Add Voice Entries

This commit is contained in:
D4rkl1ght3r
2026-06-28 00:50:59 +02:00
parent fb093e671e
commit bc4f149df2
3 changed files with 51 additions and 6 deletions
Binary file not shown.
+16
View File
@@ -8,6 +8,22 @@ script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
msg = DX_M14_0000_HARRISON msg = DX_M14_0000_HARRISON
attenuation = -6 attenuation = -6
[Sound]
msg = DX_M14_0001_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0002_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0003_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0004_HARRISON
attenuation = -6
[Sound] [Sound]
msg = DX_M14_0005_HARRISON msg = DX_M14_0005_HARRISON
attenuation = -6 attenuation = -6
+35 -6
View File
@@ -2601,9 +2601,10 @@ nickname = rem_space_harrison01
;system = Li01 ;system = Li01
Cnd_PopUpDialog = CLOSE Cnd_PopUpDialog = CLOSE
Act_AdjAcct = 2000000 Act_AdjAcct = 2000000
Cnd_SpaceEnter = Li01 ;Cnd_SpaceEnter = Li01
Cnd_LocEnter = deck, li01_09_base
;Act_SendComm = king, Player, DX_M13_0840_KING ;Act_SendComm = king, Player, DX_M13_0840_KING
Cnd_Timer = 12 Cnd_Timer = 15
;Act_EtherComm = juni_voice_m01a, 216116, Player, dx_m01_1580_juni, -1, pl_female4_head, li_hatcher_body ;Act_EtherComm = juni_voice_m01a, 216116, Player, dx_m01_1580_juni, -1, pl_female4_head, li_hatcher_body
;Act_EtherComm = juni, 216200, Player, dx_m02_0000_Juni, -1, pl_female4_head, li_hatcher_body ;Act_EtherComm = juni, 216200, Player, dx_m02_0000_Juni, -1, pl_female4_head, li_hatcher_body
;Act_EtherComm = juni, 216200, Player, dx_m04_0000_JUNI, -1, pl_female4_head, li_hatcher_body ;Act_EtherComm = juni, 216200, Player, dx_m04_0000_JUNI, -1, pl_female4_head, li_hatcher_body
@@ -2635,12 +2636,35 @@ nickname = rem_cityscape01
;Cnd_RTCDone = missions\REM_ARCs\m014a_s003x_li01_01_nrml.ini ;Cnd_RTCDone = missions\REM_ARCs\m014a_s003x_li01_01_nrml.ini
Act_Popupdialog = 600030, 600031, CLOSE Act_Popupdialog = 600030, 600031, CLOSE
Act_ActTrig = rem_space_harrison02 Act_ActTrig = rem_space_harrison02
Act_ActTrig = bsx_newnnobj
[Trigger] [Trigger]
nickname = rem_space_harrison02 nickname = rem_space_harrison02
Cnd_PopUpDialog = CLOSE
Cnd_Timer = 2
Act_ActTrig = rem_space_harrison03
[NNObjective]
nickname = mlog_meetking
state = HIDDEN
type = navmarker, Li01, 21880, 21800, -33267, 0, -28810
[Trigger]
nickname = bsx_newnnobj
Cnd_BaseExit = Li01_01_Base
Act_SetNNObj = mlog_meetking
[Trigger]
nickname = rem_space_harrison03
system = Li01 system = Li01
Cnd_SpaceEnter = Li01 ;Cnd_SpaceEnter = Li01
Cnd_BaseExit = li01_01_base
Cnd_Timer = 10
Act_AdjAcct = 2000000 Act_AdjAcct = 2000000
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0001_HARRISON, -1, rh_captain_head, li_rockford_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0002_HARRISON, -1, rh_captain_head, li_rockford_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0003_HARRISON, -1, rh_captain_head, li_rockford_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0004_HARRISON, -1, rh_captain_head, li_rockford_body
Act_ActTrig = rem_rochester_harrison01 Act_ActTrig = rem_rochester_harrison01
[Trigger] [Trigger]
@@ -2655,12 +2679,13 @@ Act_ActTrig = rem_deck03
nickname = rem_deck03 nickname = rem_deck03
Cnd_RTCDone = missions\REM_ARCs\m014a_s004x_li01_01_nrml.ini Cnd_RTCDone = missions\REM_ARCs\m014a_s004x_li01_01_nrml.ini
Act_Popupdialog = 600030, 600036, CLOSE Act_Popupdialog = 600030, 600036, CLOSE
Act_ActTrig = rem_space_harrison03 Act_ActTrig = rem_space_harrison04
[Trigger] [Trigger]
nickname = rem_space_harrison03 nickname = rem_space_harrison04
system = Li01 system = Li01
Cnd_SpaceEnter = Li01 ;Cnd_SpaceEnter = Li01
Cnd_BaseExit = li13_01_base
Cnd_Timer = 15 Cnd_Timer = 15
Act_AdjAcct = 2000000 Act_AdjAcct = 2000000
Act_EtherComm = rebus_voice_m14, 600019, Player, dx_m14_0000_Rebus, -1, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust Act_EtherComm = rebus_voice_m14, 600019, Player, dx_m14_0000_Rebus, -1, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
@@ -2696,6 +2721,10 @@ Line = Player, Player, DX_M14_0010_TRENT
[Trigger] [Trigger]
nickname = rem_buffalo_rebus nickname = rem_buffalo_rebus
;Cnd_CommComplete = DX_M01_0000_FREEPORT_7_BRIDGE
;Act_PlayMusic = none, none, none, music_srtc_second_cue, 2
;Act_CallThorn = missions\m01a\m01a_fp7_02b.thn, fp7base
;Act_SetNNObj = mlog_job
; REM end ; REM end