reputation = li_lsf_grp -pos = 62543, 0, 102895 -rotate = 0, 45, 0 +pos = -21954, 0, -314 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -478,8 +853,8 @@ next_ring = LI06_Trade_Lane_Ring_21 [Object] nickname = LI06_Trade_Lane_Ring_21 reputation = li_lsf_grp -pos = 57028, 0, 97496 -rotate = 0, 45, 0 +pos = -25685, 0, -7107 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -493,8 +868,8 @@ next_ring = LI06_Trade_Lane_Ring_22 [Object] nickname = LI06_Trade_Lane_Ring_22 reputation = li_lsf_grp -pos = 51512, 0, 92096 -rotate = 0, 45, 0 +pos = -29417, 0, -13900 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -508,8 +883,8 @@ next_ring = LI06_Trade_Lane_Ring_23 [Object] nickname = LI06_Trade_Lane_Ring_23 reputation = li_lsf_grp -pos = 45996, 0, 86696 -rotate = 0, 45, 0 +pos = -33148, 0, -20693 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -523,8 +898,8 @@ next_ring = LI06_Trade_Lane_Ring_24 [Object] nickname = LI06_Trade_Lane_Ring_24 reputation = li_lsf_grp -pos = 40481, 0, 81297 -rotate = 0, 45, 0 +pos = -36879, 0, -27486 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -538,8 +913,8 @@ next_ring = LI06_Trade_Lane_Ring_25 [Object] nickname = LI06_Trade_Lane_Ring_25 reputation = li_lsf_grp -pos = 34965, 0, 75897 -rotate = 0, 45, 0 +pos = -40610, 0, -34279 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 @@ -553,9 +928,10 @@ next_ring = LI06_Trade_Lane_Ring_26 [Object] nickname = LI06_Trade_Lane_Ring_26 reputation = li_lsf_grp -pos = 29449, 0, 70497 -rotate = 0, 45, 0 +pos = -44342, 0, -41072 +rotate = 0, 28, 0 archetype = Trade_Lane_Ring +tradelane_space_name = 450020 ids_name = 0 ids_info = 66170 behavior = NOTHING @@ -563,434 +939,55 @@ difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 -next_ring = LI06_Trade_Lane_Ring_27 [Object] -nickname = LI06_Trade_Lane_Ring_27 -reputation = li_lsf_grp -pos = 23934, 0, 65098 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_26 -next_ring = LI06_Trade_Lane_Ring_28 - -[Object] -nickname = LI06_Trade_Lane_Ring_28 -reputation = li_lsf_grp -pos = 18418, 0, 59698 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_27 -next_ring = LI06_Trade_Lane_Ring_29 - -[Object] -nickname = LI06_Trade_Lane_Ring_29 -reputation = li_lsf_grp -pos = 12902, 0, 54298 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_28 -next_ring = LI06_Trade_Lane_Ring_30 - -[Object] -nickname = LI06_Trade_Lane_Ring_30 -reputation = li_lsf_grp -pos = 7387, 0, 48899 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_29 -next_ring = LI06_Trade_Lane_Ring_31 - -[Object] -nickname = LI06_Trade_Lane_Ring_31 -reputation = li_lsf_grp -pos = 1871, 0, 43499 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_30 -next_ring = LI06_Trade_Lane_Ring_32 - -[Object] -nickname = LI06_Trade_Lane_Ring_32 -reputation = li_lsf_grp -pos = -3644, 0, 38100 -rotate = 0, 45, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458754 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_31 - -[Object] -nickname = LI06_planet_2 -ids_name = 458755 -spin = 0.000000, 0.000000, 0.000000 -rotate = 0, 0, 0 -pos = -92781, 0, -88362 -archetype = planet_desored_1500 -atmosphere_range = 6500 -burn_color = 255, 222, 160 -ids_info = 66069 -ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini +nickname = LI06_to_Li01_hole +ids_name = 260622 +pos = 48669, 0, 15476 +rotate = 0, 140, 0 +archetype = jumphole_red +msg_id_prefix = gcs_refer_system_Li01 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Li01, Li01_to_LI06_hole, gate_tunnel_bretonia [zone] -nickname = LI06_planet_2_death -pos = -92781, 0, -88362 +nickname = Zone_LI06_to_Li01_hole +pos = 48670, 0, 15477 shape = SPHERE -size = 3400 -damage = 5000 -sort = 99.500000 -density = 0 -relief_time = 0 +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 + +[Object] +nickname = LI06_to_Iw04_hole +ids_name = 260611 +pos = -36850, 0, 4259 +rotate = 0, 140, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Iw04 +jump_effect = jump_effect_hole +ids_info = 66146 +visit = 0 +goto = Iw04, Iw04_to_LI06_hole, gate_tunnel_bretonia [zone] -nickname = Zone_LI06_planet_2_ring -pos = -92781, 0, -88362 -rotate = 0, 0, 0 -shape = ring -size = 7500, 200, 200 -sort = 0.000000 - -[Object] -nickname = LI06_Trade_Lane_Ring_33 -reputation = li_lsf_grp -pos = -6867, 0, 34471 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458754 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -next_ring = LI06_Trade_Lane_Ring_34 - -[Object] -nickname = LI06_Trade_Lane_Ring_34 -reputation = li_lsf_grp -pos = -11204, 0, 28311 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_33 -next_ring = LI06_Trade_Lane_Ring_35 - -[Object] -nickname = LI06_Trade_Lane_Ring_35 -reputation = li_lsf_grp -pos = -15541, 0, 22152 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_34 -next_ring = LI06_Trade_Lane_Ring_36 - -[Object] -nickname = LI06_Trade_Lane_Ring_36 -reputation = li_lsf_grp -pos = -19878, 0, 15993 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_35 -next_ring = LI06_Trade_Lane_Ring_37 - -[Object] -nickname = LI06_Trade_Lane_Ring_37 -reputation = li_lsf_grp -pos = -24215, 0, 9834 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_36 -next_ring = LI06_Trade_Lane_Ring_38 - -[Object] -nickname = LI06_Trade_Lane_Ring_38 -reputation = li_lsf_grp -pos = -28552, 0, 3675 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_37 -next_ring = LI06_Trade_Lane_Ring_39 - -[Object] -nickname = LI06_Trade_Lane_Ring_39 -reputation = li_lsf_grp -pos = -32889, 0, -2483 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_38 -next_ring = LI06_Trade_Lane_Ring_40 - -[Object] -nickname = LI06_Trade_Lane_Ring_40 -reputation = li_lsf_grp -pos = -37227, 0, -8642 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_39 -next_ring = LI06_Trade_Lane_Ring_41 - -[Object] -nickname = LI06_Trade_Lane_Ring_41 -reputation = li_lsf_grp -pos = -41564, 0, -14801 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_40 -next_ring = LI06_Trade_Lane_Ring_42 - -[Object] -nickname = LI06_Trade_Lane_Ring_42 -reputation = li_lsf_grp -pos = -45901, 0, -20960 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_41 -next_ring = LI06_Trade_Lane_Ring_43 - -[Object] -nickname = LI06_Trade_Lane_Ring_43 -reputation = li_lsf_grp -pos = -50238, 0, -27120 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_42 -next_ring = LI06_Trade_Lane_Ring_44 - -[Object] -nickname = LI06_Trade_Lane_Ring_44 -reputation = li_lsf_grp -pos = -54575, 0, -33279 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_43 -next_ring = LI06_Trade_Lane_Ring_45 - -[Object] -nickname = LI06_Trade_Lane_Ring_45 -reputation = li_lsf_grp -pos = -58912, 0, -39438 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_44 -next_ring = LI06_Trade_Lane_Ring_46 - -[Object] -nickname = LI06_Trade_Lane_Ring_46 -reputation = li_lsf_grp -pos = -63250, 0, -45597 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_45 -next_ring = LI06_Trade_Lane_Ring_47 - -[Object] -nickname = LI06_Trade_Lane_Ring_47 -reputation = li_lsf_grp -pos = -67587, 0, -51756 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_46 -next_ring = LI06_Trade_Lane_Ring_48 - -[Object] -nickname = LI06_Trade_Lane_Ring_48 -reputation = li_lsf_grp -pos = -71924, 0, -57915 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_47 -next_ring = LI06_Trade_Lane_Ring_49 - -[Object] -nickname = LI06_Trade_Lane_Ring_49 -reputation = li_lsf_grp -pos = -76261, 0, -64074 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_48 -next_ring = LI06_Trade_Lane_Ring_50 - -[Object] -nickname = LI06_Trade_Lane_Ring_50 -reputation = li_lsf_grp -pos = -80598, 0, -70233 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_49 -next_ring = LI06_Trade_Lane_Ring_51 - -[Object] -nickname = LI06_Trade_Lane_Ring_51 -reputation = li_lsf_grp -pos = -84935, 0, -76392 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_50 -next_ring = LI06_Trade_Lane_Ring_52 - -[Object] -nickname = LI06_Trade_Lane_Ring_52 -reputation = li_lsf_grp -pos = -89273, 0, -82552 -rotate = 0, 35, 0 -archetype = Trade_Lane_Ring -ids_name = 0 -ids_info = 66170 -tradelane_space_name = 458755 -behavior = NOTHING -difficulty_level = 1 -loadout = trade_lane_ring_br_01 -pilot = pilot_solar_easiest -prev_ring = LI06_Trade_Lane_Ring_51 +nickname = Zone_LI06_to_Iw04_hole +pos = -36849, 0, 4260 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 0 [Object] nickname = LI06_to_LI07_hole -ids_name = 458756 -pos = -10729, 0, -142643 +ids_name = 524290 +pos = -2656, 0, -27093 rotate = 0, 140, 0 -archetype = jumphole_orange +archetype = jumphole_green msg_id_prefix = gcs_refer_system_LI07 jump_effect = jump_effect_hole ids_info = 66146 @@ -999,37 +996,20 @@ goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_LI07_hole -pos = -10728, 0, -142642 +pos = -2655, 0, -27092 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 -[Zone] -nickname = Zone_LI06_Tradelane_01 -pos = 34965, 0, 75897 -rotate = 0, 45, 0 -shape = BOX -size = 1598, 1598, 108561 -comment = Nevada -> Ranch Tradelane Pop -lane_id = 1 -tradelane_down = 35 -sort = 51 -toughness = 4 -density = 3 -repop_time = 25 -max_battle_size = 4 -pop_type = major_tradelane -relief_time = 35 - [Zone] nickname = Zone_LI06_Tradelane_02 -pos = -48070, 0, -24040 -rotate = 0, 35, 0 +pos = 18354, 0, 3731 +rotate = 0, -56, 0 shape = BOX -size = 1598, 1598, 143626 -comment = Ranch -> Reno Tradelane Pop +size = 1598, 1598, 61577 +comment = Tradelane Pop lane_id = 2 tradelane_down = 35 sort = 51 @@ -1037,16 +1017,47 @@ toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 +population_additive = true pop_type = major_tradelane relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] nickname = Zone_LI06_Tradelane_03 -pos = 57810, 0, 22795 -rotate = 0, -78, 0 +pos = -27551, 0, -10503 +rotate = 0, 28, 0 shape = BOX -size = 1598, 1598, 125068 -comment = Ranch -> Vegas Tradelane Pop +size = 1598, 1598, 70252 +comment = Ranch <-> Reno lane_id = 3 tradelane_down = 35 sort = 51 @@ -1054,22 +1065,145 @@ toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 +population_additive = true pop_type = major_tradelane relief_time = 35 +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 [Zone] -nickname = Zone_LI06_pop_ambient_01 -pos = -5055, 0, 35917 +nickname = Zone_LI06_pop_ambient_02 +pos = -46279, 0, -44205 rotate = 0, 0, 0 shape = SPHERE -size = 3342 -comment = Ranch Pop + Exclusion +size = 4802 +comment = Reno Pop sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 -pop_type = , single_base_law +pop_type = li_n_grp, single_base_law relief_time = 35 -population_additive = false -property_flags = 131072 \ No newline at end of file +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Zone] +nickname = Zone_LI06_pop_ambient_03 +pos = 46606, 0, -14953 +rotate = 0, 0, 0 +shape = SPHERE +size = 4693 +comment = Vegas Pop +sort = 51 +toughness = 4 +density = 3 +repop_time = 25 +max_battle_size = 4 +pop_type = Background +relief_time = 35 +population_additive = true +faction_weight = co_ic_grp, 6 +faction_weight = co_ni_grp, 6 +faction_weight = co_os_grp, 6 +faction_weight = co_rs_grp, 6 +faction_weight = co_me_grp, 6 +faction_weight = co_shi_grp, 6 +faction_weight = co_ss_grp, 6 +faction_weight = gd_z_grp, 6 +faction_weight = co_vr_grp, 6 +faction_weight = co_alg_grp, 6 +faction_weight = co_nws_grp, 6 +encounter = tradelane_trade_armored, 