Fix icesplinter FX reference

This commit is contained in:
D4rkl1ght3r
2026-10-04 16:00:26 +02:00
parent ee9c1a7bde
commit c5a3e0032a
+5 -5
View File
@@ -22605,8 +22605,8 @@ hit_pts = 2
hull_damage = 328.8 hull_damage = 328.8
energy_damage = 62 energy_damage = 62
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = nightfall_impact munition_hit_effect = icesplinter_impact
const_effect = nightfall_proj const_effect = icesplinter_proj
lifetime = 0.8 lifetime = 0.8
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
@@ -22614,8 +22614,8 @@ volume = 0.0001
[Gun] [Gun]
nickname = special_gun36 nickname = special_gun36
ids_name = 299020 ids_name = 299070
ids_info = 299021 ids_info = 299071
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat material_library = equipment\models\ge_equip.mat
HP_child = HPConnect HP_child = HPConnect
@@ -22633,7 +22633,7 @@ refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
toughness = 17.6 toughness = 17.6
flash_particle_name = nightfall_flash flash_particle_name = icesplinter_flash
flash_radius = 15 flash_radius = 15
light_anim = l_gun01_flash light_anim = l_gun01_flash
projectile_archetype = special_gun36_ammo projectile_archetype = special_gun36_ammo