Add dmkv_sanctum_ring
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DATA/SOLAR/REM_MISC/dmkv_sanctum_ring.3db
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DATA/SOLAR/REM_MISC/dmkv_sanctum_ring.3db
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DATA/SOLAR/REM_MISC/dmkv_sanctum_ring.sur
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DATA/SOLAR/REM_MISC/dmkv_sanctum_ring.sur
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@@ -9046,6 +9046,21 @@ hit_pts = 1e36
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;
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[Solar]
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nickname = dmkv_sanctum_ring
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\dmkv_sanctum_ring.3db
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material_library = olar\REM_MISC\dmkv_sanctum_ring.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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surface_hit_effects = 0, small_hull_hit
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mass = 100000
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shape_name = NAV_smallstation
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hit_pts = 1e36
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;
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[Solar]
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nickname = endgame_turret_platform
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LODranges = 0
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@@ -259,3 +259,21 @@ size = 1250
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property_flags = 131072
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visit = 128
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sort = 99
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[Object]
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nickname = dmkv_sanctum_ring01
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pos = -15000, 0, 1000
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rotate = 45,-45, 0
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archetype = dmkv_sanctum_ring
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[Object]
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nickname = dmkv_sanctum_ring02
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pos = -8000, 0, 15000
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rotate = 45,-60, 0
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archetype = dmkv_sanctum_ring
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[Object]
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nickname = dmkv_sanctum_ring03
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pos = -8000, 0, -15000
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rotate = 45,-135, 0
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archetype = dmkv_sanctum_ring
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