4, 0.330000 +faction = co_ic_grp, 0.100000 +faction = co_ni_grp, 0.250000 +faction = co_os_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = co_me_grp, 0.150000 +encounter = tradelane_trade_freighter, 4, 0.330000 +faction = co_ni_grp, 0.100000 +faction = co_os_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_shi_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = gd_z_grp, 0.100000 +encounter = tradelane_trade_transport, 4, 0.330000 +faction = gd_z_grp, 0.100000 +faction = co_vr_grp, 0.100000 +faction = co_alg_grp, 0.200000 +faction = co_me_grp, 0.200000 +faction = co_nws_grp, 0.200000 + +[Object] +nickname = LI06_03 +pos = 41149, 0, 15390 +ids_info = 65713 +behavior = NOTHING +pilot = pilot_solar_easy +dock_with = LI06_03_Base +base = LI06_03_Base +reputation = gd_z_grp +rotate = 0, 0, 0 +archetype = space_freeport01 +ids_name = 524292 +loadout = rm_space_freeport01_li_02 +difficulty_level = 1 +space_costume = benchmark_male_head, benchmark_male_body +voice = pilot_f_ill_m02a diff --git a/DATA/UNIVERSE/Territory.ini b/DATA/UNIVERSE/Territory.ini index 81e13544..89be1c4f 100644 --- a/DATA/UNIVERSE/Territory.ini +++ b/DATA/UNIVERSE/Territory.ini @@ -4,7 +4,7 @@ codepage = UTF-8 ; default is ANSI, may be OEM or MAC or number [;Houses] house_id = 1249 ; LIBERTY -systems = Li01-5 +systems = Li01-7 NavMap = 5.66, 10.7 house_id = 1250 ; BRETONIA diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini index e5bd82d3..a40cd14c 100644 --- a/DATA/UNIVERSE/universe.ini +++ b/DATA/UNIVERSE/universe.ini @@ -1730,6 +1730,20 @@ BGCS_base_run_by = W02bF35 ; file = UNIVERSE\SYSTEMS\ST04\Bases\St04_04_Base.ini ; BGCS_base_run_by = W02bF35 +[Base] +nickname = LI06_01_Base +system = LI06 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_01_Base.ini +strid_name = 458754 +BGCS_base_run_by = W02bF33 + +[Base] +nickname = LI06_02_Base +system = LI06 +strid_name = 458756 +file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini +BGCS_base_run_by = W02bF39 + [system] nickname = Li01 file = Systems\Li01\Li01.ini @@ -2267,10 +2281,10 @@ msg_id_prefix = gcs_refer_system_ST04 nickname = LI06 file = systems\LI06\LI06.ini pos = 6, 8 -visit = 0 -strid_name = 458754 +visit = 1 +strid_name = 450000 ids_info = 66106 -NavMapScale = 0.850000 +NavMapScale = 2 msg_id_prefix = gcs_refer_system_LI06 [system] @@ -2278,7 +2292,7 @@ nickname = LI07 file = systems\LI07\LI07.ini pos = 4, 7 visit = 0 -strid_name = 458755 +strid_name = 460100 ids_info = 66106 -NavMapScale = 1.133333 +NavMapScale = 2 msg_id_prefix = gcs_refer_system_LI07 \ No newline at end of file diff --git a/EXE/REM/Lua/Infocards.lua b/EXE/REM/Lua/Infocards.lua index 234476be..a8cf1923 100644 --- a/EXE/REM/Lua/Infocards.lua +++ b/EXE/REM/Lua/Infocards.lua @@ -20,6 +20,26 @@ rem.AddInfoCard(9006, "START") -- Sensor Probe Info rem.AddInfoCard(264756, [[Sensor ProbeThe sensor probe is a small, versatile device designed to scan the immediate surroundings for anomalies. Its compact size allows for easy deployment in various environments, making it ideal for scientific research, security applications, and environmental monitoring. The probe is equipped with advanced sensors capable of detecting a wide range of physical, chemical, and biological parameters, providing real-time data and analysis. Its robust design ensures reliable performance in challenging conditions, while its intuitive interface allows for straightforward operation and data interpretation.]]) +-- System Infocards +rem.AddInfoCard(450000, "Nevada") +rem.AddInfoCard(450001, "California -> Nevada") +rem.AddInfoCard(450002, "Nevada -> California") +rem.AddInfoCard(450010, "Planet Las Vegas") +rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring") +rem.AddInfoCard(450020, "Planet