New REM client: REM-Client 1ec4669 (thinner planet atmosphere, AtmosphereDensity 0.5)
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@@ -114,12 +114,14 @@ TunnelDistortion = 1.0
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; mean colour: a desert planet gets an orange rim), 2 = from that atmosphere layer (its material's
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; mean colour: a desert planet gets an orange rim), 2 = from that atmosphere layer (its material's
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; Dc), 0 = Earth's blue for every planet. The layer's Alpha sets the strength (a thin layer a weak
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; Dc), 0 = Earth's blue for every planet. The layer's Alpha sets the strength (a thin layer a weak
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; atmosphere, a black or invisible layer none). AtmosphereSaturation = how strongly the pale
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; atmosphere, a black or invisible layer none). AtmosphereSaturation = how strongly the pale
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; colour is tinted (1 = as it is, higher = more colourful)
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; colour is tinted (1 = as it is, higher = more colourful). AtmosphereDensity = thickness of the
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; shell (higher = a thicker veil over the planet, 1 = the first R15 version)
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Atmosphere = 1
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Atmosphere = 1
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AtmosphereStrength = 1.0
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AtmosphereStrength = 1.0
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AtmosphereReplace = 1
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AtmosphereReplace = 1
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AtmosphereColor = 1
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AtmosphereColor = 1
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AtmosphereSaturation = 4.0
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AtmosphereSaturation = 4.0
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AtmosphereDensity = 0.5
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; R14 soft particles: explosions, smoke and glows fade out where they meet ships and stations
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; R14 soft particles: explosions, smoke and glows fade out where they meet ships and stations
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; (over SoftParticleRange metres in front of them) instead of cutting hard edges
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; (over SoftParticleRange metres in front of them) instead of cutting hard edges
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SoftParticles = 1
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SoftParticles = 1
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