From c30551a286ca89b525fd1c3540d3bf77b2354173 Mon Sep 17 00:00:00 2001 From: D4rkl1ght3r <86805404+D4rkl1ght3r@users.noreply.github.com> Date: Sat, 26 Sep 2026 02:58:00 +0200 Subject: [PATCH] Add Dreadnought Template --- DATA/EQUIPMENT/goods.ini | 33 +++++++++++++++++++++++++++++++++ DATA/SHIPS/shiparch.ini | 18 +++++++++++++++--- 2 files changed, 48 insertions(+), 3 deletions(-) diff --git a/DATA/EQUIPMENT/goods.ini b/DATA/EQUIPMENT/goods.ini index ad1274e3..01c158e9 100644 --- a/DATA/EQUIPMENT/goods.ini +++ b/DATA/EQUIPMENT/goods.ini @@ -4353,3 +4353,36 @@ addon = contrail01, HpContrail01, 1 addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1 + + +; Liberty Dreadnought Player + +[Good] +nickname = lidn_hull +category = shiphull +ship = li_dreadnought +;price = 10000000 +price = 100 +ids_name = 237031 +item_icon = Equipment\models\commodities\nn_icons\li_cruiser.3db + +[Good] +nickname = lidn_package +category = ship +hull = lidn_hull +addon = ge_fighter_power01, HpPower01, 1 +addon = ge_s_scanner_02, internal, 1 +addon = ge_s_tractor_01, internal, 1 +addon = ge_lc_engine_01, HpDrive01, 1 +addon = sfx_rumble_cruiser +addon = li_cruiser_turret01_player, HpTurret_L4_01 +addon = li_cruiser_turret01_player, HpTurret_L4_02 +addon = li_cruiser_turret01_player, HpTurret_L4_03 +addon = li_cruiser_turret01_player, HpTurret_L4_04 +addon = armor_scale_13, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01 +addon = LargeWhiteSpecial, HpHeadLight02 +addon = SlowLargeBlue, HpRunningLight03 +addon = SlowLargeBlue, HpRunningLight06 +addon = SlowLargeBlue, HpRunningLight08 +addon = SlowLargeBlue, HpRunningLight09 \ No newline at end of file diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 0b5ee096..7d5a92a1 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -720,7 +720,7 @@ DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic -mass = 25000 +mass = 20000 linear_drag = 1 hold_size = 10730.2 fuse = l_dreadnought_fuse, 0.5, 1 @@ -733,7 +733,8 @@ surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small steering_torque = 1.5019e9, 1.5019e9, 1.5019e9 angular_drag = 13.2e9, 13.2e9, 13.2e9 rotation_inertia = 15e9, 15e9, 15e9 -nudge_force = 3e6 +nudge_force = 150000.000000 +strafe_force = 250000 bay_door_anim = Sc_open baydoor bay_doors_open_snd = hanger_doors_opening bay_doors_close_snd = hanger_doors_closing @@ -741,6 +742,17 @@ HP_bay_surface = HpBayDoor01 HP_bay_external = HpBayDoor02 HP_tractor_source = HpTractor_Source num_exhaust_nozzles = 1 +cockpit = cockpits\li_cruiser.ini +camera_offset = 28, 500 +camera_angular_acceleration = 0.100000 +camera_horizontal_turn_angle = 8 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 12 +camera_turn_look_ahead_slerp_amount = 1.000000 +hp_type = hp_turret_special_10, HpTurret_L4_01, HpTurret_L4_02, HpTurret_L4_03, HpTurret_L4_04 +hp_type = hp_fighter_engine_special_10, HpDrive01 +hp_type = hp_fighter_power_special_10, HpPower01 + [CollisionGroup] obj = Leaf01_d1_lod1 @@ -10306,7 +10318,7 @@ num_exhaust_nozzles = 4 nanobot_limit = 48 shield_battery_limit = 0 linear_drag = 1.000000 -mass = 1000.000000 +mass = 10000 hold_size = 200 cockpit = cockpits\li_cruiser.ini camera_offset = 28, 200