Reno") +rem.AddInfoCard(450021, "Planet Reno Docking Ring") +rem.AddInfoCard(450030, "Carson Station") +rem.AddInfoCard(450035, "Hoover Station") +rem.AddInfoCard(450040, "The Ranch") +rem.AddInfoCard(450045, "Primm Station") +rem.AddInfoCard(450050, "Mojave Dust Cloud") +rem.AddInfoCard(450051, "Death Valley Dust Storm") +rem.AddInfoCard(460000, "Nevada Jump Hole") +rem.AddInfoCard(460098, "Nevada Jump Hole") +rem.AddInfoCard(460099, "Cascadia Jump Hole") +rem.AddInfoCard(460100, "Cascadia") + + -- Mission Infocards -- Story Introducing @@ -75,9 +95,9 @@ rem.AddInfoCard(459009, [[President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken..Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow.Objectives:.- Destroy Liberty's Black Op Strike Force]]) +rem.AddInfoCard(459011, [[President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken..Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field..Objectives:.- Destroy Liberty's Black Op Strike Force]]) rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force") -rem.AddInfoCard(459013, "Fly to Sector C3") +rem.AddInfoCard(459013, "Fly to Sector C5") -- Story Arc - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base) @@ -88,21 +108,28 @@ rem.AddInfoCard(459023, "Fly to Sector B2") -- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base) -rem.AddInfoCard(459100, "Story Arc - Shattered Empire") -rem.AddInfoCard(459101, [[The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated..There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state..Objectives:.- Meet a Kusari Priest at Planet New Tokyo]]) -rem.AddInfoCard(459102, "Meet the Kusari Priest") -rem.AddInfoCard(459103, "Fly to Planet New Tokyo") -rem.AddInfoCard(459104, [[My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing..There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. We need an evidence she is the real descendant of Shogun Hideyoshi so we can influence Kusari's further history. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.Since we have a good relationship with Golden Chrysanthemums, we will visit Ainu Depot in the Hokkaido system and request a copy of her genealogical certificate.Objectives:.- Procure the genealogical certificate]]) -rem.AddInfoCard(459105, "Procure the genealogical certificate") -rem.AddInfoCard(459106, "Fly to Ainu Depot") -rem.AddInfoCard(459107, [[Fortunately, I was able to convince the Golden Chrysanthemums to hand over the data I was looking for. They were somewhat skeptical about revealing such a sensitive information, but they sympathize with the Rebus network..I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives..Objectives:Now, that I have everything what I need, I have to bring back the copy to Kyoto Base.- Procure the genealogical certificate]]) -rem.AddInfoCard(459108, "Bring the informations to the Rebus") -rem.AddInfoCard(459109, "Fly to Kyoto Base") +rem.AddInfoCard(471100, "Story Arc - Shattered Empire") +rem.AddInfoCard(471101, [[The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated..There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state..Objectives:.- Meet a Kusari Priest at Planet New Tokyo]]) +rem.AddInfoCard(471102, "Meet the Kusari Priest") +rem.AddInfoCard(471103, "Fly to Planet New Tokyo") +rem.AddInfoCard(471104, [[My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing..There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. We need an evidence she is the real descendant of Shogun Hideyoshi so we can influence Kusari's further history. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.Since we have a good relationship with Golden Chrysanthemums, we will visit Ainu Depot in the Hokkaido system and request a copy of her genealogical certificate.Objectives:.