Add Arc Kusari Sounds
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0101_priest_explain.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0101_priest_explain.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0102_priest_sakura.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0102_priest_sakura.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0103_priest_emperor.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0103_priest_emperor.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0104_priest_girl.wav
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DATA/AUDIO/Rem_Audio/Priest/dx_s080x_0104_priest_girl.wav
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DATA/AUDIO/Rem_Audio/Trent/Trent_Kusari.wav
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DATA/AUDIO/Rem_Audio/Trent/Trent_Kusari.wav
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@@ -7489,6 +7489,44 @@ attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
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; Trent Kusari
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[Sound]
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nickname = dx_s080x_0101_trent
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Trent\Trent_Kusari.wav
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; Priest Kusari
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[Sound]
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nickname = dx_s080x_0101_priest
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Priest\dx_s080x_0101_priest_explain.wav
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[Sound]
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nickname = dx_s080x_0102_priest2
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Priest\dx_s080x_0102_priest_sakura.wav
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[Sound]
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nickname = dx_s080x_0103_priest3
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Priest\dx_s080x_0103_priest_emperor.wav
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[Sound]
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nickname = dx_s080x_0104_priest4
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Priest\dx_s080x_0104_priest_girl.wav
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; Tutorial
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[Sound]
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