Fix icesplinter FX reference
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@@ -22605,8 +22605,8 @@ hit_pts = 2
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hull_damage = 328.8
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hull_damage = 328.8
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energy_damage = 62
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nightfall_impact
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munition_hit_effect = icesplinter_impact
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const_effect = nightfall_proj
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const_effect = icesplinter_proj
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lifetime = 0.8
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lifetime = 0.8
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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@@ -22614,8 +22614,8 @@ volume = 0.0001
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[Gun]
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[Gun]
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nickname = special_gun36
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nickname = special_gun36
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ids_name = 299020
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ids_name = 299070
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ids_info = 299021
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ids_info = 299071
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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HP_child = HPConnect
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@@ -22633,7 +22633,7 @@ refire_delay = 0.12
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muzzle_velocity = 750
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muzzle_velocity = 750
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use_animation = Sc_fire
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use_animation = Sc_fire
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toughness = 17.6
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toughness = 17.6
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flash_particle_name = nightfall_flash
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flash_particle_name = icesplinter_flash
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flash_radius = 15
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flash_radius = 15
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light_anim = l_gun01_flash
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light_anim = l_gun01_flash
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projectile_archetype = special_gun36_ammo
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projectile_archetype = special_gun36_ammo
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