diff --git a/DATA/MISSIONS/lootprops.ini b/DATA/MISSIONS/lootprops.ini index 5926c8b7..4083bcfc 100644 --- a/DATA/MISSIONS/lootprops.ini +++ b/DATA/MISSIONS/lootprops.ini @@ -1,3 +1,5 @@ +; [PhantomLoot] items will drop for all ships without any active randomMission + [mLootProps] nickname = default_commodity drop_properties = 0, 100000, 10000, 1, 2, 1 @@ -2491,14 +2493,26 @@ percent_chance = 10.82 num_to_drop = 39, 50 [PhantomLoot] -nickname = commodity_moonshard_schematic -toughness_range = 16, 19 +nickname = commodity_nemesis_schematic +toughness_range = 11, 19 percent_chance = 10.82 num_to_drop = 1, 1 [PhantomLoot] -nickname = commodity_venator_schematic -toughness_range = 16, 19 +nickname = commodity_poison_claw_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + +[PhantomLoot] +nickname = commodity_chimera_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + +[PhantomLoot] +nickname = commodity_avalon_schematic +toughness_range = 11, 19 percent_chance = 10.82 num_to_drop = 1, 1 @@ -2508,12 +2522,24 @@ toughness_range = 11, 19 percent_chance = 10.82 num_to_drop = 1, 1 +[PhantomLoot] +nickname = commodity_venator_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + [PhantomLoot] nickname = commodity_nyx_schematic toughness_range = 11, 19 percent_chance = 10.82 num_to_drop = 1, 1 +[PhantomLoot] +nickname = commodity_moonshard_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + [PhantomLoot] nickname = commodity_frostbite_schematic toughness_range = 11, 19 @@ -2526,6 +2552,24 @@ toughness_range = 11, 19 percent_chance = 10.82 num_to_drop = 1, 1 +[PhantomLoot] +nickname = commodity_spectre_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + +[PhantomLoot] +nickname = commodity_nightfall_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + +[PhantomLoot] +nickname = commodity_phantom_schematic +toughness_range = 11, 19 +percent_chance = 10.82 +num_to_drop = 1, 1 + ; Nomad Torpedo diff --git a/DATA/RANDOMMISSIONS/rmlootinfo.ini b/DATA/RANDOMMISSIONS/rmlootinfo.ini index ef609aa9..3d83a017 100644 --- a/DATA/RANDOMMISSIONS/rmlootinfo.ini +++ b/DATA/RANDOMMISSIONS/rmlootinfo.ini @@ -281,48 +281,6 @@ faction = co_kt_grp, br_m_grp, co_rs_grp, co_ni_grp, co_alg_grp, co_os_grp, co_n difficulty_range = 0, 21 weight = 1 -[RMBonusLoot] -archetype = commodity_moonshard_schematic -num_to_drop = 1 -faction = gd_bh_grp -difficulty_range = 11, 31 -weight = 1 - -[RMBonusLoot] -archetype = commodity_venator_schematic -num_to_drop = 1 -faction = fc_ou_grp -difficulty_range = 11, 31 -weight = 1 - -[RMBonusLoot] -archetype = commodity_hydra_schematic -num_to_drop = 1 -faction = rh_p_grp -difficulty_range = 11, 31 -weight = 1 - -[RMBonusLoot] -archetype = commodity_nyx_schematic -num_to_drop = 1 -faction = gd_bh_grp -difficulty_range = 11, 31 -weight = 1 - -[RMBonusLoot] -archetype = commodity_frostbite_schematic -num_to_drop = 1 -faction = gd_bh_grp -difficulty_range = 11, 31 -weight = 1 - -[RMBonusLoot] -archetype = commodity_dawnbreaker_schematic -num_to_drop = 1 -faction = gd_bh_grp -difficulty_range = 11, 31 -weight = 1 - [RMBonusLoot] archetype = br_gun01_mark01 num_to_drop = 1