Add Event Schematics
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+110
-8
@@ -2522,66 +2522,120 @@ toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; POISON CLAW Schematic
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[PhantomLoot]
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nickname = commodity_poison_claw_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; CHIMERA Schematic
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[PhantomLoot]
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nickname = commodity_chimera_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; AVALON Schematic
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[PhantomLoot]
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nickname = commodity_avalon_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; HYDRA Schematic
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[PhantomLoot]
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nickname = commodity_hydra_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; VENATOR Schematic
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[PhantomLoot]
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nickname = commodity_venator_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; NYX Schematic
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[PhantomLoot]
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nickname = commodity_nyx_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; Moonshard Schematic
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[PhantomLoot]
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nickname = commodity_moonshard_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; FROSTBITE Schematic
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[PhantomLoot]
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nickname = commodity_frostbite_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; ICESPLINTER Schematic
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[PhantomLoot]
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nickname = commodity_icesplinter_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; WINTERFRESH Schematic
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[PhantomLoot]
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nickname = commodity_winterfresh_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; NIGHTFROST Schematic
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[PhantomLoot]
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nickname = commodity_nightfrost_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; FIREFREEZE Schematic
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[PhantomLoot]
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nickname = commodity_firefreeze_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; DAWNBREAKER Schematic
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[PhantomLoot]
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nickname = commodity_dawnbreaker_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; SPECTRE Schematic
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[PhantomLoot]
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nickname = commodity_spectre_schematic
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toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; Nightfall Schematic
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[PhantomLoot]
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nickname = commodity_nightfall_schematic
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toughness_range = 11, 19
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@@ -2594,14 +2648,6 @@ toughness_range = 11, 19
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percent_chance = 0.32
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num_to_drop = 1, 1
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; Tizona del Cid Schematic
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[PhantomLoot]
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nickname = commodity_tizona_schematic
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toughness_range = 11, 19
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percent_chance = 0.52
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num_to_drop = 1, 1
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; VECTOR Schematic
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[PhantomLoot]
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@@ -2618,6 +2664,14 @@ toughness_range = 11, 19
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percent_chance = 0.52
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num_to_drop = 1, 1
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; Tizona del Cid Schematic
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[PhantomLoot]
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nickname = commodity_tizona_schematic
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toughness_range = 11, 19
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percent_chance = 0.52
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num_to_drop = 1, 1
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; Nomad Torpedo
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[mLootProps]
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@@ -2882,6 +2936,54 @@ drop_properties = 100, 500, 600, 0, 2, 1
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nickname = commodity_frostbite_schematic
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drop_properties = 100, 500, 600, 0, 2, 1
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; ICESPLINTER Blueprint
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[mLootProps]
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nickname = commodity_icesplinter_blueprint
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drop_properties = 100, 500, 600, 0, 2, 1
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; ICESPLINTER Schematic
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[mLootProps]
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nickname = commodity_icesplinter_schematic
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drop_properties = 100, 500, 600, 0, 2, 1
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; WINTERFRESH Blueprint
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[mLootProps]
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nickname = commodity_winterfresh_blueprint
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drop_properties = 100, 500, 600, 0, 2, 1
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; WINTERFRESH Schematic
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[mLootProps]
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nickname = commodity_winterfresh_schematic
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drop_properties = 100, 500, 600, 0, 2, 1
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; NIGHTFROST Blueprint
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[mLootProps]
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nickname = commodity_nightfrost_blueprint
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drop_properties = 100, 500, 600, 0, 2, 1
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; NIGHTFROST Schematic
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[mLootProps]
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nickname = commodity_nightfrost_schematic
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drop_properties = 100, 500, 600, 0, 2, 1
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; FIREFREEZE Blueprint
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[mLootProps]
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nickname = commodity_firefreeze_blueprint
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drop_properties = 100, 500, 600, 0, 2, 1
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; FIREFREEZE Schematic
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[mLootProps]
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nickname = commodity_firefreeze_schematic
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drop_properties = 100, 500, 600, 0, 2, 1
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; HYDRA Blueprint
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[mLootProps]
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