Change Blueprint Entries
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@@ -677,12 +677,12 @@ volume = 1
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hit_pts = 250
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; Weapon Primary Blueprint
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; Nomad Blaster Blueprint
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[Commodity]
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nickname = commodity_weapon_primary_blueprint
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nickname = commodity_nomad_blaster_blueprint
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ids_name = 222007
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ids_info = 221897
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ids_info = 222200
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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@@ -690,12 +690,12 @@ decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Weapon Secondary Blueprint
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; Nomad Blaster Schematic
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[Commodity]
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nickname = commodity_weapon_secondary_blueprint
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nickname = commodity_nomad_blaster_schematic
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ids_name = 222008
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ids_info = 221898
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ids_info = 222201
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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@@ -704,6 +704,59 @@ volume = 1
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hit_pts = 250
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; Nomad Cannon Blueprint
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[Commodity]
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nickname = commodity_nomad_cannon_blueprint
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ids_name = 222009
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ids_info = 222202
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Nomad Cannon Schematic
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[Commodity]
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nickname = commodity_nomad_cannon_schematic
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ids_name = 222010
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ids_info = 222203
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Nomad Prototyp Blueprint
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[Commodity]
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nickname = commodity_nomad_prototyp_blueprint
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ids_name = 222011
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ids_info = 222204
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Nomad Prototyp Schematic
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[Commodity]
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nickname = commodity_nomad_prototyp_schematic
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ids_name = 222012
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ids_info = 222205
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Vip
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