- Procure the genealogical certificate]]) +rem.AddInfoCard(471105, "Procure the genealogical certificate") +rem.AddInfoCard(471106, "Fly to Ainu Depot") +rem.AddInfoCard(471107, [[Fortunately, I was able to convince the Golden Chrysanthemums to hand over the data I was looking for. They were somewhat skeptical about revealing such a sensitive information, but they sympathize with the Rebus network..I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives..Objectives:Now, that I have everything what I need, I have to bring back the copy to Kyoto Base.- Procure the genealogical certificate]]) +rem.AddInfoCard(471108, "Bring the informations to the Rebus") +rem.AddInfoCard(471109, "Fly to Kyoto Base") -- Mission Text Introducing rem.AddInfoCard(459110, [[I received a cryptic message from an unknown contact for a rendezvous on Kyoto Base in the Chugoku System. The message contains also the specific location data for the meeting..There could be a trap, but at least I should risk a look.]]) -rem.AddInfoCard(465000, "Mission Result: Success") +rem.AddInfoCard(480000, "Mission Result: Success") + +-- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base) +rem.AddInfoCard(475001, "Tutorial - Manhattan (Liberty)") +rem.AddInfoCard(475002, [[Welcome to the Remnant Freelancer Server, Freelancer!This training module introduces how to customize your HUD and your keyboard controls for your further way in Sirius. King will guide you to the necessary additonal menus and will explain you how to control your ship unless you are a complete newcomer.Once you are ready, close this Menu and launch your ship. Good luck and see you in space!]]) +rem.AddInfoCard(475003, "Launch into Space") +rem.AddInfoCard(475004, "Follow King's instructions") + -- Infocards Bases diff --git a/EXE/ReShade.ini b/EXE/ReShade.ini index 1c8d8299..2df10b75 100644 --- a/EXE/ReShade.ini +++ b/EXE/ReShade.ini @@ -1,4 +1,4 @@ -[APP] +[APP] Force10BitFormat=0 ForceFullscreen=0 ForceResolution=0,0 @@ -7,6 +7,7 @@ ForceWindowed=0 [GENERAL] EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders +IntermediateCachePath=C:\Users\Steve\AppData\Local\Temp\ReShade NoDebugInfo=0 NoEffectCache=0 NoReloadOnInit=0 @@ -14,14 +15,19 @@ NoReloadOnInitForNonVR=0 PerformanceMode=0 PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 PresetPath=.\ReShadePreset.ini +PresetShortcutKeys= +PresetShortcutPaths= PresetTransitionDuration=1000 SkipLoadingDisabledEffects=0 +StartupPresetPath= TextureSearchPaths=.\reshade-shaders\Textures,.\reshade-shaders\Textures [INPUT] ForceShortcutModifiers=1 InputProcessing=2 KeyEffects=0,0,0,0 +KeyFPS=0,0,0,0 +KeyFrametime=0,0,0,0 KeyNextPreset=0,0,0,0 KeyOverlay=36,0,0,0 KeyPerformanceMode=0,0,0,0 @@ -32,31 +38,39 @@ KeyScreenshot=44,0,0,0 [OVERLAY] AutoSavePreset=1 ClockFormat=0 +Docking=[Docking][Data] FPSPosition=1 +Language= NoFontScaling=0 SaveWindowState=0 ShowClock=0 ShowForceLoadEffectsButton=1 ShowFPS=0 ShowFrameTime=0 +ShowPresetName=0 +ShowPresetTransitionMessage=1 ShowScreenshotMessage=1 TutorialProgress=2 VariableListHeight=300.000000 VariableListUseTabs=0 +Window=[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0 [SCREENSHOT] ClearAlpha=1 FileFormat=1 FileNaming=%AppName% %Date% %Time% +HDRBitDepth=11 JPEGQuality=100 PostSaveCommand= PostSaveCommandArguments="%TargetPath%" +PostSaveCommandHideWindow=0 PostSaveCommandNoWindow=0 PostSaveCommandWorkingDirectory=.\ SaveBeforeShot=0 SaveOverlayShot=0 SavePath=.\ SavePresetFile=0 +SoundPath= [STYLE] Alpha=1.000000 @@ -70,10 +84,12 @@ FontSize=13 FPSScale=1.000000 FrameRounding=0.000000 GrabRounding=0.000000 +HdrOverlayBrightness=203.000000 +HdrOverlayOverwriteColorSpaceTo=0 +LatinFont= PopupRounding=0.000000 ScrollbarRounding=0.000000 StyleIndex=2 TabRounding=4.000000 WindowRounding=0.000000 -