diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index a2ff949f..05a0a742 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -33032,7 +33032,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_1_impact const_effect = template_1_proj @@ -33057,7 +33057,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33173,7 +33173,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_red_impact const_effect = template_3_red_proj @@ -33198,7 +33198,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33314,7 +33314,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_yellow_impact const_effect = template_3_yellow_proj @@ -33339,7 +33339,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33455,7 +33455,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_orange_impact const_effect = template_3_orange_proj @@ -33480,7 +33480,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33596,7 +33596,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_green_impact const_effect = template_3_green_proj @@ -33621,7 +33621,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33737,7 +33737,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_cyan_impact const_effect = template_3_cyan_proj @@ -33762,7 +33762,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -33878,7 +33878,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosa_impact const_effect = template_3_rosa_proj @@ -33903,7 +33903,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34019,7 +34019,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosagold_impact const_effect = template_3_rosagold_proj @@ -34044,7 +34044,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34160,7 +34160,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_blue_impact const_effect = template_3_blue_proj @@ -34185,7 +34185,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -34301,7 +34301,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 328 -energy_damage = 25 +energy_damage = 50 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_bluegold_impact const_effect = template_3_bluegold_proj @@ -34326,7 +34326,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 61.12 +power_usage = 64.82 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire