diff --git a/DATA/UNIVERSE/custom_bases/REMLINER_Base.ini b/DATA/UNIVERSE/custom_bases/REMLINER_Base.ini index e7224bbb..a5ddbb96 100644 --- a/DATA/UNIVERSE/custom_bases/REMLINER_Base.ini +++ b/DATA/UNIVERSE/custom_bases/REMLINER_Base.ini @@ -6,6 +6,10 @@ start_room = Deck nickname = Deck file = Universe\custom_bases\rooms\REM_Deck.ini +[Room] +nickname = Trader +file = Universe\custom_bases\rooms\REM_trader.ini + [Room] nickname = Equipment file = Universe\custom_bases\rooms\REM_equipment.ini diff --git a/DATA/UNIVERSE/custom_bases/rooms/REM_Deck.ini b/DATA/UNIVERSE/custom_bases/rooms/REM_Deck.ini index 32ccffb5..7a743070 100644 --- a/DATA/UNIVERSE/custom_bases/rooms/REM_Deck.ini +++ b/DATA/UNIVERSE/custom_bases/rooms/REM_Deck.ini @@ -21,6 +21,11 @@ name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = VirtualRoom diff --git a/DATA/UNIVERSE/custom_bases/rooms/REM_equipment.ini b/DATA/UNIVERSE/custom_bases/rooms/REM_equipment.ini index 31aa81f1..fe99b7fa 100644 --- a/DATA/UNIVERSE/custom_bases/rooms/REM_equipment.ini +++ b/DATA/UNIVERSE/custom_bases/rooms/REM_equipment.ini @@ -1,9 +1,10 @@ [Room_Info] -set_script = scripts\bases\Li_01_equipment_hardpoint_01.thn -scene = all, ambient, Scripts\Bases\Li_01_equipment_ambi_int_01.thn -goodscart_script = scripts\bases\Li_01_equipment_carts_01.thn +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop [Spiels] +CommodityDealer = manhattan_commodity_spiel EquipmentDealer = manhattan_equipment_spiel [Room_Sound] @@ -28,10 +29,10 @@ room_switch = Deck ;behavior = ExitDoor ;room_switch = Bar -;[Hotspot] -;name = IDS_HOTSPOT_COMMODITYTRADER_ROOM -;behavior = ExitDoor -;room_switch = Trader +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM diff --git a/DATA/UNIVERSE/custom_bases/rooms/REM_shipdealer.ini b/DATA/UNIVERSE/custom_bases/rooms/REM_shipdealer.ini index 9bfe5261..ad3112f6 100644 --- a/DATA/UNIVERSE/custom_bases/rooms/REM_shipdealer.ini +++ b/DATA/UNIVERSE/custom_bases/rooms/REM_shipdealer.ini @@ -30,10 +30,10 @@ room_switch = Deck ;behavior = ExitDoor ;room_switch = Bar -;[Hotspot] -;name = IDS_HOTSPOT_COMMODITYTRADER_ROOM -;behavior = ExitDoor -;room_switch = Trader +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM diff --git a/DATA/UNIVERSE/custom_bases/rooms/REM_trader.ini b/DATA/UNIVERSE/custom_bases/rooms/REM_trader.ini new file mode 100644 index 00000000..981b93d1 --- /dev/null +++ b/DATA/UNIVERSE/custom_bases/rooms/REM_trader.ini @@ -0,0 +1,58 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[CharacterPlacement] +name = Zg/PC/Player/02/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Deck + +;[Hotspot] +;name = IDS_HOTSPOT_BAR +;behavior = ExitDoor +;room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +