Sol Skies: the solar system Sol01 and the jump drives, part 3/5

The server takes at most a few hundred MB a push: this comes in parts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-11-12 15:12:16 +01:00
co-authored by Claude Opus 5.5
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; SOL SKIES: the star sphere of interstellar space - the space between the systems of the open world (multiplayer
; with the world map). The client fades it in as the ship leaves a system's own space and that system's star sphere
; fades out (Sol-Skies-Client star_sys.cpp RemInterstellarDraw). The keys are those of a system's [Background]:
; .cmp files, relative to DATA. Without a [Background] here nothing changes (the system's stars stay).
;
; Put the files into DATA\SOLAR\STARSPHERE\interstellar\ and remove the semicolons:
;
;[Background]
;basic_stars = solar\starsphere\interstellar\interstellar_basic_stars.cmp
;complex_stars = solar\starsphere\interstellar\interstellar_complex_stars.cmp
;nebulae = solar\starsphere\interstellar\interstellar_nebula.cmp
; the music out between the systems (a [Sound] of DATA\AUDIO\music.ini): Sol's space music
[Music]
space = music_ls_deep_space