New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx, rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in DLLS/BIN. The REM text and resource DLLs and the new-character files stay the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt (server). Material data: FLARDATA (RemGfx reads it). Updated with REM-Client tools/rem/update_mod.py.
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@@ -53,7 +53,7 @@ DLL = Content.dll, AISandbox, BELOW_NORMAL
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DLL = Content.dll, TestAutomation, BELOW_NORMAL
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DLL = Content.dll, BasePop, LOWEST
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DLL = callsign.dll, player 1 1-1
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;DLL = callsign.dll, player 1 1-1 ; REM: plugin not in the rebuild yet
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[Resources]
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DLL = InfoCards.dll ; Contains all infocard text resources
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