NEVADA - Las Vegas Rumors
This commit is contained in:
+11
-51
@@ -46072,6 +46072,7 @@ offers_missions = false
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faction = gd_z_grp
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faction = gd_z_grp
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weight = 9
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weight = 9
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offers_missions = false
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offers_missions = false
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npc = LI0601_universal_001_m
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[BaseFaction]
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[BaseFaction]
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faction = co_ti_grp
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faction = co_ti_grp
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@@ -46085,7 +46086,6 @@ npc = LI0601_planetform_003_m
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[BaseFaction]
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[BaseFaction]
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faction = co_ss_grp
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faction = co_ss_grp
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weight = 9
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weight = 9
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npc = LI0601_universal_001_m
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[BaseFaction]
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[BaseFaction]
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faction = gd_bh_grp
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faction = gd_bh_grp
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@@ -46107,8 +46107,6 @@ voice = rvp501
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misn = DestroyMission, 0.112387, 0.351002
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misn = DestroyMission, 0.112387, 0.351002
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room = Bar
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room = Bar
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bribe = gd_bh_grp, 10000, 16101
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bribe = gd_bh_grp, 10000, 16101
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know = 251644, 252612, 6000, 2
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knowdb = li02_to_li04_hole
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rumor = base_0_rank, mission_end, 1, 263086
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rumor = base_0_rank, mission_end, 1, 263086
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rumor = base_0_rank, mission_end, 1, 263085
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rumor = base_0_rank, mission_end, 1, 263085
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rumor = base_0_rank, mission_end, 1, 263084
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rumor = base_0_rank, mission_end, 1, 263084
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@@ -46200,7 +46198,7 @@ head = li_sales_head
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lefthand = benchmark_male_hand_left
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lefthand = benchmark_male_hand_left
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righthand = benchmark_male_hand_right
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righthand = benchmark_male_hand_right
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individual_name = 220160
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individual_name = 220160
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affiliation = co_ss_grp
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affiliation = gd_z_grp
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voice = rvp101
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voice = rvp101
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room = Bar
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room = Bar
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bribe = li_p_grp, 10000, 16100
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bribe = li_p_grp, 10000, 16100
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@@ -46560,58 +46558,20 @@ individual_name = 263009
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[GF_NPC]
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[GF_NPC]
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nickname = li06_01_base_bar_npc_08
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nickname = li06_01_base_bar_npc_08
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body = li_bartender_body
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body = pi_orillion_body
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head = li_captain_head
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head = li_captain_head
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lefthand = benchmark_male_hand_left
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lefthand = benchmark_male_hand_left
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righthand = benchmark_male_hand_right
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righthand = benchmark_male_hand_right
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affiliation = co_me_grp
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affiliation = gd_z_grp
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voice = rvp106
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voice = rvp106
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bribe = co_me_grp, 10000, 16101
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bribe = gd_z_grp, 10000, 16100
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bribe = co_ni_grp, 10000, 16100
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bribe = gd_bh_grp, 10000, 16100
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bribe = co_ss_grp, 10000, 16100
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bribe = fc_lr_grp, 10000, 16100
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bribe = co_vr_grp, 10000, 16100
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rumor = base_0_rank, mission_end, 1, 263086
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rumor = base_0_rank, mission_end, 1, 131280
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rumor = base_0_rank, mission_end, 2, 131281
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rumor = base_0_rank, mission_end, 1, 131283
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rumor = base_0_rank, mission_end, 2, 131284
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rumor = base_0_rank, mission_end, 1, 131285
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rumor = base_0_rank, mission_end, 2, 131286
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rumor = base_0_rank, mission_end, 1, 131287
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rumor = base_0_rank, mission_end, 2, 131288
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rumor = base_0_rank, mission_end, 1, 131289
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rumor = base_0_rank, mission_end, 1, 131290
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rumor = base_0_rank, mission_end, 1, 131291
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rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
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rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
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rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
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rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
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rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
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rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
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rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
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rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
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rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
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rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
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rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
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rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
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rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
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rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
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rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
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rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
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rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
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rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
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rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
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rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
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rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
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rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
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rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
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rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
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rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
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individual_name = 263008
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individual_name = 263008
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rumor = base_0_rank, mission_end, 1, 263087
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rumor = base_0_rank, mission_end, 1, 263088
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rumor = base_0_rank, mission_end, 1, 263089
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[GF_NPC]
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[GF_NPC]
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nickname = li06_01_base_bar_npc_09
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nickname = li06_01_base_bar_npc_09
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@@ -864,6 +864,9 @@ rem.AddInfoCard(263083, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TE
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rem.AddInfoCard(263084, "If someone says they won big in Las Vegas, check their pockets. If they say they lost big, check their shuttle. Either way, someone is lying, and I get paid to sort out the truth.")
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rem.AddInfoCard(263084, "If someone says they won big in Las Vegas, check their pockets. If they say they lost big, check their shuttle. Either way, someone is lying, and I get paid to sort out the truth.")
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rem.AddInfoCard(263085, "There is a contract floating around for a smuggler who moved a load through the system gate with fake transponder codes. Word is he is still on the planet, hiding behind a Zoner permit and a stack of casino chips.")
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rem.AddInfoCard(263085, "There is a contract floating around for a smuggler who moved a load through the system gate with fake transponder codes. Word is he is still on the planet, hiding behind a Zoner permit and a stack of casino chips.")
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rem.AddInfoCard(263086, "Las Vegas is one of the best places in Nevada to find a target. Criminals always come back here sooner or later. They think the crowd hides them, but a crowded room just gives me more faces to watch.")
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rem.AddInfoCard(263086, "Las Vegas is one of the best places in Nevada to find a target. Criminals always come back here sooner or later. They think the crowd hides them, but a crowded room just gives me more faces to watch.")
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rem.AddInfoCard(263087, "The biggest casino in Las Vegas is not the one with the brightest lights. It is the one that always pays out just enough to keep people coming back. That kind of machine is built to survive.")
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rem.AddInfoCard(263088, "The planet was never meant to support an open city on the surface. The first settlement burned, the second one cracked, and the third one went underground. That is how Las Vegas was born, and why everyone here still lives like the roof might collapse tomorrow.")
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rem.AddInfoCard(263089, "The biggest casino in Las Vegas is not the one with the brightest lights. It is the one that always pays out just enough to keep people coming back. That kind of machine is built to survive.")
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-- Thrust Velocity Extensions Equipment
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-- Thrust Velocity Extensions Equipment
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rem.AddInfoCard(001711, "Thrust Velocity Extension")
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rem.AddInfoCard(001711, "Thrust Velocity Extension")
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