diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini index 0debdc9d..c0d70c5a 100644 --- a/DATA/SHIPS/shiparch.ini +++ b/DATA/SHIPS/shiparch.ini @@ -444,8 +444,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\liberty\l_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 12 -shield_battery_limit = 12 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 100 @@ -459,7 +459,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 1600 +hit_pts = 9800 explosion_arch = explosion_li_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -1281,8 +1281,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\bretonia\b_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 15 -shield_battery_limit = 15 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 100 @@ -1296,7 +1296,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 2200 +hit_pts = 9800 explosion_arch = explosion_br_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -2353,8 +2353,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\kusari\k_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 23 -shield_battery_limit = 23 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 100 @@ -2368,7 +2368,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 3600 +hit_pts = 9800 explosion_arch = explosion_ku_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 @@ -3326,15 +3326,15 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\rheinland\r_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 33 -shield_battery_limit = 33 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 100 fuse = intermed_damage_smallship01, 0, 1450 fuse = intermed_damage_smallship02, 0, 725 fuse = intermed_damage_smallship03, 0, 483 -hit_pts = 5800 +hit_pts = 9800 max_bank_angle = 15 camera_offset = 13, 52 camera_angular_acceleration = 0.025 @@ -4622,9 +4622,9 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -nanobot_limit = 15 -shield_battery_limit = 15 -hit_pts = 2200 +nanobot_limit = 58 +shield_battery_limit = 58 +hit_pts = 9800 cockpit = cockpits\corsair\corsair_freighter.ini pilot_mesh = generic_pilot mass = 300 @@ -9280,8 +9280,8 @@ material_library = fx\envmapbasic.mat envmap_material = envmapbasic cockpit = cockpits\corsair\bw_freighter.ini pilot_mesh = generic_pilot -nanobot_limit = 12 -shield_battery_limit = 12 +nanobot_limit = 58 +shield_battery_limit = 58 mass = 300 linear_drag = 1 hold_size = 100 @@ -9295,7 +9295,7 @@ camera_horizontal_turn_angle = 20 camera_vertical_turn_up_angle = 5 camera_vertical_turn_down_angle = 20 camera_turn_look_ahead_slerp_amount = 1 -hit_pts = 1600 +hit_pts = 9800 explosion_arch = explosion_li_freighter surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03