Add Blood Dragon
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@@ -2085,3 +2085,39 @@ addon = cargopod_drab, HpCargo01
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addon = cargopod_drab, HpCargo02
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addon = cargopod_drab, HpCargo03
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addon = cargopod_drab, HpCargo04
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; Blood Dragon
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[Good]
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nickname = kubd_hull
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category = shiphull
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ship = ku_blooddragon
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price = 348320
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ids_name = 12006
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item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db
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[Good]
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nickname = kubd_package
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category = ship
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hull = kubd_hull
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addon = ge_ke_engine_01, internal, 1
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addon = rh_elite_power01, internal, 1
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addon = ge_s_scanner_01, internal, 1
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addon = ge_s_tractor_01, internal, 1
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addon = shield01_mark06_hf, HpShield01, 1
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addon = LargeWhiteSpecial, HpHeadlight, 1
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addon = SlowSmallGreen, HpRunningLight01, 1
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addon = SlowSmallGreen, HpRunningLight02, 1
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addon = SlowSmallGreen, HpRunningLight03, 1
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addon = SlowSmallGreen, HpRunningLight04, 1
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addon = SlowSmallGreen, HpRunningLight05, 1
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addon = SlowSmallGreen, HpRunningLight06, 1
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addon = SlowSmallGreen, HpRunningLight07, 1
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addon = SlowSmallGreen, HpRunningLight08, 1
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addon = SlowSmallGreen, HpRunningLight09, 1
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addon = SlowSmallGreen, HpRunningLight10, 1
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addon = contrail01, HpContrail01, 1
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addon = contrail01, HpContrail02, 1
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addon = DockingLightRedSmall, HpDockLight01, 1
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addon = DockingLightRedSmall, HpDockLight02, 1
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@@ -134,6 +134,7 @@ marketgood = ke_package, 13, -1, 1, 1, 0, 1, 1
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[BaseGood]
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base = Ku06_01_base
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marketgood = gf4_package, 13, -1, 1, 1, 0, 1, 1
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; marketgood = kubd_package, 13, -1, 1,10, 0, 1, 1
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[BaseGood]
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base = Li01_01_base
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@@ -8227,3 +8227,79 @@ num_exhaust_nozzles = 1
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nanobot_limit = 42
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shield_battery_limit = 42
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; Blood Dragon
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[Ship]
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ids_name = 0 ;GENERATESTRRES("Blood Dragon")
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ids_info = 0 ;GENERATEXMLRES(ku_dragon_info)
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ids_info1 = 0 ;GENERATEXMLRES(ku_dragon_info2)
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ids_info2 = 66608
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ids_info3 = 0 ;GENERATEXMLRES(ku_dragon_stats)
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ship_class = 1
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nickname = ku_blooddragon
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msg_id_prefix = gcs_refer_shiparch_hfighter
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mission_property = can_use_berths
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LODranges = 0, 40, 80, 180, 1000
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type = FIGHTER
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DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp
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material_library = ships\kusari\ku_blood_dragon.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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cockpit = cockpits\kusari\k_elite.ini
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pilot_mesh = generic_pilot
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mass = 150.000000
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linear_drag = 1.000000
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hold_size = 55
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fuse = intermed_damage_smallship01, 0.000000, 900
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fuse = intermed_damage_smallship02, 0.000000, 450
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fuse = intermed_damage_smallship03, 0.000000, 300
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max_bank_angle = 30
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camera_offset = 7, 24
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camera_angular_acceleration = 0.060000
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camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 10
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1.000000
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hit_pts = 5600
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explosion_arch = explosion_ku_elite
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
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steering_torque = 44000.000000, 44000.000000, 46000.000000
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angular_drag = 32000.000000, 32000.000000, 44000.000000
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rotation_inertia = 7400.000000, 7400.000000, 1200.000000
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nudge_force = 30000.000000
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strafe_force = 20000
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strafe_power_usage = 2
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bay_door_anim = Sc_open baydoor
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bay_doors_open_snd = cargo_doors_open
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bay_doors_close_snd = cargo_doors_close
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HP_bay_surface = HpBayDoor01
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HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 2
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shield_link = k_elite_shield01, HpMount, HpShield01
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hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
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hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
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hp_type = hp_elite_shield_special_8, HpShield01
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hp_type = hp_elite_shield_special_7, HpShield01
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hp_type = hp_elite_shield_special_6, HpShield01
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hp_type = hp_elite_shield_special_5, HpShield01
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hp_type = hp_elite_shield_special_4, HpShield01
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hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_elite_shield_special_1, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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nanobot_limit = 42
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shield_battery_limit = 42
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